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Please be advised:

We will be closing this General thread in 24 hours. It will remain searchable.

After that we will require new threads to discuss topics.

Questions should go in the stickied Q&A thread, screenshots and PotG will go in the PotG sticky, QQ/Rage/Complaints should go in the QQ/Rage thread. If you want to talk about maps or strategies open a new thread.

Any comments or concerns will be logged please forward them to ZeromuS. This new forum is still fluid so we will try this out. General TL rules will still apply to new threads.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17210 Posts
Last Edited: 2016-02-17 17:23:02
February 17 2016 15:24 GMT
#2261
On February 16 2016 14:40 thePunGun wrote:
My main problem with Torbjorn is, that he is soO BORING TO PLAY....
I mean come on Blizz add a little game mechanic around that turret! Just hammering it to level 2 and ult it to 3 is...
NOT ENOUGH!
I want to actually contribute to the kills...but that stupid turret does the kills for me, with no effort on my side...
it's not 2007 don't just copy boring game mechanics of some ftp shooter nobody plays anymore.......
(and yes I mean tf2)


maybe this will help...
http://us.battle.net/forums/en/overwatch/topic/20742444627#post-4

On February 16 2016 08:36 ZeromuS wrote:
You could, heres a thought, not come into a thread and complain about a game that looks like a lot of fun that people in this thread are interested in playing :D


i think complaining is fine. the game is not out yet and people have to make a buying decision.

lots of complaining must be accompanied by lots of solid logical arguments though.

the local Quake3 old-pro-guy i know who hangs out at the local 1337 lan cafe that hosts FPS-cash-paying-events likes the game so far.

his exact comments are : "i like what i see so far. it has potential and it has some flaws.. i need more time with it to say whether it'll be a really good competitive title or not"... :"for a guy to say it has no chance as a competitive title he must know the development team because the engine is silky smooth on a half way decent PC"...."there is nothing inherent in the engine or how the server works that will stop it from being a competitive title"

i like playing shits-and-giggles FPS games like Borderlands. For me Overwatch is great but it does have some flaws as shown in the lead up to the post by Kaplan i linked earlier in this post. i'm having a great time and Blizzard has my money... i still can request a refund if the beta goes sideways for some unforeseeable reason.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Tenks
Profile Joined April 2010
United States3104 Posts
February 19 2016 00:58 GMT
#2262
I hate playing Mercy because I become acutely aware of just how bad my team mates are at this game
Wat
Big G
Profile Joined April 2011
Italy835 Posts
February 19 2016 01:24 GMT
#2263
http://us.battle.net/forums/en/overwatch/topic/20742334760

Dingodile
Profile Joined December 2011
4139 Posts
February 19 2016 08:59 GMT
#2264
pre-ordered guys dont get beta acces? I pre-ordered deluxe edition one month ago.
Grubby | ToD | Moon | Lyn | Sky
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
February 19 2016 09:10 GMT
#2265
On February 19 2016 17:59 Dingodile wrote:
pre-ordered guys dont get beta acces? I pre-ordered deluxe edition one month ago.


I pre-ordered it a month or so ago since I was hoping that it would increase my chances to get in the beta, but no beta access. It seems pre-orders are still in the normal lottery, which makes me sad, because I really, really want to play Overwatch.
iXphobos
Profile Joined July 2010
Germany1464 Posts
February 19 2016 09:16 GMT
#2266
Why should preordering give you beta acces?
It's a beta, not a demo.
Dingodile
Profile Joined December 2011
4139 Posts
February 19 2016 09:30 GMT
#2267
On February 19 2016 18:16 iXphobos wrote:
Why should preordering give you beta acces?
It's a beta, not a demo.

HotS and Sc2 HotS did. Not sure about LotV.
Grubby | ToD | Moon | Lyn | Sky
ETisME
Profile Blog Joined April 2011
12676 Posts
February 19 2016 10:31 GMT
#2268
On February 19 2016 18:16 iXphobos wrote:
Why should preordering give you beta acces?
It's a beta, not a demo.

Imo I think at least they should be more likely to get a beta access.

I don't see any reason why not to be honest, those who have pre-ordered are the ones who offered the best support to the company financially.
I think it's a sign of commitment and interest that shows the person is more likely to actually play the beta and offer more feedback.

