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Fire Emblem - Page 79

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oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
February 08 2017 18:48 GMT
#1561
On February 09 2017 02:37 Musicus wrote:
I rerolled my account and am running, Lyn/Tharja/Camilla/Robin right now. I no longer have Takmui or Chrom who are are beasts, but Takumi should show up sooner or later and I just love Robin so much! What a unit.


Show nested quote +
On February 09 2017 01:24 oneofthem wrote:
well i just figured out the probable cause of my blues. i didn't realize swiping right on the summoning page gets me to another focus area. i was looking to get takumi lol

Although the "Legendary Heroes" one gives you the biggest chance to get 5* reds, since 3 of the 4 focus chars are red. So you did have some bad luck in that regard.

But yeah, definitely go with deep devotion if you are searching for Takumi and you could also get Camilla as a good green.

Still it's okay, Robin is a beast and will carry you until you get more variety in your team, don't worry. You will also own the Takumi teams in arena!


yea was smooth sailing until i ran into this green mage called veronica, who oneshots my blue dudes. i guess i need to level up a bit more
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2017-02-08 18:59:09
February 08 2017 18:57 GMT
#1562
On February 09 2017 03:24 chocorush wrote:
Are people actually enjoying this game? The traffic jams from having only 1-3 mov are unbearable for me, especially when trying to position 2 attack range units.

The lack of mobility and removal of 1-range attack from mages and hidden weapon users has also made 1-2 range enemy phase by far the most desirable trait to have. Hence why Hector, Takumi, and Ryoma have shaken out as 3 of the most powerful 5*s to have.

I've just been collecting orbs from the special quest and login bonus just to have them in the eventuality that they add something more interesting to the game. Otherwise, the game's mostly just made me want to play another Conquest run lol.
Moderator
Alventenie
Profile Joined July 2007
United States2147 Posts
February 08 2017 19:20 GMT
#1563
Actually because of Heroes (still no 5* for me), I went and am replaying my Conquest draft run from a while back. It's a lot of fun even though I am just casually playing through it now.
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2017-02-08 19:26:02
February 08 2017 19:23 GMT
#1564
On February 09 2017 03:57 TheYango wrote:
Show nested quote +
On February 09 2017 03:24 chocorush wrote:
Are people actually enjoying this game? The traffic jams from having only 1-3 mov are unbearable for me, especially when trying to position 2 attack range units.

The lack of mobility and removal of 1-range attack from mages and hidden weapon users has also made 1-2 range enemy phase by far the most desirable trait to have. Hence why Hector, Takumi, and Ryoma have shaken out as 3 of the most powerful 5*s to have.

I've just been collecting orbs from the special quest and login bonus just to have them in the eventuality that they add something more interesting to the game. Otherwise, the game's mostly just made me want to play another Conquest run lol.

I agree, it's a bit too simplified for range attacking. Usually what FE does is balance out range with lower stat growths and lower availability of high Mt spells, but there just aren't enough stats and inventory to tinker with here.

I'd say it's still enjoyable when compared to other mobile games. Still don't know why they don't give us full games though. It's like YuGiOh Duel Links, the ruleset is super simplified, with no real justification. If they released full YuGiOh of Fire Emblem games (they clearly have good engines already), I'd be ready to shell 60 bucks for that.
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2017-02-08 20:24:03
February 08 2017 20:18 GMT
#1565
In the end it's a gacha game and people should not expect as much depth as in the real FE games imo. But it's still solid enough gameplay wise imo and the collecting part is what makes it special. Getting excited about summons, comparing your draws with your friends etc..., if that part is not for you, the normal FE games will serve you better of course.

One plus point is that they can keep working on the game, and hopefully balance, maps and some mechanics will improve. We will also get more and more levels and new stuff to play, so there is always something to look forward to. Since it's making them a lot of money, it's not unlikely that there will be content for quite some time.

But again, if you want to play something for hours and hours and really dive into the game, don't play the gacha mobile game .

On February 09 2017 03:48 oneofthem wrote:
Show nested quote +
On February 09 2017 02:37 Musicus wrote:
I rerolled my account and am running, Lyn/Tharja/Camilla/Robin right now. I no longer have Takmui or Chrom who are are beasts, but Takumi should show up sooner or later and I just love Robin so much! What a unit.


On February 09 2017 01:24 oneofthem wrote:
well i just figured out the probable cause of my blues. i didn't realize swiping right on the summoning page gets me to another focus area. i was looking to get takumi lol

Although the "Legendary Heroes" one gives you the biggest chance to get 5* reds, since 3 of the 4 focus chars are red. So you did have some bad luck in that regard.

