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[wow] Warlords of Draenor - Page 494

Forum Index > General Games
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Cyro
Profile Blog Joined June 2011
United Kingdom20294 Posts
Last Edited: 2015-05-07 13:10:25
May 07 2015 13:08 GMT
#9861
That's fine, but i'm not sure who it's designed to help. One of my char has resource generators up 24/7, the other one never has them up and neither switch buildings really ever
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 07 2015 13:13 GMT
#9862
I imagine it's primarily helpful for people who don't have multiple characters, and thus have more motivation to swap buildings as their needs demand.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Gorsameth
Profile Joined April 2010
Netherlands21705 Posts
May 07 2015 13:19 GMT
#9863
The lumber mill already lost its GR cost a few patches ago.
And its to help new players who haven't planned out what they are doing.

Once you get a few Scavengers up you have more then enough GR but new players don't know this unless they look up tips, and most will not.
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20294 Posts
May 07 2015 13:25 GMT
#9864
On May 07 2015 22:19 Gorsameth wrote:
The lumber mill already lost its GR cost a few patches ago.
And its to help new players who haven't planned out what they are doing.

Once you get a few Scavengers up you have more then enough GR but new players don't know this unless they look up tips, and most will not.



I should have probably grabbed 2-4 scavengers before going for treasure hunters; too late now
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 07 2015 13:29 GMT
#9865
If you're buying trait rerolls in an attempt to accelerate your acquisition of Treasure Hunters (which I am) there isn't much point to recruiting Scavengers since you'll end up with a few from the rerolls.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Alabasern
Profile Blog Joined September 2010
United States4005 Posts
May 07 2015 13:40 GMT
#9866
On May 07 2015 06:48 FinestHour wrote:
yea i dont believe that seasonal argument for a second
the romantic honeymoon period is over and people really dont like being bored sitting in garrisonville rofl


Witcher III
Support your esport!
Gorsameth
Profile Joined April 2010
Netherlands21705 Posts
May 07 2015 13:41 GMT
#9867
On May 07 2015 22:29 Seuss wrote:
If you're buying trait rerolls in an attempt to accelerate your acquisition of Treasure Hunters (which I am) there isn't much point to recruiting Scavengers since you'll end up with a few from the rerolls.

yet by buying a Scavenger or 2 at the start you accelerate your GR gain which lets you buy more rerolls.
It ignores such insignificant forces as time, entropy, and death
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 07 2015 13:58 GMT
#9868
That's true if you hit 100 without any Scavengers, but I've never had that problem so recruiting additional ones wasn't ever worth it versus just keeping any I rerolled.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Cyro
Profile Blog Joined June 2011
United Kingdom20294 Posts
May 07 2015 14:16 GMT
#9869
On May 07 2015 22:41 Gorsameth wrote:
Show nested quote +
On May 07 2015 22:29 Seuss wrote:
If you're buying trait rerolls in an attempt to accelerate your acquisition of Treasure Hunters (which I am) there isn't much point to recruiting Scavengers since you'll end up with a few from the rerolls.

yet by buying a Scavenger or 2 at the start you accelerate your GR gain which lets you buy more rerolls.



My first char hit level 100 and got scavengers long before treasure hunters was a big thing - she's the one with 9k GR after 20 reroll tokens :D

On another subject - i'm surprised by the prevalence of people selling 60 day time codes for ~30k. Tokens are double that price.

It's not only that, people are selling the £15 store pets for under half of the price of tokens. I can't think of a good explanation for that outside of illegitimate practices, yet they don't seem to get banned for it
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gorsameth
Profile Joined April 2010
Netherlands21705 Posts
May 07 2015 14:17 GMT
#9870
On May 07 2015 23:16 Cyro wrote:
Show nested quote +
On May 07 2015 22:41 Gorsameth wrote:
On May 07 2015 22:29 Seuss wrote:
If you're buying trait rerolls in an attempt to accelerate your acquisition of Treasure Hunters (which I am) there isn't much point to recruiting Scavengers since you'll end up with a few from the rerolls.

yet by buying a Scavenger or 2 at the start you accelerate your GR gain which lets you buy more rerolls.



My first char hit level 100 and got scavengers long before treasure hunters was a big thing - she's the one with 9k GR after 20 reroll tokens :D

On another subject - i'm surprised by the prevalence of people selling 60 day time codes for ~30k. Tokens are double that price.

