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The Official Street Fighter 4 Thread - Page 8

Forum Index > General Games
Post a Reply
Prev 1 6 7 8 9 10 112 Next
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
February 18 2009 02:01 GMT
#141
Well first of all in my case a hrap1 would have to be modded further into a 360 stick. So it's like if I can get a SE and just mod the stick and buttons im down with that
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-02-18 02:52:50
February 18 2009 02:52 GMT
#142
On February 17 2009 14:59 zizou21 wrote:
Yo i'll be getting this in a few days after i get all my school shit done.

I'll be playing the PS3 version. ADD me (primemover21) if u want to play :D i also play soul calibur 4 -_^

Anyone getting the madcatz SFIV pads?
[image loading]


i hear they are good but i think dont have the money. regardless,
madcatz has made a quantum leap in quality o_O
+ Show Spoiler +
[image loading]


What do the PS3 pads look like?
Also, can I get one of these sticks and use it on computer? Or is there a cheaper/better alternative?
..and then I would, ya know, check em'. (Aka SpoR)
anotak
Profile Blog Joined March 2008
United States1537 Posts
February 18 2009 03:12 GMT
#143
Dan is nowhere near garbage in dat fo'
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
Last Edited: 2009-02-18 03:34:52
February 18 2009 03:34 GMT
#144
They all work on PC charlie

lol the ps3 pads look like the ken one and theres other art or w/e
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
ZoW
Profile Blog Joined January 2009
United States3983 Posts
February 18 2009 04:15 GMT
#145
I can't get the fucking theme song outta my head =(
the courage to be a lazy bum
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 18 2009 04:27 GMT
#146
Apparently there are some problems with the Madcatz products other than the TE stick. The diagonals on the pads aren't working so hot according to some folks (okok they are pretty cheap), and the SE stick out of the box has a loose washer that quickly scrapes up the PCB.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
February 18 2009 18:43 GMT
#147
So basically, TE stick = gdlk, everything else Madcatz = poo?
ZoW
Profile Blog Joined January 2009
United States3983 Posts
February 18 2009 19:02 GMT
#148
The TE has a sanwa joystick and buttons, SE's got madcatz knock-off parts. If your looking to save some cash, I'd recommend you get the SE and order parts online for it. Saves you about 30 dollars, plus you get to choose your own colors and directional gate. I'm desperately waiting for my parts atm, this square gate really sucks =(
the courage to be a lazy bum
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
February 18 2009 19:33 GMT
#149
On February 19 2009 03:43 Bill307 wrote:
So basically, TE stick = gdlk, everything else Madcatz = poo?


Well, to be fair it just seems like some of the pads have issues while others do not. Also, the SE buttons/stick are a step up from those on the Hori EX2 and such that are somewhat similar in price range (once the stick washer issue is resolved), it seems. There's no problem with the general layout, design, and features, which are pretty nice touches.

A grade of poo on manufacturing and quality control, yes.
Creationism
Profile Blog Joined November 2008
China505 Posts
February 18 2009 20:39 GMT
#150
i will only play this game if it looks exactly like the trailer, everytime i press punch i get awesome sauce paint strokes that match the movement.
The hoi polloi is the plague upon the world.
Fishball
Profile Joined December 2005
Canada4788 Posts
February 18 2009 22:21 GMT
#151
All sold out...

EB Games, HMV, Future Shop, Best Buy...
WTF!
靈魂交響曲
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
February 18 2009 22:48 GMT
#152
shoulda pre ordered!
zizou21
Profile Joined September 2006
United States3683 Posts
February 19 2009 00:00 GMT
#153
yo can someone tell me how to play

a good combo would be helpful :D
by the way are all the moves included in the "commands" menu? If so, pretty simply game :\
its me, tasteless,s roomate LOL!
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
February 19 2009 00:06 GMT
#154
On February 19 2009 09:00 zizou21 wrote:
yo can someone tell me how to play

a good combo would be helpful :D
by the way are all the moves included in the "commands" menu? If so, pretty simply game :\


heh... throw out a character u use would b helpful

or

http://forums.shoryuken.com/
Forever Young
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
February 19 2009 00:26 GMT
#155
On February 19 2009 09:00 zizou21 wrote:
yo can someone tell me how to play

a good combo would be helpful :D
by the way are all the moves included in the "commands" menu? If so, pretty simply game :\



