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[wow] Warlords of Draenor - Page 281

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Add yourself to the player list
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 28 2014 15:39 GMT
#5601
Yeah i am of course. Just shout at me
I was trying to gear my Tank spec up but can dps on warrior or mage both geared above 630
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Serejai
Profile Blog Joined September 2010
6007 Posts
November 28 2014 15:47 GMT
#5602
Allegedly the Mine was hotfixed yesterday to produce less ore. I didn't notice a difference, other than there being about half as many mining carts available (which really didn't affect my ore production much).
I HAVE 5 TOAST POINTS
DCRed
Profile Joined May 2011
Finland435 Posts
November 28 2014 15:52 GMT
#5603
On November 29 2014 00:47 Serejai wrote:
Allegedly the Mine was hotfixed yesterday to produce less ore. I didn't notice a difference, other than there being about half as many mining carts available (which really didn't affect my ore production much).


Their hotfix caused level 3 mines(don't know about other levels) to spawn randomly more nodes after you had mined all the ores once already. Good stuff blizz.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
November 28 2014 15:54 GMT
#5604
On November 28 2014 21:39 Cyro wrote:
My friend mentioned a certain guild saying that Unholy spec (for DK DPS) was mandatory to use because it was better, but i didn't really think that was the case (looking at simmed dps on patchwerk fight, they look to range from almost the same in 615 gear, to unholy being ~9-10% ahead* when in -full- mythic gear)

*but worse AOE and burst, right?

should i switch? I don't think i actually like the spec but i have not looked into it much at all since the changes to unholy after WOTLK/cata

I'm trying out Unholy for the first time since Wrath and it's actually pretty fun. It has a few more buttons to press than Frost and is less proc reliant. The only thing I miss is using Pillar of Frost to lol@knockbacks.
面白くない世の中, 面白くすればいいさ
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 28 2014 15:57 GMT
#5605
Yeah i dont see how that will effect the mining profession for what at least another 6 months lol.
What they should have done is just fixed fucking smelting. They should have just given Smelting aka Mining the way to smelt the bars too and everything would have been fine for me and other miners we could of sold the bars on AH or even if they are soulbound we could have used them. But to make it so you can't smelt bars, can't do anything other than what you can do in your mine is just silly.

Oh well, maybe i get my wish one day!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
November 28 2014 15:59 GMT
#5606
Doing one hc as fire because yolo. 22% crit self buffed.

Wish me luck
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 28 2014 16:04 GMT
#5607
Combusts of 3k incoming
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Serejai
Profile Blog Joined September 2010
6007 Posts
November 28 2014 16:08 GMT
#5608
It's not that simple; they royally fucked up ALL professions this expansion. The only real way to fix any of them would be to remake the entire profession system from scratch for WoD items (aka, go back to the previous incarnation of professions). That, of course, requires time... which requires money... and also requires Blizzard to admit they made a poor decision - which they are incapable of doing - so instead they will spend all expansion applying budget bandaid fixes without ever really solving the problems.

They already fucked up Enchanting even more than it already was. Blue items no longer drop shards, but instead drop about 10 dust. This was their solution to solving the dust shortage (instead of just allowing us to smash shards into dust, like we've been able to do previously). Except now, there's a severe shard shortage because you can no longer get them from disenchanting... and it requires 20 dust to make one shard. See where I'm going with this?

One blue used to provide one shard. Now one blue provides 10 dust, or half a shard. So, you need to disenchant two blues to get one single shard. But then you have to factor in that this change was made because there was a shortage of dust, which means if you were to disenchant two blues and then create a shard with the dust... you're back to having a dust shortage again. Basically instead of everyone being short on dust, now everyone is short on dust AND shards.

Enchanting has basically turned into a grinding profession, as the only way to get materials now is to chain run heroics for an average of about 15 dust per run. Just to keep up with your work orders you need to run about five heroics per day. Want to actually use your profession to enchant something? That's gonna be another two heroics for each enchant.

Jewelcrafting is even more useless and broken.
I HAVE 5 TOAST POINTS
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
Last Edited: 2014-11-28 16:38:12
November 28 2014 16:31 GMT
#5609
On November 29 2014 01:04 Pandemona wrote:
Combusts of 3k incoming


Averaging 3.6k so far

edit: rofl, 16k dps over the whole instance with a 15% buff. Nice.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Duvon
Profile Joined October 2011
Sweden2360 Posts
November 28 2014 16:46 GMT
#5610
On November 29 2014 01:08 Serejai wrote:
It's not that simple; they royally fucked up ALL professions this expansion. The only real way to fix any of them would be to remake the entire profession system from scratch for WoD items (aka, go back to the previous incarnation of professions). That, of course, requires time... which requires money... and also requires Blizzard to admit they made a poor decision - which they are incapable of doing - so instead they will spend all expansion applying budget bandaid fixes without ever really solving the problems.

They already fucked up Enchanting even more than it already was. Blue items no longer drop shards, but instead drop about 10 dust. This was their solution to solving the dust shortage (instead of just allowing us to smash shards into dust, like we've been able to do previously). Except now, there's a severe shard shortage because you can no longer get them from disenchanting... and it requires 20 dust to make one shard. See where I'm going with this?