It's not only that, people are selling the £15 store pets for under half of the price of tokens. I can't think of a good explanation for that outside of illegitimate practices, yet they don't seem to get banned for it

1) people are stupid when it comes to economics
2) as you said. Esp the time codes may well be obtained illegally (stolen credit cards)
It ignores such insignificant forces as time, entropy, and death
Cyro
Profile Blog Joined June 2011
United Kingdom20294 Posts
Last Edited: 2015-05-07 14:22:39
May 07 2015 14:20 GMT
#9871
It's just something that, on one of the highest pop servers, i see on a daily basis for a long time now. I didn't think it was odd before tokens but they're undercutting by huge amounts.

Selling 60 days for 25k is senseless when you can sell 60 days for ~84k at the height of token price, which occurs every day
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Seuss
Profile Blog Joined May 2010
United States10536 Posts
May 07 2015 14:39 GMT
#9872
Token price is only directly relevant if you haven't hit the token cap.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
nimbim
Profile Blog Joined June 2009
Germany984 Posts
Last Edited: 2015-05-07 14:51:18
May 07 2015 14:50 GMT
#9873
Well, there is also a way to make a fair deal for both parties with this. I sell 150% of one wow token for a 60day code, while 60days cost about 25% more than a wow token in real money. Everyone involved benefits.

If you want to figure out why people sell things for ridiculously low prices - don't even try.
Cyro
Profile Blog Joined June 2011
United Kingdom20294 Posts
May 07 2015 14:52 GMT
#9874
It should set a general market value though, and selling under 1/3'rd of that is weird

Also, is it legal for people to sell CM/raid boosts? There seems to be a huge market for it, or at least a huge amount of spam. Some people do it legit and for ingame gold - but there's a lot of people advertising, offering to play your account or for you to just join their group with your char ("selfplay")

AFAIK, it's against some rule if it's real money but fine for ingame gold? That line is kinda blurry now with the tokens
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Gorsameth
Profile Joined April 2010
Netherlands21705 Posts
May 07 2015 14:55 GMT
#9875
On May 07 2015 23:52 Cyro wrote:
It should set a general market value though, and selling under 1/3'rd of that is weird

Also, is it legal for people to sell CM/raid boosts? There seems to be a huge market for it, or at least a huge amount of spam. Some people do it legit and for ingame gold - but there's a lot of people advertising, offering to play your account or for you to just join their group with your char ("selfplay")

AFAIK, it's against some rule if it's real money but fine for ingame gold? That line is kinda blurry now with the tokens

CM/raid boosts are legal so long as you the one playing your own account and only for ingame gold yes.
It ignores such insignificant forces as time, entropy, and death
DCRed
Profile Joined May 2011
Finland435 Posts
May 07 2015 15:20 GMT
#9876
CM/raid boosts have been sold for real life money, other in game goods, stuff for other games for a long time. You only get perma banned if you're stupid like Leeds and decide to stream the run and show everyone that you're getting paid with rl money instead of gold.
Cyro
Profile Blog Joined June 2011
United Kingdom20294 Posts
May 07 2015 15:21 GMT
#9877
On May 08 2015 00:20 DCRed wrote:
CM/raid boosts have been sold for real life money, other in game goods, stuff for other games for a long time. You only get perma banned if you're stupid like Leeds and decide to stream the run and show everyone that you're getting paid with rl money instead of gold.


It's more the people flooding the trade chat and /1 chat in the raids advertising it that i'm concerned about
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Warri
Profile Joined May 2010
Germany3208 Posts
May 07 2015 15:31 GMT
#9878
On May 07 2015 23:20 Cyro wrote:
It's just something that, on one of the highest pop servers, i see on a daily basis for a long time now. I didn't think it was odd before tokens but they're undercutting by huge amounts.

Selling 60 days for 25k is senseless when you can sell 60 days for ~84k at the height of token price, which occurs every day

Where can i buy 60 days for 25k?
Alabasern
Profile Blog Joined September 2010
United States4005 Posts
May 07 2015 15:32 GMT
#9879
That feeling when you swap buildings and you have 21 work orders ready for pickup, or take 3 months off and the whole garrison is full of loot.
Support your esport!
Cyro
Profile Blog Joined June 2011
United Kingdom20294 Posts
May 07 2015 15:34 GMT
#9880
On May 08 2015 00:31 Warri wrote:
Show nested quote +
On May 07 2015 23:20 Cyro wrote:
It's just something that, on one of the highest pop servers, i see on a daily basis for a long time now. I didn't think it was odd before tokens but they're undercutting by huge amounts.

Selling 60 days for 25k is senseless when you can sell 60 days for ~84k at the height of token price, which occurs every day

Where can i buy 60 days for 25k?


Silvermoon-EU alliance trade chat apparently
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
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