is it as good as it sounds?
also it seems like flames of devotion doesn't do anything..
think im gonna start this character over
when he uses flames of devotion it does less damage than when he doesn't lol
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Deleted User 3420
24492 Posts
is it as good as it sounds? also it seems like flames of devotion doesn't do anything.. think im gonna start this character over when he uses flames of devotion it does less damage than when he doesn't lol | ||
-Archangel-
Croatia7457 Posts
On March 28 2015 02:10 KillerSOS wrote: Show nested quote + On March 28 2015 01:38 -Archangel- wrote: On March 28 2015 01:27 KillerSOS wrote: Anyone dislike the way the companions get random awful talents and skill points? Why aren't they just the correct level for us to place the skill and talent points? It makes playing on harder difficulties require an entire party of created optimized characters. Because their point is to be simulations of real people, not a min/max combat companion. BG games also didn't have perfectly min/maxed companions. As you said, if you only care about their combat min/max effectiveness the game provided you a way to do so. Pretty sure min/max is a base requirement for PotD And PotD is not a base difficulty and the whole game does not need to balanced around it. If you upped the difficulty do what you need to finish it. If it is too hard for you, lower the difficulty. | ||
Immersion_
United Kingdom794 Posts
I'd say it's a really good difficulty right now, but will reserve judgement until seen the whole game, it definitely forces you to learn quickly, the early bear cave has a giant bear and two young bears with increased stats, first time I went in with a party of 3 I wiped in 2 sec, couple of goes and did it without a scratch. Going to start doing some trial of iron runs for laughs when don't feel like the story part. Absolutely no chance of success. | ||
KillerSOS
United States4207 Posts
On March 28 2015 02:36 travis wrote: has anyone taken the black path for a bad paladin? is it as good as it sounds? also it seems like flames of devotion doesn't do anything.. think im gonna start this character over when he uses flames of devotion it does less damage than when he doesn't lol I'm tempted to try it.. but I've already fallen in the pattern of a stupid amount of resets. Gotta play through eventually. | ||
Immersion_
United Kingdom794 Posts
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Dyme
Germany523 Posts
Apart from that, I quite like the atmosphere and graphics etc. The races are very uninspired and I just can't comprehend how "human with fiery head, human with cat's head, human with weird head etc." can possibly qualify as races. I already hated it in Skyrim, and I still hate it here. People really seem to hate making animations for actually different models... Anyway, I am not really pumped to keep playing. I will probably do it anyway and hope to get hooked. | ||
rezoacken
Canada2719 Posts
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Immersion_
United Kingdom794 Posts
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karazax
United States3737 Posts
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KillerSOS
United States4207 Posts
We will see if Torment has good combat... the original wasn't exactly known for the combat, let's be honest. | ||
Deleted User 3420
24492 Posts
I just don't like wasting time vs trash. | ||
KillerSOS
United States4207 Posts
On March 28 2015 04:43 travis wrote: I like the fast speed of pillars, though if I was playing ironman or w/e I would slow it down because it definitely makes it a lot harder. I just don't like wasting time vs trash. The limited amount of campfires you get make me want to conserve my actual HP as much as possible. I'm really not a huge fan on the HP system tbh | ||
LaNague
Germany9118 Posts
Installed some IWD portraits idk what you mean by too fast combat, you can slow it down and pause at any time. I even think on hardest difficulties DA:O was much faster because the whole fight was almost always determined in the first 3 seconds, where in this game you often have another "round" after the opening to worry about. | ||
ZenithM
France15952 Posts
On March 28 2015 04:55 KillerSOS wrote: Show nested quote + On March 28 2015 04:43 travis wrote: I like the fast speed of pillars, though if I was playing ironman or w/e I would slow it down because it definitely makes it a lot harder. I just don't like wasting time vs trash. The limited amount of campfires you get make me want to conserve my actual HP as much as possible. I'm really not a huge fan on the HP system tbh Yeah, me neither at first glance. I'd rather have the BG2 unlimited rest and some tense areas where you can't rest. | ||
Steveling
Greece10806 Posts
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On_Slaught
United States12190 Posts
It wasn't until half way through the church basement in GV that I realize they were different. Not sure how I feel about it, though I'm not far in. Def confusing as fuck to have the character icons turn red like in BG and NOT have that indicate health loss. The fact we have 2 health bars to manage, an encounter based one and an area based one, is interesting but could end up being annoying in the long run. Other than that the game is awesome so far. | ||
Immersion_
United Kingdom794 Posts
On March 28 2015 05:45 Steveling wrote: How can I have npc's names always showing? Not sure if you can do always on but holding tab reveals them. | ||
fixed_point
Germany4891 Posts
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OsaX Nymloth
Poland3244 Posts
Also, need go get back and kill that damn bear. | ||
rezoacken
Canada2719 Posts
2 more characters are easy to acquire: + Show Spoiler + If you go east toward caed nua you'll find the priest Durante on a road and at caednua in front of the castle the chanter Kana | ||
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