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The XBox Thread - Page 84

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Sermokala
Profile Blog Joined November 2010
United States14220 Posts
June 06 2013 23:17 GMT
#1661
Most of these gripes about the xbox one are really overblown. The sad part is that there is almost nothing out there yet to say why anyone should be buying this console. Adding a whole bunch of noise to NFL sunday ticket just makes a shitty noisy NFL sunday ticket. The Used game thing is pretty confusing considering all the shit that sony got into last gen over it and unless they execute a steam level digital distribution service instead of god forbid origin or GFWL level service they're just not going to have any sales come in. Sony can easily snap up all the XBLA magic add it to their superior third party AAA exclusives with little to no effort.

Peoples irrational hate over the kinect really saddens me. the technology behind it really has potential that isn't being exploited by anyone at the moment.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
a176
Profile Blog Joined August 2009
Canada6688 Posts
June 06 2013 23:21 GMT
#1662
what sony used game thing? neither sony or ms had a "used game policy".

it was EA that had this 'multiplayer' ticket thing that spanned all the consoles. you had to register a code with the game to play multiplayer and if you buy it used, obviously the code is already used, so EA would sell you a new one.
starleague forever
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2013-06-06 23:23:39
June 06 2013 23:22 GMT
#1663
On June 07 2013 07:56 LightRain wrote:
Why so much hate? I use my Xbox way more for other apps than gaming. In fact, in the past month, I used my Xbox every single day, but not once for games, despite the fact that I love gaming - just no good games out lately.

You guys can all hate, but honestly I think Xbox is going to do just fine. And more importantly, if it can play the same games as PS4, while doing a bunch of extra stuff, why the heck wouldn't you want it? I think people are losing sight of the fact that while it isn't the PS4 in specs, it will be much better than the 360 (a good device) and will play everything just fine.

And as for the used games/internet connection outrage... whatever. I'll get mad about it when I see it. But honestly I don't share games with people, and the GameStop CEO has already confirmed they'll still deal in Used Games for the Xbox One.

Calm down. Xbox will be great for games (not the best), and it will be great at a bunch of other things too. Kinect is whatever, but I use the voice commands all the time - it's so good to do things like change channels and switch apps without needing to find my damn controller all the time. There will be issues but I'm prepared to endure them for the overall package of things I'll be getting. You guys can go whine about the Xbox and worship your PS4's and claim you don't need all the extra things, until one day you get it and you realize what you've been missing out on.


if you only ever play by yourself at home (no pun intended) then none of the above matters to you. for some others such as myself who bring games to friends to play/lend my games to friends that is no longer possible. and further, for those like me who wait until games get into bargain/used bins to buy cheap, that may also no longer be possible.
starleague forever
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 06 2013 23:27 GMT
#1664
On June 07 2013 07:23 a176 wrote:
http://news.xbox.com/2013/06/main <- official xbox website, by the way.

Show nested quote +
No renting, no loaning. No private sales (unless selling to someone who has been on your friends list for 30 days)

Console Checks in Every 24 hours

Trade-ins are up to the publisher and only at participating retailers

You can give a game to a friend only if they have been on your friends list for 30 days, and then it is stuck with them.

Up to 10 family members can play your games from any console at any time

I can imagine this scenario already:

Kid gets the console from parents
Has game for a while, friend asks to borrow it because kid loves it.
Kid lends the game to his friend, then he gets it back from his friend and he can't play it anymore.
Shitstorm.
s3rp
Profile Joined May 2011
Germany3192 Posts
June 07 2013 00:50 GMT
#1665
Watching and Reading about this stuff it's even worse than imagined .

The only way to salvage this would be signficant drops in prices on both Retail and Digital Version to what PC is.
If prices stay the same it's way worse than on PC .
Excludos
Profile Blog Joined April 2010
Norway8281 Posts
June 07 2013 00:55 GMT
#1666
On June 07 2013 09:50 s3rp wrote:
Watching and Reading about this stuff it's even worse than imagined .

The only way to salvage this would be signficant drops in prices on both Retail and Digital Version to what PC is.
If prices stay the same it's way worse than on PC .


