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I have so many hours playing souls games that my reaction is always to roll. For this reason even when I've tried to use a shield I never actually use it. Pyro is a build that has a very high skill ceiling. This is especially the case in PvP as you can't use lock on.
This guy is my hero when learning Pyro
+ Show Spoiler +
Learning to play without locking on is a huge advantage esp in pvp. Check out this clip from a SL30 pvp session I had the other day. It's not a Pyro build, I was actually trying to just practice my melee vs multiple phantoms.
+ Show Spoiler +
You will notice like I said above I almost never lock on and even though I have a shield equipped I don't think I blocked once.
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On April 17 2016 22:17 Latham wrote:Holy fuck how are you supposed to kill the 2 crocodogs to get the FaP ring? It's beyond retarded. They come both at the same time. Always. Even when I manage to delay 1 on a pillar pulling only the other for the first 10 seconds the other fucker always manages to join the first before I kill it. I literally died on these 2 motherfuckers more than any other boss in this game. Shield+sword? No. Shield+ultra greatsword? nope. Greatshield no dodging + UGS? Nope. Literally nothing works. Fuck this place so hard. Fuck you Miyazaki you dick for even imagining a place like this. Over 40 tries and counting.... with a +8 zwei, 40 END 27VIG 50STR. edit: 43rd try, got 1 of them down. + Show Spoiler [gear name] +Full silver knight armor, cathedral knight's greatshield, zwei+8 + pale blue resin (magic). No rolling, only blocking and tanking hits, trying to outheal the damage. Fuckers. It actually took less stamina to block a bite than to dodge it rolling. rofl.
I usually never summon.
I summoned for them.
Took a few tries to get a phantom that could hold one while I killed the other.
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i think i messed up every single questline lol, its so confusing on what i should do.
and then i beat one boss before another and i should have done them the other way around and the boss i killed first apparently was a storyline waystone and messed things up even more.
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I'm really loving the pacing of the game so far. About 26 hours into first playthrough and I keep feeling like I must be coming up on the end but then new diverse areas keep popping up. For every cramped dark twisting labyrinth there's a more grandiose sunlit castle or manor. It's going to be hard to pick a favorite portion of the game, will probably take a few trips through to really decide.
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What do I need to do to get other players summoned into a boss fight? I ember before the fog, I click 2 signs, get 2 people to show up and stand next to me, do their emotes and whatnot and then everyone looks ready to enter, I go through the fog and...the other 2 guys never join up. What gives? Do I need to do something else here on top of what I'm already doing or?
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On April 18 2016 10:08 daemir wrote: What do I need to do to get other players summoned into a boss fight? I ember before the fog, I click 2 signs, get 2 people to show up and stand next to me, do their emotes and whatnot and then everyone looks ready to enter, I go through the fog and...the other 2 guys never join up. What gives? Do I need to do something else here on top of what I'm already doing or? I've actually found that this is a pretty common bug. I'm not sure if there's a specific thing that causes it, but when I'm white phantoming about 50% of the time it just won't let me zone into the boss fog after the host does. All you can do is black crystal back to your own world 
It's not your fault.
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wasted 3 embers on Vordt, playing an absolute glass sorc, all level ups so far to int, 30 at level 20. I like the damage just heavy soul arrow does, I was able to heavy+normal soul arrow combo lothric knights dead. Wanted someone for the boss to hold attention while I support, but after this thing bugging out 3 times I went wth, let's try anyway and managed to dodge behind him enough to melt it with normal soul arrow ("fast" cast ftw).
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On April 18 2016 08:38 dae wrote:Show nested quote +On April 17 2016 22:17 Latham wrote:Holy fuck how are you supposed to kill the 2 crocodogs to get the FaP ring? It's beyond retarded. They come both at the same time. Always. Even when I manage to delay 1 on a pillar pulling only the other for the first 10 seconds the other fucker always manages to join the first before I kill it. I literally died on these 2 motherfuckers more than any other boss in this game. Shield+sword? No. Shield+ultra greatsword? nope. Greatshield no dodging + UGS? Nope. Literally nothing works. Fuck this place so hard. Fuck you Miyazaki you dick for even imagining a place like this. Over 40 tries and counting.... with a +8 zwei, 40 END 27VIG 50STR. edit: 43rd try, got 1 of them down. + Show Spoiler [gear name] +Full silver knight armor, cathedral knight's greatshield, zwei+8 + pale blue resin (magic). No rolling, only blocking and tanking hits, trying to outheal the damage. Fuckers. It actually took less stamina to block a bite than to dodge it rolling. rofl. I usually never summon. I summoned for them. Took a few tries to get a phantom that could hold one while I killed the other.
Man I can't imagine fighting both of those at once, I just solo'd them by arrow pulling.
You can avoid so many other big tricky groups like that too.
Also when I was clearing the way there I got invaded by 2x Aldrich Faithfuls at once that were defending the area, for some reason they were doing very little dmg to me. I wasn't even sure if they were players but the way they acted I don't think they were AI's... Do invaders there get some kind of penalty to their stats/damage? As that 1vs2 was extremely easy win for me.
I've played the previous Souls games but am still lost with the online part, practically never summon help from other players and avoid PvP too. Although in DS2 I did have to farm some 1vs1 for couple covenants since I went for 100% achievements.
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What's the difference between some of the soul arrow spells? Heavy soul arrow and great soul arrow cost the same, didn't really notice any damage difference either. Soul greatsword looks pretty badass at use, mana cost through the skies though.
