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On June 13 2014 01:28 BisuDagger wrote: I've played for a couple hours now. This game seems too addicting. Is there any hope of having a relationship and playing this game? Nope
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On June 13 2014 01:28 BisuDagger wrote: I've played for a couple hours now. This game seems too addicting. Is there any hope of having a relationship and playing this game?
It's an MMO, you know that answer to that question =P
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United Kingdom14103 Posts
On June 13 2014 01:28 KristofferAG wrote: I'm on Hazak, HrKAG, but not int he guild or anything. i ask you and it takes over a day to reply and u do it in a different thread
heart
broken
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Norway25712 Posts
On June 13 2014 01:42 Targe wrote:Show nested quote +On June 13 2014 01:28 KristofferAG wrote: I'm on Hazak, HrKAG, but not int he guild or anything. i ask you and it takes over a day to reply and u do it in a different thread heart broken are you fucking kidding me
i posted my account email like four times in the +GD and u never replied i can't find a Targe on the server
i whined on steam
my email is my username on tl@gmail.com
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United Kingdom14103 Posts
oh 
i thought you were just posting your email address for someone else
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made another char on hazak as well. Keff, like on ravenous
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You can add me at Nyraena.
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We're starting a new guild on EU-Hazak because the old one has a silly name among other reasons.
Bumblebee suggested 'The Liquid Order' for our name. Let's hear some other suggestions!
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United Kingdom14103 Posts
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United Kingdom20321 Posts
Liquidian something 
is that even a word
shall we make it a word
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Aquatic Lifeforms?
Anything is probably better than the current name lol
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Pretty amazing to see an MMO that is actually good. I've tried a lot of "wow killers" and they always have fatal flaws. This game is truly great. I'm impressed.
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United Kingdom20321 Posts
On June 13 2014 06:17 Mohdoo wrote: Pretty amazing to see an MMO that is actually good. I've tried a lot of "wow killers" and they always have fatal flaws. This game is truly great. I'm impressed.
I've not seen a SINGLE PERSON use a term like "wow killer" ingame, and i saw that LITERALLY HUNDREDS OF TIMES in the first week of some other MMO's. Not sure if it's something special about this game, or if people are not hate/love obsessed with world of warcraft any more. I liked the game but i never got the obsession with dragging it around every single multiplayer game
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United Kingdom14103 Posts
ive seen people throwing the wow vs wildstar discussion around in zone chats, i tell to stfu every time
this game is truly great thou and can stand on its own without wow
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On June 13 2014 06:27 Cyro wrote:Show nested quote +On June 13 2014 06:17 Mohdoo wrote: Pretty amazing to see an MMO that is actually good. I've tried a lot of "wow killers" and they always have fatal flaws. This game is truly great. I'm impressed. I've not seen a SINGLE PERSON use a term like "wow killer" ingame, and i saw that LITERALLY HUNDREDS OF TIMES in the first week of some other MMO's. Not sure if it's something special about this game, or if people are not hate/love obsessed with world of warcraft any more. I liked the game but i never got the obsession with dragging it around every single multiplayer game
I feel like people wanted other games to be a "wow killer" so bad that they kept preaching it. They wanted to be free of the hold WoW had on them. But when people played Wildstar, it just happened, right there, on its own. People were free. And from this freedom, there was no need to compare.
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United Kingdom20321 Posts
On June 13 2014 06:47 Targe wrote: ive seen people throwing the wow vs wildstar discussion around in zone chats, i tell to stfu every time
this game is truly great thou and can stand on its own without wow
I think they're different enough, and i was dreading returning to Warlords of Draenor with stats like 70% of people who hit max level killing the hardest raid bosses the gating system of "well if you kill it with more HP and damage, you'll get better gear!" just never did anything for me when you didn't actually need that gear to kill any boss in the expansion ever, or really do anything at all. This game seems like it will make you actually work for some things, instead of handing out a free pass to everyone, then making the same content harder for the people capable of more than the "average game player" bar
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On June 13 2014 06:53 Cyro wrote:Show nested quote +On June 13 2014 06:47 Targe wrote: ive seen people throwing the wow vs wildstar discussion around in zone chats, i tell to stfu every time
this game is truly great thou and can stand on its own without wow I think they're different enough, and i was dreading returning to Warlords of Draenor with stats like 70% of people who hit max level killing the hardest raid bosses 70% != 3.35%
Good try tho, I can understand math is hard.
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United Kingdom20321 Posts
On June 13 2014 06:58 Gorsameth wrote:Show nested quote +On June 13 2014 06:53 Cyro wrote:On June 13 2014 06:47 Targe wrote: ive seen people throwing the wow vs wildstar discussion around in zone chats, i tell to stfu every time
this game is truly great thou and can stand on its own without wow I think they're different enough, and i was dreading returning to Warlords of Draenor with stats like 70% of people who hit max level killing the hardest raid bosses 70% != 3.35% Good try tho, I can understand math is hard.
1.3 million players killed deathwing in the ~4-5 weeks after it opened. That's not 3.35% of the playerbase - and it expanded a TON more in the 6+ months after that.
Most of my post was pointing towards releasing the only "endgame" content, then adding an "optional" higher difficulty to it that gave rewards that didn't really matter was not a good way to handle things for the players who enjoyed the challenge, experience and reward for killing such bosses. I'm just one on a long list of alienated players from that choice. Even WOTLK or the first few tiers of cata would have been preferable, if the TBC style of doing things wasn't what they wanted any more. They made a choice that they can never really go back on that forever changed the game and the playerbase it attracted after lots of turnover.
Good try tho, I can understand math is hard.
Pretty much nobody appreciates such comments ^^
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On June 13 2014 07:08 Cyro wrote:Show nested quote +On June 13 2014 06:58 Gorsameth wrote:On June 13 2014 06:53 Cyro wrote:On June 13 2014 06:47 Targe wrote: ive seen people throwing the wow vs wildstar discussion around in zone chats, i tell to stfu every time
this game is truly great thou and can stand on its own without wow I think they're different enough, and i was dreading returning to Warlords of Draenor with stats like 70% of people who hit max level killing the hardest raid bosses 70% != 3.35% Good try tho, I can understand math is hard. 1.3 million players killed deathwing in the ~4-5 weeks after it opened. That's not 3.35% of the playerbase - and it expanded a TON more in the 6+ months after that. Most of my post was pointing towards releasing the only "endgame" content, then adding an "optional" higher difficulty to it that gave rewards that didn't really matter was not a good way to handle things for the players who enjoyed the challenge, experience and reward for killing such bosses. I'm just one on a long list of alienated players from that choice. Even WOTLK or the first few tiers of cata would have been preferable, if the TBC style of doing things wasn't what they wanted any more. They made a choice that they can never really go back on that forever changed the game and the playerbase it attracted after lots of turnover. Your talking about how many killed the hardest raid boss. Atm that is Hc Garrosh at 3.35%. If you were talking about Cata its 22% of raiders or ~14k people Heck even normal mode Madness was only 53k. Hardly anywhere near the numbers you are trying to pretend.
Also if you think that the difference between normal and hc is just more hp/dmg it just serves to show you have no idea what you are talking about.
I dont care about the WoW vs Wildstar debate. People should play the game they enjoy but if your going to bash a game atleast do it with proper facts.
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