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Total War: Warhammer - Page 94

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Gorsameth
Profile Joined April 2010
Netherlands21687 Posts
December 28 2017 11:29 GMT
#1861
The problem is, imo, indeed with the implementation of stats in the game and not with any lore background reason. the extremely high armor, the way damage is calculated and how melee attack/defense works all conspire to make characters way to good against basic infantry. I wouldn't mind a big moral penalty for being alone in a combat, it would even compare with the tabletop situation where Lords against units on their own lose not because of wounds but because of moral.

And its not something new for WH:2 either. Grimgor has been soloing armies since the start.
It ignores such insignificant forces as time, entropy, and death
B.I.G.
Profile Blog Joined August 2010
3251 Posts
December 28 2017 12:07 GMT
#1862
I still find the most unbelievable part about Warhammer that they still manage to find normal people willing to fight.
"See that giant demon the size of a church standing next to the devil incarnate wielding a gigantic flaming sword? Please go kill it."
"But sir-"
"It's fine man you have a spear!"
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
Last Edited: 2017-12-28 12:17:27
December 28 2017 12:08 GMT
#1863
Heroic figures in the Warhammer universe are the archetypical male powerfantasy trope, transcendant of genre - a single person with unwavering purpose and righteous indignation, with powers rivalling that of the gods, alone crushing any foe, army or nation daring to defy them, with their own hands. Im sure Freud would point to repressed sexuality as the cause of such fantasies (specifically; that of a teen boy's repressed lust towards his own mother - this is Freud we're talking about, after all).

This sort of character portrayal is central to the Warhammer fiction - its all about singly powerful men (with the occational woman) altering history and the world by their might alone. The gameplay simply mirrors this. Making lords and heroes weaker because one feels they are too powerful or too silly would be to refuse everything that makes Warhammer what it is:

A bombastic power fantasy allowing us poor nerds to dream of the impossible chance to mold our own fates.
Savior broke my heart ;_; || twitch.tv/onnings
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2017-12-28 15:04:31
December 28 2017 15:04 GMT
#1864
On December 28 2017 21:08 plated.rawr wrote:
Heroic figures in the Warhammer universe are the archetypical male powerfantasy trope, transcendant of genre - a single person with unwavering purpose and righteous indignation, with powers rivalling that of the gods, alone crushing any foe, army or nation daring to defy them, with their own hands. Im sure Freud would point to repressed sexuality as the cause of such fantasies (specifically; that of a teen boy's repressed lust towards his own mother - this is Freud we're talking about, after all).

This sort of character portrayal is central to the Warhammer fiction - its all about singly powerful men (with the occational woman) altering history and the world by their might alone. The gameplay simply mirrors this. Making lords and heroes weaker because one feels they are too powerful or too silly would be to refuse everything that makes Warhammer what it is:

A bombastic power fantasy allowing us poor nerds to dream of the impossible chance to mold our own fates.


Actually, to think of it, notable women in WH (few and far between) have usually been reserved for more scheming roles (grey eminence) rather than almighty fighters. I guess Freud would have a field day with that too.
Time is precious. Waste it wisely.
Biff The Understudy
Profile Blog Joined February 2008
France7890 Posts
Last Edited: 2017-12-28 15:19:22
December 28 2017 15:15 GMT
#1865
On December 28 2017 09:53 Manit0u wrote:
Show nested quote +
On December 28 2017 05:50 Biff The Understudy wrote:
On December 27 2017 12:02 Archeon wrote:
On December 26 2017 17:42 Vindicare605 wrote:
On December 23 2017 00:55 B.I.G. wrote:
I've only recently started a teclis campaign and am only now learning how much of a powerhouse that lad is. At level 30 he demolished 2 dwarf armies by kiting and netting + lightning balling them. Poor guys.


I found a cheese strategy that feels stupid powerful vs the AI.

Pair Teclis with a strong Noble and just send the Noble in to tank damage. The AI tends to swarm the Noble for some reason, and Teclis can punish them hard for that by just dropping a bunch of spells on the cluster that follows.

It's doable by any kind of AoE+Hero Combo. LL+Artillery works wonders f.e. too.

I think it's more the problem that Heroes/Lords don't break earlier than the AI blobbing too hard. It's not the wrong play to swarm a unit too far away from the rest of the army to support it, but Heroes/Lords just tank everything except for monsters or Lords forever. I've had a Tyrion stand his ground in the midst of my enitre army after his entire army routed for like 10 seconds f.e. and that's just nonsense.

