• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:45
CEST 10:45
KST 17:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy17ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Pros React To: JaeDong vs Queen [ASL21] Ro24 Preview Pt2: News Flash Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ How Can I Add Timer & APM Count?
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F Azhi's Colosseum - Foreign KCM
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11290 users

Clash Royale - Page 16

Forum Index > General Games
Post a Reply
Prev 1 14 15 16 All
Bacillus
Profile Joined August 2010
Finland2034 Posts
May 08 2017 09:07 GMT
#301
Recently feeling like the ladder is slowly falling apart with all-something decks. Either it's rage balloon or all the small clutter. It just feels almost impossible to play varied, interesting and flexible decks that trade blows and react.

I think the game needs restricted card pool for seasons or something like that.

Once again I'm fairly sure there are decent decks and interesting playstyles somewhere, but the experimentation process is so slow and resource consuming that it's almost not worth it.

Spyridon
Profile Joined April 2010
United States997 Posts
May 08 2017 18:35 GMT
#302
Just an update to follow-up on all my complaints about not having specific cards, and believing matchmaking is rigged.

I not only still believe I have further evidence to support this, but i played the system and actually got myself over 3k by exploiting it.

TLDR: I believe there is a hidden MMR similar to most ELO systems for matchmaking. Here is why:

When I got back up to 2900 this most recent time, I was on an 8 game win streak. Based on my past experience, I had a feeling that would screw my matchmaking. It's not the first time I had a big win streak and then it was to be followed by a big loss streak.

I did one match. It was against a lvl 11 player, with lvl 11 commons, lvl 9 rares. He was under 3k rating at the time, but his highest rank was 4000... This confirmed my suspicion.

So I did some classic challenges. And I lost. I did not just give them away - I do not know if they have any detection for leaving or not participating. So I actually put up a fight, and went with an overly offensive deck. This deck allowed me to for sure take at least 1 tower, but left me vulnerable to attack. So I took a tower and lost.

I did this for 6 losses.

Then I did a ranked match. Guy dropped a giant in left lane, i dropped goblin gang in right lane, did about 500 dmg to tower, and he just left. Looked at his record, he was at his highest.

Then I did classic challenge for 3 more losses.

Did another ranked match. Guy made mistake after mistake. I shot arrows at his princess, he drops a skarmy right as tehir in flight. He drops a giant, i drop a inferno tower, in teh other lane he then drops a valk and mega minion (ofc inferno eats up all 3).

Checked his record after game, he was at his highest.

Repeated this a few times, and bam, broke 3k. Now I'm going to stick to challenges until the cards I need appear in shop.

But I cansee the same thing in challenges as well.

Using the same deck, my first challenge was 8 wins. Right away did another, 6 wins. Did another, 3wins. Did another, and it was then hard to cut even.

Look at the history of these opponents, and as the matches get harder, their "Max Trophies" gets higher. A definite correlation.

So to anyone out there who was in my position, and missing the most competitive legendaries, and having trouble getting 3k? Play the system. You will need to spend some gems, but I am very confident they are using a hidden ranking. The hidden ranking gets too high? Your opponents max rank gets higher. Hidden ranking goes below your actual ranking? Your opponents max right becomes their current rank.

Hope this helps someone... GL HF
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
May 09 2017 18:56 GMT
#303
Does TL have a clan ingame? I always try to play with the TL crowd in the random games I'm playing.

Hovering around 2.4k cuz I'm bad.
fishjie
Profile Blog Joined September 2010
United States1519 Posts
Last Edited: 2017-05-09 22:37:59
May 09 2017 22:35 GMT
#304
On April 21 2017 03:47 Spyridon wrote:
This game has begun to frustrate me like no other, lol.

The only cards I am missing are log, miner, ewiz, and bandit... but it seems log/miner/ewiz are the 3 key cards in the meta that you see at least 1-2 in EVERY deck.


