Kaiiiiiioooooochuuuuu!!!!!!!!!
Pokemon X and Y [3DS] - Page 8
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Mohdoo
United States15401 Posts
Kaiiiiiioooooochuuuuu!!!!!!!!! | ||
Seiniyta
Belgium1815 Posts
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Emnjay808
United States10641 Posts
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M0nsterChef
Canada67 Posts
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Solaris999
United Kingdom194 Posts
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Mysticesper
United States1183 Posts
Other than that, I feel that they do a good job with incremental changes in mechanics / story. Though the largest changes were in generation 2 and 4 with the former including two additional types + the special split, and the latter bringing physical/special move split. | ||
CeriseCherries
6170 Posts
ick the new water starter looks like poopoo aesthetics | ||
Na_Dann_Ma_GoGo
Germany2959 Posts
It was so bad that I actually completely lost faith in the developer (Camelot) to produce another Golden Sun title that I want to play. Even if the gameplay would turn out amazing... the story that Dark Dawn set up was so bad and I don't want to continue it. Not like there's gonna be another Golden Sun title anytime soon, it, unfortunately deservedly, sold awful and Camelot basically said "yeh... probably not" to future titles. Either way, to the Pokemon topic: Yay finally 3D graphics, good fricking job gamefreak! I mean parts in the trailer at least look fucking ugly (should be better for the final version on the actual device) but hey. It's something. Too bad it seems like they do nothing interesting gameplay wise. I mean battles look exactly the same (of course now in 3D visuals), the basic battle formula stays the same too and, fuck me sideways, despite having 3D visuals it appears that you still walk on a 4-direction-grid. I cannot even express how fucking pitiful that is, especially for a game with this goddamn many iterations. It's weird how the super-critical TeamLiquid community, that points out the slightest maybe-issues with Starcraft 2, is so eager on playing the same thing, for the ,. fifth, or who knows, some probably for the 9th time or so. I understand that Pokemon does have an interesting competitive aspect to it, those battles can be very deep and fun. But that's about it. Actually playing through the game is just so boring. You'll ALWAYS... - get a crappy story - uninteresting characters - a world for children (what I mean with that, is that the whole concept that's repeated again and again in these games is that everyone in the world, except the moronic bad guys, love Pokemon and Pokemon help them with their work. You know, just because a game is suited to be played by smaller children you can still add actually good writing and interesting lore. When I have children I'd rather want them to play games like Chrono Trigger, Golden Sun etc., which convey emotions like sadness and deeper topics like death (but also friendship and that good stuff) in a good way.) - awfully slow pacing (again, probably 4-direction-grid movement, slow animation speed, slow text speed (that just doesn't play during the animation for some fucking reason), slow battle loading times, many random encounters and one hell of a fricking grind if you actually want to enjoy the more competitive aspect. But is breeding and EV training etc. a very Pokemon with good stats, natures and all that good stuff the most pathetic grind there is. And the worst, Pokemon with it's "Gotta Catch Them All!" slogan has gameplay that contradicts just that. You want to play effectively though the game? Well, train up 1 or 2 Pokemon, that's all you need. They'll be overleveled and strong enough to devastate everything without a sweat. Of course, that's boring, so what you actually do is train a couple more Pokemons, which is a waste of time in terms of efficiency but makes it just a tad more challenging and fun. The fact that the whole basic gameplay mechanics turn down the whole "Catch 'Em All!" aspect is in my opinion a sign for a really huge gamedesign issue. Why for example don't all your Pokemon gain the same amount of XP and not just the front Pokemon? That way you wouldn't have to waste time training up your bad Pokemon (plural). In fact it promotes catching multiple Pokemon and should allow much more challenging trainer battles etc. because you can expect the players team to be more even. But oh shock, it removes a lot of the grind. And then people won't say "hey I've already played 240hours of Pokemon X and still have stuff to do!" Right now I personally am only interested in doing even battles against the AI or online. The Trainer Tower thingy in Ruby is pretty much all I was playing for later on. Creating a cool team and try to get as far as you can. Unfortunately it was fucking annoying to have to breed and level another Pokemon to lvl 50 or 100 if you wanted to try out a new team. And, well, dying on Trainer Nr. 55 because he got two 1-Hit-K.O.s is rather infuriating. After all thanks to the slow pacing it takes you many hours to get that far :/ Of course I'd also be interest in playing through the "campaign" singleplayer if the gameplay was improved (as I mentioned above) and the world something interesting. But Jesus Christ, I cannot take another "Look, my Machamp helps me building my house. Pokemon and humans can live in peace together ![]() And again, don't come at me with "it's a game suited for children". Having an actually good story and an interesting world does ONLY improve your game, no matter who it's suited to. Especially when we all know that Pokemon is played by everyone, not just kids. | ||
Risljaninasim
Netherlands228 Posts
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Seiniyta
Belgium1815 Posts
Too bad it seems like they do nothing interesting gameplay wise. I mean battles look exactly the same (of course now in 3D visuals), the basic battle formula stays the same too and, fuck me sideways, despite having 3D visuals it appears that you still walk on a 4-direction-grid. I cannot even express how fucking pitiful that is, especially for a game with this goddamn many iterations. The trailer shows nothing in regard of any new gameplay as we can't even saw the any hp bars or anything. the only thing we saw during the battles were how many pokemon the trainers had. The 4-direction grid is a deliberate design choice by the developers. Even in 2D games ever since the gameboy it was possible to do eight directional gameplay (Zelda etc did it just fine). So it's not a technical reason why they chosen that. And honestly I'm fine with that as they can tune the camera better probably. Remember that without the add-on for the 3DS it only has one analog stick. It's weird how the super-critical TeamLiquid community, that points out the slightest maybe-issues with Starcraft 2, is so eager on playing the same thing, for the ,. fifth, or