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Quake Champions - Page 6

Forum Index > General Games
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beg
Profile Blog Joined May 2010
991 Posts
April 21 2017 13:46 GMT
#101
I think this system is more forgiving, because your gear resets after 3 frags. Both players are on equal footing again, preventing any snowballing.

That being said, playing duels from behind was actually kinda fun and a big part of the game. It was exciting to watch pros trying to catch up and make comebacks.
abuse
Profile Joined April 2011
Latvia1932 Posts
April 21 2017 13:51 GMT
#102
On April 21 2017 22:46 beg wrote:
I think this system is more forgiving, because your gear resets after 3 frags. Both players are on equal footing again, preventing any snowballing.

That being said, playing duels from behind was actually kinda fun and a big part of the game. It was exciting to watch pros trying to catch up and make comebacks.


it literally means that you pretty much only need to actually kill the enemy 2 times to win the entire duel. That's terrible imo.
I don't believe you.
beg
Profile Blog Joined May 2010
991 Posts
Last Edited: 2017-04-21 13:58:25
April 21 2017 13:57 GMT
#103
On April 21 2017 22:51 abuse wrote:
Show nested quote +
On April 21 2017 22:46 beg wrote:
I think this system is more forgiving, because your gear resets after 3 frags. Both players are on equal footing again, preventing any snowballing.

That being said, playing duels from behind was actually kinda fun and a big part of the game. It was exciting to watch pros trying to catch up and make comebacks.


it literally means that you pretty much only need to actually kill the enemy 2 times to win the entire duel. That's terrible imo.

Killing the enemy 2 times will only win you a round. You need to win "best of 3" to win the whole match.
abuse
Profile Joined April 2011
Latvia1932 Posts
April 21 2017 14:05 GMT
#104
On April 21 2017 22:57 beg wrote:
Show nested quote +
On April 21 2017 22:51 abuse wrote:
On April 21 2017 22:46 beg wrote:
I think this system is more forgiving, because your gear resets after 3 frags. Both players are on equal footing again, preventing any snowballing.

That being said, playing duels from behind was actually kinda fun and a big part of the game. It was exciting to watch pros trying to catch up and make comebacks.


it literally means that you pretty much only need to actually kill the enemy 2 times to win the entire duel. That's terrible imo.

Killing the enemy 2 times will only win you a round. You need to win "best of 3" to win the whole match.


what I mean is you kill a person once ,then snowball the other 2 frags. then it resets, and you do it again.
So overall you only need to "Actually" kill him twice.
I don't believe you.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2017-04-21 17:18:14
April 21 2017 16:31 GMT
#105
I'll be honest, I've played no more than a dozen hours of Quake 3 arena a couple years ago and watched maybe the top 3 of a couple tournaments. But the duel changes sound wack as fuck. Even in that brief experience it was some of the most entertaining and memorable competitive gameplay I've ever watched. The speed and momentum and strategy and raw slugfest of duel was so mesmerizing and hype. Why change the one format that has kept the game alive (albeit not a very big scene) for so long when there are a dozen other game modes you could tinker with to make it more accessible to newcomers or people that want to play with friends/teams or whatever...
Hider
Profile Blog Joined May 2010
Denmark9387 Posts
April 21 2017 16:41 GMT
#106
Got a spare key if anyone is interested.
Dantak
Profile Joined January 2006
Czech Republic648 Posts
April 21 2017 17:51 GMT
#107
On April 22 2017 01:41 Hider wrote:
Got a spare key if anyone is interested.


Hey, if it's still free and you have no better use for it, I'd like to have one :-)
"Life of lively to live to life of full life thx to shield battery." - f33red k0r34n z3rg
porkRaven
Profile Joined December 2010
United States953 Posts
Last Edited: 2017-04-21 18:34:45
April 21 2017 18:31 GMT
#108
I think for comeback potential it might be easier to come back even in the 3 hero champion limit simply because it is more difficult to stack up and one rail can equalize stacks.

Imagine getting one bad spawn with a 75hp/25armor value champ and getting zoomed rail once. Fuck I'd be pissed.