I got to 4500 last season, here is what I see at the 4k+: A LOT of RG + shit barb, hog + shit barb, a LOT of lavaloon, and a LOT of zap bait decks, and some golem beatdown and some bowler/giant. If I had to guess, the most popular cards are still RG and shit barbs. I see them all the time. miner and ewiz not necessarily. I don't see very many bandits. Personally I think she sucks and never use her. The log is basically a must have in this meta, and will agree that if you don't have it, it is definitely a severe handicap. but again fear not, not every deck i face uses a log. it is possible.

I play a mortar deck. have been for months. i always say fuck the meta. supercell always leaves mortar alone. i think it needs a buff, but im content to play it as is. I have a level 12 mortar, level 2 log, level 8 mega minion, level 12 knight, level 11 arrows, level 5 lightning, level 5 skarmy, level 9 fern tower. so my card levels aren't too shabby, but they're not amazing either. often times my opponents have level 13 commons, level 10 rares, level 6 epics, and the occasional level 3 legendary. i'll upgrade my stuff slowly and eventually climb more trophies, but the message is if you wanna mess around and play what's fun to you, you can still do so and get away with it. unfortunately card levels do matter, so if you are free to play it could be why you've hit a wall. if you got a log i think you'd be set, you don't really require miner, ewiz or bandit. i dunno if legendaries show up in your shop but i'd save up and wait for the log. that is key in this meta with all the damn swarm units flying around.

EDIT: i will say this though. if you like pekka you're kinda out of luck because i almost never see pekka decks. she still isn't a very good card, although definitely better with the fast deploy time now. many people rock fern towers and skarmy and other counters. i see more golem than pekka

EDIT: shit barb = e barb, its what i call them (can you tell i hate that card)
Bacillus
Profile Joined August 2010
Finland2034 Posts
May 10 2017 07:47 GMT
#305
PEKKA does tear through ebarbs and RG though. The skarmy and gob horde give you nightmares, but most of the matchups feel doable right now as long as you're not getting thrashed by some obscenely overleveled stuff or losing to the enemy early game gamble badly.

There probably are far stronger options too, but it's still quite fun and somewhat doable. You really want to have that log though and ewiz helps a lot in surviving the inferno stuff.

I opted to drop poison even though it's very good against a lot of the horde cards. Maybe once its a bit more leveled, I can remove hog and rely on PEKKA + poison for damage. Or maybe I'll drop my elixir pump, it certainly isn't in fashion right now.
Spyridon
Profile Joined April 2010
United States997 Posts
May 10 2017 23:56 GMT
#306
On May 10 2017 07:35 fishjie wrote:
Show nested quote +
On April 21 2017 03:47 Spyridon wrote:
This game has begun to frustrate me like no other, lol.

The only cards I am missing are log, miner, ewiz, and bandit... but it seems log/miner/ewiz are the 3 key cards in the meta that you see at least 1-2 in EVERY deck.


I got to 4500 last season, here is what I see at the 4k+: A LOT of RG + shit barb, hog + shit barb, a LOT of lavaloon, and a LOT of zap bait decks, and some golem beatdown and some bowler/giant. If I had to guess, the most popular cards are still RG and shit barbs. I see them all the time. miner and ewiz not necessarily. I don't see very many bandits. Personally I think she sucks and never use her. The log is basically a must have in this meta, and will agree that if you don't have it, it is definitely a severe handicap. but again fear not, not every deck i face uses a log. it is possible.

I play a mortar deck. have been for months. i always say fuck the meta. supercell always leaves mortar alone. i think it needs a buff, but im content to play it as is. I have a level 12 mortar, level 2 log, level 8 mega minion, level 12 knight, level 11 arrows, level 5 lightning, level 5 skarmy, level 9 fern tower. so my card levels aren't too shabby, but they're not amazing either. often times my opponents have level 13 commons, level 10 rares, level 6 epics, and the occasional level 3 legendary. i'll upgrade my stuff slowly and eventually climb more trophies, but the message is if you wanna mess around and play what's fun to you, you can still do so and get away with it. unfortunately card levels do matter, so if you are free to play it could be why you've hit a wall. if you got a log i think you'd be set, you don't really require miner, ewiz or bandit. i dunno if legendaries show up in your shop but i'd save up and wait for the log. that is key in this meta with all the damn swarm units flying around.