who knows, some probably for the 9th time or so. That same community complains all the time how SC2 isn't like SCBW. I understand that Pokemon does have an interesting competitive aspect to it, those battles can be very deep and fun. But that's about it. Actually playing through the game is just so boring. That must be you as I always enjoyed going through the game and then slowly build up my competitive play which over the years has become very deep and awesome. a world for children (what I mean with that, is that the whole concept that's repeated again and again in these games is that everyone in the world, except the moronic bad guys, love Pokemon and Pokemon help them with their work. You know, just because a game is suited to be played by smaller children you can still add actually good writing and interesting lore. When I have children I'd rather want them to play games like Chrono Trigger, Golden Sun etc., which convey emotions like sadness and deeper topics like death (but also friendship and that good stuff) in a good way.) An indication you actually never really explored the pokemon games at all. There are plenty sad moments in the games. Even if they are not part of the main story. A cubone killed by team rocket for example. The games are pretty light-hearted in general which I'm totally fine with. wfully slow pacing (again, probably 4-direction-grid movement, slow animation speed, slow text speed (that just doesn't play during the animation for some fucking reason), slow battle loading times, many random encounters and one hell of a fricking grind if you actually want to enjoy the more competitive aspect. But is breeding and EV training etc. a very Pokemon with good stats, natures and all that good stuff the most pathetic grind there is. An good indication that you didn't play Black and White and all. Which has the battlespeed ramped quite significent. The same with the text speed. Slow battle loading times???? It usually is faster then 3 seconds. Random encounters...erm? what? The grind is not for everyone and the way it's done could be more straightfoward. I agree on that part. And the worst, Pokemon with it's "Gotta Catch Them All!" slogan has gameplay that contradicts just that. You want to play effectively though the game? Well, train up 1 or 2 Pokemon, that's all you need. They'll be overleveled and strong enough to devastate everything without a sweat. Of course, that's boring, so what you actually do is train a couple more Pokemons, which is a waste of time in terms of efficiency but makes it just a tad more challenging and fun. Try that in Black and White(2) and see you crash and burn as you try leveling up with just two pokemon. Especially in Black and White 2 the champion has a semi competitive team that can destroy you without mercy. "Gotta Catch Them All" hasn't been used anymore since pokemon Crystal in 2001. | ||
Zorgaz
Sweden2951 Posts
On January 13 2013 17:29 Seiniyta wrote: The trailer shows nothing in regard of any new gameplay as we can't even saw the any hp bars or anything. the only thing we saw during the battles were how many pokemon the trainers had. The 4-direction grid is a deliberate design choice by the developers. Even in 2D games ever since the gameboy it was possible to do eight directional gameplay (Zelda etc did it just fine). So it's not a technical reason why they chosen that. And honestly I'm fine with that as they can tune the camera better probably. Remember that without the add-on for the 3DS it only has one analog stick. That same community complains all the time how SC2 isn't like SCBW. That must be you as I always enjoyed going through the game and then slowly build up my competitive play which over the years has become very deep and awesome. An indication you actually never really explored the pokemon games at all. There are plenty sad moments in the games. Even if they are not part of the main story. A cubone killed by team rocket for example. The games are pretty light-hearted in general which I'm totally fine with. An good indication that you didn't play Black and White and all. Which has the battlespeed ramped quite significent. The same with the text speed. Slow battle loading times???? It usually is faster then 3 seconds. Random encounters...erm? what? The grind is not for everyone and the way it's done could be more straightfoward. I agree on that part. Try that in Black and White(2) and see you crash and burn as you try leveling up with just two pokemon. Especially in Black and White 2 the champion has a semi competitive team that can destroy you without mercy. "Gotta Catch Them All" hasn't been used anymore since pokemon Crystal in 2001. Yeah gotta agree with Seiniyta, he covered it quite well. I agree that the stories could be much more developed, but i still see Black and Whites story as a improvement in the right direction. Then again games can always be better..., I have so far never been disappointing with a Pokemon game, and i got them all.... | ||
AFKing
128 Posts
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Seiniyta
Belgium1815 Posts
On January 14 2013 20:27 AFKing wrote: I'm really hoping for a nice mechanics update...every generation up to four has had a nice mechanics update, and then five just gave the shitshow that was dream world abilities >:| I'm hoping for a Chrono Trigger like system where you can attack the moment the bar is full. Which makes it a bit more visual how fast your pokemon are to his pokemon. Of course something you can disable/enable in the options menu. I don't see what they can otherwise really add to the existing system which is really fleshed out at this point. | ||
fifasnipe2224
United States243 Posts
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Drazerk
United Kingdom31255 Posts
On January 15 2013 08:02 fifasnipe2224 wrote: In Pokemon Black: Are Oshawott evos worth putting up with him as a starter? Snivy gets coil why use anything else ![]() | ||
zhurai
United States5660 Posts
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JosephAM
Canada131 Posts
On January 15 2013 08:33 zhurai wrote: so only 3DS, or regular DS compatible? Only 3DS I believe. | ||
PhoenixVoid
Canada32737 Posts
On January 15 2013 08:33 zhurai wrote: so only 3DS, or regular DS compatible? Unfortunately 3DS exclusive, and from what I've heard, a 3DS emulator on computers is difficult to near impossible to port over, so even emulators are restricted ![]() | ||
zhurai
United States5660 Posts
oh well :| (then again I haven't played BW/BW2 so... >_> ehh) | ||
Rah
United States973 Posts
When I did play pokemon the most fun thing that I found in it was battle factory. I spent days messing around there, so maybe it has something to do with that. With the change to 3D though I wonder how hard the switch will be to keep the sims up to date. Hopefully they can pull it off, but even if they do, I think I will miss the 2D. | ||
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