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World of Warcraft Classic - Page 33

Forum Index > General Games
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Velr
Profile Blog Joined July 2008
Switzerland10852 Posts
December 12 2019 15:06 GMT
#641
Yeah, aside from early Vanilla AV very rarely had something to do with the giant Zergs people seem to want for some reason.

AB is by far the best BG.
Theoren
Profile Joined October 2010
Canada810 Posts
December 12 2019 16:13 GMT
#642
Yeah almost every AV I ever played in vanilla was just a race to the bosses, with a few people running around actually trying to kill people and failing miserably. I only remember one that wasn't like that and it was the very first one I did when AV was first released and no one had any idea what to do.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
December 12 2019 17:43 GMT
#643
I also would prefer a WoW tourney based around AB than any other form of PvP they show us, i really think that is the most fun BG to play and could get some good fun maybe in a tournament setting.

They are doing a WSG twitch rivals event today with teams playing in that, but WSG seems bit broken
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
farvacola
Profile Blog Joined January 2011
United States18854 Posts
December 12 2019 17:59 GMT
#644
Strand of the Ancients tournaments or bust! :D
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
December 12 2019 18:09 GMT
#645
Haha imagine that in PvP tournament as well, pros having to play that xD
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Godwrath
Profile Joined August 2012
Spain10138 Posts
Last Edited: 2019-12-13 16:49:38
December 13 2019 16:48 GMT
#646
On December 13 2019 01:13 Theoren wrote:
Yeah almost every AV I ever played in vanilla was just a race to the bosses, with a few people running around actually trying to kill people and failing miserably. I only remember one that wasn't like that and it was the very first one I did when AV was first released and no one had any idea what to do.

Pretty sure you are wrong, or you only played the latest iteration of AV.

Most servers wouldn't even go for that rush because you could have a queue of 1 hour. Oh, and also include whole cross-server that weren't in phase 2, and regions being immense for afterwards, completely diluting the community sense in the bg server scene.

On December 13 2019 02:43 Pandemona wrote:
I also would prefer a WoW tourney based around AB than any other form of PvP they show us, i really think that is the most fun BG to play and could get some good fun maybe in a tournament setting.

They are doing a WSG twitch rivals event today with teams playing in that, but WSG seems bit broken


I also prefer AB, but to be honest, I don't care much about tournaments in WoW.
Duka08
Profile Blog Joined July 2010
3391 Posts
December 13 2019 17:21 GMT
#647
On December 14 2019 01:48 Godwrath wrote:
Show nested quote +
On December 13 2019 01:13 Theoren wrote:
Yeah almost every AV I ever played in vanilla was just a race to the bosses, with a few people running around actually trying to kill people and failing miserably. I only remember one that wasn't like that and it was the very first one I did when AV was first released and no one had any idea what to do.

Pretty sure you are wrong, or you only played the latest iteration of AV.

Most servers wouldn't even go for that rush because you could have a queue of 1 hour. Oh, and also include whole cross-server that weren't in phase 2, and regions being immense for afterwards, completely diluting the community sense in the bg server scene.

If you mean that people intentionally dragged AV out because the queue took so long, I don't believe you.

I'm still also convinced people are leaning too hard on the "new, nerfed iteration", 1.5 vs 1.12 debate. Even if they implemented the 1.5 AV the vocal crowd was/is begging for, this way of playing it would still be happening, and still be most efficient.

People STARTED zerging AV more when it became easier to do. But people will KEEP zerging AV now because they realize it's the best way to play it, regardless of the version or buffs/nerfs. Or the queue.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
December 13 2019 19:05 GMT
#648
Most of my vanilla server's AVs were so long I could go to school and come back and join the same one. It wasn't really possible to rush them because of the auras that the tower generals gave to the main boss making him one shot everything and you would always have defenders at each tower trying to cap it back.
Writer
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
Last Edited: 2019-12-13 20:09:13
December 13 2019 20:04 GMT
#649
^That's the version of AV that i played many hundreds of times and liked the most too, although the vast majority of that gameplay was TBC-Era. The average game was less than an hour but some did go multiple hours.

Even the hard zergs took twice as long as now since it wasn't possible to win without waiting for the towers to cap. At worst we would sit around and have a dance party while watching the progress bar tick down.

I was under the impression that Classic would be balanced like that, but apparantly not. The 1.5 version does sound far closer.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Godwrath
Profile Joined August 2012
Spain10138 Posts
Last Edited: 2019-12-13 22:08:09
December 13 2019 22:07 GMT
#650
On December 14 2019 02:21 Duka08 wrote:
Show nested quote +
On December 14 2019 01:48 Godwrath wrote:
On December 13 2019 01:13 Theoren wrote:
Yeah almost every AV I ever played in vanilla was just a race to the bosses, with a few people running around actually trying to kill people and failing miserably. I only remember one that wasn't like that and it was the very first one I did when AV was first released and no one had any idea what to do.

Pretty sure you are wrong, or you only played the latest iteration of AV.

Most servers wouldn't even go for that rush because you could have a queue of 1 hour. Oh, and also include whole cross-server that weren't in phase 2, and regions being immense for afterwards, completely diluting the community sense in the bg server scene.

If you mean that people intentionally dragged AV out because the queue took so long, I don't believe you.

I'm still also convinced people are leaning too hard on the "new, nerfed iteration", 1.5 vs 1.12 debate. Even if they implemented the 1.5 AV the vocal crowd was/is begging for, this way of playing it would still be happening, and still be most efficient.

