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On June 14 2015 09:27 Stratos_speAr wrote:Show nested quote +On June 14 2015 09:04 bo1b wrote: Classes: There are some concerns with how Demonology plays right now. You need addons to play it well because of how complex it was. It also was the best all around spec, so warlocks that wanted to play other specs had to go Demonology. Demonology will be significantly overhauled in a future patch. It is still viable, but won't be the best anymore. It is Demonology's turn to be the worst warlock spec.
Thanks blizzard, always appreciated playing a brain dead spec. All WoW specs have been "brain dead". All you ever had to do was Google the most efficient rotation and just copy it. Any kind of challenge in WoW comes from beyond just hitting the buttons. Theres a serious difference in rotational complexity between demo and aff.
That said, I'm prepared for the next patch, I've moved my computer closer to the window so I can lick it while raiding next patch, and I have some bibs prepared for the amount of drooling I'm about to be doing.
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On June 13 2015 19:17 Nisyax wrote: Just realized that you can use older gear for timewalking in 'full' (scaled down) effect. Time to bust out the old stuff and enchant my dragonwrath.
Is it worth it using old legendaries ? :o
I wouldn'(t mind using my Thoridal, that'd be cool.
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On June 14 2015 10:32 Noocta wrote:Show nested quote +On June 13 2015 19:17 Nisyax wrote: Just realized that you can use older gear for timewalking in 'full' (scaled down) effect. Time to bust out the old stuff and enchant my dragonwrath. Is it worth it using old legendaries ? :o I wouldn'(t mind using my Thoridal, that'd be cool.
Should be very much worth it, as long as the item isn't below the timewalk content. There are also old set bonusses you could use and the ICC ring is apparently godlike because the proc is not squished right.
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On June 14 2015 10:32 Noocta wrote:Show nested quote +On June 13 2015 19:17 Nisyax wrote: Just realized that you can use older gear for timewalking in 'full' (scaled down) effect. Time to bust out the old stuff and enchant my dragonwrath. Is it worth it using old legendaries ? :o I wouldn'(t mind using my Thoridal, that'd be cool.
Timewalking will be pretty easy without busting out all the best gear you can get. People are just excited they can use all their legendaries, stack set bonuses etc. for "current" content. If you're in a premade group it'll be just chainpulling and spamming aoe to kill everything, I feel like the novelty will wear off quickly after people realize stacking everything is pretty much the same as running dungeons in the last tier of exp gear(imagine 5 shadowmourne dps group from wotlk).
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On June 14 2015 18:55 DCRed wrote:Show nested quote +On June 14 2015 10:32 Noocta wrote:On June 13 2015 19:17 Nisyax wrote: Just realized that you can use older gear for timewalking in 'full' (scaled down) effect. Time to bust out the old stuff and enchant my dragonwrath. Is it worth it using old legendaries ? :o I wouldn'(t mind using my Thoridal, that'd be cool. Timewalking will be pretty easy without busting out all the best gear you can get. People are just excited they can use all their legendaries, stack set bonuses etc. for "current" content. If you're in a premade group it'll be just chainpulling and spamming aoe to kill everything, I feel like the novelty will wear off quickly after people realize stacking everything is pretty much the same as running dungeons in the last tier of exp gear(imagine 5 shadowmourne dps group from wotlk). People still have all that old equip lying around? My bags and bank are crammed enough with current stuff already lol.
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On June 15 2015 00:29 Redox wrote:Show nested quote +On June 14 2015 18:55 DCRed wrote:On June 14 2015 10:32 Noocta wrote:On June 13 2015 19:17 Nisyax wrote: Just realized that you can use older gear for timewalking in 'full' (scaled down) effect. Time to bust out the old stuff and enchant my dragonwrath. Is it worth it using old legendaries ? :o I wouldn'(t mind using my Thoridal, that'd be cool. Timewalking will be pretty easy without busting out all the best gear you can get. People are just excited they can use all their legendaries, stack set bonuses etc. for "current" content. If you're in a premade group it'll be just chainpulling and spamming aoe to kill everything, I feel like the novelty will wear off quickly after people realize stacking everything is pretty much the same as running dungeons in the last tier of exp gear(imagine 5 shadowmourne dps group from wotlk). People still have all that old equip lying around? My bags and bank are crammed enough with current stuff already lol. Sets in void storage for transmog and legendaries in the bank for epeen
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United Kingdom20293 Posts
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EU price is accurate.
And it seems all regions are having it. I wonder what changed?
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United Kingdom20293 Posts
I need to transfer gold from Twisting Nether-EU horde to Silvermoon-EU alliance - if anyone has gold on silvermoon-eu alliance, i can give you token money on other server (47k token there for 40k to me)
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Seems like wowtoken.info or the API or the price adjustment system cut out for a day and a half. There are no data points between 9:44 PM CST Friday and 2:16 PM CST Sunday.
In other news, Blizzard has figured out a patch too late that they need to nerf garrison alt-abuse.
