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Dark Souls 3 - Page 12

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Yrr
Profile Joined June 2012
Germany804 Posts
April 18 2016 17:04 GMT
#221
I really like it when you see some items in the distance or on a cliff and you want to get them but dont know how.
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
Latham
Profile Blog Joined May 2007
9560 Posts
April 18 2016 17:19 GMT
#222
I'm rocking a +5 Yhorm's Great Machete on my 50STR build and it's gud (especially after FUGS nerf) but I'm kinda getting bored of it now. The reason I chose a pure strength build was because I cannot parry in this game. In DkS1 I could do it, but something feels off in this game.
But now I am debating respeccing at Rosaria into a quality build. There seem to be so many fun weapons in this game and I'm just locked into massive slammers.
Maybe even a faith build for buffs? Sounds like a lot of fun. Any of you have any experience with these types of builds in ds3? (quality or faith)
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 18 2016 17:44 GMT
#223
So far my faith build has not bee a huge damage dealer for me, but he buffs, passive healing from the chime art and ability to heal through poison has made parts of the game much easier. Now that I have the basic stats of 20/20 to use any weapon I want to use, I will be focusing more on faith and getting it higher up there. And buffing weapons to scale off of faith as well.

Maybe some day it will do damage by throwing lightening too. But right now the buffs are clutch.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Dizmaul
Profile Joined March 2010
United States831 Posts
April 18 2016 18:07 GMT
#224
With the buff to greatswords a Quality claymoore build is even better than it was.
It is what it is
Latham
Profile Blog Joined May 2007
9560 Posts
April 18 2016 18:29 GMT
#225
On April 19 2016 03:07 Dizmaul wrote:
With the buff to greatswords a Quality claymoore build is even better than it was.


Yeah I've read they "adjusted" greatswords and I kinda want to try it out. Maybe not claymore necessarily, but Artorias' GS? Yup.
Overall the greatswords this time around were just so average. Longsword and Broadsword and the damn Dark Sword were miles ahead. They did comparable damage to greatsword but each swing was faster and cost less stamina per swing. On the other hand Ultra Greatswords did massive damage and easily staggered opponents. There was very little reason to use a greatsword. They were just so average, you could find better alternatives in any category.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Faruko
Profile Joined April 2013
Chile34171 Posts
April 18 2016 18:32 GMT
#226
On April 19 2016 02:44 Plansix wrote:
So far my faith build has not bee a huge damage dealer for me, but he buffs, passive healing from the chime art and ability to heal through poison has made parts of the game much easier. Now that I have the basic stats of 20/20 to use any weapon I want to use, I will be focusing more on faith and getting it higher up there. And buffing weapons to scale off of faith as well.

Maybe some day it will do damage by throwing lightening too. But right now the buffs are clutch.

Faith its pretty bad in dark souls 3
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 18 2016 18:35 GMT
#227
On April 19 2016 03:32 Faruko wrote:
Show nested quote +
On April 19 2016 02:44 Plansix wrote:
So far my faith build has not bee a huge damage dealer for me, but he buffs, passive healing from the chime art and ability to heal through poison has made parts of the game much easier. Now that I have the basic stats of 20/20 to use any weapon I want to use, I will be focusing more on faith and getting it higher up there. And buffing weapons to scale off of faith as well.

Maybe some day it will do damage by throwing lightening too. But right now the buffs are clutch.

Faith its pretty bad in dark souls 3

At 20 it seems very passable for what I am doing with it. The buffs are fine, but looking for it to do damage does seem like a waste of time.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2016-04-18 18:54:27
April 18 2016 18:52 GMT
#228
I feel like the magics in general -- faith, sorcs, and pyros -- aren't doing as much as people expect until the scaling really kicks in, either via leveling INT/FAI directly or once you can start upgrading the catalyst and getting the bigger spells. People might be expecting too much. In the older games magic was strong right off the bat as a tool but not something you necessarily needed to invest a lot into if you wanted to transition away from it in the later parts of the game. I feel like in DkS3 they wanted magic to feel comparable to weapons; much weaker at the start until you start getting upgrades or serious stat investments when scaling starts making everything stronger -- physical weapons and spells alike. Also having a magic system limited by mana and blue estus rather than a hard limit to the number of casts means they probably needed to dial back the magic damage since you can get WAY more casts off of any given spell compared to the older games if you take enough blue estus.

