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Pokemon X and Y [3DS] - Page 18

Forum Index > General Games
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Lysteria
Profile Blog Joined November 2008
France2280 Posts
Last Edited: 2013-09-05 10:45:42
September 05 2013 10:44 GMT
#341
I mean, like a lightning pokemon will often struggle really hard against ground/rock cause of their immunity + 1/4 damage with their normal attacks. A pokemon with no immunities and at least a 1/2 attack against anyone is good to go in my book.

Pokemon games are kinda boring by themselves imo, but they become awesome once you add yourself some rules (no leveling up in the high grasses, KO = bye pokemon, speedrun,...).
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 05 2013 10:44 GMT
#342
On September 05 2013 19:09 BLinD-RawR wrote:
at least fly and surf are useful in battle.


Strength and rock climb have some uses as well.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2013-09-05 12:21:15
September 05 2013 12:21 GMT
#343
On September 05 2013 19:20 Lysteria wrote:
Show nested quote +
On September 05 2013 18:30 Capped wrote:
And the optimal way to play is clearly 3 pokemon + HM slaves. Not one.


I dunno, as long as you choose a pokemon without any real weaknesses, the fact you have like 10 or 20 more levels than anyone else is just too good. And if you really struggle, X Special/Attack and that's it.


Sorry i forgot to iterate " " into my post.

Its a shame 1 is "optimal" for finishing quickly, thankfully thats not what pokemanz is about. For a casual playthrough, i'd say 3 was more optimal because having 1 pokemon has alot of restrictions, but its all the eye of the beholder. Fast / speedrunning = 1 = optimal
Useless wet fish.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
September 05 2013 12:24 GMT
#344
When i first play it, i go as fast as possible. The second time i pick it up i tell myself "i'll catch every pokemon" i normally then get stuck or bored and have to stop.

On black/white i got stuck trying to catch stupid Zapdos ;_; he just would not get in any ball! Stupid electric bird!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 05 2013 12:28 GMT
#345
On September 05 2013 21:21 Capped wrote:
Show nested quote +
On September 05 2013 19:20 Lysteria wrote:
On September 05 2013 18:30 Capped wrote:
And the optimal way to play is clearly 3 pokemon + HM slaves. Not one.


I dunno, as long as you choose a pokemon without any real weaknesses, the fact you have like 10 or 20 more levels than anyone else is just too good. And if you really struggle, X Special/Attack and that's it.


Sorry i forgot to iterate " " into my post.

Its a shame 1 is "optimal" for finishing quickly, thankfully thats not what pokemanz is about. For a casual playthrough, i'd say 3 was more optimal because having 1 pokemon has alot of restrictions, but its all the eye of the beholder. Fast / speedrunning = 1 = optimal


I've always found it more annoying to use 3 since I end up having 2 fall behind in levels and become worthless in the late game no matter how hard I try to keep them all the same level.

Not to mention gen 3 and 4 had get the legendary and become OP so it didn't even matter what pokemon you had.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
September 05 2013 13:04 GMT
#346
On September 05 2013 21:28 Drazerk wrote:
Show nested quote +
On September 05 2013 21:21 Capped wrote:
On September 05 2013 19:20 Lysteria wrote:
On September 05 2013 18:30 Capped wrote:
And the optimal way to play is clearly 3 pokemon + HM slaves. Not one.


I dunno, as long as you choose a pokemon without any real weaknesses, the fact you have like 10 or 20 more levels than anyone else is just too good. And if you really struggle, X Special/Attack and that's it.


Sorry i forgot to iterate " " into my post.

Its a shame 1 is "optimal" for finishing quickly, thankfully thats not what pokemanz is about. For a casual playthrough, i'd say 3 was more optimal because having 1 pokemon has alot of restrictions, but its all the eye of the beholder. Fast / speedrunning = 1 = optimal


I've always found it more annoying to use 3 since I end up having 2 fall behind in levels and become worthless in the late game no matter how hard I try to keep them all the same level.

Not to mention gen 3 and 4 had get the legendary and become OP so it didn't even matter what pokemon you had.

