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[wow] Warlords of Draenor - Page 325

Forum Index > General Games
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Add yourself to the player list
Grettin
Profile Joined April 2010
42416 Posts
December 09 2014 22:49 GMT
#6481
On December 10 2014 07:44 Gorsameth wrote:
Show nested quote +
On December 10 2014 07:24 Pandemona wrote:
Wow did they? I did not follow world first race back in those days. Damn. But yeah i think China play more WoW than Korea right? Or that is what i believe. I follow a guild on Twitch that streams progress whilst im at work they play on Taiwan and are not that bad.

Right will check up on world 1st tomorrow, sleep time
www.wowprogress.com for updates if no one knows!


And then a Chinese guild called Stars actually went and did it.
.


But... But.... Isn't Stars Taiwanese!? :--(
"If I had force-fields in Brood War, I'd never lose." -Bisu
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 09 2014 23:02 GMT
#6482
Ulduar was such a great dungeon



so much nostalgia
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Squat
Profile Joined September 2013
Sweden7978 Posts
December 09 2014 23:14 GMT
#6483
It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo.

Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes.

WoD is a great expansion, but the gearing process could use some work.
"Digital. They have digital. What is digital?" - Donald J Trump
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
December 09 2014 23:19 GMT
#6484
On December 10 2014 08:14 Squat wrote:
It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo.

Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes.

WoD is a great expansion, but the gearing process could use some work.

PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point.
It ignores such insignificant forces as time, entropy, and death
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 09 2014 23:22 GMT
#6485
Professions do need some work though
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
Last Edited: 2014-12-09 23:24:53
December 09 2014 23:23 GMT
#6486
On December 10 2014 08:19 Gorsameth wrote:
Show nested quote +
On December 10 2014 08:14 Squat wrote:
It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo.

Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes.

WoD is a great expansion, but the gearing process could use some work.

PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point.


No? http://www.wowhead.com/item=115674 for example is better than heroic warforged 636 gear.

Also, thanks for linking that video, brought back some nostalgia.

It got me thinking though, given the choice between a set Normal > Heroic > Mythic progression route that we have now.. how many would prefer to go back to the Ulduar model of self enforced hardmodes?
Warri
Profile Joined May 2010
Germany3208 Posts
December 09 2014 23:23 GMT
#6487
On December 10 2014 08:19 Gorsameth wrote:
Show nested quote +
On December 10 2014 08:14 Squat wrote:
It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo.

Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes.

WoD is a great expansion, but the gearing process could use some work.

PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point.

conquest gear is 660 normal and 690 in pvp.
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
December 09 2014 23:23 GMT
#6488
On December 10 2014 08:23 Warri wrote:
Show nested quote +
On December 10 2014 08:19 Gorsameth wrote:
On December 10 2014 08:14 Squat wrote:
It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo.

Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes.

WoD is a great expansion, but the gearing process could use some work.

PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point.

conquest gear is 660 normal and 690 in pvp.

ah nvm then
It ignores such insignificant forces as time, entropy, and death
arb
Profile Blog Joined April 2008
Noobville17922 Posts
December 09 2014 23:32 GMT
#6489
On December 10 2014 08:23 Valenius wrote:
Show nested quote +
On December 10 2014 08:19 Gorsameth wrote:
On December 10 2014 08:14 Squat wrote:
It kind of sucks how LFR makes the crafted gear worthless unless you're willing to blow 30k on bloods for the upgrades, and even then it's nowhere near worth it. Professions are by far the weakest part of WoD so far, and the crafted gear could really use a boost imo.

Also, PvP gear being 660 means I'm actually better off doing ashran and 2v2 a few times a week than raiding normal modes.

WoD is a great expansion, but the gearing process could use some work.

PvP gear is only 660 if your doing pvp. its bad 600 gear at every other point.


No? http://www.wowhead.com/item=115674 for example is better than heroic warforged 636 gear.

Also, thanks for linking that video, brought back some nostalgia.