Another interview
SHOUTOUTS TO Aylear!!!
Hider
Profile Blog Joined May 2010
Denmark9387 Posts
April 21 2017 20:16 GMT
#109
On April 22 2017 02:51 Dantak wrote:
Show nested quote +
On April 22 2017 01:41 Hider wrote:
Got a spare key if anyone is interested.


Hey, if it's still free and you have no better use for it, I'd like to have one :-)


Sorry gave it away already
alone
Profile Joined September 2010
Poland410 Posts
April 22 2017 06:26 GMT
#110
I love how for every FPS game i have to set different sensitivity value to have same cm per 360....come the f*** on...
Incanus
Profile Joined October 2009
Canada695 Posts
Last Edited: 2017-04-23 09:00:28
April 23 2017 08:47 GMT
#111
First impressions: This game is actually legit good. Feels like Quake. The champions are interesting mostly because of the variety of mechanics. It's got that almost Quake 3 like smoothness which you can't find in any modern games on hardware that's a couple years old. It's fun and frustrating and I still dominate if I'm on my game. :D

My concerns centre around the potentially small player base, the new game modes, and the sudden removal of so many useful console/config options.

Overall I am pleasantly surprised and excited. StarCraft Remastered + Quake Champions = <3
Flash: "Why am I so good?" *sob sob*
alone
Profile Joined September 2010
Poland410 Posts
April 23 2017 11:19 GMT
#112
Am I imigining or changing weapon takes forever in some situations...
Endymion
Profile Blog Joined November 2009
United States3701 Posts
April 23 2017 14:01 GMT
#113
wait... they're changing duel....?
Have you considered the MMO-Champion forum? You are just as irrational and delusional with the right portion of nostalgic populism. By the way: The old Brood War was absolutely unplayable
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 24 2017 02:38 GMT
#114
I got beta access as well :O I missed the last weekend though, well next one i guess
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Bacillus
Profile Joined August 2010
Finland1935 Posts
April 24 2017 19:18 GMT
#115
On April 22 2017 01:31 Duka08 wrote:
I'll be honest, I've played no more than a dozen hours of Quake 3 arena a couple years ago and watched maybe the top 3 of a couple tournaments. But the duel changes sound wack as fuck. Even in that brief experience it was some of the most entertaining and memorable competitive gameplay I've ever watched. The speed and momentum and strategy and raw slugfest of duel was so mesmerizing and hype. Why change the one format that has kept the game alive (albeit not a very big scene) for so long when there are a dozen other game modes you could tinker with to make it more accessible to newcomers or people that want to play with friends/teams or whatever...

It obviously depends a lot on the map played, but I feel some matchups played in very sterile ways in the longer run and could end up very anticlimatic control victories without much visible contest between the players and only the clock running donw forcing more aggressive plays. Obviously there's a lot going on under the surface, but it still wasn't a particularly good spectator game for an uneducated or casual viewer.

I don't think I'm the person to judge specific duel changes, but I do believe the game could be more spectator friendly and benefit from it greatly.
Hider
Profile Blog Joined May 2010
Denmark9387 Posts
Last Edited: 2017-04-25 00:34:21
April 24 2017 22:09 GMT
#116
The fundamental core of this game is definitely very fun. Whether it succeeds as a game with a large playerbase depends on whether they can create a teamgame-mode that more "casual" players can enjoy to play over a long period.

Because I don't think duels and deatmatch is what will keep 100,000s of players playing the game on an active basis.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
April 24 2017 22:25 GMT
#117
I think a good matchmaking alone makes a very big difference already. Not sure if Quake Champions will have that, but i would hope so.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2017-04-27 02:21:26
April 27 2017 02:18 GMT
#118
got a beta key today. check your emails
Bacillus
Profile Joined August 2010
Finland1935 Posts
April 27 2017 07:35 GMT
#119
I'd like to think a proper matchmaking is must-have.

Also, different champions and their characteristics seem like a very natural development towards more team based gameplay. I'm not sure how it would all come together in a smart way, but I'm fairly sure they've put quite a bit thought into potential team aspects.
abuse
Profile Joined April 2011
Latvia1932 Posts
April 27 2017 07:38 GMT
#120
still no luck here.
I don't believe you.
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