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Diablo IV - Page 23

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Prev 1 21 22 23 24 25 128 Next
Big-t
Profile Joined January 2011
Austria1350 Posts
August 07 2022 09:21 GMT
#441
Hardcore and online are things that don't go together very well. One lag and your character is dead and it is not even your fault. One of the reasons d2 has a healthy single player community.
monchi | IdrA | Flash
Simberto
Profile Blog Joined July 2010
Germany11676 Posts
August 07 2022 09:54 GMT
#442
Path of Exile also has a hardcore community. Managing lag and lag risks becomes part of the game afaik.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2022-08-07 21:29:31
August 07 2022 20:56 GMT
#443
On August 07 2022 15:33 evilfatsh1t wrote:
why would open world mean no hardcore? as long as theres a high enough population they could easily have a separate hardcore server

It would be possible but I see no mention of it and hints at open pvp zones which are not necessarily compatible with HC unless the balance is amazing or something, so currently I'd expect no HC.

On August 07 2022 15:01 Piste wrote:
Show nested quote +
On June 14 2022 02:58 ProMeTheus112 wrote:
The main thing that bugs me about open world is that it probably means no hardcore mode and tbh that kinda sux for a diablo game imo lolz. I also hear the stuff about D:immortal etc.

Once you go hardcore theres no going back. No hardcore would be so bad

Pretty much. It works when the game is designed for it, I know Diablo 1 has no HC but for me now it's a major feature that i enjoy about diablo games or should i say ARPG.

Hardcore Mode didn't exist in Diablo I, but its existence can be traced back to the game. David Brevik originally wanted to make what would become Hardcore Mode the default state of the game, but was overruled.[1]
https://diablo.fandom.com/wiki/Hardcore

On August 07 2022 18:21 Big-t wrote:
Hardcore and online are things that don't go together very well. One lag and your character is dead and it is not even your fault. One of the reasons d2 has a healthy single player community.

On August 07 2022 18:54 Simberto wrote:
Path of Exile also has a hardcore community. Managing lag and lag risks becomes part of the game afaik.

It happens, probably always will but even with it yeah you can manage it and it works, theres always a lot of players playing HC only and online. I think with a few extra steps there could be mitigation of lag risks server side as well. Don't want to let players abuse pulling cable too much but you can still manage the time to kill vs the delay of vulnerability as you disconnect for example. If you can't heal too fast and getting away isn't easy you don't have to die super fast to risk dieing etc. Obviously if the server itself disconnects, roll back but that should be obvious lul (didn't roll back last time on D2R^^).
Harris1st
Profile Blog Joined May 2010
Germany7010 Posts
August 08 2022 08:34 GMT
#444
On August 08 2022 05:56 ProMeTheus112 wrote:
Show nested quote +
On August 07 2022 15:33 evilfatsh1t wrote:
why would open world mean no hardcore? as long as theres a high enough population they could easily have a separate hardcore server

It would be possible but I see no mention of it and hints at open pvp zones which are not necessarily compatible with HC unless the balance is amazing or something, so currently I'd expect no HC.

Show nested quote +
On August 07 2022 15:01 Piste wrote:
On June 14 2022 02:58 ProMeTheus112 wrote:
The main thing that bugs me about open world is that it probably means no hardcore mode and tbh that kinda sux for a diablo game imo lolz. I also hear the stuff about D:immortal etc.

Once you go hardcore theres no going back. No hardcore would be so bad

Pretty much. It works when the game is designed for it, I know Diablo 1 has no HC but for me now it's a major feature that i enjoy about diablo games or should i say ARPG.

Show nested quote +
Hardcore Mode didn't exist in Diablo I, but its existence can be traced back to the game. David Brevik originally wanted to make what would become Hardcore Mode the default state of the game, but was overruled.[1]
https://diablo.fandom.com/wiki/Hardcore

Show nested quote +
On August 07 2022 18:21 Big-t wrote:
Hardcore and online are things that don't go together very well. One lag and your character is dead and it is not even your fault. One of the reasons d2 has a healthy single player community.

Show nested quote +
On August 07 2022 18:54 Simberto wrote:
Path of Exile also has a hardcore community. Managing lag and lag risks becomes part of the game afaik.