But yeah, definitely go with deep devotion if you are searching for Takumi and you could also get Camilla as a good green.

Still it's okay, Robin is a beast and will carry you until you get more variety in your team, don't worry. You will also own the Takumi teams in arena!


yea was smooth sailing until i ran into this green mage called veronica, who oneshots my blue dudes. i guess i need to level up a bit more


Oh yeah, Veronica must be really hard without a heavy hitting red unit.
Maru and Serral are probably top 5.
TheYango
Profile Joined September 2008
United States47024 Posts
February 08 2017 20:23 GMT
#1566
It's not like there aren't other gacha games with better progression elements and more diverse content though. Not everything wrong with FEH can be attributed to it being a gacha game.
Moderator
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2017-02-08 20:32:18
February 08 2017 20:29 GMT
#1567
On February 09 2017 05:23 TheYango wrote:
It's not like there aren't other gacha games with better progression elements and more diverse content though. Not everything wrong with FEH can be attributed to it being a gacha game.

True, but it's also obvious that FEH would not be as complex as the normal FE games. It has to be really easy to get into, since the majority will never have played a FE game before and more importantly, it also has to be good for playing it for 1 or 2 minutes while waiting for the bus.

So that explains the smaller scale with less movement and smaller maps and stuff for me.

They can improve a lot, but I think it's a good game.

At least compared to other gacha games, the draw rates are way better, 3% on 5* units (focus) is really good. Might actually be doable to get a nice collection f2p.
Maru and Serral are probably top 5.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2017-02-08 20:37:12
February 08 2017 20:34 GMT
#1568
I think the game's pretty fine for what it is. I didn't expect much more really (actually I expected worse lol). Any improvements over time or if they find clever ways of challenging better players would just be a bonus, though I think it would behoove them to put effort into that (rather than just more characters).
Cricketer12
Profile Blog Joined May 2012
United States13989 Posts
Last Edited: 2017-02-08 21:36:20
February 08 2017 21:34 GMT
#1569
I'm currently running Marth, Nowi, Camilla, and Jakob. Nowi is the clear monster here. Not only does she have 1-2 range on retaliation, but she's surprisingly tanky.

But luckily due to hacked 3ds, I have access to every FE game except archenea and tellius, so it's not like I'm in short supply.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
TheYango
Profile Joined September 2008
United States47024 Posts
February 09 2017 00:05 GMT
#1570
On February 09 2017 06:34 Cricketer12 wrote:
But luckily due to hacked 3ds, I have access to every FE game except archenea and tellius, so it's not like I'm in short supply.

I've been meaning to do this for a while.
Moderator
Pwere
Profile Joined April 2010
Canada1556 Posts
Last Edited: 2017-02-09 00:54:57
February 09 2017 00:54 GMT
#1571
Game is pretty good for mobile, but goddamn that progression scheme is abusive. Rerolled six times to get a 5*, then opened only one 4* in the next 10 heroes. At this point the progression basically stops, and anyway there's nothing left to learn, it's all grind.

I like it for what it could be, but I deeply hate the addictive nature they pursue. This is pretty destructive. It should be a 10$ game with linear progression, difficulty through larger maps and better AI, but apparently those don't sell well, so they decide to chase the whales, and in the end, everybody loses...
Laurens
Profile Joined September 2010
Belgium4549 Posts
Last Edited: 2017-02-09 07:30:30
February 09 2017 07:29 GMT
#1572
On February 09 2017 09:54 Pwere wrote:

I like it for what it could be, but I deeply hate the addictive nature they pursue. This is pretty destructive. It should be a 10$ game with linear progression, difficulty through larger maps and better AI, but apparently those don't sell well, so they decide to chase the whales, and in the end, everybody loses...


Yeah that's what Super Mario Run had right, or whatever it was called. Everyone complained about that 10 dollars (me included tbf)

Now that they know what the alternative is, perhaps they don't mind

Personally I'm happy with FE, it's not too hard to farm 20 orbs over and over for additional summoning sessions. I have my 4 five star heroes now, two of them are A-tier but that's ok. I'm assuming the "new game bonus" of 2 orbs/day will change into a daily login bonus of 1-2 orbs per day eventually, and then I'm fine with that.

