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Fire Emblem - Page 60

Forum Index > General Games
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Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
May 22 2016 00:56 GMT
#1181
On May 22 2016 09:55 Jaedrik wrote:
Show nested quote +
On May 22 2016 09:52 Cricketer12 wrote:
I'd get back nomadic troopers. Simply because of their badass attack animation.

http://fireemblem.wikia.com/wiki/File:FE6_Nomadic_Trooper_Critical.gif
Yo, that's sweet.
Replace Bow Knight? Give Bow Knight their animations? :D

That is both realistic and very awesome.

Also give Heros their gba animations while we are at it ^^
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
chocorush
Profile Joined June 2009
694 Posts
May 22 2016 05:25 GMT
#1182
I think Conquest 8 is my favorite chapter in the game. There's plenty of threats and just so many ways to approach it, making it just fantastic for various challenge runs.

This female only run so far is pretty fun, with going almost broke despite selling almost everything and only having four heal staves left. Got the bottom three villages but didn't clear out the top right because I wanted the guard guage on Effie to reliably beat the Nosferatu vantage boss.
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
May 22 2016 05:27 GMT
#1183
On May 22 2016 14:25 chocorush wrote:
I think Conquest 8 is my favorite chapter in the game. There's plenty of threats and just so many ways to approach it, making it just fantastic for various challenge runs.

This female only run so far is pretty fun, with going almost broke despite selling almost everything and only having four heal staves left. Got the bottom three villages but didn't clear out the top right because I wanted the guard guage on Effie to reliably beat the Nosferatu vantage boss.

It's my favorite in conquest. 2nd overall.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-05-22 07:55:04
May 22 2016 07:40 GMT
#1184
Messing around with some of the child paralogues on my Rev save, it's really striking to me how vastly different the map quality is between the shared paralogues and the route-specific ones. While the Conquest ones are a step up from Birthright's, even Birthright's make an attempt at doing some interesting things, with mixed results.

With the singular exception of Sophie's paralogue, all of the other shared child paralogues (Kana, Dwyer, Midori, Shigure) feel like someone designed it in half an hour, and nobody playtested it before shipping it out. Sophie's paralogue isn't anything special, but it at least makes a nominal effort, with meaningful side goals, mixed enemy composition, and multiple paths through the level.

In a way, this is kind of what bothers me most about Fates: the strange mix of things that are well-thought out and huge steps forward for the series along with those that feel like the developers weren't even trying and just threw it in. We got great maps like Conquest 10, but we also got total trainwrecks like Birthright 18. I want to say this is just the consequence of making 3 games in the same time you would normally have made one: a lot of low-quality filler ends up in the game mixed in with the good stuff. But Awakening was also kind of guilty of the same thing if you compare the difference between it's best and worst maps as well, so IDK.
Moderator
chocorush
Profile Joined June 2009
694 Posts
May 22 2016 12:07 GMT
#1185
I just skip shared paralogues now in Conquest. Not only are they boring, but they really screw with the balance of the route with how much exp they give you.
Jaedrik
Profile Joined June 2015
113 Posts
May 29 2016 04:04 GMT
#1186
You know Light Song?

https://soundcloud.com/jaedrik/male-light-song-lost-in-thoughts-all-alone

... I tried :D
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
Last Edited: 2016-05-29 14:16:30
May 29 2016 14:11 GMT
#1187
conquest map 12....

that moment after turn 16 finishes and you realize you totally misunderstood that you have to either escape or defeat the boss within 16 turns and not either run away in 16 or defeat the boss without a limit >_>
And I would have totally made it in time had I not been too focused on getting all the treasure and defeating the reinforcements too

Yes, I am not a very smart person
LiquidDota Staff@TW_ShiaoPi
TL+ Member
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
May 29 2016 15:00 GMT
#1188
On May 29 2016 23:11 ShiaoPi wrote:
conquest map 12....

that moment after turn 16 finishes and you realize you totally misunderstood that you have to either escape or defeat the boss within 16 turns and not either run away in 16 or defeat the boss without a limit >_>
And I would have totally made it in time had I not been too focused on getting all the treasure and defeating the reinforcements too

Yes, I am not a very smart person


Treasure isn't super hard, but getting those reinforcements can be. You'll get it second time
Frudgey
Profile Joined September 2012
Canada3367 Posts
May 29 2016 18:12 GMT
#1189
On May 29 2016 23:11 ShiaoPi wrote:
conquest map 12....

that moment after turn 16 finishes and you realize you totally misunderstood that you have to either escape or defeat the boss within 16 turns and not either run away in 16 or defeat the boss without a limit >_>
And I would have totally made it in time had I not been too focused on getting all the treasure and defeating the reinforcements too

Yes, I am not a very smart person

That happened to me as well!