It happens, probably always will but even with it yeah you can manage it and it works, theres always a lot of players playing HC only and online. I think with a few extra steps there could be mitigation of lag risks server side as well. Don't want to let players abuse pulling cable too much but you can still manage the time to kill vs the delay of vulnerability as you disconnect for example. If you can't heal too fast and getting away isn't easy you don't have to die super fast to risk dieing etc. Obviously if the server itself disconnects, roll back but that should be obvious lul (didn't roll back last time on D2R^^).


Knowing the current Blizzard you can probably pay real money to revive your hardcore chars for 10 bucks a pop or something...
Go Serral! GG EZ for Ence. Flashbang dance FTW
ingrdo
Profile Joined August 2022
1 Post
August 08 2022 10:35 GMT
#445
--- Nuked ---
Harris1st
Profile Blog Joined May 2010
Germany7010 Posts
August 08 2022 11:54 GMT
#446
Apprarently someone leaked some alpha footage

Hardcore mode is in the game right now:

[image loading]

Full galery here: https://imgur.com/a/qBGKO2X#2cVmLAt
Go Serral! GG EZ for Ence. Flashbang dance FTW
Miragee
Profile Joined December 2009
8609 Posts
August 08 2022 15:31 GMT
#447
On August 08 2022 19:35 ingrdo wrote:
Show nested quote +
On August 08 2022 17:34 Harris1st wrote:
On August 08 2022 05:56 ProMeTheus112 wrote:
On August 07 2022 15:33 evilfatsh1t wrote:
why would open world mean no hardcore? as long as theres a high enough population they could easily have a separate hardcore server

It would be possible but I see no mention of it and hints at open pvp zones which are not necessarily compatible with HC unless the balance is amazing or something, so currently I'd expect no HC.

On August 07 2022 15:01 Piste wrote:
On June 14 2022 02:58 ProMeTheus112 wrote:
The main thing that bugs me about open world is that it probably means no hardcore mode and tbh that kinda sux for a diablo game imo lolz. I also hear the stuff about D:immortal etc.

Once you go hardcore theres no going back. No hardcore would be so bad

Pretty much. It works when the game is designed for it, I know Diablo 1 has no HC but for me now it's a major feature that i enjoy about diablo games or should i say ARPG.

Hardcore Mode didn't exist in Diablo I, but its existence can be traced back to the game. David Brevik originally wanted to make what would become Hardcore Mode the default state of the game, but was overruled.[1]
https://diablo.fandom.com/wiki/Hardcore

On August 07 2022 18:21 Big-t wrote:
Hardcore and online are things that don't go together very well. One lag and your character is dead and it is not even your fault. One of the reasons d2 has a healthy single player community.

On August 07 2022 18:54 Simberto wrote:
Path of Exile also has a hardcore community. Managing lag and lag risks becomes part of the game afaik.

It happens, probably always will but even with it yeah you can manage it and it works, theres always a lot of players playing HC only and online. I think with a few extra steps there could be mitigation of lag risks server side as well. Don't want to let players abuse pulling cable too much but you can still manage the time to kill vs the delay of vulnerability as you disconnect for example. If you can't heal too fast and getting away isn't easy you don't have to die super fast to risk dieing etc. Obviously if the server itself disconnects, roll back but that should be obvious lul (didn't roll back last time on D2R^^).


Knowing the current Blizzard you can probably pay real money to revive your hardcore chars for 10 bucks a pop or something...

What makes you think they would do that?


Diablo: Immortal? ¯\_(ツ)_/¯

On August 08 2022 20:54 Harris1st wrote:
Apprarently someone leaked some alpha footage

Hardcore mode is in the game right now:

[image loading]

