• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:49
CET 16:49
KST 00:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros2[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win42025 RSL Offline Finals Dates + Ticket Sales!9BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION1Crank Gathers Season 2: SC II Pro Teams10Merivale 8 Open - LAN - Stellar Fest4
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Intel X Team Liquid Seoul event: Showmatches and Meet the Pros DreamHack Open 2013 revealed Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Merivale 8 Open - LAN - Stellar Fest Crank Gathers Season 2: SC II Pro Teams 2025 RSL Offline Finals Dates + Ticket Sales! $5,000+ WardiTV 2025 Championship $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment
Brood War
General
SnOw's ASL S20 Finals Review [ASL20] Ask the mapmakers — Drop your questions BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats BW General Discussion
Tourneys
[ASL20] Grand Finals The Casual Games of the Week Thread BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION ASL final tickets help
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
The Big Programming Thread Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Schizophrenia of KOR-EN…
Peanutsc
Reality "theory" prov…
perfectspheres
The Benefits Of Limited Comm…
TrAiDoS
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1742 users

NA CS: A Comprehensive look at Underperformance - Page 2

Forum Index > General Games
Post a Reply
Prev 1 2 3 Next All
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
November 30 2015 23:57 GMT
#21
On December 01 2015 08:51 yamato77 wrote:
Show nested quote +
On December 01 2015 08:46 Djzapz wrote:
Does RWS make players more individualistic, or did individualistic preferences lead to the creation of the RWS system. Or is it unrelated.

Write a paper!

Unfortunately, almost all statistics that look at player performance have a bias towards being interpreted through an individualistic mindset. This is something that is apparent across video games from K/D/A metrics in shooters to GPM/XPM in MOBAs, and also in real sports with things like RBI, passer rating, goals scored, etc.

RWS is just particularly horrible, as noted in the article. ELO is simply a better way to measure player skill in a team-based game.

Well yeah but I question whether the metric itself is affecting NA players to the point where they'd be more susceptible to being selfish or having an individualistic understanding of what a good player does? You can see the causal relation in one way, the other, or both. Or neither if you're meta as fuck. My point being, there's a good chance that NA is more individualistic, culturally. And so RWS might be a reflection of that. Does RWS make high level CSGO players more individualistic than they already are as part of good ole capitalist America?

Either way I couldn't confidently say.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
yamato77
Profile Blog Joined October 2010
11589 Posts
Last Edited: 2015-12-01 00:02:55
December 01 2015 00:01 GMT
#22
On December 01 2015 08:57 Djzapz wrote:
Show nested quote +
On December 01 2015 08:51 yamato77 wrote:
On December 01 2015 08:46 Djzapz wrote:
Does RWS make players more individualistic, or did individualistic preferences lead to the creation of the RWS system. Or is it unrelated.

Write a paper!

Unfortunately, almost all statistics that look at player performance have a bias towards being interpreted through an individualistic mindset. This is something that is apparent across video games from K/D/A metrics in shooters to GPM/XPM in MOBAs, and also in real sports with things like RBI, passer rating, goals scored, etc.

RWS is just particularly horrible, as noted in the article. ELO is simply a better way to measure player skill in a team-based game.

Well yeah but I question whether the metric itself is affecting NA players to the point where they'd be more susceptible to being selfish or having an individualistic understanding of what a good player does? You can see the causal relation in one way, the other, or both. Or neither if you're meta as fuck. My point being, there's a good chance that NA is more individualistic, culturally. And so RWS might be a reflection of that. Does RWS make high level CSGO players more individualistic than they already are as part of good ole capitalist America?

Either way I couldn't confidently say.

I would say yes, for one reason. Because RWS is so important in the NA scene in terms of measuring player skill, people are always trying to get a higher RWS score. By "gaming the system" so to speak, these players are being rewarded by ESEA and their peers by extension for playing more individualistically.

EDIT: This problem might not exist if RWS was some other unknown metric only ESEA knew how to calculate, but since any player can see the things they need to do to get a higher RWS score, you naturally see players only caring about those things.
Writer@WriterYamato
mariam_kenzo
Profile Joined December 2015
4 Posts
December 01 2015 11:13 GMT
#23
--- Nuked ---
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
December 01 2015 16:42 GMT
#24
By definition I would say metrics you base yourself on to determine player impact, like RWS shouldn't be shared (heh), because then you might be able to game it. For example, if KDA was the metric you'd base on to determine who's the next player you try out in your academy team, I'd fear players would avoid entryfragging because this is very risky, compared to lurking...

