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Warcraft III: The Frozen Throne - Page 188

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Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
November 10 2019 22:54 GMT
#3741
I don't know what most of you are talking about. It was said 10 times over that the current look is not yet finalized and plenty of it may change. Personally I kinda like most of it so far, the game looks good and not that dissimilar from the old one. I also don't mind lack of ladder during beta release. This will help them iron out any potentially game breaking bugs before putting reforged people on the ladder with TFT people. I mean, it would be pretty sad if you had some unfair advantages/disadvantages based on the game client alone, not to mention potential frustration from game crashes and such.
Time is precious. Waste it wisely.
Harris1st
Profile Blog Joined May 2010
Germany7438 Posts
November 11 2019 10:49 GMT
#3742
On November 11 2019 07:54 Manit0u wrote:
I don't know what most of you are talking about. It was said 10 times over that the current look is not yet finalized and plenty of it may change. Personally I kinda like most of it so far, the game looks good and not that dissimilar from the old one. I also don't mind lack of ladder during beta release. This will help them iron out any potentially game breaking bugs before putting reforged people on the ladder with TFT people. I mean, it would be pretty sad if you had some unfair advantages/disadvantages based on the game client alone, not to mention potential frustration from game crashes and such.


Was it stated that old and new WC3 will play together the same ladder???
Go Serral! GG EZ for Ence. Flashbang dance FTW
Mohdoo
Profile Joined August 2007
United States15743 Posts
November 11 2019 16:13 GMT
#3743
On November 11 2019 07:54 Manit0u wrote:
I don't know what most of you are talking about. It was said 10 times over that the current look is not yet finalized and plenty of it may change. Personally I kinda like most of it so far, the game looks good and not that dissimilar from the old one. I also don't mind lack of ladder during beta release. This will help them iron out any potentially game breaking bugs before putting reforged people on the ladder with TFT people. I mean, it would be pretty sad if you had some unfair advantages/disadvantages based on the game client alone, not to mention potential frustration from game crashes and such.


For me, the biggest problem with the visuals is the style, not the execution. But maybe the execution makes the style seem unworkable.
Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
November 11 2019 18:07 GMT
#3744
On November 11 2019 19:49 Harris1st wrote:
Show nested quote +
On November 11 2019 07:54 Manit0u wrote:
I don't know what most of you are talking about. It was said 10 times over that the current look is not yet finalized and plenty of it may change. Personally I kinda like most of it so far, the game looks good and not that dissimilar from the old one. I also don't mind lack of ladder during beta release. This will help them iron out any potentially game breaking bugs before putting reforged people on the ladder with TFT people. I mean, it would be pretty sad if you had some unfair advantages/disadvantages based on the game client alone, not to mention potential frustration from game crashes and such.


Was it stated that old and new WC3 will play together the same ladder???


Yes. That's why they're doing their best for units to have the same hitboxes, move speeds, animation speeds, turn rates etc.
Time is precious. Waste it wisely.
cha0
Profile Joined March 2010
Canada518 Posts
November 11 2019 18:14 GMT
#3745
I am still on the fence about the whole situation with this beta and the state of the Reforged team, but... I think a pretty good indicator of the state of the beta is the fact that since the initial couple days of playing it when it first came out/undead release Grubby has barely touched it.
Mohdoo
Profile Joined August 2007
United States15743 Posts
November 11 2019 18:41 GMT
#3746
On November 12 2019 03:14 cha0 wrote:
I am still on the fence about the whole situation with this beta and the state of the Reforged team, but... I think a pretty good indicator of the state of the beta is the fact that since the initial couple days of playing it when it first came out/undead release Grubby has barely touched it.


Grubby has already done all the testing that is needed for now. Not really a huge benefit to continuing.

I commend Blizzard for remembering what the term "beta" used to be. This is supposed to be rough and it is. Betas are generally not supposed to be your "daily driver" for gaming.
WombaT
Profile Blog Joined May 2010
Northern Ireland27471 Posts
November 11 2019 18:53 GMT
#3747
On November 12 2019 03:41 Mohdoo wrote:
Show nested quote +
On November 12 2019 03:14 cha0 wrote:
I am still on the fence about the whole situation with this beta and the state of the Reforged team, but... I think a pretty good indicator of the state of the beta is the fact that since the initial couple days of playing it when it first came out/undead release Grubby has barely touched it.


Grubby has already done all the testing that is needed for now. Not really a huge benefit to continuing.

I commend Blizzard for remembering what the term "beta" used to be. This is supposed to be rough and it is. Betas are generally not supposed to be your "daily driver" for gaming.