EDIT: i will say this though. if you like pekka you're kinda out of luck because i almost never see pekka decks. she still isn't a very good card, although definitely better with the fast deploy time now. many people rock fern towers and skarmy and other counters. i see more golem than pekka

EDIT: shit barb = e barb, its what i call them (can you tell i hate that card)


Thanks for the reply.

I actually updated after getting 3k with my findings to support my belief of matchmaking being rigged. Used it to get to 3k.

So I'm just sitting in shop waiting for log. I have gotten bandit & ewiz already. Only missing log and miner now.

And I do agree, log definitely is the key to the meta. Has been for months really... not really fair that they never did anything about it.

My prediction? Once I get log, they will nerf it, lol.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
May 11 2017 07:23 GMT
#307
check out this sick move I did:

Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Bacillus
Profile Joined August 2010
Finland2034 Posts
May 11 2017 08:33 GMT
#308
On May 11 2017 08:56 Spyridon wrote:
Show nested quote +
On May 10 2017 07:35 fishjie wrote:
On April 21 2017 03:47 Spyridon wrote:
This game has begun to frustrate me like no other, lol.

The only cards I am missing are log, miner, ewiz, and bandit... but it seems log/miner/ewiz are the 3 key cards in the meta that you see at least 1-2 in EVERY deck.


I got to 4500 last season, here is what I see at the 4k+: A LOT of RG + shit barb, hog + shit barb, a LOT of lavaloon, and a LOT of zap bait decks, and some golem beatdown and some bowler/giant. If I had to guess, the most popular cards are still RG and shit barbs. I see them all the time. miner and ewiz not necessarily. I don't see very many bandits. Personally I think she sucks and never use her. The log is basically a must have in this meta, and will agree that if you don't have it, it is definitely a severe handicap. but again fear not, not every deck i face uses a log. it is possible.

I play a mortar deck. have been for months. i always say fuck the meta. supercell always leaves mortar alone. i think it needs a buff, but im content to play it as is. I have a level 12 mortar, level 2 log, level 8 mega minion, level 12 knight, level 11 arrows, level 5 lightning, level 5 skarmy, level 9 fern tower. so my card levels aren't too shabby, but they're not amazing either. often times my opponents have level 13 commons, level 10 rares, level 6 epics, and the occasional level 3 legendary. i'll upgrade my stuff slowly and eventually climb more trophies, but the message is if you wanna mess around and play what's fun to you, you can still do so and get away with it. unfortunately card levels do matter, so if you are free to play it could be why you've hit a wall. if you got a log i think you'd be set, you don't really require miner, ewiz or bandit. i dunno if legendaries show up in your shop but i'd save up and wait for the log. that is key in this meta with all the damn swarm units flying around.

EDIT: i will say this though. if you like pekka you're kinda out of luck because i almost never see pekka decks. she still isn't a very good card, although definitely better with the fast deploy time now. many people rock fern towers and skarmy and other counters. i see more golem than pekka

EDIT: shit barb = e barb, its what i call them (can you tell i hate that card)


Thanks for the reply.

I actually updated after getting 3k with my findings to support my belief of matchmaking being rigged. Used it to get to 3k.

So I'm just sitting in shop waiting for log. I have gotten bandit & ewiz already. Only missing log and miner now.

And I do agree, log definitely is the key to the meta. Has been for months really... not really fair that they never did anything about it.

My prediction? Once I get log, they will nerf it, lol.


They've been nerfing log a lot, it used to be way more dominant. I think the spell itself is in a pretty good place now, but there are just so many good horde cards that it's difficult to handle it all without log. Zap got nerfed too, which doesn't help at all.

