SSBB New Characters - Page 4
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BeMannerDuPenner
Germany5638 Posts
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HonestTea
5007 Posts
I mean, fighters are still my favorite genre of video games. I was in acrades when SFII was released. I am a devout fan of the genre itself, the game mechanics, and the hundreds of wonderful characters. I played everything, from Vampire to Virtua Fighter 5. I even loved Super Gem Fighters. But I pretty much suck at them. I mean, I can beat a computer, but I've never played competitively, never mastered hard combos or the deeper factors of fighters. But I know how to have fun, enjoy the characters, movesets, and the engine of each game, and play casually enough to maybe last a round or two at the arcades. Same goes for Smash. I loved SSBM, and I will probably love Brawl. Can't a fighter be a good game if I can enjoy it casually? (That does not mean I enjoy unbalanced, ill-concieved, broken-engine fighters, or fighters with little personality. So no, latter KOFs, no.) | ||
FakeSteve[TPR]
Valhalla18444 Posts
On August 18 2007 15:46 BeMannerDuPenner wrote: ps. smd dude you are a huge idiot | ||
BeMannerDuPenner
Germany5638 Posts
and why? because i told the faggy troll that hes a faggy troll? is it that what u mean? maybe next time when a obvious idiot troll comes along i should just keep writing mucho arguments and examples so he can again answer with something like " LOLZ U HAZ TYPOS SO UZ WRONG !" . or maybe i should praise him for trolling this forum? get real dude. | ||
Morzas
United States387 Posts
Also, anyone that says that WC3 sucks while praising SSB is a hypocrite. Why? Well, the main complaint about WC3 on these boards is "it's too random". And it is. I mean, if your opponent gets lucky with his creeping and gets a godly drop, you're fucked. Period. SSB has the same problem. You see, in a real competitive game (like StarCraft, when it comes to RTS or Guilty Gear XX, when it comes to fighting games) the game is not reliant on random elements. In Guilty Gear XX, your character always fights at maximum power, regardless of their health level. In SSB, there is a random element introduced into your health. As you take damage, a percentage increases. Your opponent could get lucky and not get thrown out of the ring when you smack him down while in a real fighting game, when your health hits zero, you're fucking dead, period. SSB? "Oh, hey he got lucky and survived this meaty hit, now I'm open for an ass-kicking!" In high-level play, this completely ruins the game as the characters that can minimize this risk while maximizing their damage dominate the higher tiers. Don't believe me? Take a look at a bunch of SSB tier lists and Marth will be in the top five or the very top of every single one. Why? That character has a special property -- he deals more damage the further away he is, which gives him a ridiculous advantage in high-level play. I hope that SSBB will fix these problems, but if it's anything like WC3: TFT was to WC3: ROC, it won't. | ||
JeeJee
Canada5652 Posts
seriously firstly, the percentages are not random, each attack always does almost the same dmg. if there's variance it's very little (assuming you know that spamming moves = less percent) then of course knockback is the same for each move (taking into account the same percentage and opposing's character weight of course), and no, marth doesn't knockback further based on his distance, his sword's tip has that property, and only his tip.which of course is not random, since it's a predetermined length of sword which is easily controllable (see ken combo) and the knockback from it is also controllable secondly, whether you survive a hit or not has nothing to do with randomness, read up a little about directional influence and teching (in particular the double stick variety) then, even if he does survive the hit you weren't exepcting (say he DI'd wrong but got "lucky"), you're not open to an asskicking at all. in fact, HE is open to an edgeguard marth is close to the top of the tier list has nothing to do with the character, same with every other character. it's based on tournament results. fox/falco are *at* the top, and you don't see them with tippers. they get the broken shine simply put, the fact that knockback varies (pre-determindely mind you) based on percentage, opposite character, and opponent's directional influence makes all comboing completely intuitive (see bombsoldier/pc chris) and that much more impressive when they're pulled off. no auto-pilot key sequences here (excepting wobbles ) the only random things are items, which nobody plays with anyway (punching air and a bomb appear at that moment = you die -> suck ^_^) so please, learn a little about the game before spouting off "zomg its random no skill!1!" and "marth imba!11" | ||
SuperJongMan
Jamaica11586 Posts
I am so excited. They unveiled Peach!!! OMG. I remember on gamecube all I did was smash the downstick repeatedly and it was so fun. Once we were drunk and a friend and his girlfriend fuckn swarmed me and tried to kill me cuz they got annoyed at that shit. They poured aftershave down my ear and got in my eyes... O man, smash is great. Very few games besides maybe Mario Party where you can get anyone to play with a lil booze and have a nice chill night. | ||
ShaLLoW[baY]
Canada12499 Posts
On August 20 2007 05:23 exo6yte wrote: Why should I take you seriously if you won't take me seriously? If you won't even bother to spell properly, you're not worth my time. If English isn't his native language and you're flaming him for not speaking it perfectly, I believe that makes you....a retard. Not listening to his arguments and refusing to take him seriously because he doesn't speak your language perfectly makes you...a racist. Please, just stop posting. I may as well edit this in to make myself clear, I'm not shitting on YOUR arguments or YOUR opinions on SSBM/SSBB/WC3/insert game here, I'm merely shitting on the fact that bugging someone whos first language isn't English about imperfections in his English speaking/typing seems makes you a bit of a prick. | ||
d.arkive
United States843 Posts
Wow, his fur graphics look quite good... BTW, does anyone know who got which characters in the nintendo/rare split up? I'm not sure if Diddy is owned by nintendo, rare, or both, as he seems to be popping up in games for both. | ||
paper
13196 Posts
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AcrossFiveJulys
United States3612 Posts
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SuperJongMan
Jamaica11586 Posts
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dronebabo
10866 Posts
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AcrossFiveJulys
United States3612 Posts
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SuperJongMan
Jamaica11586 Posts
YOSHI CAN FLY. That is sooo sick. | ||
lastshadow
United States1372 Posts
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HonestTea
5007 Posts
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paper
13196 Posts
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InToTheWannaB
United States4770 Posts
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Sadist
United States7099 Posts
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