• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:57
CEST 06:57
KST 13:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers13Maestros of the Game 2 announced72026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed Any progamer "explanation" videos like this one? ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 Strategy, Pimpest Plays Discussions
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1677 users

Simple Questions, Simple Answers - Page 47

Forum Index > General Games
Post a Reply
Prev 1 45 46 47 48 49 73 Next
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2015-11-25 23:55:41
November 25 2015 23:55 GMT
#921
I think the issue with MR5 is that it's way longer to determine a winner, especially if you go to double OT.

While with an MR3, it's quite faster, and not that different (money is more a concern, but that will mostly affect the last buy IF a team lose two in a row, and depending on how many people died). Even a double MR3 OT is quite fast to play.

And yes, as a tournament organiser, MR3 will always be better schedule-wise (unless you want to afford MR5).
LiquipediaWanderer
jtype
Profile Blog Joined April 2009
England2167 Posts
Last Edited: 2015-11-28 08:33:36
November 28 2015 08:33 GMT
#922
Is there a way to find and watch replays from your own games that took place before the last on your recent games list? Or maybe a tool like SC2gears that keeps track of them?
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 28 2015 08:53 GMT
#923
This is a real noob question, but is it even possible to get StatTrak drops? I mean without opening cases. Just as pure weapon drops.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
November 28 2015 09:07 GMT
#924
On November 28 2015 17:33 jtype wrote:
Is there a way to find and watch replays from your own games that took place before the last on your recent games list? Or maybe a tool like SC2gears that keeps track of them?

No.
On November 28 2015 17:53 Mozdk wrote:
This is a real noob question, but is it even possible to get StatTrak drops? I mean without opening cases. Just as pure weapon drops.

No.
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
xxsaznpride
Profile Blog Joined July 2008
United States506 Posts
November 28 2015 16:36 GMT
#925
What are some practice maps y'all recommend?

I already have a few, but just wanna ask in case I'm missing any good ones.
“Life is too short to embrace a woman I don’t love. I also think a woman’s life is too short to be embraced by a man she doesn’t love.” | CSGO: Cure Moonlight
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
November 28 2015 20:13 GMT
#926
--- Nuked ---
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
November 28 2015 20:47 GMT
#927
On November 29 2015 05:13 randomKo_Orean wrote:
The game won't let me confirm a match (no accept button, and then I get kicked out of matchmaking).

Tried changing setting->in-game->ping shit, resetting the router, and putting the +27007 shit. Nothing's working. Any other ideas?

https://www.reddit.com/r/GlobalOffensive/comments/3ua750/current_issues_with_mmnovember_2526/#notice
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
November 28 2015 20:54 GMT
#928
--- Nuked ---
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 28 2015 21:30 GMT
#929
If I only have a pistol and walk over an SMG or rifle my guy picks it up and equips. Is there a setting to stop the auto-equip. I die to this a lot.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
November 28 2015 21:35 GMT
#930
cl_autowepswitch 0
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
Durp
Profile Blog Joined September 2010
Canada3117 Posts
November 28 2015 21:37 GMT
#931
On November 29 2015 01:36 xxsaznpride wrote:
What are some practice maps y'all recommend?

I already have a few, but just wanna ask in case I'm missing any good ones.

Aim botz on the workshop is my personal favorite
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 28 2015 22:14 GMT
#932
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Excludos
Profile Blog Joined April 2010
Norway8251 Posts
November 29 2015 01:16 GMT
#933
On November 29 2015 07:14 Mozdk wrote:
Show nested quote +
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.


There's an option for this in the menu as well: "Auto switch on pickup" on or off
Mozdk
Profile Joined October 2010
Denmark6989 Posts
November 29 2015 01:32 GMT
#934
On November 29 2015 10:16 Excludos wrote:
Show nested quote +
On November 29 2015 07:14 Mozdk wrote:
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.


There's an option for this in the menu as well: "Auto switch on pickup" on or off


I just used the scribt thing. It worked, so there is no need.


A whole other sort of question.


When I play dust2, mariage, cache: I always feel like a have a real chance to clutch 1v3 on either side. But somehow inferno (and cobble), I always feel like I can't. Like there is no chance of win 1v3. There is something about Inferno, that make these situations much harder. What is it?
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Camail
Profile Joined August 2011
United States1030 Posts
December 02 2015 01:19 GMT
#935
A map can be made in such a way that it exacerbates advantages that the Xv1 gets in clutch scenarios.