If they are concerned about the beta tester number being too high then just go on invite randomly but give those who pre-order a higher probability. (or those who had beta tested other blizzard games or those who actually provided feedback to other beta test)
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Deleted User 137586
Profile Joined January 2011
7859 Posts
February 19 2016 10:34 GMT
#2269
On February 19 2016 19:31 ETisME wrote:
Show nested quote +
On February 19 2016 18:16 iXphobos wrote:
Why should preordering give you beta acces?
It's a beta, not a demo.

Imo I think at least they should be more likely to get a beta access.

I don't see any reason why not to be honest, those who have pre-ordered are the ones who offered the best support to the company financially.
I think it's a sign of commitment and interest that shows the person is more likely to actually play the beta and offer more feedback.

If they are concerned about the beta tester number being too high then just go on invite randomly but give those who pre-order a higher probability. (or those who had beta tested other blizzard games or those who actually provided feedback to other beta test)


While I don't disagree, they are probably showing preference for two groups: a) community figures who advertise their game, b) people with specific hardware configurations that they want to test performance on.
Cry 'havoc' and let slip the dogs of war
Hider
Profile Blog Joined May 2010
Denmark9420 Posts
Last Edited: 2016-02-19 11:29:09
February 19 2016 11:15 GMT
#2270
On February 16 2016 08:36 ZeromuS wrote:
Show nested quote +
On February 16 2016 08:15 yookstah wrote:
On February 16 2016 08:11 Valiver wrote:
On February 16 2016 08:07 yookstah wrote:
Their skill cap isn't that high

E: you're kidding yourself if you think otherwise.

Well who do you think takes the most skill? I'm okay with his list but would add hanzo.


The general skill cap of the game as it stands right now is extremely low when compared to a lot of other "big" competitive titles. Sure you can click on dudes a bit better and maybe use ur abilities a bit better, but there is a certain point you'll get to (which won't take long) which will have you 'mastered' the hero. In terms of movement there is very little depth save for Tracer & Soldier 76, which definitely hurts the game, too.

In terms of actually answering your question, I honestly don't know. Talked to lots of other top TF2 players and some really good Quake players and their opinions are the same.

Who cares though, right? As long as Blizz throw a buttload of money at it, doesn't matter, eh?

Oh, yeah. I'm not actually "trolling" btw; I just dislike a lot of Blizzard's design and balancing decisions. Many other top competitive FPS gamers share the same opinion. Most of the other's who disagree are blinded by potential $$$$$


You could, heres a thought, not come into a thread and complain about a game that looks like a lot of fun that people in this thread are interested in playing :D


Wow so you don't want people who actually playtested the game to give feedback? Is there some type of rule where only positive feedback is allowed? Is he taking focus away from other types of produce discussions that otherwise would occur?

No his comments are exactly the type of comments this sub needs. Otherwise its just pointless ass-jerking.

Hider
Profile Blog Joined May 2010
Denmark9420 Posts
Last Edited: 2016-02-19 11:25:31
February 19 2016 11:20 GMT
#2271
On February 16 2016 22:56 Plansix wrote:
Show nested quote +
On February 16 2016 19:59 Hider wrote:
On February 16 2016 08:24 Plansix wrote:
Ah, the skill cap discussion has returned. Where some rando comes in and declares the "skill cap of the game is low". As if skill cap was some agreed upon term and a tried and true method of measuring it existed. A metric created by fans of games to shit on other games they think are worse and never used by game designers ever.

"Excuse me fans of a upcoming video game, I am here to tell you all about that game and pass my opinion off as accepted fact. Please argue against me."

Pretty much sums of every discussion of skill cap ever posted. Some person doesn't like a game, shows up and tells people who like it that its for babies.


Except he actually explains why he believe the skill cap is low. Maybe he is wrong and maybe its not relevant, but you should explain so instead of making another one of your sarcastic comments that focusses on the man instead of the ball.

I did. I dismissed it as a useless metric created for people to throw shade on games and claim they are for “casuals”.


The skillcap is a useless metric? So it's not relevant that a game gives the player significant rewards for improving the skillset?

If so, what is your argument. Otherwise your just stating your opinions as facts in your typical sarcastic aggressive way that doens't lead to any meaningful discussions.
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
February 19 2016 12:16 GMT
#2272
On February 19 2016 20:20 Hider wrote:
Show nested quote +
On February 16 2016 22:56 Plansix wrote:
On February 16 2016 19:59 Hider wrote:
On February 16 2016 08:24 Plansix wrote:
Ah, the skill cap discussion has returned. Where some rando comes in and declares the "skill cap of the game is low". As if skill cap was some agreed upon term and a tried and true method of measuring it existed. A metric created by fans of games to shit on other games they think are worse and never used by game designers ever.