I feel like the unit AI in general isn't well suited for handling all the hordes. Even with all the splash damage units you still need spells to handle very cheap cards. For example PEKKA can't properly tank through skarmy even with a wizard support. That's 12 elixir worth of units playing to their strengths and 3 elixir skarmy still manages to halt the push.

I do hope they nerf the hordes. I think it should leave log in a place where it's useful, but not as direly needed as it is right now.

Amarok
Profile Joined August 2010
Australia2003 Posts
May 12 2017 04:13 GMT
#309
There is no hidden matchmaking on ladder. Stuff like some over levelled asshole 1k below where he belongs is usually due to intentionally dropping trophies to spam 3x wins for clan chest. Pretty scummy but that's how the game works. Challenges are a bit different. Pretty sure there's a hidden rating that's used to match you there. My first few runs were all in the 8-10 win range (never got the 12 win achievement though >.<), now I average about 2-5. I just use the cheap one to test out decks I've been theorycrafting before I drop gold into it.

Completely agree with Fishjie re the meta. Only difference is I see a bit more of that mortar deck I assume he's running in the low 4ks :p Very annoying to face actually. It's pretty strong.

Yeah the AI is terrible with hordes, particularly melee when one or two towers are firing. IMO Log just does too much work vs mid size creatures (M Pekka, Barbs, Muskies) in addition to hordes. Reckon the knockback range should be reduced.

Thoughts on Heal? It's pretty useful in my 3M deck (counters Fireball or forces them to use it with Log/Zap which frees up the other side of your push) but most of the time it feels like a more expensive Rage (used to add punch to a successful push).
Fighting for peace is like screwing for virginity
Bacillus
Profile Joined August 2010
Finland2034 Posts
May 12 2017 07:12 GMT
#310
Haven't seen practically any good heal uses yet. I'm investing my gold elsewhere at the moment and the few attempts of heal I've seen have been very underwhelming. In general I'm struggling to fit the necessities to 8 slots and there's very little room for complimentary cards like heal.

As you said, it's probably the card to play after an AoE spell. Maybe it'll work somehow against these Tornado + AoE combos, but so far they're the least of my worries.
Spyridon
Profile Joined April 2010
United States997 Posts
May 12 2017 15:53 GMT
#311
On May 12 2017 13:13 Amarok wrote:
There is no hidden matchmaking on ladder. Stuff like some over levelled asshole 1k below where he belongs is usually due to intentionally dropping trophies to spam 3x wins for clan chest. Pretty scummy but that's how the game works. Challenges are a bit different. Pretty sure there's a hidden rating that's used to match you there. My first few runs were all in the 8-10 win range (never got the 12 win achievement though >.<), now I average about 2-5. I just use the cheap one to test out decks I've been theorycrafting before I drop gold into it.


While I can respect your opinion. I have tested the same thing on ladder to strong results (at least below 4k, not sure if things change with matchmaking in the new arenas).

I have seen a correlation between the ladder matches AND challenges, as well. Matchmaking getting a bit ridiculous in ladder? Do some challenges, even at 0 wins, the matches are quite difficult. Once it eases up? Do some more ladder. Just the other day this week my co worker was complaining about ladder, and he does not really run challenges usually. Went in to a classic, did not even get one win.

Even if you drop rank a bit to where you are below your natural rank (such as 1k below where u belong as u mentioned), hit a 8-10 win streak, you will likely find you are matched with stronger opponents, even if you are ~500-750 rank below your natural at that point. It makes it much harder to progress after moving up quickly.

I ran in to that issue multiple times.

You can also check starfire graphs for rankings.. Many of my co workers started using that app. I've checked clan mates as well. Do you know the most common graphs that you see? Steep inclines followed by steep declines. Back and forth. Each consecutive one being a little steeper than the last.

Could it be coincidence? Of course. Is it likely to be coincidence? Statistically, no.