It was always going to be worse than a PC. Its impossible for it not to be. The questions is how much you're trading off for the ease of use. And right now, you're just trading off every good aspect of a PC for the..difficulty of use I guess.
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
June 07 2013 01:49 GMT
#1667
I'm waiting for microsoft to go "lol jk" :p
knuckle
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2013-06-07 02:59:58
June 07 2013 02:58 GMT
#1668
Further evidence to be weary of the new always on kinect:
http://www.guardian.co.uk/world/2013/jun/06/us-tech-giants-nsa-data

NSA has been datamining information from everything for a long time. Including Microsoft and their email/chat clients since 2007.

"A chart prepared by the NSA, contained within the top-secret document obtained by the Guardian, underscores the breadth of the data it is able to obtain: email, video and voice chat, videos, photos, voice-over-IP (Skype, for example) chats, file transfers, social networking details, and more."
aksfjh
Profile Joined November 2010
United States4853 Posts
June 07 2013 03:00 GMT
#1669
On June 07 2013 08:27 TheRabidDeer wrote:
Show nested quote +
On June 07 2013 07:23 a176 wrote:
http://news.xbox.com/2013/06/main <- official xbox website, by the way.

No renting, no loaning. No private sales (unless selling to someone who has been on your friends list for 30 days)

Console Checks in Every 24 hours

Trade-ins are up to the publisher and only at participating retailers

You can give a game to a friend only if they have been on your friends list for 30 days, and then it is stuck with them.

Up to 10 family members can play your games from any console at any time

I can imagine this scenario already:

Kid gets the console from parents
Has game for a while, friend asks to borrow it because kid loves it.
Kid lends the game to his friend, then he gets it back from his friend and he can't play it anymore.
Shitstorm.

Yea, let me tell you how many times I lent a game to a friend growing up and how much my parents cared. Shit will FLY off the handles when all 20 of these kids and their soccer moms call up MS customer service to complain!
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-06-07 04:07:03
June 07 2013 04:02 GMT
#1670
By the way I read somewhere that son'ys stance on online DRM would probably be: "It will be up to the developper whether or not they use online DRM for their game".

It<s not fantastic but it's still a better stance.


More relief... At a roundtable this morning, Sony's game studios chief, Shuhei Yoshida, told reporters that any requirement for users to register a game online in order to play it would be left to game publishers. Sony won't require that.

from http://kotaku.com/5985874/ps4-will-not-require-an-always online-connection
Either we are alone in the Universe or we are not. Both are equally terrifying.
BlueBird.
Profile Joined August 2008
United States3890 Posts
June 07 2013 04:36 GMT
#1671
I want to know more about how family sharing works, that could make buying an xboxone extremely cool for me since my brothers buy xbox games like crazy.
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
Zooper31
Profile Joined May 2009
United States5714 Posts
Last Edited: 2013-06-07 04:51:13
June 07 2013 04:50 GMT
#1672
edit: read it wrong.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Ajunta
Profile Joined October 2010
Germany522 Posts
Last Edited: 2013-06-07 06:25:09
June 07 2013 06:21 GMT
#1673
Well, apparently it's official:

You will be able to give your Xbox One games to your friends, but only once and only to friends you've known for more than a month. (source1, source2)

Xbox One requires online connection every 24 hours, at least. (source1, source2)

/facepalm
Sony, here I come.
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2013-06-07 07:46:54
June 07 2013 07:41 GMT
#1674
On June 07 2013 15:21 Ajunta wrote:
Well, apparently it's official:

You will be able to give your Xbox One games to your friends, but only once and only to friends you've known for more than a month. (source1, source2)

Xbox One requires online connection every 24 hours, at least. (source1, source2)

/facepalm
Sony, here I come.

I've read through this list. I don't see how any of this is bad. The cloud-based game library and family features are great. What other system, apart from PC, is this forward-looking.

On resale, it gives you more ways to offload used games than Steam, and that's not a good thing. Cutting out distributors by eliminating resale, just like with PC games is the right way to go, as reducing the slice of the pie that distributors get will likely reduce the final cost on the consumer.

My only problem is that Microsoft hasn't done enough to drag these stuck-in-the-past console gamers into the future. Here's what Microsoft should have done: no disc. No disc drive. Then the message would be unmistakable: screw distributors, no you can't buy games from a physical store, no you can't resell games, yes internet connection is required.

