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Quake Champions - Page 5

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 6 7 10 11 12 Next All
iXphobos
Profile Joined July 2010
Germany1464 Posts
April 08 2017 11:15 GMT
#81
All i can say so far is: Holy shit i'm so old. xD
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
April 08 2017 14:39 GMT
#82
I want a key :/
The harder it becomes, the more you should focus on the basics.
porkRaven
Profile Joined December 2010
United States953 Posts
April 08 2017 18:28 GMT
#83
Hopefully the next beta wave is soon and we get more keys
SHOUTOUTS TO Aylear!!!
porkRaven
Profile Joined December 2010
United States953 Posts
April 12 2017 14:13 GMT
#84
Clutch champion trailer.
SHOUTOUTS TO Aylear!!!
porkRaven
Profile Joined December 2010
United States953 Posts
Last Edited: 2017-04-21 18:29:09
April 19 2017 12:58 GMT
#85
Info on how duel will work.
https://www.plusforward.net/quake/post/24474/Quake-Champions-Duel-Mode-Revealed/

The breakdown on how Duel works:

A match (map) is split up into best of three rounds.
At the start of the match each player picks three different champions.
A round lasts until one player has lost all three of his champion picks.
After you die you can freely pick from your remaining two or one champions and respawn into the ongoing game.
After a round ends (one player has lost all three champions) the map / pickups get reset.
The winner is the player to first win 2 rounds.


Video accompanying the article. Duel starts around 6 minutes.
SHOUTOUTS TO Aylear!!!
abuse
Profile Joined April 2011
Latvia1942 Posts
April 19 2017 13:11 GMT
#86
it looks like something fun to play, but honestly doesn't look like it feels anything like quake.
I don't believe you.
porkRaven
Profile Joined December 2010
United States953 Posts
April 19 2017 13:26 GMT
#87
The basic mechanics do feel like quake but there is a lot to be desired.
SHOUTOUTS TO Aylear!!!
abuse
Profile Joined April 2011
Latvia1942 Posts
April 19 2017 18:29 GMT
#88
it looks more like overwatch.
hell the last hero is basically orissa.
I don't believe you.
papaz
Profile Joined December 2009
Sweden4149 Posts
April 19 2017 20:04 GMT
#89
This game is fuuuuuuuuun. I was a bit sceptical at first but this is so much more fun than overwatch. Finally I can frag again without anyone else to rely on.
rebuffering
Profile Joined December 2010
Canada2436 Posts
April 19 2017 20:19 GMT
#90
If there is a ranked matchmaking mode for the 1v1, or even team games, i am SO IN!!! Climbing the quake ladder sounds pretty awesome to me, so i hope they are considering it.
http://www.twitch.tv/rebufferingg
porkRaven
Profile Joined December 2010
United States953 Posts
April 19 2017 22:53 GMT
#91
Galena trailer


There is expected to be ranked 1v1 following the format I posted earlier.
SHOUTOUTS TO Aylear!!!
Urth
Profile Blog Joined November 2007
United States1250 Posts
April 20 2017 23:17 GMT
#92
I think another wave is coming, check your emails. I just got a key.
BY.HERO FIGHTING!!!!
Introvert
Profile Joined April 2011
United States4867 Posts
April 21 2017 02:47 GMT
#93
Just got one as well.
"But, as the conservative understands it, modification of the rules should always reflect, and never impose, a change in the activities and beliefs of those who are subject to them, and should never on any occasion be so great as to destroy the ensemble."
abuse
Profile Joined April 2011
Latvia1942 Posts
April 21 2017 06:28 GMT
#94
no luck
I don't believe you.
Nebula
Profile Blog Joined February 2004
England780 Posts
April 21 2017 08:29 GMT
#95
On April 19 2017 21:58 porkRaven wrote:
Info on how duel will work.
https://www.plusforward.net/quake/post/24474/Quake-Champions-Duel-Mode-Revealed/

Show nested quote +
The breakdown on how Duel works:

A match (map) is split up into best of three rounds.
At the start of the match each player picks three different champions.
A round lasts until one player has lost all three of his champion picks.
After you die you can freely pick from your remaining two or one champions and respawn into the ongoing game.
After a round ends (one player has lost all three champions) the map / pickups get reset.
The winner is the player to first win 2 rounds.


Video accompanying the article. Duel starts around 6 minutes.


