• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:59
CEST 14:59
KST 21:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview24Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates6GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Magnus Carlsen and Fabi review Clem's chess game. BGE Stara Zagora 2025: Info & Preview Buy driving license without exam for over 41 count Jim claims he and Firefly were involved in match-fixing
Tourneys
Bellum Gens Elite: Stara Zagora 2025 SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN! $25,000+ WardiTV 2025 Series Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
BW General Discussion Will foreigners ever be able to challenge Koreans? BGH auto balance -> http://bghmmr.eu/ [BSL20] ProLeague: Bracket Stage & Dates I made an ASL quiz
Tourneys
[BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1 [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET [ASL19] Grand Finals
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Mechabellum Monster Hunter Wilds
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 19412 users

[wow] Warlords of Draenor - Page 585

Forum Index > General Games
Post a Reply
Prev 1 583 584 585 586 587 591 Next
Add yourself to the player list
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2015-11-06 12:40:13
November 06 2015 12:15 GMT
#11681
On November 06 2015 12:40 Cyro wrote:
Show nested quote +
On November 06 2015 12:19 TomatoBisque wrote:
I've considered dicking around on Nostalrius until Legion came out or something but knowing half the specs are garbage is such a turn off.


Even today they have a bunch of garbage specs, blizzard never truly learns there. Survival's gonna be unplayable for a straight year; they're in maintainence-mode for a bunch of other classes like DK's (10% buffs to a range of important abilities) but leaving the specs like Survival and Demonology in the dust, unplayable on purpose because they don't want them to be played until the reworks hit.

It was a more widespread and important issue in Vanilla; i really think TBC was among the best times for the game in some ways. That's a bit more modern and generally "unbroken" WoW.

The gameplay of many specs in tbc was terribly bland. Like on my Elemental shaman literally all I did in raid was spam lightning bolt. Yep, I used one single spell. Obviously that is 10 times easier to balance than specs today where complexer rotations, single target, multi target and aoe dmg all play an important role in making a class viable or not.

Apart from that I dont think it is too bad if 1 or 2 specs of the pure DPS classes are not viable. If survival is shit just use marksman, I dont see the problem. On the other hand with classes where all 3 specs are different roles like monk, shaman, pally it is much more important to make them all viable.
Off-season = best season
RusselPCMR
Profile Joined November 2015
35 Posts
November 06 2015 13:05 GMT
#11682
OMG! New Expansion is 50€ and you get 1-4 Week early playing with the new Class for PreOrdering? GTFO Blizzard!
Gorsameth
Profile Joined April 2010
Netherlands21576 Posts
November 06 2015 13:10 GMT
#11683
On November 06 2015 22:05 RusselPCMR wrote:
OMG! New Expansion is 50€ and you get 1-4 Week early playing with the new Class for PreOrdering? GTFO Blizzard!

The price includes a level 100 boost. Yes I wish they sold it without the boost for a lot less aswell.
Same shit as with WoD
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
Last Edited: 2015-11-06 13:28:16
November 06 2015 13:11 GMT
#11684
On November 06 2015 22:05 RusselPCMR wrote:
OMG! New Expansion is 50€ and you get 1-4 Week early playing with the new Class for PreOrdering? GTFO Blizzard!


Taking into account inflation and relative currency values, WOD was actually cheaper than TBC in £ and it looks like Legion is, too. The Euro has fallen a lot recently!

not that i like the price, i think it's ridiculous to pay £200 for an expansion that only adds one tier and no decent pve/pvp content outside of raids but blizzard has no serious competition. The expansion box price itself is pretty much irrelevant next to the cost of playing the game until the next expansion.

Even if you played 1/5'th as much as i did, that time is the direct equivelant of earning 1000 euros at minimum wage so 10 euros means little. It's an MMO, it's pretty much a hobby / lifestyle choice of its own if you want to look at it that way!
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
RusselPCMR
Profile Joined November 2015
35 Posts
November 06 2015 13:20 GMT
#11685
On November 06 2015 22:10 Gorsameth wrote:
Show nested quote +
On November 06 2015 22:05 RusselPCMR wrote:
OMG! New Expansion is 50€ and you get 1-4 Week early playing with the new Class for PreOrdering? GTFO Blizzard!