Then again, Warhammer universe is total nonsense. It works on the basis of “and then come this guy who is double plus more badass than the badass from last time who could move mountains and kill 6 dragons in two minutes with a spoon.” There is not a single character that is not grotesquely overpowered and not a single part of the lore than is not a mash up of all the superlatives of the english language.

Everything has to be bigger, moar powerful, moar impressive, moar everything than the next. A good shrink could talk at length over the sexual frustrations of those GW dudes really.

Tyrion is the badassest badass of all badasses, it’s really lore accurate that he can tank an army. Does it make sense? Nop. But again, Warhammer is glorious nonsense made by horny nerds for the enjoyment of horny nerds overcompensating so nothing to do there.

Don’t get me wrong, the universe is awesome. But it ain’t game of thrones.


Why horny nerds? There isn't that much pervy stuff left after the Fimir have been retconned (there's Morathi/Malekith supposed incest but that's pretty much it).

I always assumed the taste for megalomaniac grandeur and absurd power in fantasy came from some sexual frustration somewhere. That need for uber everything mega powerful super warriors crashing into mega super duper doubleplusmore epic battles had something to do with overcompensating. I personally lost interest in incarning god like figures crushing dragons and demons for breakfast the day i got laid.

Maybe also visits at the local games workshop convinced me that there were something there.

Too much Freud probably. Sometimes a cigar is just a supermanly archetypal warrior moving mountains with his thought.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Sermokala
Profile Blog Joined November 2010
United States13933 Posts
Last Edited: 2017-12-28 15:48:35
December 28 2017 15:48 GMT
#1866
We get it Biff you think women wouldn't be fans of miniatures and all warhammer fans are straight virgins. Most people are polite enough to keep those opinions to themselves but hey you gotta be you.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Biff The Understudy
Profile Blog Joined February 2008
France7890 Posts
Last Edited: 2017-12-28 16:27:51
December 28 2017 16:06 GMT
#1867
On December 29 2017 00:48 Sermokala wrote:
We get it Biff you think women wouldn't be fans of miniatures and all warhammer fans are straight virgins. Most people are polite enough to keep those opinions to themselves but hey you gotta be you.

Don’t get angry, i love warhammer. The absurd grandeur is actually really amusing. But i can’t help seeing something a bit virgin like in it

That said, i think that need to always make everything and everyone the most hugest everything kind of ruins the setting in some level. Mazdamundi is the greatest badass of all time. Until you read about Nagash who is the greatest badass of all times. Until you read about... etc etc.

At the end no one and nothing is ever “not soooo important”, meaning nothing really matters. You can’t have 255 most badass chararcters ever in one universe, it simply doesn’t work.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 28 2017 18:11 GMT
#1868
As someone who played Warhammer, Warhammer 40K, Warmachine(these people suck a naming shit) and Flames of War(see, everyone is bad), it is a pretty dude dominated hobby. Warhammer's weird sexism has a lot of do with the age of the product and any changes to lore or units required them to make new units. Sisters of Battle and all the other lady only factions are kinda fun, even if they are few and far between. If anything, Warhammer could just use more women in basic roles across the factions. But again, the table top game would have required more models. And more models drives up costs.

But warhammer art style has always been "what if a heavy metal cover went to war?" Things like the "cult of pleasure" and their lack of cloths fit into that trope of heavy metal cover art. Which is born out of male centered objectification of women. Its just that the witch elves murder everyone, rather than adopt a sexy pose. In the grand tapestry of sexist nerd shit, it doesn't even factor.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2017-12-29 02:15:04
December 29 2017 02:13 GMT
#1869
On December 29 2017 03:11 Plansix wrote:
As someone who played Warhammer, Warhammer 40K, Warmachine(these people suck a naming shit) and Flames of War(see, everyone is bad), it is a pretty dude dominated hobby.


That's why I switched over to Infinity (if someone made it into a computer game it would be amazing). The models are gorgeous, rules are awesome and it's great for everyone. But, speaking of fan-service and sexism, Infinity is rather heavily inspired by anime themes (Ghost in the Shell primarily) so you have that too.

I mean, just check this guide for choosing your faction (it's a bit dated but still hilarious):
[image loading]

Seriously though. If you're into miniature wargaming/painting, you should definitely check out their minis since I believe them to be one of the best (if not the best) around. All metal, poses are great and the level of detail is insane.

https://catalog.infinitythegame.com/
Time is precious. Waste it wisely.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 29 2017 13:55 GMT
#1870
I liked Infinity a lot, even if its rules are hot madness. But they do love their skin tight lady outfits and booty.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 03 2018 00:00 GMT
#1871
Turn 164 of my ME Tyrion campaign. Chaos is gone, GONE! There was this huge blob of 9 Chaos armies chilling in the desert of Africahammer. I took my 3 armies from the Vampire Coast and sailed over, crossing the ocean in about 3-4 turns and then taking another 5-6 just to cross the damn desert without my army dying to attrition. I finally got close and was afraid a new wave would spawn, but instead I got the message saying the invasion is over. Good riddance!