"Excuse me fans of a upcoming video game, I am here to tell you all about that game and pass my opinion off as accepted fact. Please argue against me."

Pretty much sums of every discussion of skill cap ever posted. Some person doesn't like a game, shows up and tells people who like it that its for babies.


Except he actually explains why he believe the skill cap is low. Maybe he is wrong and maybe its not relevant, but you should explain so instead of making another one of your sarcastic comments that focusses on the man instead of the ball.

I did. I dismissed it as a useless metric created for people to throw shade on games and claim they are for “casuals”.


The skillcap is a useless metric? So it's not relevant that a game gives the player significant rewards for improving the skillset?

If so, what is your argument. Otherwise your just stating your opinions as facts in your typical sarcastic aggressive way that doens't lead to any meaningful discussions.


The whole skillcap stuff is pretty nonsense. Skill is not a 1-dimensional metric.

As an example, CS:GO requires higher mechanical skill. No discussion there.
However, CS:GO doesn't have characters with energy shields, active abilities, jetpacks, ultimates, etc., which all require a different skillset. Landing a perfect ult as Reinhard requires a different skill than landing a headshot. Saving your team as a support character with clutch heals requires different skills than throwing a grenade so it bounces just the right way.
You simply can't compare games that require so different skillsets and are mechanically so different, which makes the whole skillcap discussion useless.
FeyFey
Profile Joined September 2010
Germany10114 Posts
February 19 2016 12:21 GMT
#2273
you could say it like this, skillcap is useless in a pvp game, where people can influence each other, because it will never become as important as your opponents skill.

But you can talk about heroes being easy to pick up and easy to master. Or hard to pickup, but then there is nothing to master.
Overwatch is rather diverse in this matter though, so if someone generalizes its a bit odd.

On February 19 2016 09:58 Tenks wrote:
I hate playing Mercy because I become acutely aware of just how bad my team mates are at this game


I thought it would be because of the statsscreen at the end of the match.
Redox
Profile Joined October 2010
Germany24794 Posts
February 19 2016 13:33 GMT
#2274
On February 19 2016 21:21 FeyFey wrote:
you could say it like this, skillcap is useless in a pvp game, where people can influence each other, because it will never become as important as your opponents skill.

But you can talk about heroes being easy to pick up and easy to master. Or hard to pickup, but then there is nothing to master.
Overwatch is rather diverse in this matter though, so if someone generalizes its a bit odd.

Or you can talk about heros being boring or one-dimensional to play. Torbjorn and Symmetra belong in that category for me. Also not a big fan of Mercy and Bastion.
Off-season = best season
Gorsameth
Profile Joined April 2010
Netherlands22065 Posts
February 19 2016 13:38 GMT
#2275
On February 19 2016 22:33 Redox wrote:
Show nested quote +
On February 19 2016 21:21 FeyFey wrote:
you could say it like this, skillcap is useless in a pvp game, where people can influence each other, because it will never become as important as your opponents skill.

But you can talk about heroes being easy to pick up and easy to master. Or hard to pickup, but then there is nothing to master.
Overwatch is rather diverse in this matter though, so if someone generalizes its a bit odd.

Or you can talk about heros being boring or one-dimensional to play. Torbjorn and Symmetra belong in that category for me. Also not a big fan of Mercy and Bastion.

That is why there is a pool of heroes. Not everyone has to like them all.
And blizzard is trying to atleast bring some diversity. See the nerfing of Torbjorn's turret and the buffs to his gun to promote more then just sitting around while the turret does the work.
Same with Bastion's mobile form.
It ignores such insignificant forces as time, entropy, and death
ETisME
Profile Blog Joined April 2011
12676 Posts
February 19 2016 15:14 GMT
#2276
On February 19 2016 19:34 Ghanburighan wrote:
Show nested quote +
On February 19 2016 19:31 ETisME wrote:
On February 19 2016 18:16 iXphobos wrote:
Why should preordering give you beta acces?
It's a beta, not a demo.

Imo I think at least they should be more likely to get a beta access.

I don't see any reason why not to be honest, those who have pre-ordered are the ones who offered the best support to the company financially.
I think it's a sign of commitment and interest that shows the person is more likely to actually play the beta and offer more feedback.