I'll only claim to know much about pyro compared to the other two, but initially folks had doubts and so did I. For the first hours it was mostly just a small bonus to peck at enemies from range when low on estus or in a strange situation. Once my pyro glove was in the +6 to +9 range and you start getting the more serious pyromancies, they did a TON of work on enemies (especially large annoying enemies in packs) and bosses alike, even though I stopped leveling int and faith at 20/15 respectively. In doing some co-op I noticed other folks using sorcs and miracles and they didn't seem much weaker than the pyromancies I was using at the same level-ish... The flame buff is also pretty solid, a nice 20-30% damage increase or so which isn't insane like the old DkS1 buffs but still helpful, and with the mana cost system you can pretty much maintain them indefinitely. I'd expect similar performance from the sorc/miracle buffs when I try them in the future.

Feel free to disagree if you pumped 50 into faith and your lightning spears are doing 200 damage with a good catalyst or something lol. I think magic is somewhat more supplemental rather than a focus in this game, which might make it harsh if you ONLY want to cast spells as a source of damage, but just because there's no more killing late game bosses in 4 hits with huge spells doesn't mean it sucks.
Dizmaul
Profile Joined March 2010
United States831 Posts
April 18 2016 19:32 GMT
#229
I've already posted how 40/40 int/faith is very powerful and I've gone pure pyro beating NG++ with just Chaos Fireorb. I can't speak for magic or miracles. You can also go 40/40 chaos infuse and still have a powerful weapon so there is no need to go this hybrid dex or str scale with pyro. Pure pyro is 100% viable. My chaos fire orb at 40/40 does almost 1500.
It is what it is
CobaltBlu
Profile Blog Joined August 2009
United States919 Posts
April 18 2016 19:37 GMT
#230
The lightning gem enchant gets S rank scaling from faith so there is that but you are splitting your damage types. I haven't figured out blessed gem enchant yet.

If you are intent on doing all the side quests in your first play through it may be worthwhile looking up a little about how to not glitch them out. + Show Spoiler +
Anri and Seigmeyer ended up vanishing from my game because I did the Abyss Walkers and Wolnir before finding Cathedral of the Deep.
Faruko
Profile Joined April 2013
Chile34171 Posts
Last Edited: 2016-04-18 21:57:43
April 18 2016 19:38 GMT
#231
Is not that they are brokenly bad or that its impossible to beat the game with them, but for the huge amount of points you need to put into them (attunement too) it feels like underpowered.
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
April 18 2016 19:41 GMT
#232
I am doing a mostly standard build with only 20 points in faith and the abilities are serving me well. Hybrid builds just seem more viable than ever in this game, even if you can’t throw 400 damage spears the instant you get access.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2016-04-18 19:54:55
April 18 2016 19:54 GMT
#233
On April 18 2016 03:31 Dizmaul wrote:
The Souls pvp community like to pick a SL that has a balance between not gimped but also can still be diverse. Matchmaking is too broad a term when talking about the pvp "meta". If you are just invading and playing randoms it doesn't matter at all. If you want to set up legit pvp duels with clubs/friends ect then you want to be even for clear reasons. Its also not a "build" if you just want to softcap every stat. At SL300 say everyone's builds would be the same.

What is the typical soft cap on a stat for this game 20? 40? which would probably mean the same SL for PvP as the past games
Faruko
Profile Joined April 2013
Chile34171 Posts
April 18 2016 20:07 GMT
#234
On April 19 2016 04:54 semantics wrote:
Show nested quote +
On April 18 2016 03:31 Dizmaul wrote:
The Souls pvp community like to pick a SL that has a balance between not gimped but also can still be diverse. Matchmaking is too broad a term when talking about the pvp "meta". If you are just invading and playing randoms it doesn't matter at all. If you want to set up legit pvp duels with clubs/friends ect then you want to be even for clear reasons. Its also not a "build" if you just want to softcap every stat. At SL300 say everyone's builds would be the same.