One blue used to provide one shard. Now one blue provides 10 dust, or half a shard. So, you need to disenchant two blues to get one single shard. But then you have to factor in that this change was made because there was a shortage of dust, which means if you were to disenchant two blues and then create a shard with the dust... you're back to having a dust shortage again. Basically instead of everyone being short on dust, now everyone is short on dust AND shards.

Enchanting has basically turned into a grinding profession, as the only way to get materials now is to chain run heroics for an average of about 15 dust per run. Just to keep up with your work orders you need to run about five heroics per day. Want to actually use your profession to enchant something? That's gonna be another two heroics for each enchant.

Jewelcrafting is even more useless and broken.

Isn't it possible to blacksmith items with all that excess ore and DE?
Nothing is impossible, only some things for some people.
Serejai
Profile Blog Joined September 2010
6007 Posts
November 28 2014 16:48 GMT
#5611
My heroic DPS is hilarious.

Bosses range from 10k to 20k depending on the mechanics and movement.
Trash pulls range from 7k to 12k, and pretty much every group I'm in tries to kick me before the first boss for "bad dps". It's hard to look good on AoE trash when you're pulling 7k and everyone else is doing 30k.
I HAVE 5 TOAST POINTS
Serejai
Profile Blog Joined September 2010
6007 Posts
Last Edited: 2014-11-28 16:51:09
November 28 2014 16:49 GMT
#5612
On November 29 2014 01:46 Duvon wrote:
Show nested quote +
On November 29 2014 01:08 Serejai wrote:
It's not that simple; they royally fucked up ALL professions this expansion. The only real way to fix any of them would be to remake the entire profession system from scratch for WoD items (aka, go back to the previous incarnation of professions). That, of course, requires time... which requires money... and also requires Blizzard to admit they made a poor decision - which they are incapable of doing - so instead they will spend all expansion applying budget bandaid fixes without ever really solving the problems.

They already fucked up Enchanting even more than it already was. Blue items no longer drop shards, but instead drop about 10 dust. This was their solution to solving the dust shortage (instead of just allowing us to smash shards into dust, like we've been able to do previously). Except now, there's a severe shard shortage because you can no longer get them from disenchanting... and it requires 20 dust to make one shard. See where I'm going with this?

One blue used to provide one shard. Now one blue provides 10 dust, or half a shard. So, you need to disenchant two blues to get one single shard. But then you have to factor in that this change was made because there was a shortage of dust, which means if you were to disenchant two blues and then create a shard with the dust... you're back to having a dust shortage again. Basically instead of everyone being short on dust, now everyone is short on dust AND shards.

Enchanting has basically turned into a grinding profession, as the only way to get materials now is to chain run heroics for an average of about 15 dust per run. Just to keep up with your work orders you need to run about five heroics per day. Want to actually use your profession to enchant something? That's gonna be another two heroics for each enchant.

Jewelcrafting is even more useless and broken.

Isn't it possible to blacksmith items with all that excess ore and DE?


Nope. There are exactly zero craftable greens this expansion, and all of the crafted blues take a minimum of five days to craft. So, you're looking at 10 more dust every five days.
I HAVE 5 TOAST POINTS
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
November 28 2014 17:02 GMT
#5613
Also crafting blues is a huge waste of resources because epics are insanely expensive, you need every little bit of cloth you can get for those
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Noocta
Profile Joined June 2010
France12578 Posts
November 28 2014 17:18 GMT
#5614
Either I'm awful at PvE, or something is wrong with my rotation, because I pull 3k less dps than my friend who plays the exact same spec than me, only difference being he has a 630 bow and I have a 621 one.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Serejai
Profile Blog Joined September 2010
6007 Posts
November 28 2014 17:33 GMT
#5615
Can it be both at the same time?

You'll need to post some logs. Go beat on a training dummy for 3-4 6 minute parses and save them to WCL, then post here.
I HAVE 5 TOAST POINTS
Tephus
Profile Joined May 2011
Cascadia1754 Posts
November 28 2014 17:33 GMT
#5616
You can still get shards from blues, they are just less common. Source: me disenchanting blues.

And there definitely isn't a storage of shards. An enchant takes 1, and I have over 60 of them after fully enchanting like half my guild.

Some of my enchanting friends have hundreds.
AdministratorTeam Liquid VP of Esports
farvacola
Profile Blog Joined January 2011
United States18869 Posts
November 28 2014 17:39 GMT
#5617
Gift chants require more than one temporal crystal.....they take 4.....
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
November 28 2014 17:40 GMT
#5618
On November 29 2014 02:33 Tephus wrote:
You can still get shards from blues, they are just less common. Source: me disenchanting blues.

And there definitely isn't a storage of shards. An enchant takes 1, and I have over 60 of them after fully enchanting like half my guild.

Some of my enchanting friends have hundreds.


Yeah i have like 100 saved up, and ill be levelling two more alts soon so it's not like im short on shards
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
November 28 2014 17:41 GMT
#5619
On November 29 2014 02:39 farvacola wrote:
Gift chants require more than one temporal crystal.....they take 4.....

hes talking about Breaths.
Gifts are to expensive to use on 630 stuff.
It ignores such insignificant forces as time, entropy, and death
farvacola
Profile Blog Joined January 2011
United States18869 Posts
November 28 2014 17:50 GMT
#5620
Well breaths are cheap as fuck on my server so I just can't relate lol.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
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