Btw: 3 new Arena quests were added with the last update, you have until the end of februari to complete them.
Alventenie
Profile Joined July 2007
United States2147 Posts
Last Edited: 2017-02-09 21:22:54
February 09 2017 21:18 GMT
#1573
Just finished my playthrough of my Conquest draft again.

Was lots of fun, although lost Azura on the last possible turn because Selena didn't crit, oh well.

Long recap:
+ Show Spoiler +
Alventenie: Leo + Forrest, Keaton + Velouria, Selena, Nyx, Peri

Was a lot of fun to do this again. Went a completely different route with my characters. Definitely enjoyed this run a lot more than the one I did the first time. Played around with heart seals a whole lot more and didn't realize how many bow class users I could field (although I did not pursue that).

Male Corrin Prince!Noble to 15, reclass to Swordmaster. Did a Nohrian Trust setup so I had Dragon Fang/Astra/Nohrian Trust and paired up with a Paladin Peri (Luna/Aegis/Sol).

Leo just leveled up normally. He capped speed/mag and was solid overall.

Selena I did Merc!Hero to 5, reclass to bow knight. She just took care of any shuriken users.

Nyx I did tons of work with. Did Dark Mage to 10, reclass to Outlaw!Adventurer to 5 then reclass to Sorcerer to 15 reclass to Dark knight. She was insane for my run, maxing out Mag/Spd. Had very nice results from her throughout the game and end game she destroyed Takumi. Bowbreaker/Lucky Seven/Heartseeker/Mov+1/Lifetaker. Had her at 10 move with pair up and she blazed through everything.

Peri also did a good amount of work with. Cav!Great Knight to 5, reclass to Paladin to 15, reclass Hero to 18, reclass back to Paladin. Ended up with max Str/Spd with Luna/Aegis/Sol for Nohrian Trust bonuses. Even on her own she was pushing 40+ Str with Velouria pair up/Str tonic.

Forrest had Leo/Peri parents. Gave him Luna/Heartseeker from parents and built him as my Strategist to help Felicia who was my main healer. He was good, maxing speed/res (40 res with no pair ups). He did very well up against Res units with Luna procs (He actually 1 rounded Iago).

Keaton didn't do much, mostly pair up fodder, but I did go and reclass him to Berserker for hp+5/Rally str.

Velouria was awesome as well, having a sol/hp+5 from parents (Keaton/Selena), she was very well rounded unit that could hold her own. I mostly used her for pair ups at the end, but she was really good beefy unit.

Here are my stats on some of my main units:
Corrin (Gunter pair up): + Show Spoiler +

Hp: 43
Atk: 59
Crit: 33
Hit: 147
Avo: 94
Str: 40
Skill: 30
Spd: 38
Lck: 35
Def: 33
Res: 32

Nyx (Jacob pair up): + Show Spoiler +

Atk: 55
Crit: 9
Hit: 131
Avo: 65
Hp: 50
Mag: 41
Skill: 22
Spd: 35
Lck: 26
Def: 23
Res: 25

Peri (Keaton pair up):+ Show Spoiler +

Hp: 43
Atk: 55
Crit: 10
Hit: 149
Avo: 53
Str: 44
Skill: 24
Spd: 37
Lck: 36
Def: 29
Res: 25

Leo (Forrest pair up): + Show Spoiler +

Hp: 50
Atk: 53
Crit: 15
Hit: 137
Avo: 58
Mag: 41
Skill: 24
Spd: 28
Lck: 32
Def: 23
Res: 34
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
February 10 2017 10:21 GMT
#1574
On February 09 2017 16:29 Laurens wrote:
Personally I'm happy with FE, it's not too hard to farm 20 orbs over and over for additional summoning sessions. I have my 4 five star heroes now, two of them are A-tier but that's ok. I'm assuming the "new game bonus" of 2 orbs/day will change into a daily login bonus of 1-2 orbs per day eventually, and then I'm fine with that.


How exactly do you farm for Orbs? As from what I've seen there is no way to do that after you run out of story missions.

All you get are the occasional few pity orbs from quests/events but that's a far cry from being farming.

End game is just a joke between no Orb income and high stamina costs.
Laurens
Profile Joined September 2010
Belgium4549 Posts
February 10 2017 10:37 GMT
#1575
On February 10 2017 19:21 Vaelone wrote:
Show nested quote +
On February 09 2017 16:29 Laurens wrote:
Personally I'm happy with FE, it's not too hard to farm 20 orbs over and over for additional summoning sessions. I have my 4 five star heroes now, two of them are A-tier but that's ok. I'm assuming the "new game bonus" of 2 orbs/day will change into a daily login bonus of 1-2 orbs per day eventually, and then I'm fine with that.