What is the typical soft cap on a stat for this game 20? 40? which would probably mean the same SL for PvP as the past games

40 str
40 dex
28 vigor and 49 after
40 end
Vit its 1 per level till 99
40 faith
40 int
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2016-04-18 22:07:28
April 18 2016 22:05 GMT
#235
I don't think faith/int has any caps really, they seem to be pretty linear until max?

Having a blast trying to do my first clear with my glass sorc, I'm not unhappy about the damage at 40 int, +6 catalyst (starter staff still). Got some fun time with a ring that makes me silent combined with hidden body for super stealth mode and a ring that gives me mana when I deal crit dmg, so I can into a melee cluster, backstab all of them and they just stare around stupidly :d
cuppatea
Profile Joined April 2010
United Kingdom1401 Posts
April 18 2016 22:33 GMT
#236
I've hit that familiar point in a From title whereby I have so much healing that any non-lethal damage has become completely irrelevant. I can just r1 spam my way through enemies and as long as they don't kill me outright, it's completely fine to trade my health for theirs. There's a need to play efficiently early on in these games that always disappears towards the middle and never comes back, at least for me.
WhiteDog
Profile Blog Joined November 2010
France8650 Posts
Last Edited: 2016-04-18 23:44:22
April 18 2016 23:36 GMT
#237
On April 17 2016 22:17 Latham wrote:
Holy fuck how are you supposed to kill the 2 crocodogs to get the FaP ring? It's beyond retarded. They come both at the same time. Always. Even when I manage to delay 1 on a pillar pulling only the other for the first 10 seconds the other fucker always manages to join the first before I kill it. I literally died on these 2 motherfuckers more than any other boss in this game.
Shield+sword? No. Shield+ultra greatsword? nope. Greatshield no dodging + UGS? Nope.
Literally nothing works. Fuck this place so hard. Fuck you Miyazaki you dick for even imagining a place like this.
Over 40 tries and counting.... with a +8 zwei, 40 END 27VIG 50STR.

edit: 43rd try, got 1 of them down. + Show Spoiler [gear name] +
Full silver knight armor, cathedral knight's greatshield, zwei+8 + pale blue resin (magic).
No rolling, only blocking and tanking hits, trying to outheal the damage. Fuckers. It actually took less stamina to block a bite than to dodge it rolling. rofl.

The technic is to run to the pillar and use them. One of the dog will stupidly run on the pillar while you kill the other croco dog.
I invaded this zone and killed a guy trying to fight against those two crocodogs, never felt that dirty in a game.

On April 19 2016 07:33 cuppatea wrote:
I've hit that familiar point in a From title whereby I have so much healing that any non-lethal damage has become completely irrelevant. I can just r1 spam my way through enemies and as long as they don't kill me outright, it's completely fine to trade my health for theirs. There's a need to play efficiently early on in these games that always disappears towards the middle and never comes back, at least for me.

Yeah but they virtually try to enhance the difficulty later... most latest boss just spamm attack non stop with something like a seconde or two in between attacks.

I'm a bit disappointed about the lore in this third dark souls. The second opus is basically useless in regard to the lore, as everything ties the third to the first and nothing to the second. It's like the second is entirely useless ... What about the queens and their role as the main reason for the corruption of the kings in the second ? What about King Vendrick and the Giant ? It all seems entirely forgotten...
"every time WhiteDog overuses the word "seriously" in a comment I can make an observation on his fragile emotional state." MoltkeWarding
Faruko
Profile Joined April 2013
Chile34171 Posts
Last Edited: 2016-04-19 00:26:19
April 19 2016 00:07 GMT
#238
On April 19 2016 07:33 cuppatea wrote:
I've hit that familiar point in a From title whereby I have so much healing that any non-lethal damage has become completely irrelevant. I can just r1 spam my way through enemies and as long as they don't kill me outright, it's completely fine to trade my health for theirs. There's a need to play efficiently early on in these games that always disappears towards the middle and never comes back, at least for me.

once you learn 1 From Software game you learned them all

i love dark souls games, but you have to agree they are lacking in ideas tbh.