If they are concerned about the beta tester number being too high then just go on invite randomly but give those who pre-order a higher probability. (or those who had beta tested other blizzard games or those who actually provided feedback to other beta test)


While I don't disagree, they are probably showing preference for two groups: a) community figures who advertise their game, b) people with specific hardware configurations that they want to test performance on.

On the Asia webpage, they said it is based upon:
1. Battle net region
2. Time registered for beta access
3. Hardware configuration
4. Luck

And then they will invite journalist and contributors in social community
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 19 2016 15:22 GMT
#2277
On February 20 2016 00:14 ETisME wrote:
Show nested quote +
On February 19 2016 19:34 Ghanburighan wrote:
On February 19 2016 19:31 ETisME wrote:
On February 19 2016 18:16 iXphobos wrote:
Why should preordering give you beta acces?
It's a beta, not a demo.

Imo I think at least they should be more likely to get a beta access.

I don't see any reason why not to be honest, those who have pre-ordered are the ones who offered the best support to the company financially.
I think it's a sign of commitment and interest that shows the person is more likely to actually play the beta and offer more feedback.

If they are concerned about the beta tester number being too high then just go on invite randomly but give those who pre-order a higher probability. (or those who had beta tested other blizzard games or those who actually provided feedback to other beta test)


While I don't disagree, they are probably showing preference for two groups: a) community figures who advertise their game, b) people with specific hardware configurations that they want to test performance on.

On the Asia webpage, they said it is based upon:
1. Battle net region
2. Time registered for beta access
3. Hardware configuration
4. Luck

And then they will invite journalist and contributors in social community

hahah bull. I've signed up for every beta as soon as they came up and the only one I got into was Hearthstone like 1-2 months before it opened up anyway.
It's your boy Guzma!
JimmyJRaynor
Profile Blog Joined April 2010
Canada17210 Posts
Last Edited: 2016-02-19 16:02:24
February 19 2016 15:58 GMT
#2278
On February 19 2016 20:15 Hider wrote:
Show nested quote +
On February 16 2016 08:36 ZeromuS wrote:
On February 16 2016 08:15 yookstah wrote:
On February 16 2016 08:11 Valiver wrote:
On February 16 2016 08:07 yookstah wrote:
Their skill cap isn't that high

E: you're kidding yourself if you think otherwise.

Well who do you think takes the most skill? I'm okay with his list but would add hanzo.


The general skill cap of the game as it stands right now is extremely low when compared to a lot of other "big" competitive titles. Sure you can click on dudes a bit better and maybe use ur abilities a bit better, but there is a certain point you'll get to (which won't take long) which will have you 'mastered' the hero. In terms of movement there is very little depth save for Tracer & Soldier 76, which definitely hurts the game, too.

In terms of actually answering your question, I honestly don't know. Talked to lots of other top TF2 players and some really good Quake players and their opinions are the same.

Who cares though, right? As long as Blizz throw a buttload of money at it, doesn't matter, eh?

Oh, yeah. I'm not actually "trolling" btw; I just dislike a lot of Blizzard's design and balancing decisions. Many other top competitive FPS gamers share the same opinion. Most of the other's who disagree are blinded by potential $$$$$


You could, heres a thought, not come into a thread and complain about a game that looks like a lot of fun that people in this thread are interested in playing :D


Wow so you don't want people who actually playtested the game to give feedback? Is there some type of rule where only positive feedback is allowed? Is he taking focus away from other types of produce discussions that otherwise would occur?

No his comments are exactly the type of comments this sub needs. Otherwise its just pointless ass-jerking.



just to add to your point.. constructive human negative feedback and negative technical feedback is the exact purpose of a beta test

beta tests are expensive as fuck and good organizations want to get every ounce of value from them so they seek out all forms of feedback.

Pre-Ordering and Getting Into The Beta
pre-order people have a higher chance of getting into the beta. ATVI is "managing expectations" by not revaealing this fact. I think its super cool of them to do this because there is no way every pre-order customer will get in early.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
February 19 2016 16:00 GMT
#2279
I've been registered since the day one announcement which was like 2014 Blizzcon I think and no luck so far with invite.

I do have extremely standard GTX970 set up, I've been occasionally tempted to run the hardware analysis tool on some random netbook/toaster pc in hope of that increasing my chances of getting invites.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17210 Posts
February 19 2016 16:03 GMT
#2280
i think going to multiple Blizzcons and pre-ordering are what makes the biggest difference sir.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
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