It has been an interesting campaign so far. My early game plan was to secure the eastern coast of Ulthuan followed by slamming Moussilon, giving me good relations and trade with Brettonia and the Empire. Afterwards I pushed back into Ulthuan, secured it and went to war against Morathi. Mazdamundi was also at war with her so I had to race him to her capital (that landmark building is awesome). I managed to snag the Ancient City and was looking to end Morathi for good, but she confederated with Naggarond. That was my next target.

I had 3 armies in the north, a fourth one under recruitment back home and another shitty stack far south (meant to keep Teclis alive). Tyrion marched through Hag Graef and into Naggarond while my other 2 full stacks split up to pacify the other Dark Elves and, oddly, Skaven (why the AI did not clear them by that point was beyond me).

In the middle of this, on turn 70, Chaos pops. Fun times...

The north and eastern side of Ulthuan was razed and another armada just ignored Teclis and headed for my Vampire Coast settlements. Honestly, fighting defence battles were you are not meant to win is exciting. You just try to hold out as long as possible while praying your cavalry/fliers will manage to take out Hellcannons in time.

My economy went into the garbage bin trying to recruit more armies, but thankfully as soon as a bunch of Chaos armies fell everyone liked me and offered those juicy trade agreements. The next 10 turns were spent running around whittled down armies that tried to run away from you, leading to some silly ambush-and-hope-it-works moments (let's not talk about sea battles where YOU CANT CHASE DOWN AN ARMY WHY WHY WHY). The 10 turns after that were spent recolonizing everything.

First wave of Chaos down, I thought it would be the only one. Oh, how silly I was...

The second wave hit when I was about done with the Dark Elves and Aghol. This one went a bit better, mainly because I learned my lesson and build walls everywhere (except inner Ulthuan, I figured Lothern would stop enemy ships from just sailing past... well, imagine my surprise when it didn't). Suddenly, Chaos stacks hit a brick wall on a settlement, lost half their army taking it and then are stuck raiding and playing hide and seek with my clean up armies.

I also confederated Teclis and had him flee his starting city as it was about to be surrounded by 6 angry Chaos stacks. I swear that city has been razed and rebuilt like 5 or 6 times over the course of the game.

Around turn 130 things started to settle down and I had finished rebuilding everything. Started purging the jungle from Skaven, when another third Chaos wave hits, complete with Archaon and a nice cinematic. Teclis takes on three full armies at once and wins, not once but twice. The Noble in his army just refused to die and held like eight units in place for archers/artillery/spells to wipe everything out (probably inspired by Tyrion's deeds on the battlefield).

This is when I noticed the Dwarfs started to blob hard. I wanted to go to war with them, but they were allied with the Empire and Brettonia and, between the 3, controlled all of the old world. Direct war was, thus, not an option. Not only would I have to fight on a huge front, but their trade agreements were what was keeping my economy nice and running. But wait, don't the High Elves have an option to spend Influence to shift relations? Yes, they do! Aaaaaaaaaaand relations are in the 3 digit mark thanks to Shield of Civilization.

Ok, now Chaos had to end for good. I bought a very pricey Military Access from the Empire and marched east to take on one of the big Chaos factions (and some Vampire Counts, because why not, everybody hates them) while 2 other armies played hide and seek in the old Dark Elf lands.

Now, like I said, turn 164, Chaos is gone. Shield of Civilization is gone, relations start to plummet to normal values (the Dwarfs used to have like +1000 with me, now it's going down to double digit). I confederated one of the 2 remaining High Elf factions (kept as trading partners, but now my economy would be fine without any trade agreements), the second one will join me in a few turns. Afterwards it's time to remove Mazdamundi and, thus, take full control of Americahammer. I'll also be looking to drop the relations between the Dwarfs and Empire/Brettonia so I can start munching the blue blob as soon as possible.

