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Wildstar MMO - Page 11

Forum Index > General Games
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Prev 1 9 10 11 12 13 113 Next
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
February 12 2014 16:24 GMT
#201
What is so special about the combat system in this game? Is it auto-target or something?
I like words.
Arkless
Profile Joined April 2010
Canada1547 Posts
February 12 2014 16:34 GMT
#202
Anyone else having problems logging in this morning? Keep getting network status error
http://www.mixcloud.com/Arkless/ http://www.soundcloud.com/Arkless
Obsidian
Profile Joined June 2010
United States350 Posts
February 12 2014 16:41 GMT
#203
Server's down. Rough estimates of 10:30 PST
Luke, you are still a wanker!
Donger
Profile Joined October 2009
United States147 Posts
February 12 2014 17:00 GMT
#204
On February 13 2014 01:24 Spaylz wrote:
What is so special about the combat system in this game? Is it auto-target or something?


It's all skill shots.
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
February 12 2014 18:15 GMT
#205
On February 13 2014 02:00 Donger wrote:
Show nested quote +
On February 13 2014 01:24 Spaylz wrote:
What is so special about the combat system in this game? Is it auto-target or something?


It's all skill shots.


Oh, that's actually very interesting. Might even try to get into beta just for this.
I like words.
QuixoticO
Profile Blog Joined March 2010
Netherlands810 Posts
February 14 2014 14:20 GMT
#206
Wanted Wildstar Betakey but got Titanfall, so sad.
"Suum Cuique" - Cicero
BrTarolg
Profile Blog Joined June 2009
United Kingdom3579 Posts
February 15 2014 08:08 GMT
#207
You guys enjoying this game?

Playing a bit... so far the visuals are nice but i'm not sure what is supposed to catch me about this game. Am i playing WoW v no 9xxx?
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
February 15 2014 16:07 GMT
#208
Didn't get in on this one. So hyped though. They seem to do everything WoW does wrong right, but it looks like i has the same feel and familiarity.
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
Arkless
Profile Joined April 2010
Canada1547 Posts
Last Edited: 2014-02-15 21:09:42
February 15 2014 21:06 GMT
#209
On February 16 2014 01:07 Thalandros wrote:
Didn't get in on this one. So hyped though. They seem to do everything WoW does wrong right, but it looks like i has the same feel and familiarity.

You pretty well hit the nail on the head there. Been in the closed beta for awhile now, and best way I can explain it is like this.

It kinda reminds me of a hybrid between SWTOR, WOW, and Tera. There is tab targeting like wow and, no auto attack like in wow. You have to click shit to do shit. Also most of your abilities have an AOE, so much in like tera, they have to be targeted appropriately as well.

Questing is like a mix as well, most of it isn't voice acted. So most of the time I just click through the text, and look at my quest tracker. Some quests however are voice acted, and there are alot of cutscenes which are fun. The "path" aspect of the game makes questing feel much more fun and unique to your toon as well.

PvP is fun as fuck

Plus who doesn't like player housing?

Overall, I really enjoy it thus far. And am excited for launch.
http://www.mixcloud.com/Arkless/ http://www.soundcloud.com/Arkless
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
February 15 2014 21:15 GMT
#210
I applied a stress test code to my (newly made) acc but realize that I dont have time to really enjoy it. Im happy to loan it out to someone who wants to have a go.
sjon03
Profile Joined July 2009
United States231 Posts
Last Edited: 2014-02-16 01:32:21
February 16 2014 01:31 GMT
#211
On February 16 2014 06:15 Crissaegrim wrote:
I applied a stress test code to my (newly made) acc but realize that I dont have time to really enjoy it. Im happy to loan it out to someone who wants to have a go.


You may not want to do that. I believe beta keys that are sent track IP address and if it is played from another IP address, the account is banned.