LiquipediaWanderer
viittajeesus
Profile Joined November 2011
Finland3 Posts
December 01 2015 16:51 GMT
#25
they are too lazy and no working morale -.-
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
December 01 2015 18:16 GMT
#26
On December 02 2015 01:42 Ragnarork wrote:
By definition I would say metrics you base yourself on to determine player impact, like RWS shouldn't be shared (heh), because then you might be able to game it. For example, if KDA was the metric you'd base on to determine who's the next player you try out in your academy team, I'd fear players would avoid entryfragging because this is very risky, compared to lurking...



maybe you can evaluate players based on demos and playing with them or watch them play while listening to their comms? Woah!
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Rebs
Profile Blog Joined February 2011
Pakistan10726 Posts
December 01 2015 18:42 GMT
#27
On December 02 2015 03:16 amazingxkcd wrote:
Show nested quote +
On December 02 2015 01:42 Ragnarork wrote:
By definition I would say metrics you base yourself on to determine player impact, like RWS shouldn't be shared (heh), because then you might be able to game it. For example, if KDA was the metric you'd base on to determine who's the next player you try out in your academy team, I'd fear players would avoid entryfragging because this is very risky, compared to lurking...



maybe you can evaluate players based on demos and playing with them or watch them play while listening to their comms? Woah!


Yeah metrics after a certain point would be pretty useless. The kicker is how a player looks in demos and plays off a team.
evaunit01
Profile Blog Joined January 2011
United States512 Posts
December 01 2015 20:40 GMT
#28
Fantastic write up, great job guys. I followed CS1.6 way back in the day, 2002-2005. It is nice understanding some of the csgo history I missed.
Gamertag: William T. Riker - My life for Aiur!
Metap
Profile Joined September 2012
31 Posts
December 05 2015 11:38 GMT
#29
NA gaming scene :DD what a joke
Those "smart" guys think Cannabis Oil can treat some pain and that's it. They have no idea that Cannabis Oil will actually completely kill the cancer, cure and recover the body to the full. Do a research and be amazed how easy it is to kill cancer.
Elyvilon
Profile Joined August 2008
United States13143 Posts
December 07 2015 17:18 GMT
#30
On December 01 2015 08:51 yamato77 wrote:
Show nested quote +
On December 01 2015 08:46 Djzapz wrote:
Does RWS make players more individualistic, or did individualistic preferences lead to the creation of the RWS system. Or is it unrelated.

Write a paper!

RWS is just particularly horrible, as noted in the article. ELO is simply a better way to measure player skill in a team-based game.

tiiillllttttt

(Elo isn't an acronym, it's named after the chess player/physics professor who invented it, Arpad Elo.)

Good article!
Liquipedia
Rorance
Profile Joined January 2011
Canada41 Posts
December 07 2015 22:27 GMT
#31
Same thing that plague's NA in both traditional sports and esports, everyone is the superstar

https://en.wikipedia.org/wiki/Dunning–Kruger_effect
Better red than dead!
yamato77
Profile Blog Joined October 2010
11589 Posts
December 07 2015 23:43 GMT
#32
On December 08 2015 07:27 Rorance wrote:
Same thing that plague's NA in both traditional sports and esports, everyone is the superstar

https://en.wikipedia.org/wiki/Dunning–Kruger_effect

Generally when people bring this up, I see it as a vast oversimplification of the issue. Not every egotistical player falls prey to the Dunning-Kruger effect.
Writer@WriterYamato
Onegu
Profile Blog Joined May 2010
United States9699 Posts
December 11 2015 19:35 GMT
#33
Gratz on the feature. Guess this means I need to write a article. Yamato I volenteer you to edit it...
Try TL Mafia!!!
purushotam
Profile Joined December 2015
1 Post
December 14 2015 08:52 GMT
#34
--- Nuked ---
Miragee
Profile Joined December 2009
8584 Posts
December 14 2015 23:55 GMT
#35
On December 01 2015 07:53 Djzapz wrote:
Show nested quote +
On December 01 2015 05:39 Ragnarork wrote:
This is beyond ridiculous haha.

And he says that with the smile "hey you can't put ego asides".

Well, then, you won't put in the necessary practice and reach decent levels, doh. They are either not enough competitive, or too competitive within their small world...

Well you have to understand that this interview took place after Dazed was banned and IBP had been dismantled, so you can't really blame him for being lighthearted about it in the interview. The competitive aspect was well in the past to him. And then he goes on to say that even when they started seriously, something would happen and shit would break loose, so yeah there's the guy's ego, as well as individual discipline that are screwing up. Having played in fairly competitive CS 1.6 teams back in the day, I can definitely tell you it's very difficult to get over it and take things seriously when you're into that mindset.