The price includes a level 100 boost. Yes I wish they sold it without the boost for a lot less aswell.
Same shit as with WoD


I don't want that fucking boost, I hoped this shitty casual-feature would not exist. Leveling should always be the main focus of a MMO, like how it was in Vanill and TBC!
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
November 06 2015 13:32 GMT
#11686
There's no need to flip flop between "leveling doesn't matter at all!" and "leveling is the only thing that matters" but i would love for them to have made it like level 100-110, super slow EXP so that it took like four times longer than some previous expansions. It's a good opportunity to flesh out all of the zones and build a playground for the max level chars; not just a step along the way to be discarded
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 06 2015 13:45 GMT
#11687
On November 06 2015 22:32 Cyro wrote:
There's no need to flip flop between "leveling doesn't matter at all!" and "leveling is the only thing that matters" but i would love for them to have made it like level 100-110, super slow EXP so that it took like four times longer than some previous expansions. It's a good opportunity to flesh out all of the zones and build a playground for the max level chars; not just a step along the way to be discarded


Yeah, I have no problem with the boosts since you want potential new players to have that "wow look at all these people" experience we all enjoyed during Vanilla/BC, but it's extremely sad that the leveling content is over so quickly. It contributes to the marginalization of the world, since if you don't spend much time in it you don't really get to know it.

I'm hoping that they'll stick to the philosophy that made them hold off on flying for most of the expansion, since that same philosophy should encourage them to make leveling in new content a slower process.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
Last Edited: 2015-11-06 14:13:31
November 06 2015 13:57 GMT
#11688
I think part of the problem is such a huge distinction between "leveling content" and "content". You just do the leveling stuff and it's done and you never see 80% of the continent ever again because there's no meaningful reason to; TBC was the time where i saw the most stuff by a mile, frequently visiting many zones. It was also the most flying-centric continent so i don't believe that flying is the reason for that stuff not happening much any more.

I feel that with WOD they just removed flying on a whim without making any effort to do the things that would make the game great without flying, even that it was worse than removing flying during a previous expansion because of changes to highly devalue world content, addition of super-aggressive phasing etc.

Rewarding world content and a solid server (you can chase that guy across a subzone border and he won't despawn or have 20 allies appear out of nowhere) is the bread and butter for noflying to be fun, IMO. What WoW has become actually feels a bit like one of the things i hated most on runescape - they just had a list of 300 servers. Someone else was farming those creatures you wanted? Log out, check another server. Someone there too? Another one. Three hours later you've relogged 47 times. It'd be the same on WoW if there were meaningful things to farm and there is no sense of persistence or server community; it's impossible or at least far, far harder for a 2 hour battle over a subzone to happen because people on either side will just leave or phase to another phase. Silvermoon-alliance has like 5 instances of Tanaan just from existing; you're unlikely to get in the same one as your friend from just flying to Tanaan.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 06 2015 14:09 GMT
#11689
To be fair you probably spent a fair chunk of BC with a 60% flying mount. It makes a difference.

That said you're right, removing flying by itself is only a half-measure, you need the zone and the questing to support that change.

Gorgrond is a pretty good example of a zone that largely fails to work. You basically shoot out from the central hub in spokes and never connect any of the places you go to any of the other places you go save for their connection to the hub. The zone also has a lot of unintuitive barriers and few landmarks.

As for questing, you're never going to connect to a zone when you only visit any given sub-area for 15 minutes while you do 2-3 short quests. Gorgrond was extremely guilty of this. You'd go to some self-contained area, complete a couple simple objectives, and then move on. With so little time spent in any one place it's no surprise that getting a sense of the world is hard.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
November 06 2015 14:16 GMT
#11690
176% flying :D got 456% after not too long though. Funny, we now pay for an extra level of flying but it's only 420-430% because they nerfed the mount speed scaling (bonus is now additive instead of multiplicative)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Duvon
Profile Joined October 2011
Sweden2360 Posts
November 06 2015 14:33 GMT
#11691
I think the small quest hub system works wonders in some situation, like Fionas' caravan in plague-lands, but there has to be a zone-story in that case. Gorgorond has some connecting story with the laughing skull, but it's mostly meeh.
Nothing is impossible, only some things for some people.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2015-11-06 14:48:24
November 06 2015 14:47 GMT
#11692
More important than making leveling longer would be making it more interesting or challenging. As it is right now it is impossible to die or anything. It is simply running here and there from marker to marker. For me it is nothing but a chore. A waste of time I have to get through to get to the content that is fun.

On November 06 2015 22:20 RusselPCMR wrote:
Show nested quote +
On November 06 2015 22:10 Gorsameth wrote:
On November 06 2015 22:05 RusselPCMR wrote:
OMG! New Expansion is 50€ and you get 1-4 Week early playing with the new Class for PreOrdering? GTFO Blizzard!

The price includes a level 100 boost. Yes I wish they sold it without the boost for a lot less aswell.
Same shit as with WoD


I don't want that fucking boost, I hoped this shitty casual-feature would not exist. Leveling should always be the main focus of a MMO, like how it was in Vanill and TBC!

Rather annoying how everything someone does not like gets called "casual". In my experience the people that hate leveling the most are Arena players. In contrast casual players rather like it.
Off-season = best season
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 06 2015 15:06 GMT
#11693
On November 06 2015 23:47 Redox wrote:
More important than making leveling longer would be making it more interesting or challenging. As it is right now it is impossible to die or anything. It is simply running here and there from marker to marker. For me it is nothing but a chore. A waste of time I have to get through to get to the content that is fun.


