• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:55
CET 23:55
KST 07:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC211[BSL23] RO16 Group Stage20Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
Mutation # 552 Secret Storm The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift
Brood War
General
Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage New 40-minute movie with Jaedong JyJ SnOw List of top players active on ShieldBattery BW General Discussion
Tourneys
[BSL23] Ro16 Group C - Sunday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues [BSL23] Ro16 Group A - Saturday 21:00 CET
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11234 users

Simple Questions, Simple Answers - Page 47

Forum Index > General Games
Post a Reply
Prev 1 45 46 47 48 49 73 Next
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2015-11-25 23:55:41
November 25 2015 23:55 GMT
#921
I think the issue with MR5 is that it's way longer to determine a winner, especially if you go to double OT.

While with an MR3, it's quite faster, and not that different (money is more a concern, but that will mostly affect the last buy IF a team lose two in a row, and depending on how many people died). Even a double MR3 OT is quite fast to play.

And yes, as a tournament organiser, MR3 will always be better schedule-wise (unless you want to afford MR5).
LiquipediaWanderer
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2015-11-28 08:33:36
November 28 2015 08:33 GMT
#922
Is there a way to find and watch replays from your own games that took place before the last on your recent games list? Or maybe a tool like SC2gears that keeps track of them?
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 28 2015 08:53 GMT
#923
This is a real noob question, but is it even possible to get StatTrak drops? I mean without opening cases. Just as pure weapon drops.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
November 28 2015 09:07 GMT
#924
On November 28 2015 17:33 jtype wrote:
Is there a way to find and watch replays from your own games that took place before the last on your recent games list? Or maybe a tool like SC2gears that keeps track of them?

No.
On November 28 2015 17:53 Mozdk wrote:
This is a real noob question, but is it even possible to get StatTrak drops? I mean without opening cases. Just as pure weapon drops.

No.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
xxsaznpride
Profile Blog Joined July 2008
United States506 Posts
November 28 2015 16:36 GMT
#925
What are some practice maps y'all recommend?

I already have a few, but just wanna ask in case I'm missing any good ones.
“Life is too short to embrace a woman I don’t love. I also think a woman’s life is too short to be embraced by a man she doesn’t love.” | CSGO: Cure Moonlight
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
November 28 2015 20:13 GMT
#926
--- Nuked ---
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
November 28 2015 20:47 GMT
#927
On November 29 2015 05:13 randomKo_Orean wrote:
The game won't let me confirm a match (no accept button, and then I get kicked out of matchmaking).

Tried changing setting->in-game->ping shit, resetting the router, and putting the +27007 shit. Nothing's working. Any other ideas?

https://www.reddit.com/r/GlobalOffensive/comments/3ua750/current_issues_with_mmnovember_2526/#notice
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
November 28 2015 20:54 GMT
#928
--- Nuked ---
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 28 2015 21:30 GMT
#929
If I only have a pistol and walk over an SMG or rifle my guy picks it up and equips. Is there a setting to stop the auto-equip. I die to this a lot.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
November 28 2015 21:35 GMT
#930
cl_autowepswitch 0
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Durp
Profile Blog Joined September 2010
Canada3117 Posts
November 28 2015 21:37 GMT
#931
On November 29 2015 01:36 xxsaznpride wrote:
What are some practice maps y'all recommend?

I already have a few, but just wanna ask in case I'm missing any good ones.

Aim botz on the workshop is my personal favorite
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 28 2015 22:14 GMT
#932
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Excludos
Profile Blog Joined April 2010
Norway8281 Posts
November 29 2015 01:16 GMT
#933
On November 29 2015 07:14 Mozdk wrote:
Show nested quote +
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.


There's an option for this in the menu as well: "Auto switch on pickup" on or off
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 29 2015 01:32 GMT
#934
On November 29 2015 10:16 Excludos wrote:
Show nested quote +
On November 29 2015 07:14 Mozdk wrote:
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.


There's an option for this in the menu as well: "Auto switch on pickup" on or off


I just used the scribt thing. It worked, so there is no need.


A whole other sort of question.


When I play dust2, mariage, cache: I always feel like a have a real chance to clutch 1v3 on either side. But somehow inferno (and cobble), I always feel like I can't. Like there is no chance of win 1v3. There is something about Inferno, that make these situations much harder. What is it?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Camail
Profile Joined August 2011
United States1030 Posts
December 02 2015 01:19 GMT
#935
A map can be made in such a way that it exacerbates advantages that the Xv1 gets in clutch scenarios.