How exactly do you farm for Orbs? As from what I've seen there is no way to do that after you run out of story missions.

All you get are the occasional few pity orbs from quests/events but that's a far cry from being farming.

End game is just a joke between no Orb income and high stamina costs.


By farming I meant story missions yeah. After that no more farming I guess

But if you're at the point where you have completed all the story missions, you don't desperately need orbs anymore right?
Dismay
Profile Blog Joined February 2011
United States1180 Posts
February 10 2017 11:41 GMT
#1576
I come from FGO where the rate on 5* characters is 1% so a pity timer with a base 3% is excessively generous to me.

All they really need to do is keep a steady flow of content (and it sounds like they plan to release new content every 2 weeks) as well as have some sort of real daily login bonus. The 2 orbs are nice but they're going to disappear eventually, I just hope they don't stop giving orbs as rewards entirely.
In every age, in every place, the deeds of men remain the same.
RuiBarbO
Profile Blog Joined August 2012
United States1340 Posts
February 10 2017 19:52 GMT
#1577
I definitely enjoy the collecting and leveling heroes deal. Haven't spent any money yet, so I have a bunch of 3* and 4* heroes with just a couple 5*, but it's fun seeing what skills people get as you boost their potential, and by 4* people seem to level pretty well. I've been leveling the starter characters a lot and they've actually gotten pretty strong at 4*, which sort of fits the old FE feel of watching your Nino go from underleveled whelp to superpowerful slaying machine. The arena I think could get more interesting since if you don't have at least one level 25+ 5* hero it seems like it would be impossible, and if you do then it's just a matter of managing the AI to ensure your monster stays alive while theirs doesn't. Which is fun for me, but idk for how long.
Can someone please explain/how water falls with no rain?
Duka08
Profile Blog Joined July 2010
3391 Posts
February 10 2017 19:57 GMT
#1578
I got a 5* Takumi last night (from the one where he's not a focus), pretty pleased since I didn't have anyone solid in my ranged slot yet. Still need some strong blue/green. Really hoping for Robin before the focus summons go away.
Pwere
Profile Joined April 2010
Canada1556 Posts
February 10 2017 21:12 GMT
#1579
On February 10 2017 19:37 Laurens wrote:
Show nested quote +
On February 10 2017 19:21 Vaelone wrote:
On February 09 2017 16:29 Laurens wrote:
Personally I'm happy with FE, it's not too hard to farm 20 orbs over and over for additional summoning sessions. I have my 4 five star heroes now, two of them are A-tier but that's ok. I'm assuming the "new game bonus" of 2 orbs/day will change into a daily login bonus of 1-2 orbs per day eventually, and then I'm fine with that.


How exactly do you farm for Orbs? As from what I've seen there is no way to do that after you run out of story missions.

All you get are the occasional few pity orbs from quests/events but that's a far cry from being farming.

End game is just a joke between no Orb income and high stamina costs.

But if you're at the point where you have completed all the story missions, you don't desperately need orbs anymore right?
Correct me if I'm wrong, but afaik, there are 45 story missions, and 3 difficulties, for a total of 135 orbs. Then you get a bit more from events and stuff, so let's say you have enough to open 40 heroes. On average, you'll have less than three 5* hero, assuming a 6% open rate. Assuming you rerolled early to get a 5* hero, it means the majority won't even have a full 5* team when everything is said and done, after days of grinding, and basically no way to upgrade 4* into 5* because feathers might as well not exist.

For the majority of the story, you might not even have a decent 4* backup team. Thankfully, using proper counters for missions is not mandatory due to abysmal AI, but it still removes the whole strategy aspect of the game, as you have no meaningful choice in team building. All that's left is the grind and the gambling addiction, as PvP is a joke, and I haven't heard of any boss/endgame content.
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
Last Edited: 2017-02-11 05:23:13
February 11 2017 04:50 GMT
#1580
managed to scurry up another round of summons, and i finally got some nonblue units. didn't get anything i wanted but it seems decent.

fae and corrin's attack debuff don't stack, right? i'm thinking of replacing corrin with fae, and then put in lucina for someone, maybe one of the robins. kagero looks interesting, pretty strong vs infantry

roll+ Show Spoiler +
[image loading]


current team + Show Spoiler +
[image loading]
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
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