Clash Royale - Page 4
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ShoCkeyy
7814 Posts
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BrTarolg
United Kingdom3574 Posts
So my advice to you guys f2p out there 1. aim for max tournament levels. anything else is p2w territory. Compete in tournaments and stuff, it's fun 2. use a trifecta (hog musk valk zap) deck to get to legendary. It's easy and mostly braindead lol 3. always request rares (these take the longest to level up) 4. get to legendary asap so you can always request and donate the maximum, and then do so 5. save up gold for legendaries in this order princess->miner->IW use the rest of the gold on epics that you need | ||
ShoCkeyy
7814 Posts
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BrTarolg
United Kingdom3574 Posts
(hopefully one day they will be!) but there are lots of community run tournaments (with prizes!) | ||
ShoCkeyy
7814 Posts
Like why not place you with trophy count near you, and if you're at like 1900 - 1910, then it's understandable to fight some one in the 1800, but there's times where I'm 2100 and I faced a 1987, lost 42 trophies... | ||
Djagulingu
Germany3605 Posts
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Terranasaur
United States2085 Posts
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aseq
Netherlands3926 Posts
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Djagulingu
Germany3605 Posts
On June 10 2016 19:54 aseq wrote: TLDR: Save up gems to buy money for epics later. Get as many trophies as you can, it nets more cards. Donate everything except cards you use, gold is limiting factor, not cards. Prepare to play for a long time if you want to be on par with real money players. I was using all my gems to open chests right away | ||
BrTarolg
United Kingdom3574 Posts
but practically best way to use is to fill in the gold gaps you need to buy legendaries in A8 for terranasaur for now you literally just need to "learn the game", that is, understand it's a card game and how card game works and fundamentals Theres a big wall around A4/A5 which is where all the "noobs" who kind of don't really understand fundamentals of card games get stuckand so that's the main barrier you will need to break through. just level up whatver you want (it doesn't matter until lvl 6->7 in card levels) but try to focus on cards you use a lot/think are strong good reccomendations for early levels is to do slowpush giant/prince/dragon kind of strats, and just do basic counterpushing and positive elixir trades to a6 at which point you get to play the game ^^ | ||
Terranasaur
United States2085 Posts
What do you mean by "Cycle Faster"? | ||
aseq
Netherlands3926 Posts
edit: found the cycle: here | ||
Furikawari
France2522 Posts
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QzYSc2
Netherlands281 Posts
On June 11 2016 09:59 aseq wrote: The chests you get aren't actually random. It's a cycle of (I don't remember exactly) say 240 chests, a couple of them are magical and giant, most are silver and gold. Running though this cycle faster also means you'll get more magical and giant chests, naturally. edit: found the cycle: here this must be old since there is no super magical on the list? | ||
Immersion_
United Kingdom794 Posts
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Djagulingu
Germany3605 Posts
- I won with 3 (or 5) HP remaining on my equalizing tower - I won with 20 HP remaining on my equalizing tower - I won with 50 something HP remaining on my equalizing tower with arrows in the air And still I don't see any of them on TV royale. What are TV Royale's picking criterias? Do I have to do anything extra to submit them to TV royale? | ||
boon2537
United States905 Posts
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BrTarolg
United Kingdom3574 Posts
also sparky is mostly a gimmick, especially when ppl put non unit killing things (like a giant) in front of it. It's an interesting way to capitalise on a large elixir advantage, but really the main strength of sparky is it's defensive shut-down mechanics Sparky is extremely hard to beat on defense, but extremely easy to beat on offense, but it's really slow on defense so it's more like a "pre-emptive" defense, meaning it ends up as your basic slowpush unit this only really works to punish decks that can't slowpush back, or can't aggressively attack the other lane to punish it, which is far and few between tbh | ||
FueledUpAndReadyToGo
Netherlands30538 Posts
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fishjie
United States1519 Posts
currently running a deck i found on top 150 decks on clash royale reddit thread. highest tropy count is 2950. still can't break into legendary. fuck you sparky. elixer pump goblin hut fireball goblin spears (or fire spirits depending on mood) arrows (sometimes swap for zap depending on my mood) barbs canon ROYAL GIANT i fucking hate hogs and i hate sparky. i'm too slow vs hogs. the perfect canon placement will redirect hog and have both towers hitting them. often times i just panic and throw the canon close as possible, as i have lost too many games where hog doesnt aggro (there is an exploit where hog will ignore canon by not going across bridge and jumping across river on the side... you have to place a troop like goblins to block the hog from crossing bridge). it is what it is. but sparky i am infuriated with. I HATE how super cell nerfed the mortar. a card that took the ENTIRE match just to take down one tower, but noooo they nerfed its deploy rate and its damage. WOW. but sparky, a card that destruct pwns a tower in no time at all, oh that's just fine! fucking bullshit. the reason i use zap instead of arrows is because its an auto lose vs sparky without zap. it makes me so mad just thinking about it. sparky fine, mortar TOO STRONG and xbow TOO STRONG, nerf. wow just wow. more like they want people spending money on super magical chests. disgusting. i hate sparky. stupid design. unstoppable if you don't have the right cards. try stopping a push with sparky deployed at very back. if will completely wreck your current push. then he drops a giant in front, and an ice mage or wiz behind it. GAME OVER. can't distract with small troops, wizard destroys. can't use static d to stop giant, sparky will one shot it. if you focus all your efforst on sparky, giant will do its ungodly work on your tower. if you push the other lane, sparky giant combo will destroy your king tower quicker than you can destroy theirs, guaranteed. fuck you supercell. shitty ass design. in general legendary cards are too good for what they offer. ice mage should NOT cost 3 mana. you can't even one shot it with a fireball, where if my fireball is one level higher than enemy wiz which costs FIVE mana, i can one shot it. | ||
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