Holy shit this is awful.
<3
abuse
Profile Joined April 2011
Latvia1942 Posts
April 21 2017 08:43 GMT
#96
On April 21 2017 17:29 Nebula wrote:
Show nested quote +
On April 19 2017 21:58 porkRaven wrote:
Info on how duel will work.
https://www.plusforward.net/quake/post/24474/Quake-Champions-Duel-Mode-Revealed/

The breakdown on how Duel works:

A match (map) is split up into best of three rounds.
At the start of the match each player picks three different champions.
A round lasts until one player has lost all three of his champion picks.
After you die you can freely pick from your remaining two or one champions and respawn into the ongoing game.
After a round ends (one player has lost all three champions) the map / pickups get reset.
The winner is the player to first win 2 rounds.


Video accompanying the article. Duel starts around 6 minutes.
https://www.youtube.com/watch?v=C35fIJJc4m4


Holy shit this is awful.


yeah..
Idk why they would want to switch from the regular duel formula, this sounds pretty bad.

Also spawnfrags will be extra strong now cause just a single spawnfrag can literally win you the game.
I don't believe you.
beg
Profile Blog Joined May 2010
991 Posts
April 21 2017 12:09 GMT
#97
On April 21 2017 17:29 Nebula wrote:
Show nested quote +
On April 19 2017 21:58 porkRaven wrote:
Info on how duel will work.
https://www.plusforward.net/quake/post/24474/Quake-Champions-Duel-Mode-Revealed/

The breakdown on how Duel works:

A match (map) is split up into best of three rounds.
At the start of the match each player picks three different champions.
A round lasts until one player has lost all three of his champion picks.
After you die you can freely pick from your remaining two or one champions and respawn into the ongoing game.
After a round ends (one player has lost all three champions) the map / pickups get reset.
The winner is the player to first win 2 rounds.


Video accompanying the article. Duel starts around 6 minutes.
https://www.youtube.com/watch?v=C35fIJJc4m4


Holy shit this is awful.

It was clear from the beginning that QC will evolve around heroes. If we accept that fact for a moment, what's bad about the duelling system? It sounds like it's making the best out of the hero system.
abuse
Profile Joined April 2011
Latvia1942 Posts
Last Edited: 2017-04-21 12:48:25
April 21 2017 12:47 GMT
#98
On April 21 2017 21:09 beg wrote:
Show nested quote +
On April 21 2017 17:29 Nebula wrote:
On April 19 2017 21:58 porkRaven wrote:
Info on how duel will work.
https://www.plusforward.net/quake/post/24474/Quake-Champions-Duel-Mode-Revealed/

The breakdown on how Duel works:

A match (map) is split up into best of three rounds.
At the start of the match each player picks three different champions.
A round lasts until one player has lost all three of his champion picks.
After you die you can freely pick from your remaining two or one champions and respawn into the ongoing game.
After a round ends (one player has lost all three champions) the map / pickups get reset.
The winner is the player to first win 2 rounds.


Video accompanying the article. Duel starts around 6 minutes.
https://www.youtube.com/watch?v=C35fIJJc4m4


Holy shit this is awful.

It was clear from the beginning that QC will evolve around heroes. If we accept that fact for a moment, what's bad about the duelling system? It sounds like it's making the best out of the hero system.


Duel is a game where you need to pick up weapons. That means, when you die, there's a very high chance you'll die again. and again and again. and again. because the enemy has a gear advantage. Having basically a 3 frag limit is pretty preposterous.

The real question is why couldn't they keep it as it always was. It would've been fine with the hero system aswell.
I don't believe you.
beg
Profile Blog Joined May 2010
991 Posts
Last Edited: 2017-04-21 13:11:45
April 21 2017 13:03 GMT
#99
Ah yea, I must have overlooked the sentence with the 3 frag limit. Well, that is weird indeed.

You argue that the 3 frag limit will make duels more unforgiving, but I think the opposite is true. This system will allow for much easier comebacks, which makes duels more forgiving and casual.

Meh, I'm fine with the concept... but I can see how this will piss off traditional Quake players. (I'm personally disappointed about QC not being moddable. So I won't get to play my favourite gamemodes, which are defrag and team fortress )
abuse
Profile Joined April 2011
Latvia1942 Posts
Last Edited: 2017-04-21 13:39:38
April 21 2017 13:39 GMT
#100
how does it allow much easier comebacks?
It pretty much completely obliterates any chance for a comeback because of the things i mentioned in the previous post.

Getting a kill in a q3 duel pretty much always means you're getting the next 4-5 at least aswell, because your gear is just completely superior to the vanilla guy dead guy respawning.

Also duels are definitely not the part of the game to be "forgiving and casual" duels are the epitome of competitiveness in Quake.

Much love to you for liking defrag though, I'm the same way. But don't worry, defrag always finds a way.
I don't believe you.
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