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On April 18 2016 06:37 Latham wrote:Show nested quote +On April 18 2016 06:32 Yoav wrote: How does roll speed work in 3? I remember it changing 1-2 and I honestly have a hard time eyeballing it on tests. Below 30% = fast roll speed, with extra range Below 70% = fast roll speed, standard range Above 70% = fat roll I dunno if darkwood grain ring is in or not, I haven't found it yet. So maybe on the ninja flips. There's a ring that boosts your agility by 4 as well as gives you a nice visual effect when you roll (a bit like the Old Hunter's Bone in Bloodborne), but I don't know where I got it anymore.
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On April 18 2016 13:23 maartendq wrote:Show nested quote +On April 18 2016 06:37 Latham wrote:On April 18 2016 06:32 Yoav wrote: How does roll speed work in 3? I remember it changing 1-2 and I honestly have a hard time eyeballing it on tests. Below 30% = fast roll speed, with extra range Below 70% = fast roll speed, standard range Above 70% = fat roll I dunno if darkwood grain ring is in or not, I haven't found it yet. So maybe on the ninja flips. There's a ring that boosts your agility by 4 as well as gives you a nice visual effect when you roll (a bit like the Old Hunter's Bone in Bloodborne), but I don't know where I got it anymore.
+ Show Spoiler +it's in the catacombs, called the carthus milkring (i'm using it as well)
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Does anyone know how poise works in this game? I wanted to play as a knight with a halberd and shield but I've found I can often get staggered by even random mobs with one dagger attack. It made playing a bit tedious and I've found I'm better off just playing with a spammy dex weapon and rolling in the dirt.
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Canada16217 Posts
I cast my vote for Irithyll being the most annoying area so far.
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On April 18 2016 14:01 CobaltBlu wrote: Does anyone know how poise works in this game? I wanted to play as a knight with a halberd and shield but I've found I can often get staggered by even random mobs with one dagger attack. It made playing a bit tedious and I've found I'm better off just playing with a spammy dex weapon and rolling in the dirt.
I've heard that a lot of people on both sides are complain, heavy side complaining that poise is rubbish now so you may as well wear light armour. Light side complaining that the benefits of being below 70 equip load is rubbish so you may as well go heavy (by that I mean the scaling below 70, obviously being just below is very beneficial, but being 50 over 69 seems pointless).
With the removal of armour upgrades it seems like they are really promoting fashion souls but maybe they will patch it, I don't mind the effects not being extreme but at least something would be nice. I'm a light armour guy myself but wouldnt mind doing a heavy bastard at some point.
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On April 18 2016 17:10 NovemberstOrm wrote: I cast my vote for Irithyll being the most annoying area so far.
Best area to invade, so hilarious watching people squirm around tough enemies.
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Another thing that really surprised me is the depth and the fragility of NPC side-quests. Seriously, it is so easy to overlook a step and suddenly the NPC is dead or left Firelink Shrine. + Show Spoiler [NPCs] + On my first playthrough the only one I did succeed in was Siegward of Catarina (you get a titanite slab at the very end of his quest line). Future Waifu never came to be (was killed) and now I have a grave to visit in Darkmoon Tomb. Greirat died when I sent him out 2nd time (recovered his ashes at the very least for the shrinemaiden). Darkmoon chick was pissed and left when I respecced stats at Rosaria. Rosaria was killed I got black eye orb to avenge but dunno where to use it. Yoel died without me getting my inner strength pulled out so his replacement chick never came. Blind Cleric chick was kidnapped when I wasn't looking, but I managed to hunt her down. Pyro/sorc people still alive.
But I swear to God if someone else leaves I'm killing all of them before they have the chance to leave Firelink Shrine. FUCK
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On April 18 2016 17:10 NovemberstOrm wrote: I cast my vote for Irithyll being the most annoying area so far. Those fast attacking knights are jerks. I had to stop using my 2 handed sword and just sword + board it. And I don't like that they are so resistant to my lightening.
Also, props to the dude who invaded me twice armed with a lion cloth and broken straight sword. Your pyromancy was no match for me, but fuck if I was't scared.
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On April 18 2016 17:10 NovemberstOrm wrote: I cast my vote for Irithyll being the most annoying area so far. I did not really have any problem with this one. The area under Smouldering Lake was a lot tougher and confusing for me.
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On April 18 2016 21:18 Plansix wrote:Show nested quote +On April 18 2016 17:10 NovemberstOrm wrote: I cast my vote for Irithyll being the most annoying area so far. Those fast attacking knights are jerks. I had to stop using my 2 handed sword and just sword + board it. And I don't like that they are so resistant to my lightening.
Like a lot of mobs in DS3, their poise is low and as soon as you get the first hit you can hit them til their death. I died more often to them when I was getting cautious than when I went ham on them. Their attacks have surprisingly long range and are pretty fast. The exception is the scythe-holding one just before the boss, this one I have to do a roll to the left side before going ham.
Side note, I had the feels when I recognize that moving stair leading to + Show Spoiler + and when I saw who the boss was. Also + Show Spoiler +poor giant smith .
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I'm having decent fun time playing my glass sorcerer. SL 40, int at 40 and a few points in hp and attunement. GHSA hits 400+ which one shots most mooks I run into and 2 shots the harder ones, life is good :p Kinda sucky vs bosses though.
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