Wildstar MMO - Page 11
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Spaylz
Japan1743 Posts
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Arkless
Canada1547 Posts
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Obsidian
United States350 Posts
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Donger
United States147 Posts
On February 13 2014 01:24 Spaylz wrote: What is so special about the combat system in this game? Is it auto-target or something? It's all skill shots. | ||
Spaylz
Japan1743 Posts
Oh, that's actually very interesting. Might even try to get into beta just for this. | ||
QuixoticO
Netherlands810 Posts
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BrTarolg
United Kingdom3574 Posts
Playing a bit... so far the visuals are nice but i'm not sure what is supposed to catch me about this game. Am i playing WoW v no 9xxx? | ||
Thalandros
Netherlands1151 Posts
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Arkless
Canada1547 Posts
On February 16 2014 01:07 Thalandros wrote: Didn't get in on this one. So hyped though. They seem to do everything WoW does wrong right, but it looks like i has the same feel and familiarity. You pretty well hit the nail on the head there. Been in the closed beta for awhile now, and best way I can explain it is like this. It kinda reminds me of a hybrid between SWTOR, WOW, and Tera. There is tab targeting like wow and, no auto attack like in wow. You have to click shit to do shit. Also most of your abilities have an AOE, so much in like tera, they have to be targeted appropriately as well. Questing is like a mix as well, most of it isn't voice acted. So most of the time I just click through the text, and look at my quest tracker. Some quests however are voice acted, and there are alot of cutscenes which are fun. The "path" aspect of the game makes questing feel much more fun and unique to your toon as well. PvP is fun as fuck Plus who doesn't like player housing? Overall, I really enjoy it thus far. And am excited for launch. | ||
Crissaegrim
2947 Posts
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sjon03
United States231 Posts
On February 16 2014 06:15 Crissaegrim wrote: I applied a stress test code to my (newly made) acc but realize that I dont have time to really enjoy it. Im happy to loan it out to someone who wants to have a go. You may not want to do that. I believe beta keys that are sent track IP address and if it is played from another IP address, the account is banned. You are kind to want to share though! | ||
Obsidian
United States350 Posts
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sjon03
United States231 Posts
On February 16 2014 12:51 Obsidian wrote: It would be difficult to play from two different locations on the same account, but I am using a friend's account with no problem. He simply is done with playing the beta for whatever reason, so I'm just using his account. Were we truly sharing? Yea, we probably wouldn't be able to keep the account. I'm glad you're able to share your friend's key. Maybe the key that was attached to your friend's account was just that, a "friend key" rather than a "main key." I think there are two different types of beta keys and that perhaps only the "main key" has IP tracking. The "main" and "friend" keys are linked so that if any one of those keys is banned for any reason, the rest will also be banned. | ||
dae
Canada1600 Posts
On February 16 2014 14:25 sjon03 wrote: I'm glad you're able to share your friend's key. Maybe the key that was attached to your friend's account was just that, a "friend key" rather than a "main key." I think there are two different types of beta keys and that perhaps only the "main key" has IP tracking. The "main" and "friend" keys are linked so that if any one of those keys is banned for any reason, the rest will also be banned. This post contains alot of misinformation. How companies deal with account sharing, is that whenever an account logs in, they keep track of the IP address and the corresponding geographic location to that IP address. Now, if you want to go on vacation in Hawaii and play Wildstar there, you should be able to without your account being banned. So, their system has to allow changes in geographic location. So, if changing Geographic Location/IP is fine, what is it that triggers the system to ban you? What they look for is rapid changes in location - that is when you log in from one location, then another, faster then you can travel the distance. This is also why proxies sometimes cause people problems with getting caught by these systems - They can cause your IP's "location" to vary wildly, causing false positives. So, sharing accounts is pretty much 100% safe as long as you leave enough time between log-ins that you could physically travel to the location of whoever you are sharing the account with. | ||
Crissaegrim
2947 Posts
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Obsidian
United States350 Posts
On February 16 2014 16:12 dae wrote: This post contains alot of misinformation. How companies deal with account sharing, is that whenever an account logs in, they keep track of the IP address and the corresponding geographic location to that IP address. Now, if you want to go on vacation in Hawaii and play Wildstar there, you should be able to without your account being banned. So, their system has to allow changes in geographic location. So, if changing Geographic Location/IP is fine, what is it that triggers the system to ban you? What they look for is rapid changes in location - that is when you log in from one location, then another, faster then you can travel the distance. This is also why proxies sometimes cause people problems with getting caught by these systems - They can cause your IP's "location" to vary wildly, causing false positives. So, sharing accounts is pretty much 100% safe as long as you leave enough time between log-ins that you could physically travel to the location of whoever you are sharing the account with. Yep, that's most likely it. I did have to 'allow' my IP access on the account, but it's fine. As far as their system is concerned, the account user has simply moved. | ||
sjon03
United States231 Posts
On February 16 2014 16:12 dae wrote: This post contains alot of misinformation. How companies deal with account sharing, is that whenever an account logs in, they keep track of the IP address and the corresponding geographic location to that IP address. Now, if you want to go on vacation in Hawaii and play Wildstar there, you should be able to without your account being banned. So, their system has to allow changes in geographic location. So, if changing Geographic Location/IP is fine, what is it that triggers the system to ban you? What they look for is rapid changes in location - that is when you log in from one location, then another, faster then you can travel the distance. This is also why proxies sometimes cause people problems with getting caught by these systems - They can cause your IP's "location" to vary wildly, causing false positives. So, sharing accounts is pretty much 100% safe as long as you leave enough time between log-ins that you could physically travel to the location of whoever you are sharing the account with. What misinformation are you referring to? There are in fact two types of beta keys for Wildstar. | ||
fevax
Turkey143 Posts
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On_Slaught
United States12190 Posts
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Thalandros
Netherlands1151 Posts
The game looks cartoony; WoW-esque but with a slightly different aesthetic, although kind of in the same ''universe'' of aesthetics. Not sluggish at all. PvP is interesting although killing someone/getting killed in BG's takes a while of getting used to (checking health etc) and it takes a while to actually die/kill someone. Kind of like it but might get stale after a while. Has to have that punch that WoW had. Levelling goes pretty slow and I'm very happy about that! I'd love to test out housing although I'm not sure if i want to spoil my way into level 14, but so far the levelling has been slow, steady, and fun. My preferred classes right now are Stalker and Spellslinger, one for melee and one for ranged. I feel the Stalker feels less sluggish as the warrior, and i just love the jumping forward of the SpellSlinger. :D Really gonna try hard to get a permanent beta key after this. Damn. I'm addicted before I even paid or played the actual game. | ||
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