So when you're clutching, best case scenario is taking everyone on 1v1 where you are pre-aiming their angle. You have the best chance at killing each person so it makes it seem possible. The easiness of the clutch depends on how readily you can force those situations to happen.

Dust2 is simple, simple angles, and very well known passive spots (aka 'gay spots'). In contrast, Inferno is much more complex with little pockets to hide in. And the sites (where a clutch is most likely to happen) have a ton of passives spots to hide and they force you to go into more potential cross fires. B is just a nightmare 1v2+, and if your enemy has pit on A then you will have to fight them before getting more favorable angles.

It's not really a simple question, and I don't think making the answer any more complex would be appropriate for this thread. There are multiple types of clutches that are determined by which side you are on, whether bomb is planted, where your enemies are, and how much information you have, but that gets really granular. Each one can be addressed for each map, and most of it comes from experience. I don't think its a coincidence that dust2 and cache or comfortable for you, because those are the most popular maps at the time.
http://i.imgur.com/IPxgv.png
Artesimo
Profile Joined February 2015
Germany571 Posts
Last Edited: 2015-12-03 05:01:05
December 03 2015 04:49 GMT
#936
Any idea why I seem to be unable to get stable 140+ fps? My system:
CPU: i7 860 @ 2.93Ghz
GPU: GTX 980 (way overpowered compared to my CPU I know, but I got it for the same price taht I would have paid for the card I wanted to buy initially)
OS: Win 8.1
RAM: 8GB

I know that my CPU is quite old and that GO is more CPU-focused, but still... I got stable 135FPS before and the only thing I changed was going from 1680x1050 to 1920x1080 which I assumed would only put more weight on my GPU.

My settings:
global shadow quality = high
shader detail = high
multicore rendering = activated (already tried switching it off, no effect)
AA : 2x MSAA (occacionally get weird flickering on textures in the distance if I deactivate it)
texture filtering: trilinear (weirdly gives me better max fps than bilinear)

I have no clue whats up with my fps since they tend to drop at the most random times, while spectating it is the worst:
Guy looks towards pit from goose on d2 -> solid 135fps+
Guy looks at the ground -> drop in fps, had it go below 100 on occacions.

I already tried tinkering around with "-threads X", I use "cl_forcepreload 1" and "-high"
Nagisama
Profile Blog Joined April 2010
Canada4481 Posts
December 03 2015 06:27 GMT
#937
On November 29 2015 10:32 Mozdk wrote:
Show nested quote +
On November 29 2015 10:16 Excludos wrote:
On November 29 2015 07:14 Mozdk wrote:
On November 29 2015 06:35 Nagisama wrote:
cl_autowepswitch 0


Thank you sir.


There's an option for this in the menu as well: "Auto switch on pickup" on or off


I just used the scribt thing. It worked, so there is no need.


A whole other sort of question.


When I play dust2, mariage, cache: I always feel like a have a real chance to clutch 1v3 on either side. But somehow inferno (and cobble), I always feel like I can't. Like there is no chance of win 1v3. There is something about Inferno, that make these situations much harder. What is it?

Like Camail said, design of the map, or maybe you're not as comfortable in how enemies may approach certain situations. Depending on the situation, there's more one and done spots that just makes clutching harder. More angles to check, and more complicated angles (running into crossfires, poor visibility tri/new box/emo/dark corner/pit/dark room in Inferno, etc).

On December 03 2015 13:49 Artesimo wrote:
Any idea why I seem to be unable to get stable 140+ fps? My system:
CPU: i7 860 @ 2.93Ghz
GPU: GTX 980 (way overpowered compared to my CPU I know, but I got it for the same price taht I would have paid for the card I wanted to buy initially)
OS: Win 8.1
RAM: 8GB

I know that my CPU is quite old and that GO is more CPU-focused, but still... I got stable 135FPS before and the only thing I changed was going from 1680x1050 to 1920x1080 which I assumed would only put more weight on my GPU.