People STARTED zerging AV more when it became easier to do. But people will KEEP zerging AV now because they realize it's the best way to play it, regardless of the version or buffs/nerfs. Or the queue.

You are convinced of something that wasn't true xD.

That's the whole point, you seem to think the current iteration is how it worked when the BG was released, it's not. This is the nerfed version because at some point blizzard wanted AV to be able to finish fast, and then it got rushable. But that's not how it was released. AV could take the whole day back then because it was easy to stalemate.

It got so stupid that they had to revert some of those changes and improve it with TBC.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2019-12-14 00:37:01
December 14 2019 00:20 GMT
#651
On December 14 2019 07:07 Godwrath wrote:
That's the whole point, you seem to think the current iteration is how it worked when the BG was released, it's not.

No I don't. I played early AV. I also played "patched" AV. I also played AV in TBC, Wrath, and Cata. I know the changes. I know how it's evolved over time. I have been in AV's that took multiple days. And multiple hours. And just a few minutes. I know the differences in the way the game can play out, I also remember coming home from work/school and the same BG is still going from the morning or even night before. I remember massive turtles, and summoning the ancients. I get why people might have wanted this, and why they remember it more clearly. But the patch/version that Blizzard chose to implement is not the sole reason why AV is playing differently than you expected.

If you can find me a different source of patch notes on the exact changes you're referring to and which patch they were implemented, I'm genuinely interested.

https://wow.gamepedia.com/Alterac_Valley#Patches_and_hotfixes

Notice how the latest major changes are from TBC patch 2.4, including "fixes" like the stacking health and damage buffs. And yet every expansion after that, for a decade or more, has been this "fast" AV strategy that people are complaining about in Classic right now. People got used to it, got good at it, and when Classic comes out in 2019 we use new things we've learned to make the game easier, faster, optimized. The version of AV in right now might be fastER than the original 1.5ish version would be, but I don't think it would lead to every single game being a 12 hour turtlefest.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
December 14 2019 14:03 GMT
#652
On December 14 2019 05:04 Cyro wrote:
^That's the version of AV that i played many hundreds of times and liked the most too, although the vast majority of that gameplay was TBC-Era. The average game was less than an hour but some did go multiple hours.

Even the hard zergs took twice as long as now since it wasn't possible to win without waiting for the towers to cap. At worst we would sit around and have a dance party while watching the progress bar tick down.

I was under the impression that Classic would be balanced like that, but apparantly not. The 1.5 version does sound far closer.

I just said the reasoning for this, this is 1.12 AV the version Blizzard said is coming and the one people didn't scoff at until they realized it isn't the one they remember lol. The nerfs by 1.12 made it rush'able plus i am convinced that the average gear of the playbase who are playing classic right now is way higher than it would have been back then too. People know a lot more about where and what to do that they get gear quicker even though it takes a long time.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
December 17 2019 01:21 GMT
#653
On December 14 2019 04:05 Valiver wrote:
Most of my vanilla server's AVs were so long I could go to school and come back and join the same one. It wasn't really possible to rush them because of the auras that the tower generals gave to the main boss making him one shot everything and you would always have defenders at each tower trying to cap it back.

This is what I remember too. People would try to zerg in the original but just fail if you didnt take out at least the towers on the way. You could get some short 10-15 minute games by sending groups to each tower to cap them while the main grp takes out the battlemaster and then zerging the boss once they all fall. But straight zerging was pretty much impossible.
~ ~ <°)))><~ ~ ~
Velr
Profile Blog Joined July 2008
Switzerland10852 Posts
Last Edited: 2019-12-18 12:43:55
December 18 2019 12:42 GMT
#654
Players could still do this now, they just don't because most don't want the zerg. AV would still be much shorter on average than the old version, but that isn't the actual issue most people have. I actually won one game last week by summoning the Elemental, after we killed the alliances Druids before they could summon theirs… It just takes too damn long and is not exactly exiting.

I wonder how AV does in a few months once the hype/rep/Honor-race isn't there anymore.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
December 19 2019 00:54 GMT
#655
I think it's mostly gone already, horde learned to defend and average game length went up 5x. It's actually infuriating that 30% of the enemy team is mages and 5 mages can hold off 20 people by standing in the drek room spamming aoe lol

so much of PvP used to be engaging with druids, rogues, shamans and stuff that are really rare now
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Lorch
Profile Joined June 2011
Germany3691 Posts
December 19 2019 02:23 GMT
#656
I think the worst part about AV is that they made a special 1.5 esque version for retail, but put 1.12 av in classic. I really hope they either change AV to 1.5 or even 1.8 AV or atleast nerf the honor gain. It is ridiculous how much more you get compared to WSG and what you'll get from AB once that comes out.
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
December 19 2019 03:06 GMT
#657
Controversial opinion here in saying that it hardly matters for the vast majority of players since they won't hit rank X and get any meaningful reward anyway
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Neneu
Profile Joined September 2010
Norway492 Posts
December 19 2019 09:12 GMT
#658
Personally I am having tons of fun defending and summoning griphons/ivus. Seeing the horde moral crumble after you stop them from backdooring is pretty fun. Also, the hate you get from some players by defending, is also worth it.
stevenlong7
Profile Joined December 2019
1 Post
December 19 2019 09:24 GMT
#659
thanks
Cyro
Profile Blog Joined June 2011
United Kingdom20326 Posts
December 19 2019 12:49 GMT
#660
They just opened paid transfers and funnily enough you can transfer from PVP to PVE but not the other way around. No faction limits.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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