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Dominions 4: Thrones of Ascension - Page 66

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entropius
Profile Joined June 2010
United States1046 Posts
July 31 2014 04:38 GMT
#1301
I'm referring to those battle reports you posted, in which vast quantities of undead got smashed...
Lord Tolkien
Profile Joined November 2012
United States12083 Posts
Last Edited: 2014-07-31 05:17:47
July 31 2014 05:14 GMT
#1302
On July 31 2014 13:38 entropius wrote:
I'm referring to those battle reports you posted, in which vast quantities of undead got smashed...

Heh, that's actually just a small army+mid sized army for him. It'll cost him a fort, but he still has probably in excess of 3-5k undead running about. I shit you not, he has way too many undead horsemen lying about. That was at best a minor setback for him. Fortunately I'm keeping a good thousand or two locked up on his peninsula patrolling against the threat of air-dropping, so those can't be sent to the front.

I am more or less already rolling over Arco entirely (just need to take sieged forts), I've forged and handed over the Forbidden Light over to TC to help him fight against Marignon/Sceleria, and I've got a communion that should be ready to cast solar brilliance on any additional army Sceleria presumes to send at me, even if my doomstack of wolfherds/Wans weren't ridiculously buffed as is with like 12 different major army buffs/alts and resistances, and I've got borderline SC Vans deep in Marignon/Arco/Lemurian territory.

Meanwhile Pangaea and Atlantis are beating the shit out of Pelegia.

Again, the question is can we capture their thrones fast enough before Gath/co react, because with their thrones, we have enough TPs to win. If not, the game got alot harder, though we're currently forting up on the border and if we dent them hard enough, we can win the 8v4.

And in any event, we're not going to LOSE anytime soon, and we can always fallback on my massive blood-sac campaign for a turtling dominion victory.

Again, just PM me for a turn/.h2 file so you can see the game in all it's ghastly, micromanaged glory.
"His father is pretty juicy tbh." ~WaveofShadow
lpunatic
Profile Joined October 2011
235 Posts
July 31 2014 10:22 GMT
#1303
Sorry 'bout the stale, I thought I'd have time to get the turn in tonight - was wrong. I've changed the interval to 48 hours.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
July 31 2014 12:44 GMT
#1304
Can we get a two hour extension for tl3? Things got busy these two days so I prob can't sent in turn in time for current deadline =(
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
July 31 2014 12:53 GMT
#1305
done
entropius
Profile Joined June 2010
United States1046 Posts
July 31 2014 19:08 GMT
#1306
Can I request a 12-hour extension on TL3? As you probably know I have some scripting to do ;-)

I probably won't need it and will do my damndest to get my turn in on time, but I may wind up not having a chance tonight and would hate to stale.
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
July 31 2014 19:16 GMT
#1307
You could just... you know... then you don't need to script anymore... :D

Anyway, I can give those 12 hours, but it would be nice, if still the remaining players try to be in time, so we get the turn, once you are ready ^^
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
August 01 2014 16:48 GMT
#1308
all the scripting for nothing... how boring is that... And I even made it easy, so you could not miss me.
entropius
Profile Joined June 2010
United States1046 Posts
August 01 2014 19:47 GMT
#1309
I figured you were going to move

This dance benefits me the longer it goes on, you know...
ShloobeR
Profile Blog Joined April 2008
Korea (South)3829 Posts
Last Edited: 2014-08-02 06:05:50
August 02 2014 01:15 GMT
#1310
Could I request a 5 hour extension on TL3 please? (Edit : Until 20:00GMT)

something came up and I have to go to work suddenly. (on saturday : <)
: o )
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
Last Edited: 2014-08-02 03:11:21
August 02 2014 03:07 GMT
#1311
TLrand1 has a spot for one more player. Jay had to drop because he might die in Peru or something. Pm me if you are interested in the position and I will pm you the nation that you will be rolling. I'm turning off automatic start to mask whether the pretender submitted or not before Jay dropped.
gTank
Profile Joined January 2011
Austria2644 Posts
August 02 2014 17:49 GMT
#1312
On August 02 2014 12:07 KissBlade wrote:
TLrand1 has a spot for one more player. Jay had to drop because he might die in Peru or something. Pm me if you are interested in the position and I will pm you the nation that you will be rolling. I'm turning off automatic start to mask whether the pretender submitted or not before Jay dropped.




wat?
One crossed wire, one wayward pinch of potassium chlorate, one errant twitch...and kablooie!
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
August 02 2014 18:14 GMT
#1313
stuff happens in Peru, especially during marriages
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
August 02 2014 19:13 GMT
#1314
Btw, we'll start with 7 in TLrand1 if no subs take the spot. The map will be a bit more open for people but it shouldn't effect too many things. (13 provinces per player instead of 12)
jaybrundage
Profile Joined December 2009
United States3921 Posts
August 02 2014 19:59 GMT
#1315
On August 02 2014 12:07 KissBlade wrote:
TLrand1 has a spot for one more player. Jay had to drop because he might die in Peru or something. Pm me if you are interested in the position and I will pm you the nation that you will be rolling. I'm turning off automatic start to mask whether the pretender submitted or not before Jay dropped.

The more you sweat in training, the less you bleed in battle.
entropius
Profile Joined June 2010
United States1046 Posts
August 03 2014 14:04 GMT
#1316
TLG3: There is a 100 gold bounty on dead Bogarus mages.

Send me a screencap of the battle results screen and I will send you 100 gold per dead mage.
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
August 03 2014 14:30 GMT
#1317
Please send me 900 gold, you should have received the battle results with your last turnfile.
entropius
Profile Joined June 2010
United States1046 Posts
Last Edited: 2014-08-03 14:42:52
August 03 2014 14:38 GMT
#1318
You've gotten enough free gold, I think.

The only reason you won that battle is that LA Man has no answer to Magic Duel. (Yes, I knew exactly what you were scripting.) Because Illwinter didn't see fit to give my nation any reasonable way to fight yours I'm encouraging others to do it for me.

Like I said: I won't win this game, but I am going to do my damndest to make sure you don't either.
mahrgell
Profile Blog Joined December 2009
Germany3943 Posts
August 03 2014 14:45 GMT
#1319
First turn advantage and the fact that you stacked mages, so each magic duel kills multiple mages at once of yours made it look easy, yeah. Of course this is all Illwinters fault.
entropius
Profile Joined June 2010
United States1046 Posts
Last Edited: 2014-08-03 14:55:36
August 03 2014 14:50 GMT
#1320
Fuck off. You're a cocksure arrogant ass.

Yes, stacking mages was a mistake. But there's no thematic reason whatsoever for that spell to be aoe1, so I didn't check, although you're right -- my error for not noticing that it works in a way completely foreign to the fluff. Regardless, Man has no counter to Magic Duel whatsoever, and "first turn advantage" has nothing to do with it since I have to spend turn 1 casting communion anyway.

Still. I'm going to ensure you don't win this game before I go down.

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