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Wildstar MMO - Page 22

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Takkara
Profile Blog Joined April 2010
United States2503 Posts
May 28 2014 18:32 GMT
#421
I know very little about the game, because I only reached level 10 on every class in the Open Beta. I just felt comfortable in the UI. Combat felt very responsive and natural. I agree with the Penny Arcade strip, because I oftentimes would just stay in an area after I finished the quest to keep culling mobs in the area. Combat in the game has a visceral, responsive feel.

I really like the apparent depth of crafting in the game. Maybe it is simpler than it first presents itself, but I like the different ways to customize items (including supercharging items with a chance of failure). I like the idea of crafting talent trees (been dreaming of those for WoW for ages). The crafting alone caused me to pre-order the game.

The paths are actually really fun. I played the combat one and the settler, and both change the leveling experience in interesting ways. I remember pairing with a settler who set up an XP bonus station right next to a combat path defend-the-point mission. Ultimately, we both benefitted from the synergy between our roles.

I'm writing this post just in case people are curious about what some people "see" in the game that lead to their decision to pre-order or play this. I'm not looking for a game to "kill WoW", and I don't know if I'll play this game for a year, but I know it's going to be fun to play with friends for at least a little while. I'm really looking forward to trying the PvP, because that was the one thing I wasn't able to try in the beta, because I didn't realize it unlocked at Level 6. Oops.
Gee gee gee gee baby baby baby
Godwrath
Profile Joined August 2012
Spain10131 Posts
May 28 2014 20:51 GMT
#422
Well, there are tons of bugs aswell, but yes the game offers a lot of possibilities, it will be worth the first month for sure.
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
May 28 2014 21:42 GMT
#423
On May 27 2014 01:21 karazax wrote:
When you get to checkout it asks for a voucher and you put it there

Thanks mate, just got my copy
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
Executor1
Profile Joined April 2011
1353 Posts
May 28 2014 22:15 GMT
#424
On May 29 2014 03:19 Sermokala wrote:
They are listening when it comes to difficulty and ease of progression in raids.

They invited a bunch of the top wow raid guilds and gave them NDA secret beta access to the raiding content so they could beat it and show the devs how to make it hard for even a coordinated experienced and organized group. Theres a shitton of community hype over how hard veterans are buzzing on how difficult wildstar level 20 content is let alone the 20 and 40 man raids and veteran battlegrounds.

What I'm really excited about is the devs using money for actual game development instead of advertising. Much of the hype is created form inside of the community and not from multi million dollar cinematic trailers that mean nothing once you start playing the game. They've got a community manager that gets his face out in the community and is promising 2 shows a week to talk about the game.

The raids and battlegrounds are also going to be really awesome with how they get reset every week to something new. So say in a normal raid there are 2 bosses 1 hostile room and then the final boss. Well in these raids there are 6 bosses 2 different rooms and the final boss ALL with different move sets that can be switched out as well. You won't go into a raid every week knowing where the next door is going to open or what boss is going to be behind that door or even what move set hes going to be useing.

But on top of it all the most basic thing I'm excited about is telegraphs. There have always been telegraphs in games. There have always been the areas where you know not to be and you know you want to be. To create imagined difficulty games have not explicitly show you were those zones are the first time, but we've always caught onto where that is. Now they're actualy showing you every spot you are safe and the different spots you are not safe. This means they can pack insane am mounts of attacks with insane complexity and it's not frustrating in any degree because the information is being told to you in real time and in a system you can easily understand.

and fucking warplots are going to be so amazing I can even.


Sorry i meant they arent really listening to the part of the community that is asking for things to be easier. Im sure they are always looking for input on how to make things harder ^^
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
May 29 2014 00:25 GMT
#425
On May 29 2014 03:05 Godwrath wrote:
Only one english PvP server on Europe. Whatever they are smoking, seems like it is good.


Well at least that kinda makes sure most TL people from EU are on the same server.