That's something I never understand. I play teamsports on a competitive level for a long time now and sure there are teams that I dislike because I don't like the people in it but I always respect them unless they really cross the line - and honestly, I never had that in my entire life. I would certainly, with every team if they asked us, do a training session or camp. I don't know, my competitive mindset consist of the will to get better. And you sure best get better in a tactical sport when you look at what other teams are doing, acknowledge their strenghts, analyze it and use it for yourself. Even if you have a big ego, you also want to get better as your first goal, right? Is it really that hard for people to push their ego aside?
It's really ironic that people with the biggest ego might also have the smallest ego when looked at from a different perspective.
andoRRR
Profile Joined September 2013
Germany36 Posts
December 15 2015 06:20 GMT
#36
I played competitive CS 1.6 till about 8 years ago for a few years and I really don't know why they can't put their egos aside if they want to achieve something. If you don't like your teammates very much, fine, try to respect them and find a groundlevel of understanding with each other. It's simply selfish to say as one player that he doesn't want to play with player X because he doesn't like him. The same with pcw partners... you don't have to hug them everytime you see them, just show a little respect in and out of the game and you can pracc against anyone and your game will improve.
If you would have behaved like an ass in the scene 10 years ago you never would have found a team or practice partners in Germany (well it seems still that way most of the time here, see Troubley who can't find a team if he pays them because of his behaviour).

It's harsh, but for me the NA scene is like the female scene. If they are not willing to invest everything necessary (time, respect, putting your ego aside, etc) they will never achieve anything when it matters.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
December 15 2015 09:30 GMT
#37
Yeah, comparing the female scene to the NA scene is harsh for NA.
Especially considering the best female team is NA.
LiquipediaWanderer
Gurgl
Profile Joined April 2011
Sweden308 Posts
Last Edited: 2015-12-19 10:37:37
December 19 2015 07:29 GMT
#38
It took a good leader for a NA team to be able to win big tournaments in Dota 2, ppd in EG. I suspect it's what's needed in the CS scene as well. I don't believe the skill difference individually is the main problem, it's more likely about mentality and psychological barriers that need to be overcome to compete at the top imo.

I hope Valve don't unban the iBP players, that's not the solution to NA's problems. What they did is unforgivable, scamming people of whom many are your fans, believe in you and bet money on your team...

P.S. I'm from Sweden and I've played a lot of CS but I'm far from a top player, we aren't all f0rest here either
iamkaokao
Profile Joined March 2011
108 Posts
Last Edited: 2015-12-24 15:44:06
December 23 2015 18:08 GMT
#39
More Profesionalism is probably the difference
qqBC
Profile Joined July 2015
8 Posts
December 27 2015 14:10 GMT
#40
at the end of the day its all about practice... those European teams know they work and train harder then North Americans, they want it more then NA players do..
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
CrankTV Team League
13:00
Playoffs: Bo13
Team Liquid vs Team FalconLIVE!
LiquipediaDiscussion
OSC
12:00
Mid Season Playoffs
Cham vs RyungLIVE!
WardiTV860
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 204
RotterdaM 204
LamboSC2 158
StarCraft: Brood War
Calm 6059
Hyuk 3384
Leta 2825
Sea 1390
Bisu 988
Shuttle 740
Jaedong 704
Hyun 110
Snow 60
ToSsGirL 32
[ Show more ]
soO 29
Aegong 29
JulyZerg 25
JYJ23
yabsab 23
Shine 20
ajuk12(nOOB) 11
SilentControl 10
Terrorterran 9
Dota 2
Gorgc4630
qojqva3685
Dendi1165
XcaliburYe145
Counter-Strike
fl0m1097
markeloff172
oskar90
allub67
Other Games
Beastyqt916
B2W.Neo849
crisheroes309
Lowko303
ceh9170
Hui .166
Liquid`VortiX126
Fuzer 117
ArmadaUGS63
QueenE62
Trikslyr31
Dewaltoss21
Organizations
Counter-Strike
PGL11402
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 70
• Gemini_19 22
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 39
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2596
• WagamamaTV461
• Noizen31
League of Legends
• Nemesis4046
• TFBlade705
Other Games
• imaqtpie854
• Shiphtur152
Upcoming Events
Replay Cast
18h 12m
WardiTV Invitational
20h 12m
ByuN vs Spirit
herO vs Solar
MaNa vs Gerald
Rogue vs GuMiho
Epic.LAN
20h 12m
CrankTV Team League
21h 12m
BASILISK vs TBD
Replay Cast
1d 18h
Epic.LAN
1d 20h
BSL Team A[vengers]
1d 22h
Dewalt vs Shine
UltrA vs ZeLoT
BSL 21
2 days
Sparkling Tuna Cup
2 days
BSL Team A[vengers]
2 days
Cross vs Motive
Sziky vs HiyA
[ Show More ]
BSL 21
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
The PondCast
6 days
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
WardiTV TLMC #15
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
CranK Gathers Season 2: SC II Pro Teams
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.