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Wildstar MMO - Page 80

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Elurie
Profile Blog Joined May 2011
4716 Posts
Last Edited: 2014-08-13 14:52:45
August 13 2014 09:21 GMT
#1581
On August 13 2014 06:36 Laurens wrote:
I suppose their subscription numbers must've taken a hit for them to give in to the 'silver is too hard' crowd.


The biggest issue I have with the attunement isn't silver dungeons, it's the forced step-by-step thing. They should have made where the big list of things can be done in any order.

Their subs might not have taken that big of a hit if steps are credited retroactively. Ideally, people are going to do learning runs anyway. Why not let us earn rep alongside running adventures/dungeons? It's even more stupid on world bosses, as someone at 2/4 dungeon are unwilling to help out others on world bosses knowing they have to redo the bosses all over again.

I guess the "Making it Bronze" codes are easier to change.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
August 13 2014 09:41 GMT
#1582
The world bosses step is the one I have biggest issue with.
Moderator
Laurens
Profile Joined September 2010
Belgium4558 Posts
Last Edited: 2014-08-13 14:06:21
August 13 2014 14:05 GMT
#1583
Yeah I massively dislike it.
Everyday new guild members pass silver SSM and they immediately want to fight world bosses. Our guild leader should say "No, wait until 10+ reach the world boss step, help them complete their dungeons" but ofc that doesn't happen, everyone wants to raid and get it done ASAP.
So I find myself collecting Protostar broadcast equipment 3-4 times per week and it's the most boring thing

We're now reaching the annoying number of 30 attuned people in our guild. Not enough to split in 2 groups quite yet, so lots of people are put on standby and have to miss out on the raid. Meh.

Any particular reason why 5 eggs should be interrupted by the same person in the 4th egg cycle?
Laurens
Profile Joined September 2010
Belgium4558 Posts
August 13 2014 21:10 GMT
#1584
Got the first phase down, but then egg lockup screws us over everytime QQ
hariooo
Profile Joined October 2013
Canada2830 Posts
August 13 2014 21:18 GMT
#1585
This is going to be a fun game for me to play when it goes f2p.
Sermokala
Profile Blog Joined November 2010
United States14220 Posts
August 13 2014 22:02 GMT
#1586
you need to find a world boss circle to get past that step. you can solo almost all of the world bosses it just takes a while.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
killerdog
Profile Joined February 2010
Denmark6522 Posts
August 13 2014 22:15 GMT
#1587
On August 13 2014 06:36 Laurens wrote:
X-89 down! Ready to bash our heads against Kuralak, it seems to have a lot more mechanics.

In addition, according to the nexus report:

- Silver dungeon requirement for attunement will become bronze

- 300 PPP will become 100

- World bosses will become more manageable

- PvP weapons will probably no longer be able to get PvE runes (implied by one of his answers)

Some other big updates announced in there.

I suppose their subscription numbers must've taken a hit for them to give in to the 'silver is too hard' crowd.

That makes 0 sense though. The only people who think "silver is too hard" are the people trying to do it with pugs, and those people are literally never going to get world bosses done.

The only reason to want all silvers while not in a guild is for the guilds who require all sivlers to apply, but they do that because silver is hard, so they'll just start requiring world bosses or something instead which puts things back to square one -.-
Laurens
Profile Joined September 2010
Belgium4558 Posts
Last Edited: 2014-08-13 22:29:06
August 13 2014 22:28 GMT
#1588
On August 14 2014 07:15 killerdog wrote:
Show nested quote +
On August 13 2014 06:36 Laurens wrote:
X-89 down! Ready to bash our heads against Kuralak, it seems to have a lot more mechanics.

In addition, according to the nexus report:

- Silver dungeon requirement for attunement will become bronze

- 300 PPP will become 100

- World bosses will become more manageable

- PvP weapons will probably no longer be able to get PvE runes (implied by one of his answers)

Some other big updates announced in there.

I suppose their subscription numbers must've taken a hit for them to give in to the 'silver is too hard' crowd.

That makes 0 sense though. The only people who think "silver is too hard" are the people trying to do it with pugs, and those people are literally never going to get world bosses done.

The only reason to want all silvers while not in a guild is for the guilds who require all sivlers to apply, but they do that because silver is hard, so they'll just start requiring world bosses or something instead which puts things back to square one -.-


It seems there are also plenty of people in a guild who still think silver is too hard to get.
Personally I agree with you, silver isn't that hard, a couple of learning runs followed by 2 nights of actively trying silver is usually enough. I did get help from some of our over-geared guildies for SSM, but when we did SC silver all 5 people in the party earned their silver for the first time, so that was legit
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
August 13 2014 23:12 GMT
#1589
On August 14 2014 07:15 killerdog wrote:
Show nested quote +
On August 13 2014 06:36 Laurens wrote:
X-89 down! Ready to bash our heads against Kuralak, it seems to have a lot more mechanics.