So when you're clutching, best case scenario is taking everyone on 1v1 where you are pre-aiming their angle. You have the best chance at killing each person so it makes it seem possible. The easiness of the clutch depends on how readily you can force those situations to happen.

Dust2 is simple, simple angles, and very well known passive spots (aka 'gay spots'). In contrast, Inferno is much more complex with little pockets to hide in. And the sites (where a clutch is most likely to happen) have a ton of passives spots to hide and they force you to go into more potential cross fires. B is just a nightmare 1v2+, and if your enemy has pit on A then you will have to fight them before getting more favorable angles.

It's not really a simple question, and I don't think making the answer any more complex would be appropriate for this thread. There are multiple types of clutches that are determined by which side you are on, whether bomb is planted, where your enemies are, and how much information you have, but that gets really granular. Each one can be addressed for each map, and most of it comes from experience. I don't think its a coincidence that dust2 and cache or comfortable for you, because those are the most popular maps at the time.
http://i.imgur.com/IPxgv.png
Artesimo
Profile Joined February 2015
Germany628 Posts
Last Edited: 2015-12-03 05:01:05
December 03 2015 04:49 GMT
#936
Any idea why I seem to be unable to get stable 140+ fps? My system:
CPU: i7 860 @ 2.93Ghz
GPU: GTX 980 (way overpowered compared to my CPU I know, but I got it for the same price taht I would have paid for the card I wanted to buy initially)
OS: Win 8.1
RAM: 8GB

I know that my CPU is quite old and that GO is more CPU-focused, but still... I got stable 135FPS before and the only thing I changed was going from 1680x1050 to 1920x1080 which I assumed would only put more weight on my GPU.

My settings:
global shadow quality = high
shader detail = high
multicore rendering = activated (already tried switching it off, no effect)
AA : 2x MSAA (occacionally get weird flickering on textures in the distance if I deactivate it)
texture filtering: trilinear (weirdly gives me better max fps than bilinear)

I have no clue whats up with my fps since they tend to drop at the most random times, while spectating it is the worst:
Guy looks towards pit from goose on d2 -> solid 135fps+
Guy looks at the ground -> drop in fps, had it go below 100 on occacions.

I already tried tinkering around with "-threads X", I use "cl_forcepreload 1" and "-high"
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
December 03 2015 06:27 GMT
#937
On November 29 2015 10:32 Mozdk wrote:
Show nested quote +
On November 29 2015 10:16 Excludos wrote:
On November 29 2015 07:14 Mozdk wrote:
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.


There's an option for this in the menu as well: "Auto switch on pickup" on or off


I just used the scribt thing. It worked, so there is no need.


A whole other sort of question.


When I play dust2, mariage, cache: I always feel like a have a real chance to clutch 1v3 on either side. But somehow inferno (and cobble), I always feel like I can't. Like there is no chance of win 1v3. There is something about Inferno, that make these situations much harder. What is it?

Like Camail said, design of the map, or maybe you're not as comfortable in how enemies may approach certain situations. Depending on the situation, there's more one and done spots that just makes clutching harder. More angles to check, and more complicated angles (running into crossfires, poor visibility tri/new box/emo/dark corner/pit/dark room in Inferno, etc).

On December 03 2015 13:49 Artesimo wrote:
Any idea why I seem to be unable to get stable 140+ fps? My system:
CPU: i7 860 @ 2.93Ghz
GPU: GTX 980 (way overpowered compared to my CPU I know, but I got it for the same price taht I would have paid for the card I wanted to buy initially)
OS: Win 8.1
RAM: 8GB

I know that my CPU is quite old and that GO is more CPU-focused, but still... I got stable 135FPS before and the only thing I changed was going from 1680x1050 to 1920x1080 which I assumed would only put more weight on my GPU.

My settings:
global shadow quality = high
shader detail = high
multicore rendering = activated (already tried switching it off, no effect)
AA : 2x MSAA (occacionally get weird flickering on textures in the distance if I deactivate it)
texture filtering: trilinear (weirdly gives me better max fps than bilinear)

I have no clue whats up with my fps since they tend to drop at the most random times, while spectating it is the worst:
Guy looks towards pit from goose on d2 -> solid 135fps+
Guy looks at the ground -> drop in fps, had it go below 100 on occacions.