The game has swung between epic, tedious and boring a bunch of times now. Now I fear only the tedious parts remain as I'd have to plow through infinite dwarf stacks. I've had auto resolve bit me in the rear a couple times, losing units and having to halt for a few turns to get my stack full again.
xDaunt
Profile Joined March 2010
United States17988 Posts
January 03 2018 04:40 GMT
#1872
Goddamn, fucking Skaven are eating my High Elf troops alive with their goddamned masses of catapults. I can't do shit against them in sieges without dragons, which I don't have yet.
Biff The Understudy
Profile Blog Joined February 2008
France7890 Posts
January 08 2018 11:32 GMT
#1873
On January 03 2018 13:40 xDaunt wrote:
Goddamn, fucking Skaven are eating my High Elf troops alive with their goddamned masses of catapults. I can't do shit against them in sieges without dragons, which I don't have yet.

What skaven faction are you fighting against? In none of my campaigns did they ever managed to be relevant whatsoever. I reaaaaaaally hope that the TK patch nerfs the dawis and buffs massively greenskins and skavens. And stops the AI from being "scared" of invading corrupted land as that gives a really dumb inherent advantage to the VC.

Now, Skaven artillery is some serious BS. If you bring an elite infantry army, you are signing up for a world of pain.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 08 2018 22:32 GMT
#1874
Glad to see the Skaven gunline bullshit has transferred from table top into Total WarHammer. It was all lightning cannons. None of this catapult sillyness. But just as bullshit. Notorious to tar pitting elite units with garbage skaven slaves and coring out the rest of the army with cannons, warp fire throwers and censor bearers. I remember it being so bad that a couple Skaven players had to promise to change tactics before people would agree to play.

My key when fighting skaven is to split my forces, push in and throw some trash at their cannons/catapults. They don’t have a single unit that can catch even the most garbage of cavalry. If I wait for the Skaven to come, they can just swamp me.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
xDaunt
Profile Joined March 2010
United States17988 Posts
January 08 2018 22:40 GMT
#1875
On January 08 2018 20:32 Biff The Understudy wrote:
Show nested quote +
On January 03 2018 13:40 xDaunt wrote:
Goddamn, fucking Skaven are eating my High Elf troops alive with their goddamned masses of catapults. I can't do shit against them in sieges without dragons, which I don't have yet.

What skaven faction are you fighting against? In none of my campaigns did they ever managed to be relevant whatsoever. I reaaaaaaally hope that the TK patch nerfs the dawis and buffs massively greenskins and skavens. And stops the AI from being "scared" of invading corrupted land as that gives a really dumb inherent advantage to the VC.

Now, Skaven artillery is some serious BS. If you bring an elite infantry army, you are signing up for a world of pain.

I was playing as Teclis against Skrolk. Skrolk had like 4 catapults backstopping his army, which just annihilated my sword masters and everything else.
Biff The Understudy
Profile Blog Joined February 2008
France7890 Posts
January 08 2018 22:48 GMT
#1876
On January 09 2018 07:32 Plansix wrote:
Glad to see the Skaven gunline bullshit has transferred from table top into Total WarHammer. It was all lightning cannons. None of this catapult sillyness. But just as bullshit. Notorious to tar pitting elite units with garbage skaven slaves and coring out the rest of the army with cannons, warp fire throwers and censor bearers. I remember it being so bad that a couple Skaven players had to promise to change tactics before people would agree to play.

My key when fighting skaven is to split my forces, push in and throw some trash at their cannons/catapults. They don’t have a single unit that can catch even the most garbage of cavalry. If I wait for the Skaven to come, they can just swamp me.

At the same time, it’s not as if skaven had a wonderful roster outside their excellent artillery. I mean, without it they wouldn’t stand a chance.

I hate dwarf vs skaven with a burning passion though. Without cavalry to shut down their bs, it’s really heartbreaking to see them just demolishing everything from a distance wit theit green, goofy sci fi cannons.

Still, in campaign, they are beyond awful. Have you ever faced a strong skaven faction in SP?
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2018-01-08 22:51:13
January 08 2018 22:48 GMT
#1877
Sword masters are not great vs Skaven, as someone who plays a lot of Skaven in the multiplayer world. Seaguard are a nightmare to deal with as Skaven. There is no efficient way to kill them. I would spam Seaguard and maybe white lions, since they have physical resistance. And reavers, because they are shit, but so are the catapult crews.

Also, Skrolk is fucking immortal for a caster. Like tanky beyond reason.

Edit: Biff: Skrolk in single player. And there is a random fortress south of the wood elves that is always threatening to explode over the southern provinces. Wood elves do not do well against Skaven
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Biff The Understudy
Profile Blog Joined February 2008
France7890 Posts
Last Edited: 2018-01-08 22:51:37
January 08 2018 22:50 GMT
#1878
On January 09 2018 07:40 xDaunt wrote:
Show nested quote +
On January 08 2018 20:32 Biff The Understudy wrote:
On January 03 2018 13:40 xDaunt wrote:
Goddamn, fucking Skaven are eating my High Elf troops alive with their goddamned masses of catapults. I can't do shit against them in sieges without dragons, which I don't have yet.

