On December 10 2014 07:44 Gorsameth wrote:
And then a Chinese guild called Stars actually went and did it.
.
And then a Chinese guild called Stars actually went and did it.
.
But... But.... Isn't Stars Taiwanese!? :--(
Forum Index > General Games |
Add yourself to the player list | ||
Grettin
42381 Posts
On December 10 2014 07:44 Gorsameth wrote: Show nested quote + On December 10 2014 07:24 Pandemona wrote: Wow did they? I did not follow world first race back in those days. Damn. But yeah i think China play more WoW than Korea right? Or that is what i believe. I follow a guild on Twitch that streams progress whilst im at work they play on Taiwan and are not that bad. Right will check up on world 1st tomorrow, sleep time www.wowprogress.com for updates if no one knows! And then a Chinese guild called Stars actually went and did it. . But... But.... Isn't Stars Taiwanese!? :--( | ||
![]()
Teoita
Italy12246 Posts
so much nostalgia | ||
Squat
Sweden7978 Posts
Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes. WoD is a great expansion, but the gearing process could use some work. | ||
Gorsameth
Netherlands21621 Posts
On December 10 2014 08:14 Squat wrote: It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo. Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes. WoD is a great expansion, but the gearing process could use some work. PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point. | ||
![]()
Teoita
Italy12246 Posts
| ||
Valenius
United Kingdom1266 Posts
On December 10 2014 08:19 Gorsameth wrote: Show nested quote + On December 10 2014 08:14 Squat wrote: It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo. Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes. WoD is a great expansion, but the gearing process could use some work. PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point. No? http://www.wowhead.com/item=115674 for example is better than heroic warforged 636 gear. Also, thanks for linking that video, brought back some nostalgia. It got me thinking though, given the choice between a set Normal > Heroic > Mythic progression route that we have now.. how many would prefer to go back to the Ulduar model of self enforced hardmodes? | ||
Warri
Germany3208 Posts
On December 10 2014 08:19 Gorsameth wrote: Show nested quote + On December 10 2014 08:14 Squat wrote: It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo. Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes. WoD is a great expansion, but the gearing process could use some work. PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point. conquest gear is 660 normal and 690 in pvp. | ||
Gorsameth
Netherlands21621 Posts
On December 10 2014 08:23 Warri wrote: Show nested quote + On December 10 2014 08:19 Gorsameth wrote: On December 10 2014 08:14 Squat wrote: It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo. Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes. WoD is a great expansion, but the gearing process could use some work. PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point. conquest gear is 660 normal and 690 in pvp. ah nvm then ![]() | ||
arb
Noobville17921 Posts
On December 10 2014 08:23 Valenius wrote: Show nested quote + On December 10 2014 08:19 Gorsameth wrote: On December 10 2014 08:14 Squat wrote: It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo. Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes. WoD is a great expansion, but the gearing process could use some work. PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point. No? http://www.wowhead.com/item=115674 for example is better than heroic warforged 636 gear. Also, thanks for linking that video, brought back some nostalgia. It got me thinking though, given the choice between a set Normal > Heroic > Mythic progression route that we have now.. how many would prefer to go back to the Ulduar model of self enforced hardmodes? dont know what was wrong with just pretty difficult normal modes, hard as fuck heroic modes dont know why they got all this mythic stupid shit nowadays atleast they got rid of the upgrade system for the most part though | ||
![]()
Teoita
Italy12246 Posts
| ||
Cyro
United Kingdom20284 Posts
On December 10 2014 08:34 Teoita wrote: Yeah i think heroic and normal overlap, there should only be one of those It's just a way to progress twice on the same content, since Heroic is tuned a huge 25 item levels higher than Normal | ||
![]()
Teoita
Italy12246 Posts
| ||
Serejai
6007 Posts
Mythic feels like MoP Heroic, and Heroic feels like MoP Normal... But then Normal feels slightly harder than MoP LFR, but a lot easier than MoP Flex. Then current LFR feels easier than pet battles. Like, if old LFR require 1 out of 10 in skill... this new LFR is negative three. So now even the mouth breathing retards that couldn't clear LFR last expansion can do it! I don't think it's possible to wipe in there, as I cleared it earlier with a Bear, DK tank, and one single Holy Paladin; all the other healers were in DPS specs and I don't think anyone in the raid ever dropped under 70%. | ||
![]()
Teoita
Italy12246 Posts
| ||
Warri
Germany3208 Posts
| ||
![]()
NonY
8748 Posts
If I were to complain about something it'd be the loot system. Guilds with a billion alts doing 6 heroic runs in a week so that they're already avg ilvl 668 stepping into Mythic for the first time... well, that combined with the excessive amount of BoE gear. I guess it gives the ultra hardcore people something to do to have an edge but it just seems a bit too extreme. | ||
Gorsameth
Netherlands21621 Posts
On December 10 2014 09:43 NonY wrote: The difficulties all make sense to me. I think the purpose of Normal is being the first step for lesser skilled players. LFR is complete tourist mode now -- doesn't count. If there was no Normal, the game would be way too hard for some of the lower skilled raiders. Heroic is the first step for the above-average players and Mythic is hard mode. If I were to complain about something it'd be the loot system. Guilds with a billion alts doing 6 heroic runs in a week so that they're already avg ilvl 668 stepping into Mythic for the first time... well, that combined with the excessive amount of BoE gear. I guess it gives the ultra hardcore people something to do to have an edge but it just seems a bit too extreme. Its sad because this is the same thing they noticed back in WotLK. Guilds were running normal + heroic because they could and the possibility alone makes it a must for any hardcore raider. So back then they decided to make it a single lockout to prevent this. Except they forgot all about it, its something they do more often I've noticed. And yes I don't think normal+heroic is redundant. Its easy to forget how bad the average player if when your limited to a bubble of your own guild who are all pretty good players. The average person is terrible at this game, and they need something as easy as current Normal to be able to raid. Now you can say they don't serve it but that attitude doesn't fly anymore. Blizzard doesn't want to make a time investing thing like a raid for 0.01% of the player base. | ||
![]()
NonY
8748 Posts
edit: ez https://www.warcraftlogs.com/rankings/6#boss=1721 edit: we give up on twin ogron. our dps is very borderline on meeting enrage even with perfect execution so we go heroic farm | ||
Noocta
France12578 Posts
| ||
Alventenie
United States2147 Posts
| ||
| ||
![]() StarCraft 2 StarCraft: Brood War Dota 2 League of Legends Counter-Strike Super Smash Bros Heroes of the Storm Other Games Organizations
StarCraft 2 • Hupsaiya StarCraft: Brood War![]() • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Migwel ![]() • sooper7s League of Legends |
Wardi Open
Replay Cast
WardiTV European League
PiGosaur Monday
WardiTV European League
Replay Cast
The PondCast
Replay Cast
BSL: ProLeague
SOOP
[ Show More ] Sparkling Tuna Cup
BSL: ProLeague
|
|