It got me thinking though, given the choice between a set Normal > Heroic > Mythic progression route that we have now.. how many would prefer to go back to the Ulduar model of self enforced hardmodes?

dont know what was wrong with just
pretty difficult normal modes, hard as fuck heroic modes
dont know why they got all this mythic stupid shit nowadays

atleast they got rid of the upgrade system for the most part though
Artillery spawned from the forges of Hell
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 09 2014 23:34 GMT
#6490
Yeah i think heroic and normal overlap, there should only be one of those
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cyro
Profile Blog Joined June 2011
United Kingdom20344 Posts
December 09 2014 23:37 GMT
#6491
On December 10 2014 08:34 Teoita wrote:
Yeah i think heroic and normal overlap, there should only be one of those


It's just a way to progress twice on the same content, since Heroic is tuned a huge 25 item levels higher than Normal
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 09 2014 23:39 GMT
#6492
Yeah but the mechanics are the same and frankly, Normal in 630 gear and heroic in 645 are basically the same in difficutly
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Serejai
Profile Blog Joined September 2010
6007 Posts
December 09 2014 23:50 GMT
#6493
The new raid tiers are very clever.

Mythic feels like MoP Heroic, and Heroic feels like MoP Normal...

But then Normal feels slightly harder than MoP LFR, but a lot easier than MoP Flex. Then current LFR feels easier than pet battles.

Like, if old LFR require 1 out of 10 in skill... this new LFR is negative three. So now even the mouth breathing retards that couldn't clear LFR last expansion can do it!

I don't think it's possible to wipe in there, as I cleared it earlier with a Bear, DK tank, and one single Holy Paladin; all the other healers were in DPS specs and I don't think anyone in the raid ever dropped under 70%.
I HAVE 5 TOAST POINTS
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
December 09 2014 23:52 GMT
#6494
lol
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Warri
Profile Joined May 2010
Germany3208 Posts
December 10 2014 00:31 GMT
#6495
Yeah i dont get why they kept the new difficulty. It made sense in MoP because flex was the only one that was well..flexible, but now you also have heroic being flexible. They really couldve just kept LFR -> Normal -> Heroic and made normal flexible. Oh well, more epix i guess.
NonY
Profile Blog Joined June 2007
8751 Posts
December 10 2014 00:43 GMT
#6496
The difficulties all make sense to me. I think the purpose of Normal is being the first step for lesser skilled players. LFR is complete tourist mode now -- doesn't count. If there was no Normal, the game would be way too hard for some of the lower skilled raiders. Heroic is the first step for the above-average players and Mythic is hard mode.

If I were to complain about something it'd be the loot system. Guilds with a billion alts doing 6 heroic runs in a week so that they're already avg ilvl 668 stepping into Mythic for the first time... well, that combined with the excessive amount of BoE gear. I guess it gives the ultra hardcore people something to do to have an edge but it just seems a bit too extreme.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
December 10 2014 00:52 GMT
#6497
On December 10 2014 09:43 NonY wrote:
The difficulties all make sense to me. I think the purpose of Normal is being the first step for lesser skilled players. LFR is complete tourist mode now -- doesn't count. If there was no Normal, the game would be way too hard for some of the lower skilled raiders. Heroic is the first step for the above-average players and Mythic is hard mode.

If I were to complain about something it'd be the loot system. Guilds with a billion alts doing 6 heroic runs in a week so that they're already avg ilvl 668 stepping into Mythic for the first time... well, that combined with the excessive amount of BoE gear. I guess it gives the ultra hardcore people something to do to have an edge but it just seems a bit too extreme.

Its sad because this is the same thing they noticed back in WotLK. Guilds were running normal + heroic because they could and the possibility alone makes it a must for any hardcore raider. So back then they decided to make it a single lockout to prevent this.
Except they forgot all about it, its something they do more often I've noticed.

And yes I don't think normal+heroic is redundant. Its easy to forget how bad the average player if when your limited to a bubble of your own guild who are all pretty good players.
The average person is terrible at this game, and they need something as easy as current Normal to be able to raid.
Now you can say they don't serve it but that attitude doesn't fly anymore. Blizzard doesn't want to make a time investing thing like a raid for 0.01% of the player base.
It ignores such insignificant forces as time, entropy, and death
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2014-12-10 03:12:09
December 10 2014 01:04 GMT
#6498
We are doing Mythic if anyone wants to watch http://www.twitch.tv/nihilismtv

edit: ez https://www.warcraftlogs.com/rankings/6#boss=1721

edit: we give up on twin ogron. our dps is very borderline on meeting enrage even with perfect execution so we go heroic farm
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Noocta
Profile Joined June 2010
France12578 Posts
December 10 2014 01:59 GMT
#6499
I think most of you don't realize how few people so far even cleaned more than Kargath and Butcher on normal mode.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Alventenie
Profile Joined July 2007
United States2147 Posts
December 10 2014 03:20 GMT
#6500
Nony making that money for potions. Just got paid 500g for a str potion and flask =P.
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