But, no, they're pussyfooting around this, trying to appease short-sighted console gamers who think that restricting resale hurts them (it helps them in the long run), and they're failing at it. Because these people are too short-sighted to see that Microsoft has taken at least a half-arsed move in the right direction.
6NR
Profile Joined March 2012
United States1472 Posts
June 07 2013 07:48 GMT
#1675
There are literally a million reasons not to get XBOX One
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2013-06-07 08:03:42
June 07 2013 07:58 GMT
#1676
On June 07 2013 16:41 paralleluniverse wrote:
Show nested quote +
On June 07 2013 15:21 Ajunta wrote:
Well, apparently it's official:

You will be able to give your Xbox One games to your friends, but only once and only to friends you've known for more than a month. (source1, source2)

Xbox One requires online connection every 24 hours, at least. (source1, source2)

/facepalm
Sony, here I come.

I've read through this list. I don't see how any of this is bad. The cloud-based game library and family features are great. What other system, apart from PC, is this forward-looking.

On resale, it gives you more ways to offload used games than Steam, and that's not a good thing. Cutting out distributors by eliminating resale, just like with PC games is the right way to go, as reducing the slice of the pie that distributors get will likely reduce the final cost on the consumer.

My only problem is that Microsoft hasn't done enough to drag these stuck-in-the-past console gamers into the future. Here's what Microsoft should have done: no disc. No disc drive. Then the message would be unmistakable: screw distributors, no you can't buy games from a physical store, no you can't resell games, yes internet connection is required.

But, no, they're pussyfooting around this, trying to appease short-sighted console gamers who think that restricting resale hurts them (it helps them in the long run), and they're failing at it. Because these people are too short-sighted to see that Microsoft has taken at least a half-arsed move in the right direction.


What do you mean this isn't bad?

1. Xbone requires a internet connection. If you don't check in within 24 hours, your system is essentially locked.

2. You can not borrow or rent games.

3. You CAN trade your games to friends but they must be on your friends list for 30 days and once you trade it, it gets tied to their account. You can only trade the game ONE time.

4. Publishers will have the ability to block you from selling/trading the game.


Haha.
If anything,It's getting worse.

Wake up my friend.
You are the victim.
Microsoft is eating up your money with their greed.
Our consumer rights are getting more limiting.
Now the games that we owned aren't even ours and it is restricted by the company.

At least you can now watch TV offline.
I guess that is now the main purpose of XBONE.
lol.
So much for being called a gaming console.

They cancelled their post-E3 conference interview table with the media.
Take a guess?
They know they are gonna get GRILLED real good by the interviewers.
And they probably can't take the heat.

Play your best
Ajunta
Profile Joined October 2010
Germany522 Posts
Last Edited: 2013-06-07 08:03:26
June 07 2013 08:02 GMT
#1677
On June 07 2013 16:41 paralleluniverse wrote:
Show nested quote +
On June 07 2013 15:21 Ajunta wrote:
Well, apparently it's official:

You will be able to give your Xbox One games to your friends, but only once and only to friends you've known for more than a month. (source1, source2)

Xbox One requires online connection every 24 hours, at least. (source1, source2)

/facepalm
Sony, here I come.

I've read through this list. I don't see how any of this is bad. The cloud-based game library and family features are great. What other system, apart from PC, is this forward-looking.

On resale, it gives you more ways to offload used games than Steam, and that's not a good thing. Cutting out distributors by eliminating resale, just like with PC games is the right way to go, as reducing the slice of the pie that distributors get will likely reduce the final cost on the consumer.

My only problem is that Microsoft hasn't done enough to drag these stuck-in-the-past console gamers into the future. Here's what Microsoft should have done: no disc. No disc drive. Then the message would be unmistakable: screw distributors, no you can't buy games from a physical store, no you can't resell games, yes internet connection is required.

But, no, they're pussyfooting around this, trying to appease short-sighted console gamers who think that restricting resale hurts them (it helps them in the long run), and they're failing at it. Because these people are too short-sighted to see that Microsoft has taken at least a half-arsed move in the right direction.


You seem to be missing the most important thing. Not everybody lives in the USA. Not everybody has internet, not to mention broadband. I mean, you are from Australia, you must know that there are remote places where people do live. I am from Germany, and there are towns very near my home where you can count yourself lucky if you get 1 Mbit internet.

