TL Diplomacy - Page 5
Forum Index > General Games |
stenole
Norway868 Posts
| ||
Slayer91
Ireland23335 Posts
I don't see how you'd have gotten another centre after building 3 armies Sweden you supported, Norway and a French centre were both out of your reach does not compute | ||
stenole
Norway868 Posts
| ||
Slayer91
Ireland23335 Posts
i guess you could use that fleet but it would be locked down in defense a lot just goes to show you can never trust the french | ||
Slayer91
Ireland23335 Posts
cut out the slow people and the newbies so worth | ||
jampidampi
Finland386 Posts
On February 03 2014 04:14 stenole wrote: I miscalculated the enigmatic French. If you look at the Fall orders, you will see that I had a supported move towards Belgium while my army in Belgium moved toward Picardy. The intention was that the French would move towards Picardy to cause a standoff. The fleet moving into Belgium would squash my own unit, giving me a chance to rebuild a fleet in Kiel. The problem is that France let me into Picardy uncontested while focusing on Burgundy. With the reallocated supply for a Kiel fleet I could have held Denmark. I need to stop assuming people will do what I would do. Get outplayed son! | ||
Slayer91
Ireland23335 Posts
picardy is only good for attacking breasts | ||
stenole
Norway868 Posts
On February 03 2014 04:33 Slayer91 wrote: we should start a third game with the reliable people from TL 1 and 2 cut out the slow people and the newbies so worth If you want a fast paced game without too much waiting, it would be good to have set times when people would be there and play. And then at the end of the session if the game is still ongoing, you would arrange for the next session. This would probably mean that playing accross time zones would be impossible. It would be nice to have a game where you could count on players not making obvious mistakes though. When having people who don't know the rules properly, it would at least be good if there was a non-participating player who could advise them tactically. | ||
Dandel Ion
Austria17960 Posts
| ||
Slayer91
Ireland23335 Posts
also russia seems afk most of the time that doesnt help one bit | ||
stenole
Norway868 Posts
| ||
Slayer91
Ireland23335 Posts
you dont need to quit any other games ofc name: TL - 3 password: goodfriend hopefully the more active people can join. just playing the evening should be enough to get the game moving fast but with timezones people who can check at work/school is good too. i put retreat/buildphase at 12 hours but they should really only take like 5 minutes or less. easiest way to handle timezones is either muricans check as early as possible in the evening/afternoons, or europeans check early in the mornings. The majority can check in the evenings and get the negotations and moves finalized and get the game moving at a reasonable pace. I'm hoping the 24 hours is just a cushion for people who happen to be busy that day and not the guideline time. It's better if we can play 1-2 turns a day and have the game over within a couple of weeks and can start another.if it goes well | ||
Dandel Ion
Austria17960 Posts
w/e tho I joined. | ||
Slayer91
Ireland23335 Posts
also irony factor | ||
Hapahauli
United States9305 Posts
| ||
Slayer91
Ireland23335 Posts
| ||
Daumen
Germany1073 Posts
On February 03 2014 09:06 Slayer91 wrote: I made another game name: TL - 3 password: goodfriend On February 03 2014 09:29 Dandel Ion wrote: pw should have been bisu i think I made a game a few days ago, the pw was bisu but no one joined so it got closed automatically, ill put the new one in the OP. | ||
Scip
Czech Republic11293 Posts
| ||
Daumen
Germany1073 Posts
| ||
Slayer91
Ireland23335 Posts
| ||
| ||