In addition, according to the nexus report:

- Silver dungeon requirement for attunement will become bronze

- 300 PPP will become 100

- World bosses will become more manageable

- PvP weapons will probably no longer be able to get PvE runes (implied by one of his answers)

Some other big updates announced in there.

I suppose their subscription numbers must've taken a hit for them to give in to the 'silver is too hard' crowd.

That makes 0 sense though. The only people who think "silver is too hard" are the people trying to do it with pugs, and those people are literally never going to get world bosses done.

Eh why not, world bosses are piss easy
Moderator
killerdog
Profile Joined February 2010
Denmark6522 Posts
August 14 2014 00:20 GMT
#1590
On August 14 2014 08:12 Firebolt145 wrote:
Show nested quote +
On August 14 2014 07:15 killerdog wrote:
On August 13 2014 06:36 Laurens wrote:
X-89 down! Ready to bash our heads against Kuralak, it seems to have a lot more mechanics.

In addition, according to the nexus report:

- Silver dungeon requirement for attunement will become bronze

- 300 PPP will become 100

- World bosses will become more manageable

- PvP weapons will probably no longer be able to get PvE runes (implied by one of his answers)

Some other big updates announced in there.

I suppose their subscription numbers must've taken a hit for them to give in to the 'silver is too hard' crowd.

That makes 0 sense though. The only people who think "silver is too hard" are the people trying to do it with pugs, and those people are literally never going to get world bosses done.

Eh why not, world bosses are piss easy

Because if you don't have the organisational skills to get 5 people together to do dungeons regularly, how on earth are you ever going to do bosses o.0
ChaoSbringer
Profile Blog Joined April 2008
Australia1382 Posts
August 14 2014 00:29 GMT
#1591
On August 13 2014 23:05 Laurens wrote:Any particular reason why 5 eggs should be interrupted by the same person in the 4th egg cycle?

The One Person -> Five Egg on the Eight Egg phase is the 'Suicide Strat' where the One Person takes Five Eggs and subsequently dies. This is done because some guilds find it too hectic to assign 4 more people into the Egg interrupt order, because of the limited space for Egged people to spread, and because they don't actually need the extra DPS for the final burn.

The other way would be to have those Five Eggs interrupted by five separate people, just like you've done for the fight up until that point, if you're having trouble with the hard enrage (i.e. after Eight Egg, when the entire raid gets egged and you die 3 seconds later from the mass AoE pulses) then the suicide strat isn't for you.

Additionally, if you're having trouble with game crashes during Kuralak, there are a few things you can do to drastically reduce/eliminate the issue.

1. When the eggs have spawned, do not cleave them. This seems to be the biggest problem, if people's telegraphs are hitting the eggs repeated, it is likely that they will crash. You can fix this simply by watching the cast bar for the Eggs, and when its about to finish (i.e. <1s, eggs spawn at 0) stop DPS for 1-5 seconds while your interrupters get their eggs.
2. Not sure on the validity of this one, but supposedly if you use interrupts that change the position of the Eggs, i.e. Warrior Grapple, Stalker Collapse, that increases the likelihood of crashes.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
August 14 2014 00:50 GMT
#1592
Afaik it's only the second point you listed (grapple, collapse, Esper's shockwave) that causes the 30 second lag spike on eggs.

killerdog - Fair enough, I thought you were talking about their difficulty. I guess they're really difficult to do on a dead server.
Moderator
Sermokala
Profile Blog Joined November 2010
United States14220 Posts
Last Edited: 2014-08-14 02:27:34
August 14 2014 01:57 GMT
#1593
Phagetech prototypes are fucking bonkers. its literally one of the most fulfilling gaming experiences of my life.

Outside of eve I should say. But playing eve requires a dark mind that enjoys things after the moment. I'm litearly always smileing during this fight theres so much madness going on.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2014-08-14 02:08:49
August 14 2014 02:08 GMT
#1594
On August 14 2014 07:15 killerdog wrote:
Show nested quote +
On August 13 2014 06:36 Laurens wrote:
X-89 down! Ready to bash our heads against Kuralak, it seems to have a lot more mechanics.

In addition, according to the nexus report:

- Silver dungeon requirement for attunement will become bronze

- 300 PPP will become 100

- World bosses will become more manageable

- PvP weapons will probably no longer be able to get PvE runes (implied by one of his answers)

Some other big updates announced in there.