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On June 15 2015 13:24 Seuss wrote: In other news, Blizzard has figured out a patch too late that they need to nerf garrison alt-abuse. Explain?
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"In Patch 6.2, the team is looking into having diminishing returns on an account wide level for missions that reward gold. It is a nerf, but alleviates some of of the pressure to have many alts. It is a problem when it scales linearly and having six characters gives you six times the amount of gold, making you feel like you have to log into them all every night."
http://www.mmo-champion.com/content/4955-Patch-6-2-Developer-Q-A-Ion-Hazzikostas
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Hm thats a bummer. Ive set my goal to reach gold cap and keep paying the sub with gold. But yeah, gold output of garrison is ridiculous and i bet they are worried about inflation.
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United Kingdom31255 Posts
Gee if only they had a feature everyone and their mother wants that could be used a giant ass gold sink to remove gold from the game...
na thats crazy talk
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On June 15 2015 15:42 daemir wrote:"In Patch 6.2, the team is looking into having diminishing returns on an account wide level for missions that reward gold. It is a nerf, but alleviates some of of the pressure to have many alts. It is a problem when it scales linearly and having six characters gives you six times the amount of gold, making you feel like you have to log into them all every night." http://www.mmo-champion.com/content/4955-Patch-6-2-Developer-Q-A-Ion-Hazzikostas
it is a problem
No, no, I don't have a problem with logging in for 10-15mins for a few thousand gold every day at all.
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On June 15 2015 17:06 Warri wrote: Hm thats a bummer. Ive set my goal to reach gold cap and keep paying the sub with gold. But yeah, gold output of garrison is ridiculous and i bet they are worried about inflation.
The only thing that bothers me is that Blizzard can't call a spade a spade. It's pretty clear that massing garrisons on alts is not intended, gives game breaking amounts of gold, and needs to be nerfed. Why not just say that instead of dithering about the burden of logging in?
It's like saying "The problem with being shot in the head is that it gives you a massive headache". It's sort of true but at the same time it's oblivious to the bigger, more concerning problems.
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United Kingdom20293 Posts
On June 15 2015 20:10 Stancel wrote:Show nested quote +On June 15 2015 15:42 daemir wrote:"In Patch 6.2, the team is looking into having diminishing returns on an account wide level for missions that reward gold. It is a nerf, but alleviates some of of the pressure to have many alts. It is a problem when it scales linearly and having six characters gives you six times the amount of gold, making you feel like you have to log into them all every night." http://www.mmo-champion.com/content/4955-Patch-6-2-Developer-Q-A-Ion-Hazzikostas No, no, I don't have a problem with logging in for 10-15mins for a few thousand gold every day at all.
It's not even 10-15 mins, i have about a 10 second cycle on my DK that i do twice a day (morning and night) and she's pulling 10k a week.
The only thing that bothers me is that Blizzard can't call a spade a spade. It's pretty clear that massing garrisons on alts is not intended, gives game breaking amounts of gold, and needs to be nerfed.
They're talking about making dungeons scale throughout expansions.
Instead of making us yknow, NOT do 4x the damage of when we dinged by the time we're in first raid tier gear
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On June 16 2015 01:46 Cyro wrote:Show nested quote +On June 15 2015 20:10 Stancel wrote:On June 15 2015 15:42 daemir wrote:"In Patch 6.2, the team is looking into having diminishing returns on an account wide level for missions that reward gold. It is a nerf, but alleviates some of of the pressure to have many alts. It is a problem when it scales linearly and having six characters gives you six times the amount of gold, making you feel like you have to log into them all every night." http://www.mmo-champion.com/content/4955-Patch-6-2-Developer-Q-A-Ion-Hazzikostas it is a problem No, no, I don't have a problem with logging in for 10-15mins for a few thousand gold every day at all. It's not even 10-15 mins, i have about a 10 second cycle on my DK that i do twice a day (morning and night) and she's pulling 10k a week. Show nested quote +The only thing that bothers me is that Blizzard can't call a spade a spade. It's pretty clear that massing garrisons on alts is not intended, gives game breaking amounts of gold, and needs to be nerfed. They're talking about making dungeons scale throughout expansions. Instead of making us yknow, NOT do 4x the damage of when we dinged by the time we're in first raid tier gear  But then you wouldnt feel as accomplished.
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United Kingdom20293 Posts
it might be useful if there was proper scaling to account for us gaining power. Scaling is weak to moderately difficult when you ding and then it just gets easier from there with the only improvements being toggling onto new raid difficulties - but that leaves everything else behind as when you're geared, nothing is remotely challenging aside from the last 3 bosses of BRF HC and mythic content, which is only a tiny fraction of the game content
it's easier now than ever to get gear, yet the scaling also seems worse than ever when you do have it
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The problem is the scaling of ilvl combined with the amount blizzard gives out. Ilvl scales exponentially and with the huge gaps in between tiers, Normal Dungeon to end of first tier is a 85 jump, means that the character empowerment is horrible.
The gaps should simply have been smaller. And Blizzard knows this because it was an issue even back in Wotlk.
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