That sucks. Does anyone know if this also resets my pity timer?
Gwent: The Witcher Card Game - Page 5
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Laurens
Belgium4458 Posts
That sucks. Does anyone know if this also resets my pity timer? | ||
Glacierz
United States1239 Posts
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Deleted User 3420
24492 Posts
I was hoping that the strategical depth of the game transcended that, but it doesn't appear that it does. still a cool game, but I was hoping for something else I guess | ||
Glacierz
United States1239 Posts
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Deleted User 3420
24492 Posts
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habermas
United Kingdom304 Posts
On May 27 2017 03:49 travis wrote: after playing a bit more, im starting to get a little disappointed with how rock-paper-scissors the game feels (much like most other card games) I was hoping that the strategical depth of the game transcended that, but it doesn't appear that it does. still a cool game, but I was hoping for something else I guess Can you elaborate? Obviously different decks work better or worse against others, like decks using a lot of resurrection, may struggle against decks which can manipulate the graveyard. But I don't think there are really hard counters, in a rock-paper-scissors sense. You may just need to adjust your strategy or play around certain cards vs unfavourable decks. In the closed beta there were multiple viable decks at the very top of the ladder and the same could be seen in Gwent Challenger. With the changes made in open beta there should be even more variety. And it's still a beta, with the plan being to add more cards and possibly even more factions in the future. Also, the beta has just launched 3 days ago and most people haven't even reached the ranked play yet, there's hardly any meta at the moment. Edit: Queensguard is slightly OP at the moment, some good cards against it include Cyprian Wiley, Letho and Vicovaro Medics. | ||
Glacierz
United States1239 Posts
On May 27 2017 09:21 travis wrote: Well the example I am experiencing is queensguard, it is half of my games and without having specific cards in the deck I have almost no chance to beat it - despite knowing exactly what they are going to do. If you are facing refined queensguard decks when you are F2P, it will be pretty lopsided. You won't enjoy it as much until you have a deck with fairly close power levels. Kinda bad luck getting them half of your games, my opponents have been all over the place in terms of decks (their skills are improving as I level up, but I haven't been running into OP stuff atm). Maybe you had a high win rate early and the matchmaking is pairing you with players with much better decks now. | ||
Ncutable
Romania99 Posts
On May 27 2017 09:21 travis wrote: Well the example I am experiencing is queensguard, it is half of my games and without having specific cards in the deck I have almost no chance to beat it - despite knowing exactly what they are going to do. For beginners who are f2p I'd recommend working towards a budget dwarf deck first. It's what I did in closed beta and seems to still work just fine. It might take some time for guys who didn't play closed beta and had no kegs given to them with open beta. But it's easy to play and fairly flexible in terms of which cards you can tech in. I'd recommend you take a look at Swim's list (with budget variant) and go from there. I run my own list with Cyprian Wiley who weakens (reduces base strength) a unit by 3 which means in the first round you can banish a Queensguard (because its base strength goes to zero and is therefore banished) or if consume Monster should become relevant, you can banish a Nekker. The deck isn't super fun to play because it's so straight forward but it helps you get wins and climb up the ladder where you can earn those nice Ranked rewards to save up for a other deck. As in HS, the strategical depth gets much better when you can afford control decks. From this point on, you really have to think about what might be in your opponent's hand, when to play certain cards and how to get out your opponent's key cards at opportune times. I have to admit, when I was starting out I sometimes got frustrated and really bored with playing dwarfs and after their nerf weather monster because I couldn't afford more expensive decks. But when I got to the point where I could build a budget control ST and then card for card go to the full version, I really started enjoying the depth and "lack" of RNG in the game. | ||
Laurens
Belgium4458 Posts
He has 10 base strength, and then this: Deploy, Clash: Boost self by 15, then your opponent Draws a Revealed Bronze card. What if there hasn't been a revealed bronze card yet? Just a 25 strength unit on the board? Only faced him once thankfully. Seems like auto-win in round 3 tbh. | ||
Immersion_
United Kingdom794 Posts
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Ncutable
Romania99 Posts
On May 27 2017 16:57 Laurens wrote: Tibor Eggebracht seems a pretty broken card no? He has 10 base strength, and then this: What if there hasn't been a revealed bronze card yet? Just a 25 strength unit on the board? Only faced him once thankfully. Seems like auto-win in round 3 tbh. The card text means that the opponent draws a bronze card which is then revealed. He's really strong especially if milling becomes a thing on high level because you can't draw a card if your deck's empty. If not he's a 10-strength-gold like Gerald with extra 15 minus "value of drawn bronze card" which is a bit lower than face value because the card is revealed. If he proves too strong they could balance by tweaking numbers or letting him draw any card for the opponent not just bronze. | ||
PhoenixVoid
Canada32725 Posts
https://www.gamespot.com/articles/the-witcher-3-sold-better-in-q1-2017-than-same-per/1100-6450351/ | ||
BrTarolg
United Kingdom3574 Posts
If you're new, budget dwarfs all the way It's a fun game, the mechanics are good, there's enough strategy and meta to make it interesting The biggest issue is if you're F2P or anything close to that (you'd probably need to just straight up drop 120 bucks if you want to actually do something) you're going to be just grinding away at the dwarves for what seems quite a while Here's to hoping that a draft mode or something similar comes out which i can spam on infinite to build up a collection like hearthstone | ||
Glacierz
United States1239 Posts
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valaki
Hungary2476 Posts
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Zaros
United Kingdom3673 Posts
On May 28 2017 00:59 Glacierz wrote: Tibor is pretty insane, a really good bronze is only worth about 10 points on average. It gives them an extra turn in the final round though so they can use that bronze card to stall and play a better card later that you then can't respond to. | ||
BrTarolg
United Kingdom3574 Posts
Hes good because there's no counter to him Nothing is quite as insane as golden weathers though | ||
Glacierz
United States1239 Posts
On May 28 2017 03:14 Zaros wrote: It gives them an extra turn in the final round though so they can use that bronze card to stall and play a better card later that you then can't respond to. Tibor gets played towards the end so the opponent doesn't really have the luxury of optimizing the sequencing with the extra turn. I don't think it would be correct to drop him early in the round. I think you'd be right about that in the closed beta. This open beta is less about card advantage and more about tempo, a 25 power gold card is pretty impossible to overcome with a single bronze draw. | ||
Glacierz
United States1239 Posts
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SkelA
Macedonia13017 Posts
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