You are kind to want to share though!
Obsidian
Profile Joined June 2010
United States350 Posts
February 16 2014 03:51 GMT
#212
It would be difficult to play from two different locations on the same account, but I am using a friend's account with no problem. He simply is done with playing the beta for whatever reason, so I'm just using his account. Were we truly sharing? Yea, we probably wouldn't be able to keep the account.
Luke, you are still a wanker!
sjon03
Profile Joined July 2009
United States231 Posts
February 16 2014 05:25 GMT
#213
On February 16 2014 12:51 Obsidian wrote:
It would be difficult to play from two different locations on the same account, but I am using a friend's account with no problem. He simply is done with playing the beta for whatever reason, so I'm just using his account. Were we truly sharing? Yea, we probably wouldn't be able to keep the account.


I'm glad you're able to share your friend's key. Maybe the key that was attached to your friend's account was just that, a "friend key" rather than a "main key." I think there are two different types of beta keys and that perhaps only the "main key" has IP tracking. The "main" and "friend" keys are linked so that if any one of those keys is banned for any reason, the rest will also be banned.
dae
Profile Joined June 2010
Canada1600 Posts
Last Edited: 2014-02-16 07:15:13
February 16 2014 07:12 GMT
#214
On February 16 2014 14:25 sjon03 wrote:
Show nested quote +
On February 16 2014 12:51 Obsidian wrote:
It would be difficult to play from two different locations on the same account, but I am using a friend's account with no problem. He simply is done with playing the beta for whatever reason, so I'm just using his account. Were we truly sharing? Yea, we probably wouldn't be able to keep the account.


I'm glad you're able to share your friend's key. Maybe the key that was attached to your friend's account was just that, a "friend key" rather than a "main key." I think there are two different types of beta keys and that perhaps only the "main key" has IP tracking. The "main" and "friend" keys are linked so that if any one of those keys is banned for any reason, the rest will also be banned.


This post contains alot of misinformation.

How companies deal with account sharing, is that whenever an account logs in, they keep track of the IP address and the corresponding geographic location to that IP address.

Now, if you want to go on vacation in Hawaii and play Wildstar there, you should be able to without your account being banned. So, their system has to allow changes in geographic location.

So, if changing Geographic Location/IP is fine, what is it that triggers the system to ban you?

What they look for is rapid changes in location - that is when you log in from one location, then another, faster then you can travel the distance. This is also why proxies sometimes cause people problems with getting caught by these systems - They can cause your IP's "location" to vary wildly, causing false positives.

So, sharing accounts is pretty much 100% safe as long as you leave enough time between log-ins that you could physically travel to the location of whoever you are sharing the account with.
Crissaegrim
Profile Blog Joined June 2009
2947 Posts
February 16 2014 10:14 GMT
#215
Yea, finally discovering that problem. Sorry guys. =(
Obsidian
Profile Joined June 2010
United States350 Posts
February 16 2014 14:30 GMT
#216
On February 16 2014 16:12 dae wrote:
Show nested quote +
On February 16 2014 14:25 sjon03 wrote:
On February 16 2014 12:51 Obsidian wrote:
It would be difficult to play from two different locations on the same account, but I am using a friend's account with no problem. He simply is done with playing the beta for whatever reason, so I'm just using his account. Were we truly sharing? Yea, we probably wouldn't be able to keep the account.


I'm glad you're able to share your friend's key. Maybe the key that was attached to your friend's account was just that, a "friend key" rather than a "main key." I think there are two different types of beta keys and that perhaps only the "main key" has IP tracking. The "main" and "friend" keys are linked so that if any one of those keys is banned for any reason, the rest will also be banned.


This post contains alot of misinformation.

How companies deal with account sharing, is that whenever an account logs in, they keep track of the IP address and the corresponding geographic location to that IP address.

Now, if you want to go on vacation in Hawaii and play Wildstar there, you should be able to without your account being banned. So, their system has to allow changes in geographic location.

So, if changing Geographic Location/IP is fine, what is it that triggers the system to ban you?