I already tried tinkering around with "-threads X", I use "cl_forcepreload 1" and "-high"

The fps from res change is also affected by your CPU, just because it's CPU bottlenecked game. Can't say exactly what else might be the prob. The video setting sections say what each setting affects (CPU/GPU). Ttry lowering those that depend on CPU.

Otherwise, not really sure. Maybe try your luck over at http://www.teamliquid.net/forum/tech-support/
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
iXphobos
Profile Joined July 2010
Germany1465 Posts
Last Edited: 2015-12-03 10:04:03
December 03 2015 10:02 GMT
#938
On December 03 2015 13:49 Artesimo wrote:
Any idea why I seem to be unable to get stable 140+ fps? My system:
CPU: i7 860 @ 2.93Ghz
GPU: GTX 980 (way overpowered compared to my CPU I know, but I got it for the same price taht I would have paid for the card I wanted to buy initially)
OS: Win 8.1
RAM: 8GB

I know that my CPU is quite old and that GO is more CPU-focused, but still... I got stable 135FPS before and the only thing I changed was going from 1680x1050 to 1920x1080 which I assumed would only put more weight on my GPU.

My settings:
global shadow quality = high
shader detail = high
multicore rendering = activated (already tried switching it off, no effect)
AA : 2x MSAA (occacionally get weird flickering on textures in the distance if I deactivate it)
texture filtering: trilinear (weirdly gives me better max fps than bilinear)

I have no clue whats up with my fps since they tend to drop at the most random times, while spectating it is the worst:
Guy looks towards pit from goose on d2 -> solid 135fps+
Guy looks at the ground -> drop in fps, had it go below 100 on occacions.

I already tried tinkering around with "-threads X", I use "cl_forcepreload 1" and "-high"

Like Nagi said it's your CPU. Changing the res caused the frame drop cause your CPU is bottlenecking even more.
Why not go back to 1680? I mean the difference in quality is minimal and you have your +144 fps. (that you need for your 144Hz monitor i assume)
iXphobos
Profile Joined July 2010
Germany1465 Posts
Last Edited: 2015-12-03 10:04:18
December 03 2015 10:03 GMT
#939
doublepost
Mozdk
Profile Joined October 2010
Denmark6989 Posts
December 04 2015 16:25 GMT
#940
Sometimes if I tab during loading of map, I end up with no radar in game. Is there anywhere to make it come back, or am I stuck without a radar for the whole game. It has not happened in competitive yet, but it must be a known bug, as often as it has happened to me. At least 5 times.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Prev 1 45 46 47 48 49 73 Next
Please log in or register to reply.
Live Events Refresh
BSL
05:00
S23 - Ro16 Group C
TBD vs Dewalt
Ret vs Tech
ZZZero.O489
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EmSc Tv 34
StarCraft: Brood War
Rain 1369
ZZZero.O 489
Dewaltoss 61
LuMiX 1
Dota 2
NeuroSwarm21
Super Smash Bros
C9.Mang0388
AZ_Axe95
ArmadaUGS42
Mew2King36
Other Games
summit1g7710
tarik_tv5287
Grubby3065
Liquid`RaSZi2495
syndereN221
PiGStarcraft189
UpATreeSC37
Organizations
Other Games
gamesdonequick2716
BasetradeTV128
StarCraft 2
EmSc Tv 34
EmSc2Tv 34
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 103
• musti20045 50
• Hinosc 46
• RyuSc2 25
• Adnapsc2 21
• davetesta1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1387
• Shiphtur368
Upcoming Events
SOOP
11h 5m
soO vs FanTaSy
WardiTV Weekly
13h 5m
Replay Cast
1d
Monday Night Weeklies
1d 18h
PiGosaur Cup
2 days
The PondCast
2 days
GSL
3 days
Replay Cast
4 days
KCM Race Survival
4 days
RSL Revival
5 days
[ Show More ]
BSL
5 days
eOnzErG vs StRyKeR
Cross vs JDConan
RSL Revival
6 days
BSL
6 days
Bonyth vs Doodle
Kyrie vs Jimin
Liquipedia Results

Completed

Proleague 2026-11-14
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.