Full galery here: https://imgur.com/a/qBGKO2X#2cVmLAt


This also confirms extra characters slots as microtransaction.
ProMeTheus112
Profile Joined December 2009
France2027 Posts
August 08 2022 17:18 GMT
#448
Oh well great to hear HC is still in there. Next I'll see if the game is clear of P2W before considering if I want to play it : P
JJGHJRETWESD
Profile Joined August 2022
1 Post
August 08 2022 19:25 GMT
#449
--- Nuked ---
Miragee
Profile Joined December 2009
8609 Posts
August 08 2022 21:33 GMT
#450
On August 09 2022 04:25 JJGHJRETWESD wrote:
Show nested quote +
On August 09 2022 00:31 Miragee wrote:
On August 08 2022 19:35 ingrdo wrote:
On August 08 2022 17:34 Harris1st wrote:
On August 08 2022 05:56 ProMeTheus112 wrote:
On August 07 2022 15:33 evilfatsh1t wrote:
why would open world mean no hardcore? as long as theres a high enough population they could easily have a separate hardcore server

It would be possible but I see no mention of it and hints at open pvp zones which are not necessarily compatible with HC unless the balance is amazing or something, so currently I'd expect no HC.

On August 07 2022 15:01 Piste wrote:
On June 14 2022 02:58 ProMeTheus112 wrote:
The main thing that bugs me about open world is that it probably means no hardcore mode and tbh that kinda sux for a diablo game imo lolz. I also hear the stuff about D:immortal etc.

Once you go hardcore theres no going back. No hardcore would be so bad

Pretty much. It works when the game is designed for it, I know Diablo 1 has no HC but for me now it's a major feature that i enjoy about diablo games or should i say ARPG.

Hardcore Mode didn't exist in Diablo I, but its existence can be traced back to the game. David Brevik originally wanted to make what would become Hardcore Mode the default state of the game, but was overruled.[1]
https://diablo.fandom.com/wiki/Hardcore

On August 07 2022 18:21 Big-t wrote:
Hardcore and online are things that don't go together very well. One lag and your character is dead and it is not even your fault. One of the reasons d2 has a healthy single player community.

On August 07 2022 18:54 Simberto wrote:
Path of Exile also has a hardcore community. Managing lag and lag risks becomes part of the game afaik.

It happens, probably always will but even with it yeah you can manage it and it works, theres always a lot of players playing HC only and online. I think with a few extra steps there could be mitigation of lag risks server side as well. Don't want to let players abuse pulling cable too much but you can still manage the time to kill vs the delay of vulnerability as you disconnect for example. If you can't heal too fast and getting away isn't easy you don't have to die super fast to risk dieing etc. Obviously if the server itself disconnects, roll back but that should be obvious lul (didn't roll back last time on D2R^^).


Knowing the current Blizzard you can probably pay real money to revive your hardcore chars for 10 bucks a pop or something...

What makes you think they would do that?


Diablo: Immortal? ¯\_(ツ)_/¯

On August 08 2022 20:54 Harris1st wrote:
Apprarently someone leaked some alpha footage

Hardcore mode is in the game right now:

[image loading]

Full galery here: https://imgur.com/a/qBGKO2X#2cVmLAt


This also confirms extra characters slots as microtransaction.

Why? You can even switch classes for free in Diablo: Immortal. For how many things do you have to pay for in Diablo: Immortal just to play the game?


My statements have nothing to do with each other. They confirmed D4 will have a shop for microtransactions. The screenshot shows 12 max character slots. There is literally no reason to limit the characters slots at that low of a number in this day and age if they didn't want to sell extra slots.

Immortal is not a game anyways so there is no point in discussing how much you would have to spend to "play" it.
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2022-08-09 03:48:16
August 09 2022 03:46 GMT
#451
I think that means your name can have 12 letters, or "characters", not that there's an arbitrary character limit on your roster. It looks like a field where you enter your character's name right under where it says a name is required.

Mind you, I've followed what's going on with Immortal, you can't really put anything past Blizzard anymore, but I don't think this is anything hinky. It's pretty normal to have a character limit on player names.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Harris1st
Profile Blog Joined May 2010
Germany7010 Posts
August 09 2022 08:28 GMT
#452
On August 09 2022 06:33 Miragee wrote:
Show nested quote +
On August 09 2022 04:25 JJGHJRETWESD wrote:
On August 09 2022 00:31 Miragee wrote:
On August 08 2022 19:35 ingrdo wrote:
On August 08 2022 17:34 Harris1st wrote:
On August 08 2022 05:56 ProMeTheus112 wrote:
On August 07 2022 15:33 evilfatsh1t wrote:
why would open world mean no hardcore? as long as theres a high enough population they could easily have a separate hardcore server

It would be possible but I see no mention of it and hints at open pvp zones which are not necessarily compatible with HC unless the balance is amazing or something, so currently I'd expect no HC.