But, you may not be in a position where attempting testing it is needed. For anyone who is actually having trouble and/or hitting a wall, give it a try. You might be surprised what spending 30-40 gems achieves....
heartlxp
Profile Joined September 2010
United States1258 Posts
May 27 2017 03:49 GMT
#312
Dude for it to be statistical you have to give data, not just say "yup looks confirmed to me"!
739
Profile Blog Joined May 2009
Bearded Elder29904 Posts
June 08 2017 11:25 GMT
#313
CR admitted somewhere that once you hit certain amount of wins, you get matched against people with same amount of wins. I'm pretty sure it was around 10 wins?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Zeroed
Profile Joined September 2018
United States1 Post
September 01 2018 23:26 GMT
#314
Love clash Royale. Want to create a clan leader "tips" / "strategy" page
You have two choices, evolve or repeat
caiovigg
Profile Joined July 2014
Brazil1802 Posts
September 12 2018 05:27 GMT
#315
Been playing for almost 2 years now. Is there a team liquid clan I can join?
TropicalHaze
Profile Joined May 2014
Finland60 Posts
February 18 2019 15:20 GMT
#316
Anyone still playing this game? I only started maybe a month ago but now I'm starting to have second thoughts if it really is worth the time/effort.
The eyelashes like umbrellas when it rains from the heart
Amarok
Profile Joined August 2010
Australia2003 Posts
Last Edited: 2019-02-20 01:46:30
February 20 2019 01:46 GMT
#317
On February 19 2019 00:20 TropicalHaze wrote:
Anyone still playing this game? I only started maybe a month ago but now I'm starting to have second thoughts if it really is worth the time/effort.


I've been playing since mid 2016. It's certainly takes an immense amount of time to hit max level as a FTP, but the core gameplay loop is enjoyable so the in-game experience can be worth it in and of itself. That said, if I had my account wiped I'd probably not have the energy to level it up again as FTP and I'm not willing to spend money on games like these.

Bear in mind, I'm somewhat jaded atm. I spent the vast majority of my 2+ years of progression on a 3M deck that was completely obliterated in the last patch. I've been playing online multiplayer games long enough to have seen my share of nerfs, but having something I'd spent 2+ years building get destroyed was a special kind of painful.
Fighting for peace is like screwing for virginity
ShoCkeyy
Profile Blog Joined July 2008
7815 Posts
February 06 2020 21:17 GMT
#318
I'm bringing this back up cause TL Surgical Goblin did work this past Clash Royale League Finals.
Life?
Prev 1 14 15 16 All
Please log in or register to reply.
Live Events Refresh
RSL Revival
07:00
Season 4: Playoffs Day 7
Maru vs RogueLIVE!
MaxPax vs TBD
Tasteless930
ComeBackTV 478
CranKy Ducklings113
Rex105
3DClanTV 70
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 930
ProTech121
Rex 105
LamboSC2 69
MindelVK 28
StarCraft: Brood War
Zeus 2850
firebathero 1833
Shuttle 589
Larva 378
Sharp 60
NaDa 53
Shinee 50
Aegong 47
sSak 46
zelot 33
[ Show more ]
Free 31
NotJumperer 19
ajuk12(nOOB) 9
Djem5 3
Dota 2
XaKoH 588
XcaliburYe270
NeuroSwarm116
Counter-Strike
olofmeister7349
Stewie2K909
oskar43
Heroes of the Storm
Khaldor57
Organizations
Counter-Strike
PGL6110
Other Games
gamesdonequick1013
BasetradeTV96
StarCraft: Brood War
UltimateBattle 55
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos976
• Stunt488
Upcoming Events
uThermal 2v2 Circuit
5h 15m
BSL
10h 15m
Afreeca Starleague
1d 1h
Wardi Open
1d 1h
Replay Cast
1d 15h
Sparkling Tuna Cup
2 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
Replay Cast
5 days
[ Show More ]
CranKy Ducklings
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
IPSL Spring 2026
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.