This is something I've noticed as I've been messing around on Nostalrius. Despite the fact that in vanilla most classes don't even have a "rotation" so much as "spam this button, and maybe press this other button", combat is more engaging because enemies are actually a threat.

It's a lot of small things that add up to something much bigger:
  • A single enemy is a threat, if you simply idle you can be dead in 10 seconds. Needless to say multiple enemies are extremely deadly.
  • Enemies are often positioned such that isolating a single enemy is difficult or impossible. This means you either have to push your boundaries or group up for quests.
  • Enemies run faster than you do, meaning if you don't have a way of CCing them you need to either book it early or fight to the death.
  • Aggro radii are huge. If you don't watch your surroundings you can suddenly have incoming from behind, or be forced to run from one danger into another.

So instead of optimizing how quickly you can mow through everything like a Dynasty Warrior, the primary question is "How do I not die?".
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
November 06 2015 15:17 GMT
#11694
pull mob

try not to die

die a lot
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Grettin
Profile Joined April 2010
42381 Posts
November 06 2015 17:00 GMT
#11695
Two hours till Blizzcon!
"If I had force-fields in Brood War, I'd never lose." -Bisu
RusselPCMR
Profile Joined November 2015
35 Posts
November 06 2015 17:18 GMT
#11696
Another problem is that you only play the patch and not the expansion, since Blizz always adds these stupid catch-up mechanics. why would anyone still go Highmaul or BRF, except for the legendary quests?

In Vanilla you did 5-Mans for Blue Gear, then Molten Core, then BWL, then AQ/Naxx. Same for TBC Heroics=>Karazhan=>Gruul=>SSC=>Tempest Keep=>Hyjal=>BT

Now you get to maxlevel and go HFC instantly, so much content wasted and thats the reason people get bored. ._.
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 06 2015 17:45 GMT
#11697
On November 07 2015 02:18 RusselPCMR wrote:
Another problem is that you only play the patch and not the expansion, since Blizz always adds these stupid catch-up mechanics. why would anyone still go Highmaul or BRF, except for the legendary quests?

In Vanilla you did 5-Mans for Blue Gear, then Molten Core, then BWL, then AQ/Naxx. Same for TBC Heroics=>Karazhan=>Gruul=>SSC=>Tempest Keep=>Hyjal=>BT

Now you get to maxlevel and go HFC instantly, so much content wasted and thats the reason people get bored. ._.

This is pretty much the problem. Blizzard wants everyone to see all the content, but to ensure people they do they make everything pretty much trivial.

Think about WoD. People say there's no casual content, but what content was there in TBC or Wrath? Dailies and more incentivized 5-mans? Is getting a quest to go kill 10 bears or something more interesting than filling up a blue bar? Would the former be worse if it was just a "Kill bears to fill up the bar" quest where each bear gave 10% of the bar?

The thing is that in WoD, leveling and gearing is so easy that people cap out in a couple weeks if they don't raid/PvP, and a lot of people don't want to raid/PvP. This didn't happen in Vanilla/TBC because leveling took forever, so most of the playerbase never hit this plateau where they HAD to join a guild and raid or go PvP if they wanted to keep up character progression, because leveling took forever and gearing up from 5 mans took forever. in no small part because 5 mans were harder and took longer, you couldn't just queue up and do 10 of them a day.

I believe that this started with Wrath, where leveling still took a while because of vanilla and such, but once you hit max level you had LFD and a bunch of different raid difficulties, half of which were easily puggable. However, this stuff was still fresh and new to a lot of people, and leveling was still a big gate.

Cut to Cataclysm, with its big vanilla content overhaul and leveling redone, which made the whole thing way easier, because you could run around 2 shotting mobs because you got your powerful abilities at level 10. Now everyone was getting to max level, because everything before that was irrelevant content. And, let's be honest, the people who didn't reach max level before likely consisted heavily of people who either didn't have much time or are just bad at the game. Didn't know how to use their abilities, didn't pay attention, etc. But now with the Cata rework that doesn't matter, and you get to max level and the only content is PvP and dungeons, the same it's always been.

And you can say, well, maybe if the heroics had been easier people woulda still had content and wouldn't have left. But we saw even later in Cata that when you introduce easy heroics and LFR it doesn't matter, and we saw this again in MoP and WoD. There's nothing to DO because everything is so easy, tuned so that everyone can do it in the name of accessibility, and so everyone beats stuff in 2 weeks and then gets bored of it, not wanting to do the same content over and over again, whine on forums, and leave.