I suppose their subscription numbers must've taken a hit for them to give in to the 'silver is too hard' crowd.

That makes 0 sense though. The only people who think "silver is too hard" are the people trying to do it with pugs, and those people are literally never going to get world bosses done.

The only reason to want all silvers while not in a guild is for the guilds who require all sivlers to apply, but they do that because silver is hard, so they'll just start requiring world bosses or something instead which puts things back to square one -.-


World bosses are super easy. You know you can get credit by hitting them for 10 seconds and then sitting back with your feet up watching half a dozen exiles kill it, right?

I did some of them, but every single one had literally 20 people killing it and i had to put in almost zero effort to get full credit. It wasn't even peak time.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
August 14 2014 06:04 GMT
#1595
On August 14 2014 07:15 killerdog wrote:
Show nested quote +
On August 13 2014 06:36 Laurens wrote:
X-89 down! Ready to bash our heads against Kuralak, it seems to have a lot more mechanics.

In addition, according to the nexus report:

- Silver dungeon requirement for attunement will become bronze

- 300 PPP will become 100

- World bosses will become more manageable

- PvP weapons will probably no longer be able to get PvE runes (implied by one of his answers)

Some other big updates announced in there.

I suppose their subscription numbers must've taken a hit for them to give in to the 'silver is too hard' crowd.

That makes 0 sense though. The only people who think "silver is too hard" are the people trying to do it with pugs, and those people are literally never going to get world bosses done.

The only reason to want all silvers while not in a guild is for the guilds who require all sivlers to apply, but they do that because silver is hard, so they'll just start requiring world bosses or something instead which puts things back to square one -.-


Ive not reached 50 yet but the silver "timer" seems a bit redundant to me. I think they should have come up with some better challenges other then "you literally cant afk for a piss or stop to light a cigarette" because i dont think that correlates with raiding much at all.

Having said that i don't think i'd have much trouble with them outside of the people factor (my group) but i guess it doesn't matter now. But then im a much more "experienced" gamer then most of the gaming world, just like everybody on this website likely is, we've done the raids in other MMO's, we've done far more challenging things that require more practice, organisation, concentration etc (BW / SC2 come to mind.). Wheras other people..have played candy crush, fifa and call of doody. What ive noticed is that people like us, who find everything simple, severely underestimate just how experienced and better we are then others who might be playing their first MMO or something.

Of course none of that matters because if they're shit then they shouldn't be raiding anyway, but then you have 1000 people playing wildstar
Useless wet fish.
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
August 14 2014 10:56 GMT
#1596
Ive not reached 50 yet but the silver "timer" seems a bit redundant to me. I think they should have come up with some better challenges other then "you literally cant afk for a piss or stop to light a cigarette" because i dont think that correlates with raiding much at all.


That was my problem with it, i'd rather they have super hard optional bosses, Sinestra style (i think it wasn't actually "counted" as one of the dungeon bosses..)


^that gives credit, rather than timers.

Most of the timers are not crazy long, but you have two situations:

Either the timer is super long and excessive to the point where it doesn't prove much

or

you have a tight 1 hour timer for SSM and the knowledge that if anyone disconnects in that time you're gonna fail
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Laurens
Profile Joined September 2010
Belgium4558 Posts
August 14 2014 11:30 GMT
#1597
I think the timers are fine. Pretty much all dungeons allow some wipes, but not much more than 3. SSM allows more if you skip packs.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
August 14 2014 14:26 GMT
#1598
I did not like the STL and SC timers initially. STL's difficulty fluctuated between fine and extremely tight depending on which optional boss you got and whether you could use the jumping puzzle skip, and SC's lack of a graveyard near the final boss meant you absolutely could not wipe at the end. I'm fine with them after the changes to STL and the extra graveyard were introduced though.
Moderator
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2014-08-14 19:15:27
August 14 2014 19:14 GMT
#1599
On August 14 2014 20:30 Laurens wrote:
I think the timers are fine. Pretty much all dungeons allow some wipes, but not much more than 3. SSM allows more if you skip packs.


Yea but if the SSM timer was 15 minutes shorter so that it was actually difficult, you wouldn't be able to wipe much.

If it's as long as it is now, it's not much of a difficulty check. It's either short enough to be very obnoxious at times, or it's not really a consistent difficulty check i think
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
August 17 2014 18:40 GMT
#1600
Just started our raid tonight on Kuralak, hoping to kill her tonight. Our first attempts have been relatively clean and are reaching the eight egg phase, so I'm feeling optimistic! www.twitch.tv/firebolt145
Moderator
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