My settings:
global shadow quality = high
shader detail = high
multicore rendering = activated (already tried switching it off, no effect)
AA : 2x MSAA (occacionally get weird flickering on textures in the distance if I deactivate it)
texture filtering: trilinear (weirdly gives me better max fps than bilinear)

I have no clue whats up with my fps since they tend to drop at the most random times, while spectating it is the worst:
Guy looks towards pit from goose on d2 -> solid 135fps+
Guy looks at the ground -> drop in fps, had it go below 100 on occacions.

I already tried tinkering around with "-threads X", I use "cl_forcepreload 1" and "-high"

The fps from res change is also affected by your CPU, just because it's CPU bottlenecked game. Can't say exactly what else might be the prob. The video setting sections say what each setting affects (CPU/GPU). Ttry lowering those that depend on CPU.

Otherwise, not really sure. Maybe try your luck over at http://www.teamliquid.net/forum/tech-support/
Calendar"Everyone who has accomplished more than you has no life; Everyone who has accomplished less than you is a noob." | Elem: "nagi is actually really smart"
iXphobos
Profile Joined July 2010
Germany1465 Posts
Last Edited: 2015-12-03 10:04:03
December 03 2015 10:02 GMT
#938
On December 03 2015 13:49 Artesimo wrote:
Any idea why I seem to be unable to get stable 140+ fps? My system:
CPU: i7 860 @ 2.93Ghz
GPU: GTX 980 (way overpowered compared to my CPU I know, but I got it for the same price taht I would have paid for the card I wanted to buy initially)
OS: Win 8.1
RAM: 8GB

I know that my CPU is quite old and that GO is more CPU-focused, but still... I got stable 135FPS before and the only thing I changed was going from 1680x1050 to 1920x1080 which I assumed would only put more weight on my GPU.

My settings:
global shadow quality = high
shader detail = high
multicore rendering = activated (already tried switching it off, no effect)
AA : 2x MSAA (occacionally get weird flickering on textures in the distance if I deactivate it)
texture filtering: trilinear (weirdly gives me better max fps than bilinear)

I have no clue whats up with my fps since they tend to drop at the most random times, while spectating it is the worst:
Guy looks towards pit from goose on d2 -> solid 135fps+
Guy looks at the ground -> drop in fps, had it go below 100 on occacions.

I already tried tinkering around with "-threads X", I use "cl_forcepreload 1" and "-high"

Like Nagi said it's your CPU. Changing the res caused the frame drop cause your CPU is bottlenecking even more.
Why not go back to 1680? I mean the difference in quality is minimal and you have your +144 fps. (that you need for your 144Hz monitor i assume)
iXphobos
Profile Joined July 2010
Germany1465 Posts
Last Edited: 2015-12-03 10:04:18
December 03 2015 10:03 GMT
#939
doublepost
Mozdk
Profile Joined October 2010
Denmark6989 Posts
December 04 2015 16:25 GMT
#940
Sometimes if I tab during loading of map, I end up with no radar in game. Is there anywhere to make it come back, or am I stuck without a radar for the whole game. It has not happened in competitive yet, but it must be a known bug, as often as it has happened to me. At least 5 times.
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Prev 1 45 46 47 48 49 73 Next
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#78
PiGStarcraft330
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 141
StarCraft: Brood War
GuemChi 6939
Nal_rA 386
ProTech111
Bale 11
Icarus 8
Super Smash Bros
hungrybox509
Mew2King53
Other Games
summit1g9265
WinterStarcraft490
PiGStarcraft330
C9.Mang0276
Trikslyr128
Maynarde110
Organizations
Other Games
gamesdonequick1043
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1302
• Stunt414
Upcoming Events
RSL Revival
5h 3m
Replay Cast
19h 3m
The PondCast
1d 5h
KCM Race Survival
1d 5h
WardiTV Map Contest Tou…
1d 6h
Gerald vs TBD
Clem vs TBD
ByuN vs TBD
Rogue vs MaxPax
ShoWTimE vs TBD
OSC
1d 10h
CranKy Ducklings
1d 19h
Escore
2 days
RSL Revival
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Map Contest Tou…
3 days
Universe Titan Cup
3 days
Rogue vs Percival
Ladder Legends
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Map Contest Tou…
4 days
Ladder Legends
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Soma vs TBD
Monday Night Weeklies
5 days
Replay Cast
5 days
Afreeca Starleague
6 days
TBD vs YSC
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.