On the issue with giving games away, while I agree with you that steam does not even allow you this much, it's the statement that bothers me. They allow us to share the game once with a person we are befriended with for more than 30 days. I am usually not the "stick-it-to-the-man" kind of guy, but, this just sounds so wrong.
Nachtwind
Profile Joined June 2011
Germany1130 Posts
June 07 2013 08:11 GMT
#1678
On June 07 2013 16:41 paralleluniverse wrote:
Show nested quote +
On June 07 2013 15:21 Ajunta wrote:
Well, apparently it's official:

You will be able to give your Xbox One games to your friends, but only once and only to friends you've known for more than a month. (source1, source2)

Xbox One requires online connection every 24 hours, at least. (source1, source2)

/facepalm
Sony, here I come.

I've read through this list. I don't see how any of this is bad. The cloud-based game library and family features are great. What other system, apart from PC, is this forward-looking.

On resale, it gives you more ways to offload used games than Steam, and that's not a good thing. Cutting out distributors by eliminating resale, just like with PC games is the right way to go, as reducing the slice of the pie that distributors get will likely reduce the final cost on the consumer.

My only problem is that Microsoft hasn't done enough to drag these stuck-in-the-past console gamers into the future. Here's what Microsoft should have done: no disc. No disc drive. Then the message would be unmistakable: screw distributors, no you can't buy games from a physical store, no you can't resell games, yes internet connection is required.

But, no, they're pussyfooting around this, trying to appease short-sighted console gamers who think that restricting resale hurts them (it helps them in the long run), and they're failing at it. Because these people are too short-sighted to see that Microsoft has taken at least a half-arsed move in the right direction.


Your name and your opinion on this matter are in perfect correlation. I would agree with you in a world where the gaming industry is not the biggest part of the whole entertainment industry.

invisible tetris level master
paralleluniverse
Profile Joined July 2010
4065 Posts
June 07 2013 08:12 GMT
#1679
On June 07 2013 16:58 FakeDeath wrote:
Show nested quote +
On June 07 2013 16:41 paralleluniverse wrote:
On June 07 2013 15:21 Ajunta wrote:
Well, apparently it's official:

You will be able to give your Xbox One games to your friends, but only once and only to friends you've known for more than a month. (source1, source2)

Xbox One requires online connection every 24 hours, at least. (source1, source2)

/facepalm
Sony, here I come.

I've read through this list. I don't see how any of this is bad. The cloud-based game library and family features are great. What other system, apart from PC, is this forward-looking.

On resale, it gives you more ways to offload used games than Steam, and that's not a good thing. Cutting out distributors by eliminating resale, just like with PC games is the right way to go, as reducing the slice of the pie that distributors get will likely reduce the final cost on the consumer.

My only problem is that Microsoft hasn't done enough to drag these stuck-in-the-past console gamers into the future. Here's what Microsoft should have done: no disc. No disc drive. Then the message would be unmistakable: screw distributors, no you can't buy games from a physical store, no you can't resell games, yes internet connection is required.

But, no, they're pussyfooting around this, trying to appease short-sighted console gamers who think that restricting resale hurts them (it helps them in the long run), and they're failing at it. Because these people are too short-sighted to see that Microsoft has taken at least a half-arsed move in the right direction.


What do you mean this isn't bad?

1. Xbone requires a internet connection. If you don't check in within 24 hours, your system is essentially locked.

2. You can not borrow or rent games.

3. You CAN trade your games to friends but they must be on your friends list for 30 days and once you trade it, it gets tied to their account. You can only trade the game ONE time.

4. Publishers will have the ability to block you from selling/trading the game.


Again, how is this bad? The same "restrictions", only more stringent, are in place with Steam. In fact, the likely result if they went the way of Valve, would be cutting the distributors out. As prices are determined by economic forces, the reduction in costs for developers should lead to reduce prices paid by the consumer.
HotGlueGun
Profile Joined January 2012
United States1409 Posts
June 07 2013 08:12 GMT
#1680
Why would they add all this stupid crap? Did they really not expect this type of response from gamers? What is the benefit of requiring an internet connection every day?
Don't hoot with the Owls at night if you cant soar with the Eagles at dawn.
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