What skaven faction are you fighting against? In none of my campaigns did they ever managed to be relevant whatsoever. I reaaaaaaally hope that the TK patch nerfs the dawis and buffs massively greenskins and skavens. And stops the AI from being "scared" of invading corrupted land as that gives a really dumb inherent advantage to the VC.

Now, Skaven artillery is some serious BS. If you bring an elite infantry army, you are signing up for a world of pain.

I was playing as Teclis against Skrolk. Skrolk had like 4 catapults backstopping his army, which just annihilated my sword masters and everything else.

Yeah, i feel your pain. Maybe that’s where silver helms become reaaaally necessary.

High elves can do more or less without any cavalry or just dragon princes, but against such amazing artillery, you simply need a lot of mobility.

The good yhong is that the AI sucks at protecting its artillery.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
xDaunt
Profile Joined March 2010
United States17988 Posts
January 08 2018 23:40 GMT
#1879
On January 09 2018 07:50 Biff The Understudy wrote:
Show nested quote +
On January 09 2018 07:40 xDaunt wrote:
On January 08 2018 20:32 Biff The Understudy wrote:
On January 03 2018 13:40 xDaunt wrote:
Goddamn, fucking Skaven are eating my High Elf troops alive with their goddamned masses of catapults. I can't do shit against them in sieges without dragons, which I don't have yet.

What skaven faction are you fighting against? In none of my campaigns did they ever managed to be relevant whatsoever. I reaaaaaaally hope that the TK patch nerfs the dawis and buffs massively greenskins and skavens. And stops the AI from being "scared" of invading corrupted land as that gives a really dumb inherent advantage to the VC.

Now, Skaven artillery is some serious BS. If you bring an elite infantry army, you are signing up for a world of pain.

I was playing as Teclis against Skrolk. Skrolk had like 4 catapults backstopping his army, which just annihilated my sword masters and everything else.

Yeah, i feel your pain. Maybe that’s where silver helms become reaaaally necessary.

High elves can do more or less without any cavalry or just dragon princes, but against such amazing artillery, you simply need a lot of mobility.

The good yhong is that the AI sucks at protecting its artillery.

I had a bunch of chariots, but the problem is that it was a siege map so I had no way to force effectively force them past the walls and the garrison to get them on the artillery. And I couldn't linger with my army and siege the city for an extended period of time due to bullshit Skaven ambush mechanics.
Biff The Understudy
Profile Blog Joined February 2008
France7890 Posts
Last Edited: 2018-01-09 09:56:13
January 09 2018 09:55 GMT
#1880
On January 09 2018 08:40 xDaunt wrote:
Show nested quote +
On January 09 2018 07:50 Biff The Understudy wrote:
On January 09 2018 07:40 xDaunt wrote:
On January 08 2018 20:32 Biff The Understudy wrote:
On January 03 2018 13:40 xDaunt wrote:
Goddamn, fucking Skaven are eating my High Elf troops alive with their goddamned masses of catapults. I can't do shit against them in sieges without dragons, which I don't have yet.

What skaven faction are you fighting against? In none of my campaigns did they ever managed to be relevant whatsoever. I reaaaaaaally hope that the TK patch nerfs the dawis and buffs massively greenskins and skavens. And stops the AI from being "scared" of invading corrupted land as that gives a really dumb inherent advantage to the VC.

Now, Skaven artillery is some serious BS. If you bring an elite infantry army, you are signing up for a world of pain.

I was playing as Teclis against Skrolk. Skrolk had like 4 catapults backstopping his army, which just annihilated my sword masters and everything else.

Yeah, i feel your pain. Maybe that’s where silver helms become reaaaally necessary.

High elves can do more or less without any cavalry or just dragon princes, but against such amazing artillery, you simply need a lot of mobility.

The good yhong is that the AI sucks at protecting its artillery.

I had a bunch of chariots, but the problem is that it was a siege map so I had no way to force effectively force them past the walls and the garrison to get them on the artillery. And I couldn't linger with my army and siege the city for an extended period of time due to bullshit Skaven ambush mechanics.

Yeah then there is not much to do but just charge and hope to still be in one piece when you finally reach them. Chariots suck in siege battle, but unless you have a dragon, nothing really makes a big difference there.

There is a problem with sieges and range in general. I found that for example, HE can win every siege vs DE by just throwing all their arrows from out of range before the fight even starts. Since towers have become almost insignificant, there is no meaningful way to defend against that.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
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