Sure, dont fix what ain broken but still.

Also btw, 13 estus at +8 ? I know you are supposed to be balacing between HP and FP estus, but thats a bit too much for a STR build like mine.
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Latham
Profile Blog Joined May 2007
9560 Posts
Last Edited: 2016-04-19 00:56:41
April 19 2016 00:40 GMT
#239
Well I finished it. Beware of boss name spoiling in my text
+ Show Spoiler [Bosses I enjoyed] +
Nameless King once the fucking black chocobo is dead. His moveset is cool but fair. I enjoyed learning that fight if I got that far without the camera screwing me over from 1st phase flying chocobo douchery.
Soul of Cinder was really good also. The different phases (magic, pyro, ninja, normal) and then Gwyn.
Aldrich was also a pretty well designed boss in my opinion. Again it took a few deaths to learn his patterns but entirely enjoyable and doable.
Dancers patterns were a bit hard to read at first but was fine later on I guess. Just had to learn when I could strike and try not to get up against a wall or she'd spin to win on me.
Dragonslayer Armor would've been fine if not for the chocolate rain from the chaos butterflies. Just one word: why?
2nd round with Gundyr was also fun.

+ Show Spoiler [Bosses that were ass] +

Pontiff. Fuck you clown and your 6hit combos and your shady little replica. Did not solo. Summoned both Anri and Gotthard for this clown.
Abyss Watchers. 1st phase the adds were so fucking annoying. 2nd phase (cinder) was fine. But also did not solo. Summoned Gotthard.
The 2 Lothric incest bromance. Fuck these guys for no particular reason.
CrocoDogs. Fuck their very existence and bytes it is comprised of.
Old Demon King for the ridiculous amount of hp he has. In NG+ I won't be doing him.

+ Show Spoiler [Meh bosses] +

Vordt being pretty easy to dodge and just camping under him.
Yhorm's battle being more cool than difficult
Ancient wyvern LAWL
Greatwood was pretty gimmicky as well
Sage left me with a pretty blank expression and an "well OK then" feeling
Wolnir same as Yhorm
Deacons were meh for an ultra greatsword user as well. Cleave was real.
Oceiros was supposed to be a joke, right? Like paying homage to Seath only purpose in its existance.


+ Show Spoiler [Ending I chose] +
End of Fire Long live Kaathe


also clocked at 56 hours for 1st playthrough. Might have been closer to 50 because I left the game on and did somethings IRL
I'm sure you're all aware of it by now but: Really Good Game D:
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
Soltanol
Profile Joined October 2011
Germany55 Posts
Last Edited: 2016-04-19 07:19:05
April 19 2016 07:17 GMT
#240
Thanks for the pyro advice on the last pages, i was almost giving up on mine , it was really rough in the start but now after getting the great chaos fire orb and the rings it finally kicks ass :p Playing a Knight for the first run was really easy mode compared.

On another note, now that the hype died down a bit i cant help but being a tiny bit disappointed with some of the lore stuff. Like NPCs only having one line that they repeat, seemed there was more in DS 1/2. A lot of the Item Descriptions being 1:1 copies from earlier games.
Also the re-use of some zones / NPCs from older games seemed nice on first glance but paired with not much background or better said without "the hoped for" background information to fill the gaps, it seems like they put in just in for fanservice reasons not the actual story. But maybe i just have to wait for Epicnamebro or VaatVidya Lore Videos to understand it

Don't get me wrong i love the game and spend way more time in it than my gf likes but if it really is the last Dark Souls i would have hoped for some more closure.
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