On August 07 2022 15:01 Piste wrote:
On June 14 2022 02:58 ProMeTheus112 wrote:
The main thing that bugs me about open world is that it probably means no hardcore mode and tbh that kinda sux for a diablo game imo lolz. I also hear the stuff about D:immortal etc.

Once you go hardcore theres no going back. No hardcore would be so bad

Pretty much. It works when the game is designed for it, I know Diablo 1 has no HC but for me now it's a major feature that i enjoy about diablo games or should i say ARPG.

Hardcore Mode didn't exist in Diablo I, but its existence can be traced back to the game. David Brevik originally wanted to make what would become Hardcore Mode the default state of the game, but was overruled.[1]
https://diablo.fandom.com/wiki/Hardcore

On August 07 2022 18:21 Big-t wrote:
Hardcore and online are things that don't go together very well. One lag and your character is dead and it is not even your fault. One of the reasons d2 has a healthy single player community.

On August 07 2022 18:54 Simberto wrote:
Path of Exile also has a hardcore community. Managing lag and lag risks becomes part of the game afaik.

It happens, probably always will but even with it yeah you can manage it and it works, theres always a lot of players playing HC only and online. I think with a few extra steps there could be mitigation of lag risks server side as well. Don't want to let players abuse pulling cable too much but you can still manage the time to kill vs the delay of vulnerability as you disconnect for example. If you can't heal too fast and getting away isn't easy you don't have to die super fast to risk dieing etc. Obviously if the server itself disconnects, roll back but that should be obvious lul (didn't roll back last time on D2R^^).


Knowing the current Blizzard you can probably pay real money to revive your hardcore chars for 10 bucks a pop or something...

What makes you think they would do that?


Diablo: Immortal? ¯\_(ツ)_/¯

On August 08 2022 20:54 Harris1st wrote:
Apprarently someone leaked some alpha footage

Hardcore mode is in the game right now:

[image loading]

Full galery here: https://imgur.com/a/qBGKO2X#2cVmLAt


This also confirms extra characters slots as microtransaction.

Why? You can even switch classes for free in Diablo: Immortal. For how many things do you have to pay for in Diablo: Immortal just to play the game?


My statements have nothing to do with each other. They confirmed D4 will have a shop for microtransactions. The screenshot shows 12 max character slots. There is literally no reason to limit the characters slots at that low of a number in this day and age if they didn't want to sell extra slots.

Immortal is not a game anyways so there is no point in discussing how much you would have to spend to "play" it.


You see in the next pictures that it really just means a name can have 12 characters. No indication of how many slots there are
Go Serral! GG EZ for Ence. Flashbang dance FTW
evilfatsh1t
Profile Joined October 2010
Australia8776 Posts
August 09 2022 08:36 GMT
#453
what im wondering is why the female characters have the same frames as male characters?
they dont have to be anime proportioned females, but if i look at a huge broad shouldered male barbarian i sure as hell dont expect female barbarians to be equally as huge.
Manit0u
Profile Blog Joined August 2004
Poland17522 Posts
August 09 2022 09:03 GMT
#454
On August 09 2022 17:36 evilfatsh1t wrote:
what im wondering is why the female characters have the same frames as male characters?
they dont have to be anime proportioned females, but if i look at a huge broad shouldered male barbarian i sure as hell dont expect female barbarians to be equally as huge.


You mean like this?

[image loading]
Time is precious. Waste it wisely.
Harris1st
Profile Blog Joined May 2010
Germany7010 Posts
August 09 2022 09:07 GMT
#455
On August 09 2022 17:36 evilfatsh1t wrote:
what im wondering is why the female characters have the same frames as male characters?
they dont have to be anime proportioned females, but if i look at a huge broad shouldered male barbarian i sure as hell dont expect female barbarians to be equally as huge.


