http://wod.wowhead.com/item=86714
http://wod.wowhead.com/item=31057
Tbc item with about as much int on it as t14 from lfr. Is wowhead wrong?
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Teoita
Italy12246 Posts
http://wod.wowhead.com/item=86714 http://wod.wowhead.com/item=31057 Tbc item with about as much int on it as t14 from lfr. Is wowhead wrong? | ||
deth2munkies
United States4051 Posts
On October 15 2014 07:56 Teoita wrote: Wtf is this shit http://wod.wowhead.com/item=86714 http://wod.wowhead.com/item=31057 Tbc item with about as much int on it as t14 from lfr. Is wowhead wrong? No, it's not. Int increases that little over ilvls. | ||
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Teoita
Italy12246 Posts
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deth2munkies
United States4051 Posts
On October 15 2014 08:03 Teoita wrote: Rofl so how the fuck does levelling work now? oneshot everything? Does spellpower scaling change with levels? Yeah, spellpower is heavily level dependent now, but scaling for leveling is still silly. Normal gear is almost as good as full heirlooms. | ||
Stancel
Singapore15360 Posts
On October 15 2014 08:03 Teoita wrote: Rofl so how the fuck does levelling work now? oneshot everything? Does spellpower scaling change with levels? Since I'm leveling a Shaman that's 88 now and I've tried a dungeon, all I can say is - dedgaem. Really, stat squish was the worst thing that came with 6.0.2. Yes, the numbers in 5.4 were getting ridiculous, but this isn't a squish - Blizzard took the numbers and stomped on them about 20 times over. Healing back to full used to take about 6 seconds of eating, now it's more than twice of that. | ||
FinestHour
United States18466 Posts
is there a way to see my reagent tab in the bank when im crafting elsewhere not close to the bank | ||
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Teoita
Italy12246 Posts
On October 15 2014 08:07 Stancel wrote: Show nested quote + On October 15 2014 08:03 Teoita wrote: Rofl so how the fuck does levelling work now? oneshot everything? Does spellpower scaling change with levels? Really, stat squish was the worst thing that came with 6.0.2. Yes, the numbers in 5.4 were getting ridiculous, but this isn't a squish - Blizzard took the numbers and stomped on them about 20 times over. I'm perfectly fine with that, but tbh i feel like they could just have removed the ridicolous spikes between expansions and kept ilvl ~ lvl for greens/blues and basically have gotten the same result. | ||
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micronesia
United States24578 Posts
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Gorsameth
Netherlands21364 Posts
On October 15 2014 08:07 Stancel wrote: Show nested quote + On October 15 2014 08:03 Teoita wrote: Rofl so how the fuck does levelling work now? oneshot everything? Does spellpower scaling change with levels? Since I'm leveling a Shaman that's 88 now and I've tried a dungeon, all I can say is - dedgaem. Really, stat squish was the worst thing that came with 6.0.2. Yes, the numbers in 5.4 were getting ridiculous, but this isn't a squish - Blizzard took the numbers and stomped on them about 20 times over. Healing back to full used to take about 6 seconds of eating, now it's more than twice of that. Your right, they didnt squish hard enough, we will have the same issue around the end of the next expansion And hp pools were doubled so taking twice as long to heal up is normal. | ||
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Teoita
Italy12246 Posts
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Gorsameth
Netherlands21364 Posts
On October 15 2014 08:29 Teoita wrote: As long as they don't introduce broken items like the caster meta or amp trinkets i don't think we'll have that same issue. It'll be close though, and very likely a problem for the next 1-2 expansions. Damage numbers were not the problem. They reached the integer limits with boss health. Thats why Garrosh has to heal 3 times during the fight instead of having %hp based switching like normally was the case. | ||
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Teoita
Italy12246 Posts
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Serejai
6007 Posts
On October 15 2014 07:26 Duka08 wrote: How come the new anti-aliasing settings just make my game blurry lol..... CMAA gives me a big FPS hit (and blurry), and the other settings have minimal performance impact (just like pre-patch) but everythings blurry. Out of focus. Not just smoothed edges. If it hasn't been answered yet, it's because Blizzard downgraded the AA with Warlords in order to release some other useless shit. This video sums it up nicely: | ||
TomatoBisque
United States6290 Posts
Also second the idea of squishing item levels. We're gonna be at ilvl 1000 by the end of the next expac, seems silly. I don't get why they squished stats so much but then made each point worth more. 1 point of Stam is twice as effective as before, same with Str/Agi. | ||
Gorsameth
Netherlands21364 Posts
On October 15 2014 08:50 Serejai wrote: Show nested quote + On October 15 2014 07:26 Duka08 wrote: How come the new anti-aliasing settings just make my game blurry lol..... CMAA gives me a big FPS hit (and blurry), and the other settings have minimal performance impact (just like pre-patch) but everythings blurry. Out of focus. Not just smoothed edges. If it hasn't been answered yet, it's because Blizzard downgraded the AA with Warlords in order to release some other useless shit. This video sums it up nicely: https://www.youtube.com/watch?v=LTWx7kvepk0 I dont know all the technical stuff behind it but they changed what they were using because pre-WoD WoW barely used the GPU, it should now make use of it much more which relieves stress on the CPU. | ||
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Duka08
3391 Posts
Thanks for that video Serejai. Pretty interesting choice they made there... Also I wasn't sure how I was going to feel about the loss of some spells (or segregating them to specific specs), "dumbing down" as many are calling it I'm sure, but so far I'm pretty pleased simply because my bars feel so much less claustrophobic! | ||
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micronesia
United States24578 Posts
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Pandemona
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Charlie Sheens House51449 Posts
Even though i'll be "trying" to play fire mage with shit stats i still wanna do the whole place on 20man get a feel for the 20man environment. They nerfed Klaxxi to the ground with 20man though ahah. Will check it out in like 12hours time though. Watching insomnia raid at the moment, quite entertaining to see Twitch Chat go full retard on numbers. Also pleased to see that at least for level 90 fire mage is going to be doing well :3 | ||
Redox
Germany24794 Posts
Are the active player numbers here http://www.wowprogress.com/realms/list/eu/lang.en somewhat accurate? Seems crazy, like on Silvermmon 28000 alliance and 37 horde. So some servers are completely dead on one side? | ||
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Pandemona
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Charlie Sheens House51449 Posts
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