But it's probably going to be the most packed server of them all, prepare for 2 hour queues, lol.
Kevmeister @ Dota2
heartlxp
Profile Joined September 2010
United States1258 Posts
May 29 2014 00:51 GMT
#426
hmm now that wow has flexible raiding, it seems crazy other devs are still stuck w/ fixed #s

wonder how the endgame will do
karazax
Profile Joined May 2010
United States3737 Posts
May 29 2014 01:06 GMT
#427
It's tough to say. The people who long for the 40 man raids of vanilla WoW are going to love it, but I'm not convinced that casuals are going to complain and continue to subscribe the way they did in vanilla WoW. There are too many other games they can play that cater to their complaints to do that, where at the time of Vanilla WoW there were none that catered to casual play for them to switch to. If there is no way for them to meaningfully progress after 2-6 months they will leave just like every other MMO. Providing progress options for casuals and content for hard cores is a tough challenge when you can only produce so much content at a time.
karazax
Profile Joined May 2010
United States3737 Posts
May 29 2014 16:22 GMT
#428


Unfortunately I don't really have the time necessary to raid 40 man any more, so hopefully the pvp is enough to keep me interested.
Totenkopf!
Profile Joined May 2014
4 Posts
May 29 2014 17:12 GMT
#429
On May 29 2014 09:25 FliedLice wrote:
Show nested quote +
On May 29 2014 03:05 Godwrath wrote:
Only one english PvP server on Europe. Whatever they are smoking, seems like it is good.


Well at least that kinda makes sure most TL people from EU are on the same server.


But it's probably going to be the most packed server of them all, prepare for 2 hour queues, lol.


Germans will be on the German Server and thats most of Europe.

User was banned for this post.
Disengaged
Profile Joined July 2010
United States6994 Posts
May 29 2014 17:15 GMT
#430
On May 30 2014 01:22 karazax wrote:
http://www.youtube.com/watch?v=nLyXZnHFAE4

Unfortunately I don't really have the time necessary to raid 40 man any more, so hopefully the pvp is enough to keep me interested.


Must be hardcore.
Totenkopf!
Profile Joined May 2014
4 Posts
May 29 2014 17:52 GMT
#431
By the way, Release is in 28hours?
Sermokala
Profile Blog Joined November 2010
United States14047 Posts
Last Edited: 2014-05-29 21:41:09
May 29 2014 17:58 GMT
#432
http://countingdownto.com/countdown/wildstar-release-2014-05-31-countdown-clock-0

The guy got banned but heres a countdown anyway.

Pergo is the server i'm starting on and starting a team liquid guild on. I'll be rolling Dommie, Pergo is the server for the closed beta pvp folks so it should be good fights.

Widow is the unoffical offical oceanic pvp server. I invite all our waterworld brethern to Widow to show them that you guys are real people too.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
May 30 2014 09:25 GMT
#433
It would be cool to play with you guys in US, I think american players are way more entertaining to interact with, too bad that the lag will be horrible from Europe
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
ChooChooChua
Profile Joined May 2014
12 Posts
May 30 2014 11:38 GMT
#434
I think american players are way more entertaining to interact with,


Funny...
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
Last Edited: 2014-05-30 12:15:32
May 30 2014 12:07 GMT
#435
On May 30 2014 18:25 aTnClouD wrote:
It would be cool to play with you guys in US, I think american players are way more entertaining to interact with, too bad that the lag will be horrible from Europe

I was debating whether I'd play on the NA server, but I can only play on NA times during the weekend is a big factor for me. Lag isn't that bad to anywhere in the NA if you have a decent connection, ~150MS is doable. Depends where you are though.

Well at least that kinda makes sure most TL people from EU are on the same server.


But it's probably going to be the most packed server of them all, prepare for 2 hour queues, lol.


Who IS going to make the guild, and are we going to play on PvE or PvP?


On May 30 2014 18:25 aTnClouD wrote:
It would be cool to play with you guys in US, I think american players are way more entertaining to interact with, too bad that the lag will be horrible from Europe


Wow so BM. T_T
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
May 30 2014 14:28 GMT
#436
I'm playing my heart out in PvE until that gets boring then its warplot / Arena time baby
ChooChooChua
Profile Joined May 2014
12 Posts
May 30 2014 14:46 GMT
#437
PvP is pretty bad in Wildstar, the Game clearly is focused on PvE!
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
May 30 2014 15:13 GMT
#438
I think anything is what you make it and the game is clearly going to evolve by leaps and bounds carbine devs are freaking awesome
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
May 30 2014 16:44 GMT
#439
On May 30 2014 21:07 Thalandros wrote:
Wow so BM. T_T

Well the only reason I said that is because I dig the drama! Europeans too well mannered! ;(
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
Sermokala
Profile Blog Joined November 2010
United States14047 Posts
May 30 2014 17:35 GMT
#440
Well the teamliquid guild is going to be on pergo I invite anyone to create alts there.

The servers for NA are going to be in Dallas I would recommend people doing a speed test to there to confirm the lag they'll get before starting up on it.

happy birthday cloud
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
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