I’m still salty that I’ve never ever got a beta invite in over 20 years of buying Blizzard stuff

However this is more than made up for by Blizzard betas actually being beta builds and tests for technical issues and balance issues.

I’m not sure how much useful feedback they’ll be getting as what I’m reading (not so much here but elsewhere) is way too negative and hyperbolic IMO.

A bunch of issues shouldn’t be too hard to tweak, or even add additional graphics options, like a ‘stronger colours’ setting would definitely help units stand out more for example, which I do think is one of the issues.

Most of the changes thus far I actually like too, acolytes actually use their knives in combat, some heroes can spawn male or female versions, statue auras have visual feedback on what units they’re affecting which I think should help new players especially in gauging the heal/mana restore range etc.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
Last Edited: 2019-11-11 19:46:05
November 11 2019 19:45 GMT
#3748
On November 12 2019 03:14 cha0 wrote:
I think a pretty good indicator of the state of the beta is the fact that since the initial couple days of playing it when it first came out/undead release Grubby has barely touched it.


What do you mean by that? Just looking at his YouTube channel it shows that he has released at least one Reforged video every single day since the beta started (and last one was 1 hour ago at the time I'm writing this, the previous one 20 hours ago).

Please define what did you mean by "barely touched it since release" because to me it looks like he's quite involved with it.
Time is precious. Waste it wisely.
cha0
Profile Joined March 2010
Canada518 Posts
November 12 2019 03:49 GMT
#3749
On November 12 2019 04:45 Manit0u wrote:
Show nested quote +
On November 12 2019 03:14 cha0 wrote:
I think a pretty good indicator of the state of the beta is the fact that since the initial couple days of playing it when it first came out/undead release Grubby has barely touched it.


What do you mean by that? Just looking at his YouTube channel it shows that he has released at least one Reforged video every single day since the beta started (and last one was 1 hour ago at the time I'm writing this, the previous one 20 hours ago).

Please define what did you mean by "barely touched it since release" because to me it looks like he's quite involved with it.


The two videos he uploaded yesterday that you're looking at: "Care For A Cocktail? (Game played on 29-October-2019)", "Enter the BLOODLUST (Game played on 5-November-2019)" The 29th being the day the beta came out, and the 5th being the day Undead came out.
Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
November 12 2019 17:39 GMT
#3750
Well, here's a message from Grub:


Reforged is currently in Closed BETA. The next patch is likely to include optimizations, better team coloring, and queue fixes. Best guess is maybe 12 November or 19 November. Will play Reforged sparingly until next Update!
Time is precious. Waste it wisely.
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
November 13 2019 19:28 GMT
#3751
Grubby has been playing a ton of reforged... i watch his stream (or have it on in the background) almost daily.

I like the reforged look so far... but (surprisingly) original war3 looks very clean still... easy to tell what's happening. Which is funny because when it was released everyone complained that they couldn't tell what was going on.

Was it just my imagination or does the paladin have like a Spanish accent now? (I kind of liked it! Sounded cool...)

And Wombat, if you pre-order reforged and check off Warcraft 3 for beta preferences, you will get it.

Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
Last Edited: 2019-11-13 21:11:00
November 13 2019 21:10 GMT
#3752
I like the reforged look so far... but (surprisingly) original war3 looks very clean still... easy to tell what's happening. Which is funny because when it was released everyone complained that they couldn't tell what was going on.


That is because you have played/watched it so much, being mostly a Starcraft player I haven't played a lot of WC3 and it is very difficult for me to read, big battles pretty much look like a random mess of particle effects.
Amarok
Profile Joined August 2010
Australia2003 Posts
November 13 2019 23:31 GMT
#3753
On November 14 2019 06:10 Random() wrote:
Show nested quote +
I like the reforged look so far... but (surprisingly) original war3 looks very clean still... easy to tell what's happening. Which is funny because when it was released everyone complained that they couldn't tell what was going on.


That is because you have played/watched it so much, being mostly a Starcraft player I haven't played a lot of WC3 and it is very difficult for me to read, big battles pretty much look like a random mess of particle effects.


This is a point that bears repeating for those who thing Reforged looks completely unreadable. The graphics could be clearer, but there's no world in which the new graphics will be as easy for us to read as original War3 immediately.
Fighting for peace is like screwing for virginity
Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
Last Edited: 2019-11-14 02:12:38
November 14 2019 02:04 GMT
#3754
On November 14 2019 06:10 Random() wrote:
Show nested quote +
I like the reforged look so far... but (surprisingly) original war3 looks very clean still... easy to tell what's happening. Which is funny because when it was released everyone complained that they couldn't tell what was going on.