I think the wording of the chapter is a little ambiguous to be honest.
It is better to die for The Emperor than live for yourself.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-05-29 18:15:25
May 29 2016 18:15 GMT
#1190
It's worded as "Escape in 16 Turns or Defeat Boss" when it would be clearer if it was written as "Escape or Defeat Boss in 16 turns".

That said, I mostly don't bother to stay around defeating reinforcements like that. Fates's XP curve is such that the returns on wasting time to overlevel are pretty low when the XP curve drops so harshly for being overleveled.
Moderator
chocorush
Profile Joined June 2009
694 Posts
May 29 2016 22:27 GMT
#1191
I find its pretty hard to find turns to deal with those reinforcements if you're trying to take out Ryouma too.
TheYango
Profile Joined September 2008
United States47024 Posts
May 29 2016 22:30 GMT
#1192
It's pretty easy to do so on Hard, but that's cuz the Hard version of the map is kind of a joke with the DV placement.
Moderator
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
June 21 2016 09:28 GMT
#1193
So Heirs of Fate was fun. Map 6 is exponentially easier from the second attempt onwards though.

Anyone interested in doing another Conquest draft?
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
June 21 2016 09:32 GMT
#1194
Still can't get this game on collectors edition in europe rip.
WriterXiao8~~
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
June 21 2016 09:43 GMT
#1195
On June 21 2016 18:32 Kipsate wrote:
Still can't get this game on collectors edition in europe rip.

You still trying? Fucking RIP m8.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2016-06-21 12:08:14
June 21 2016 12:01 GMT
#1196
From the outset, it was going to be hard for HoF 6 to be too difficult. The sheer number of good units the map gives you means its hard to make a challenge without it being ridiculously unfair. I'm ok with them erring on the side of the map being a bit too easy. As is, its already a better executed version of Rev endgame (more interesting things going on).

As for the whole pack, 5+6 are the stand out best maps, but 2 and 4 are also decent (1 and 3 suffer from using weak maps as their starting points, so there's a limit to how much they can improve). With the discount rate for the whole pack, I think it's a wothwhile pickup.

Honestly I'm ready to say that Hidden Truths + Heirs of Fate just supplant Revelation as the Fates story finale (and a better use of your $20 too). Together they do a better job of explaining Anankos and the IK than Rev does.

On June 21 2016 18:28 Cricketer12 wrote:
Anyone interested in doing another Conquest draft?

My last playthrough is on hold at c20 due to me forgetting to bring my 3ds with me to Japan, but if you're willing to wait a few days, sure.

If nothing else, it'll give me an excuse to try this Sky Knight avatar -> Falcoknight Jakob stuff I heard about from Gwimpage.

On June 21 2016 18:32 Kipsate wrote:
Still can't get this game on collectors edition in europe rip.

Just bite the bullet and buy Conquest, man. Your waifu is waiting!
Moderator
andrewlt
Profile Joined August 2009
United States7702 Posts
June 21 2016 15:01 GMT
#1197
For the US release, I waited a month then just bought Birthright from Amazon then Conquest/Rev as DLC. My 3DS has enough space left for it. I was pretty annoyed at the whole thing.
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
Last Edited: 2016-06-21 19:22:20
June 21 2016 19:21 GMT
#1198
On June 21 2016 21:01 TheYango wrote:
Show nested quote +
On June 21 2016 18:28 Cricketer12 wrote:
Anyone interested in doing another Conquest draft?

My last playthrough is on hold at c20 due to me forgetting to bring my 3ds with me to Japan, but if you're willing to wait a few days, sure.

Sure thing bud

Edit: Japan? That sounds fun.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Frudgey
Profile Joined September 2012
Canada3367 Posts
June 21 2016 23:21 GMT
#1199
God I still haven't done my draft run. I haven't even started!

I feel like I let everyone down.

It was still fun to participate in the draft!
It is better to die for The Emperor than live for yourself.
Cricketer12
Profile Blog Joined May 2012
United States13988 Posts
June 22 2016 01:18 GMT
#1200
On June 22 2016 08:21 Frudgey wrote:
God I still haven't done my draft run. I haven't even started!

I feel like I let everyone down.

It was still fun to participate in the draft!

Loooool #brokenpromises
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
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