3 is the magic number imo. With normal play + a lil bit of farming/loose EV training, I usually end up with 3 pkmns on the same or 1,2 level better than E4's. That guarantees a fun and challenging pokémon league.
2 others are for HM slaves
The last slot belongs to whichever cool pkmn that appear really late in the first walkthrough. This one will be the flagship one in post-game play
Legendaries are for decorating anyway. I stopped using them since 2003 (the original reason was that most of them couldnt be used in Battle Tower)
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 05 2013 16:53 GMT
#347
later on they added experience by level to discourage this, lower level pokemon obtained a lot more experience then high level based on your opponent's level

What I like doing is finding really weak gimmicky pokemon and trolling the shit out of the AI. my last playthrough was white 2 and I made a very defensive serperior with coil/giga drain/leaf blade/leech seed. He beat the champion by himself even though he was underleveled by like 12 levels haha
I come in for the scraps
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
September 05 2013 17:16 GMT
#348
On September 05 2013 21:28 Drazerk wrote:
Show nested quote +
On September 05 2013 21:21 Capped wrote:
On September 05 2013 19:20 Lysteria wrote:
On September 05 2013 18:30 Capped wrote:
And the optimal way to play is clearly 3 pokemon + HM slaves. Not one.


I dunno, as long as you choose a pokemon without any real weaknesses, the fact you have like 10 or 20 more levels than anyone else is just too good. And if you really struggle, X Special/Attack and that's it.


Sorry i forgot to iterate " " into my post.

Its a shame 1 is "optimal" for finishing quickly, thankfully thats not what pokemanz is about. For a casual playthrough, i'd say 3 was more optimal because having 1 pokemon has alot of restrictions, but its all the eye of the beholder. Fast / speedrunning = 1 = optimal


I've always found it more annoying to use 3 since I end up having 2 fall behind in levels and become worthless in the late game no matter how hard I try to keep them all the same level.

Not to mention gen 3 and 4 had get the legendary and become OP so it didn't even matter what pokemon you had.


thats the thing, its all preference really. I generally used 6 pokemon all the time in my playthroughs, then i started nuzlockes and it changed to 3 cos, i need OP pokes and i need moar then 1. And i started a few attempts at speedrunning which is set in stone as 1.

Its situational, preference and how your playing and how you WANT to play really.

I mean, it IS only pokemon. #Heretic #Burnhimnow
Useless wet fish.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
September 05 2013 18:07 GMT
#349
On September 06 2013 01:53 VayneAuthority wrote:
later on they added experience by level to discourage this, lower level pokemon obtained a lot more experience then high level based on your opponent's level

What I like doing is finding really weak gimmicky pokemon and trolling the shit out of the AI. my last playthrough was white 2 and I made a very defensive serperior with coil/giga drain/leaf blade/leech seed. He beat the champion by himself even though he was underleveled by like 12 levels haha


Yeah but Audinos and Lucky egg still exist so it doesn't matter if its exp per level since you can still be grossly op in gen 5 (Not to mention you can abuse the DS clock to get perfect IVs).

Also I still want my Contrary Serperior

Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
Last Edited: 2013-09-06 12:31:54
September 06 2013 12:30 GMT
#350
If your from the UK then;

Pokemon + 3DSXL Limited Edition Console Bundle is out

£228.25 if you didn't click the link.
€270.73 in European monies
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
sns3rsam
Profile Joined September 2012
United States138 Posts
September 06 2013 23:08 GMT
#351
Why didn't Charizard's MegaEvo not get a typing change into Fire/Dragon? That would be so sick! To be honest I rather have that than Drought and a Sp. Atk. boost
"Every Terran same to me... uhhhh ezpz" -DRG // When Life gives you banelings...
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
Last Edited: 2013-09-11 11:44:26
September 11 2013 09:44 GMT
#352
Mewtwo has two Mega Evolutions! The latest one is called Mega Mewtwo X and is exclusive to Pokemon X. It is Psychic/Fighting, has Steadfast as its Ability, and its Mega Stone is called "Mewtwonite X." The original Mega Mewtwo is obviously called Mega Mewtwo Y, is exclusive to Pokemon Y, is Psychic-type, can learn Hypnosis, and its Mega Stone is called "Mewtwonite Y."

Mega Garchomp has Sand Force as its Ability.

Fairy-type is super effective against Fighting, Dark, and Dragon, weak to Steel and Poison, resists Fighting, Dark, and Bug, is not very effective against Steel, Fire, and Poison, and is immune to Dragon.

Steel's Dark and Ghost resistances are gone now.

The second stage evolutions of the Starter Pokemon are revealed: Hariboogu is Chespin's evolution, Grass-type, and learns Mud Shot. Teerunaa is Fennekin's evolution, is Fire-type, learns Psycho Cut, and has a twig in its tail. Gerogashira, Froakie's evolution, is Water-type and learns Bounce.