That is because you have played/watched it so much, being mostly a Starcraft player I haven't played a lot of WC3 and it is very difficult for me to read, big battles pretty much look like a random mess of particle effects.


Well, it's just as hard to tell what's going on SC2 with just huge blobs of units clashing and effects going off over them. I'd say it's even harder because you have 2 giant blobs, they collide, stuff happens and one blob is no more in an instant. Super hard to follow if you're not used to it. In WC3 you can usually tell each unit apart (since they don't blob) and it's a matter of just learning visual effects for spells.

Still, easiest to follow would probably be BW because units didn't blob there and you had much more limited number of visual effects that could go off and they were more pronounced because of simpler graphics.

In general, improving graphics usually makes visual cues harder to read. I know it sounds weird but with better graphics you get more particle effects per instance and you kind of have to make it more elaborate or it'll look out of place.

Just compare the 2 pictures and tell me which one is easier to read:
[image loading]
[image loading]

Ask anyone who had nothing to do with any of those games before to describe what they see in the picture and for Brood War most people will probably give you quite accurate account of what's happening there. For SC2 even I can't really tell...

And it just gets worse if you up the scale of engagement...
[image loading]
[image loading]

For SC2 even if you're familiar with the game you're pretty much guessing what units take part and how many of them are there. Trying to discern what is exactly going on is hard. BW on the other hand is pretty straightforward and self-explanatory even with bigger battles.
Time is precious. Waste it wisely.
WombaT
Profile Blog Joined May 2010
Northern Ireland27471 Posts
November 14 2019 12:11 GMT
#3755
BW has fewer units actively engaged in combat at any one time, fights longer and units melt less fast than in SC2 too.

I think people just severely underestimate the power of familiarity and that biases perception as to what graphical presentation is clear/not clear.

I remember going in eSports solidarity to a bar viewing of The International. Don’t like MOBAs and don’t play them, but did play WC3 DotA and know how the game works. Had zero clue what the hell was going on, but I imagine visual clarity is there in the game otherwise it wouldn’t have the following it does.

Us WC3 vets in the local scene are trying to convince SC2 folks to give the game a shot, and many are pretty pumped for Reforged and having a new RTS to play. Almost all of the visual complaints are coming from us, while the latter camp overwhelmingly think the game looks actually good or at least passable.

I just think we should be a bit cognisant of our own biases here and try to unpick what is ‘it was like this in my childhood’ from what is actually bad or could be improved, it is quite difficult though!

I would much prefer if they returned footies to being small again, for a couple of reasons. You can make the MK (a fucking dwarf) smaller again. I think another important reason to do so is that it emphasises the size of other units that should be big and imposing. Grunts, Tauren or Aboms should have a more visible size advantage over puny regular humans, even if it’s exaggerated vs WoW proportions.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
B2W.Neo
Profile Joined July 2015
287 Posts
Last Edited: 2019-11-15 10:46:57
November 15 2019 10:46 GMT
#3756
[image loading]

🔴 http://Twitch.tv/Back2Warcraft

🏆 CC Masters - Qualifier 1
FINAL 4
Lyn vs. 120 // Happy vs. LawLiet

+ World Premiere of a new Observer Feature!

🎙 Neo & Remo
Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
November 15 2019 15:35 GMT
#3757
On November 15 2019 19:46 B2W.Neo wrote:
[image loading]

🔴 http://Twitch.tv/Back2Warcraft

🏆 CC Masters - Qualifier 1
FINAL 4
Lyn vs. 120 // Happy vs. LawLiet

+ World Premiere of a new Observer Feature!

🎙 Neo & Remo


Some crazy games, Lyn vs Moon will be EPIC!
Time is precious. Waste it wisely.
GTR
Profile Blog Joined September 2004
51706 Posts
November 18 2019 08:08 GMT
#3758
surprised this wasn't linked yet. one of the best series of the year (game 2 especially).

Commentator
Manit0u
Profile Blog Joined August 2004
Poland17865 Posts
November 18 2019 14:31 GMT
#3759
The 2v2 finals were also amazing. Infi/Th00 vs Focus/Lawliet

Time is precious. Waste it wisely.
Amarok
Profile Joined August 2010
Australia2003 Posts
November 19 2019 04:20 GMT
#3760
I love watching high level 2v2. So dynamic with a ton going on.
Fighting for peace is like screwing for virginity
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