Each character has 6 crouching normals, 6 standing normals, 6 jumping normals, 2 throws, 4 versions of every special move, usually a command normal or two, a focus attack, a super, and an ultra. For Ryu that comes out to something like 40 attacks. How many moves do you want >.>

If you go in trial mode it will teach you some good, basic combos to do for every character ^^

(most characters can do something like jump in HP -> standing HP -> HP Shoryuken or another special move)
zizou21
Profile Joined September 2006
United States3683 Posts
Last Edited: 2009-02-19 01:01:09
February 19 2009 01:00 GMT
#156
dunno im just used to playing soul calibur o_O

also im an idiot. can someone explain to me how the ultra/super bars get charged? also, sometimes i (accidently) start an upercut then it goes to the super. not sure wat is going on

also, sometimes wen i do an upercut or a haduken it does a little punch first and turns into a combo but i have no idea wat i am doing? Lots of subtle things that I don't really understand how it works =[
its me, tasteless,s roomate LOL!
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
February 19 2009 01:07 GMT
#157
heh...

the green bar thats farther out is the revenge or ultra bar. that fills up when u FA moves, use certain ex moves and get hit once, and also take damage.
the bigger blue bar is the super bar that fills up when u whiff specials and deal damage.

on the uppercut instead of super its cuz u either arent fast enough doing the dbl FBM (fireball motion) or your not doing it fully. play around in training mode

combos u should check out shoryuken.com
they have a sf4 section with all the characters set up in nice sections

I Wish You Good Luck!!
Forever Young
.Ix
Profile Blog Joined August 2007
Philippines266 Posts
February 19 2009 01:45 GMT
#158
On February 18 2009 11:01 SayaSP wrote:
Well first of all in my case a hrap1 would have to be modded further into a 360 stick. So it's like if I can get a SE and just mod the stick and buttons im down with that


HRAP EX?

But yeah I understand. That thing might be sold out all over just like the game itself.

zizou21
Profile Joined September 2006
United States3683 Posts
February 19 2009 01:58 GMT
#159
On February 19 2009 10:07 sung_moon wrote:
heh...

the green bar thats farther out is the revenge or ultra bar. that fills up when u FA moves, use certain ex moves and get hit once, and also take damage.
the bigger blue bar is the super bar that fills up when u whiff specials and deal damage.

on the uppercut instead of super its cuz u either arent fast enough doing the dbl FBM (fireball motion) or your not doing it fully. play around in training mode

combos u should check out shoryuken.com
they have a sf4 section with all the characters set up in nice sections

I Wish You Good Luck!!


Thanks homie, my journey begins
its me, tasteless,s roomate LOL!
ZoW
Profile Blog Joined January 2009
United States3983 Posts
February 19 2009 02:02 GMT
#160
On February 19 2009 10:00 zizou21 wrote:
dunno im just used to playing soul calibur o_O

also im an idiot. can someone explain to me how the ultra/super bars get charged? also, sometimes i (accidently) start an upercut then it goes to the super. not sure wat is going on

also, sometimes wen i do an upercut or a haduken it does a little punch first and turns into a combo but i have no idea wat i am doing? Lots of subtle things that I don't really understand how it works =[


You seem to have discovered something known as "buffering". Buffering basically means you simplify normal attack notation by combining inputs with simultaneous motions. Your face probably looks like this after reading that: o.O

Lets take Ryu as an example.

The normal input for a light hadouken is d, df, f + lp.
You can link into a hadouken by using a c.lp.(crouching light punch)
So, on paper, it would look like: d + lp , d, df, f + lp.
Use of buffering simplifies this to: d + lp, df, f + lp.
This makes it so you don't have to hit down + light punch, and then do the hadouken motion. It makes it into a single motion. 2 hit combo!
Buffering can be used for all sorts of things, including super cancels. That's why you did a super after an (accidental) shoryuken.

Some resources for you:
Notation guide
SRK's SF4 forum. Combos and strategies for every character can be found here
the courage to be a lazy bum
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