Two Fossil Pokemon are revealed: Chigorasu (the brown T. Rex below) is a Rock/Dragon type has Hard Chin as its Ability, which increases the attack of moves involving the jaw, like Crunch. Amarusu (the first blue Pokemon below), a Rock/Ice type, has Freeze Skin as its Ability. The ability changes all its Normal-type attacks to Ice-type attacks and boosts their power.

Two new Pokemon are revealed: Torimian, a white Normal-type Pokemon (the one from the Pokemon Direct), has Fur Coat as its Ability, which cuts damage in half from moves that come into contact with you. You can trim its fur to change its appearance. Nyaonikusu (Meowstick from the leaks), a Psychic-type cat, has stark gender differences and each gender has a different set of movepools. The male's movepool is more aggressive while the female's is more supportive. The female is on the left and the male is on the right. Nyaonikusu has Keen Eye or Infiltrator as its Abilities.
There are five scientists associated with Team Flare: Kuseroshiki, Momiji, Bara, Akebi, and Kolea.

You can customize your clothes and hair at a Salon/Boutique. A famous actress named Karune helps you.

[image loading]
Pokemon Master
Archas
Profile Blog Joined July 2010
United States6531 Posts
September 11 2013 15:13 GMT
#353
I was really hoping Fairy would be weak to Poison. Poison is a horrendously underused attacking type, and now we'll have more reason to use it. Steel losing done resistances is also quite interesting.

Amarusu's ability sounds REALLY sweet. Ice/Rock is a fantastic attacking type combination, and having the ability to use, say, Body Slam for a powerful physical Ice move that can paralyze is pretty damn cool. The defensive typing is atrocious, but most fossil Pokémon are like that.
The room is ripe with the stench of bitches!
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 11 2013 17:33 GMT
#354
I think they are really catering to the older generation with this edition, hope it lives up to the hype. The competitive changes, starting out with the original 3 starters, pokemon bank, etc

It's all a nice change of pace
I come in for the scraps
sns3rsam
Profile Joined September 2012
United States138 Posts
September 11 2013 19:20 GMT
#355
Oh man... I really liked the grass starter but now its 2nd evo level looks... kinda lame haha might have to switch to the fire starter :/ hope the 3rd level evo for the grass starter makes up for it
"Every Terran same to me... uhhhh ezpz" -DRG // When Life gives you banelings...
julianto
Profile Joined December 2010
2292 Posts
Last Edited: 2013-09-12 03:34:32
September 12 2013 03:34 GMT
#356
On September 11 2013 18:44 Seiniyta wrote:
Fairy-type is super effective against Fighting, Dark, and Dragon, weak to Steel and Poison, resists Fighting, Dark, and Bug, is not very effective against Steel, Fire, and Poison, and is immune to Dragon.

Purely for balancing I assume. Otherwise, these strengths and weaknesses are hilarious and make no sense.
¯\_(ツ)_/¯
Fishgle
Profile Blog Joined May 2011
United States2174 Posts
September 12 2013 10:26 GMT
#357
On September 12 2013 12:34 julianto wrote:
Show nested quote +
On September 11 2013 18:44 Seiniyta wrote:
Fairy-type is super effective against Fighting, Dark, and Dragon, weak to Steel and Poison, resists Fighting, Dark, and Bug, is not very effective against Steel, Fire, and Poison, and is immune to Dragon.

Purely for balancing I assume. Otherwise, these strengths and weaknesses are hilarious and make no sense.

Think of Fairy type as "guardians of nature" type Fae, or Kodama, like the Great Forest Spirit from Princess Mononoke (Xerneas and Yvetal's resemblence to Forest Spirit/Nightwalker are pretty obvious). Their weaknesses make sense in that context (poison = pollution, steel is industry, etc). Their resistance vs fighting and dark types (which represent honor vs villainy) can be explained through nature's disinterest in morals or ideologies. As for Dragons... yea that's just for balance.
aka ChillyGonzalo / GnozL
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
September 12 2013 10:46 GMT
#358
Ofc fairies > dragons. They have secret knowledge of dragon weak points through ancient genetic memory -.-

Not complaining
Forever ZeNEX.
AwayFromLife
Profile Joined August 2011
United States441 Posts
September 12 2013 13:53 GMT
#359
In "fairy tales", dragons are always the antagonists and are defeated/killed.

Although probably just for balance.

Also a Dragon/Fairy type might be broken OP...
ikmtgv
Profile Joined August 2012
United States24 Posts
September 12 2013 14:28 GMT
#360
I'm so excited for this game! I have already pre-purchased both games, and I am going to pick them up at midnight! :DD
Jaedong | Destiny | Stephano | Innovation | HuK | Grubby | Flash | Polt | 일리예스 사토우리 |
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