What they look for is rapid changes in location - that is when you log in from one location, then another, faster then you can travel the distance. This is also why proxies sometimes cause people problems with getting caught by these systems - They can cause your IP's "location" to vary wildly, causing false positives.

So, sharing accounts is pretty much 100% safe as long as you leave enough time between log-ins that you could physically travel to the location of whoever you are sharing the account with.


Yep, that's most likely it. I did have to 'allow' my IP access on the account, but it's fine. As far as their system is concerned, the account user has simply moved.
Luke, you are still a wanker!
sjon03
Profile Joined July 2009
United States231 Posts
February 17 2014 19:45 GMT
#217
On February 16 2014 16:12 dae wrote:
Show nested quote +
On February 16 2014 14:25 sjon03 wrote:
On February 16 2014 12:51 Obsidian wrote:
It would be difficult to play from two different locations on the same account, but I am using a friend's account with no problem. He simply is done with playing the beta for whatever reason, so I'm just using his account. Were we truly sharing? Yea, we probably wouldn't be able to keep the account.


I'm glad you're able to share your friend's key. Maybe the key that was attached to your friend's account was just that, a "friend key" rather than a "main key." I think there are two different types of beta keys and that perhaps only the "main key" has IP tracking. The "main" and "friend" keys are linked so that if any one of those keys is banned for any reason, the rest will also be banned.


This post contains alot of misinformation.

How companies deal with account sharing, is that whenever an account logs in, they keep track of the IP address and the corresponding geographic location to that IP address.

Now, if you want to go on vacation in Hawaii and play Wildstar there, you should be able to without your account being banned. So, their system has to allow changes in geographic location.

So, if changing Geographic Location/IP is fine, what is it that triggers the system to ban you?

What they look for is rapid changes in location - that is when you log in from one location, then another, faster then you can travel the distance. This is also why proxies sometimes cause people problems with getting caught by these systems - They can cause your IP's "location" to vary wildly, causing false positives.

So, sharing accounts is pretty much 100% safe as long as you leave enough time between log-ins that you could physically travel to the location of whoever you are sharing the account with.


What misinformation are you referring to? There are in fact two types of beta keys for Wildstar.
fevax
Profile Joined February 2010
Turkey143 Posts
February 20 2014 13:30 GMT
#218
I'd feel really cozy inside if someone shared a spare beta key with me :3
On_Slaught
Profile Joined August 2008
United States12190 Posts
February 20 2014 18:50 GMT
#219
Just saw some videos on this game and what stands out is the Path system. That has the most potential of the mechanics in this game, imo, and really intrigues me. Going to be hard to make them all equally interesting though.
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
February 22 2014 16:40 GMT
#220
Been playing with the weekend key for a bit, and yeah I'm breaking the NDA, but not really because I'm not gonna share any details. I have to say that the starting zones are done refreshing but necessarily more fun, however once you get into the open world and get to do your path's little missions that even have advantages in single quests etc, it's just great. The game is running smoothly for me (it SHOULD with an 4670 running it) with some dips in very dense areas, but hopefully optimization will fix that.

The game looks cartoony; WoW-esque but with a slightly different aesthetic, although kind of in the same ''universe'' of aesthetics. Not sluggish at all. PvP is interesting although killing someone/getting killed in BG's takes a while of getting used to (checking health etc) and it takes a while to actually die/kill someone. Kind of like it but might get stale after a while. Has to have that punch that WoW had.

Levelling goes pretty slow and I'm very happy about that! I'd love to test out housing although I'm not sure if i want to spoil my way into level 14, but so far the levelling has been slow, steady, and fun.


My preferred classes right now are Stalker and Spellslinger, one for melee and one for ranged. I feel the Stalker feels less sluggish as the warrior, and i just love the jumping forward of the SpellSlinger. :D

Really gonna try hard to get a permanent beta key after this. Damn. I'm addicted before I even paid or played the actual game.
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
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