Honestly, I don't think Blizzard will ever move away from this model even though it's killing the game. And even if they did, would changing things so drastically now undo the damage or just accelerate the game's death?
rip
Cyro
Profile Blog Joined June 2011
United Kingdom20284 Posts
November 06 2015 18:09 GMT
#11698
This is pretty much the problem. Blizzard wants everyone to see all the content, but to ensure people they do they make everything pretty much trivial.


Our damage tripled going from BRF to HFC, yet they still nerfed BRF bosses health and damage by 1.25x. Why?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Seuss
Profile Blog Joined May 2010
United States10536 Posts
November 06 2015 18:29 GMT
#11699
If the changes come slowly enough I think Blizzard could work some of the important things that have been lost back into the game, but as of yet I don't think they've identified the nature of the problem (or at least come to a consensus that it is a problem).

They might be able to learn some lessons from Garrisons that will set them on that path though. Killing the few remaining reasons players had to care about the world or stay logged in during off hours had obvious negative repercussions. If Blizzard follows those problems to their logical conclusions they may recognize that accessibility can be harmful.

People often talk about how gaming is different now, and WoW is competing with a much more diverse market for people's time and attention, and suggest that therefore WoW can't afford to be anything but accessible. To some extent that is true, we shouldn't seek to emulate every archaic aspect of Vanilla/BC design, but it's also short sighted. If your players find your game engaging even if they aren't in a dungeon, raid, arena, or battleground, it won't matter to them that they didn't get to see absolutely everything.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
TomatoBisque
Profile Joined March 2013
United States6290 Posts
November 06 2015 18:40 GMT
#11700
Part of the problem is it seems there's a vocal part of the playerbase WoW has nowadays hates grindy "chores" like dailies or doing dungeons so they just want more more constant content but that's just impossible for the devs to keep up a pace with. That group isn't just "casuals" though, I see a lot of that from people who mythic raid and don't want to "have" to do anything other than log in and raid, which I think is an equally unhealthy attitude towards the game
rip
Prev 1 583 584 585 586 587 591 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
11:00
WardiTV June Group B
Creator vs Jumy
ByuN vs Cure
Cure vs Jumy
ByuN vs Creator
Creator vs Cure
ByuN vs Jumy
WardiTV458
IntoTheiNu 12
LiquipediaDiscussion
Bellum Gens Elite
10:00
Stara Zagora 2025 Day 3
Serral vs ZounLIVE!
SKillous vs Krystianer
Harstem vs Lambo
Reynor vs Clem
ShoWTimE vs Ryung
Bellum Gens Elite3223
ComeBackTV 1078
TaKeTV 510
IndyStarCraft 303
Rex201
3DClanTV 188
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Bellum Gens Elite3223
Lowko337
IndyStarCraft 303
Hui .259
Rex 201
CosmosSc2 108
EnDerr 4
StarCraft: Brood War
Britney 60238
Hyuk 1709
Shuttle 1493
Light 1267
Jaedong 805
EffOrt 773
hero 668
ToSsGirL 425
BeSt 349
Mini 319
[ Show more ]
Stork 276
ZerO 199
TY 51
[sc1f]eonzerg 51
Sea.KH 43
soO 41
sorry 40
sas.Sziky 39
Mind 31
JYJ30
sSak 28
Barracks 23
Backho 18
yabsab 18
ajuk12(nOOB) 11
SilentControl 11
HiyA 10
GoRush 8
Noble 5
Dota 2
XcaliburYe774
Fuzer 270
Counter-Strike
olofmeister329
flusha278
markeloff110
Other Games
singsing2477
B2W.Neo826
DeMusliM409
crisheroes342
elazer212
Mew2King182
ArmadaUGS150
XaKoH 85
QueenE37
ZerO(Twitch)9
Organizations
Dota 2
PGL Dota 2 - Main Stream4998
Other Games
BasetradeTV37
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis8480
• Jankos2211
Upcoming Events
BSL 2v2 ProLeague
6h 2m
Replay Cast
11h 2m
CranKy Ducklings
21h 2m
SC Evo League
23h 2m
Bellum Gens Elite
23h 32m
Fire Grow Cup
1d 2h
CSO Contender
1d 4h
BSL: ProLeague
1d 5h
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
Replay Cast
1d 11h
SOOP Global
1d 14h
Creator vs Rogue
Cure vs Classic
[ Show More ]
SOOP
1d 20h
Classic vs GuMiho
Sparkling Tuna Cup
1d 21h
AllThingsProtoss
1d 22h
Fire Grow Cup
2 days
BSL: ProLeague
2 days
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
2 days
Replay Cast
3 days
Replay Cast
3 days
WardiTV Invitational
3 days
WardiTV Invitational
3 days
GSL Code S
4 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
5 days
GSL Code S
5 days
herO vs TBD
Classic vs TBD
The PondCast
5 days
Replay Cast
6 days
GSL Code S
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BGE Stara Zagora 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.