Have you seen a Barbarian? Maybe they just are that big
I mean it's all fiction and I have seen female dwarfs with beards in video games
Go Serral! GG EZ for Ence. Flashbang dance FTW
evilfatsh1t
Profile Joined October 2010
Australia8776 Posts
August 09 2022 11:01 GMT
#456
On August 09 2022 18:07 Harris1st wrote:
Show nested quote +
On August 09 2022 17:36 evilfatsh1t wrote:
what im wondering is why the female characters have the same frames as male characters?
they dont have to be anime proportioned females, but if i look at a huge broad shouldered male barbarian i sure as hell dont expect female barbarians to be equally as huge.


Have you seen a Barbarian? Maybe they just are that big
I mean it's all fiction and I have seen female dwarfs with beards in video games

ive seen amazons on futurama. not sure if that counts.
fred flintstones wife wasnt the same size as him at least.
Harris1st
Profile Blog Joined May 2010
Germany7010 Posts
Last Edited: 2022-08-09 11:25:33
August 09 2022 11:24 GMT
#457
On August 09 2022 20:01 evilfatsh1t wrote:
Show nested quote +
On August 09 2022 18:07 Harris1st wrote:
On August 09 2022 17:36 evilfatsh1t wrote:
what im wondering is why the female characters have the same frames as male characters?
they dont have to be anime proportioned females, but if i look at a huge broad shouldered male barbarian i sure as hell dont expect female barbarians to be equally as huge.


Have you seen a Barbarian? Maybe they just are that big
I mean it's all fiction and I have seen female dwarfs with beards in video games

ive seen amazons on futurama. not sure if that counts.
fred flintstones wife wasnt the same size as him at least.


Death by SNU SNU? xD

I just treat stuff like this as a galaxy far, far away and character looks are creators/ artists choice. Same with Asia MMOs and big boob female character models btw. Maybe they really can wield swords the size of trees? Maybe they have a special metal alloy that is really light? Who knows
Go Serral! GG EZ for Ence. Flashbang dance FTW
Manit0u
Profile Blog Joined August 2004
Poland17522 Posts
August 09 2022 13:42 GMT
#458
Ehh... I just wish we could get a Diablo game that you can play offline...
Time is precious. Waste it wisely.
Miragee
Profile Joined December 2009
8609 Posts
August 09 2022 13:51 GMT
#459
On August 09 2022 12:46 NewSunshine wrote:
I think that means your name can have 12 letters, or "characters", not that there's an arbitrary character limit on your roster. It looks like a field where you enter your character's name right under where it says a name is required.

Mind you, I've followed what's going on with Immortal, you can't really put anything past Blizzard anymore, but I don't think this is anything hinky. It's pretty normal to have a character limit on player names.


Ah, fair. And yes, I wasn't judging it (yet). It was just a statement, albeit it could easily be read as a negative judgement considering the rest of my post(s).

On August 09 2022 22:42 Manit0u wrote:
Ehh... I just wish we could get a Diablo game that you can play offline...


Ehh...no?
andrewlt
Profile Joined August 2009
United States7702 Posts
Last Edited: 2022-08-09 15:17:43
August 09 2022 15:17 GMT
#460
On August 09 2022 20:24 Harris1st wrote:
Show nested quote +
On August 09 2022 20:01 evilfatsh1t wrote:
On August 09 2022 18:07 Harris1st wrote:
On August 09 2022 17:36 evilfatsh1t wrote:
what im wondering is why the female characters have the same frames as male characters?
they dont have to be anime proportioned females, but if i look at a huge broad shouldered male barbarian i sure as hell dont expect female barbarians to be equally as huge.


Have you seen a Barbarian? Maybe they just are that big
I mean it's all fiction and I have seen female dwarfs with beards in video games

ive seen amazons on futurama. not sure if that counts.
fred flintstones wife wasnt the same size as him at least.


Death by SNU SNU? xD

I just treat stuff like this as a galaxy far, far away and character looks are creators/ artists choice. Same with Asia MMOs and big boob female character models btw. Maybe they really can wield swords the size of trees? Maybe they have a special metal alloy that is really light? Who knows


Well, Blizzard has this thing with ginormous shoulder armor especially in WoW. Perhaps they made all the characters broad shouldered so the shoulder pads can fit? Or they really just got lazy and used the same model and skeleton for both male and female characters, at least for barbarians?
Prev 1 21 22 23 24 25 128 Next
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