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Europa Universalis IV - Page 90

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419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2014-11-03 17:38:03
November 03 2014 17:37 GMT
#1781
you also get zero substantive revolt risk on same culture / same religion lands

also, gold income is not affected by local autonomy
?
genericname92
Profile Joined October 2009
United States148 Posts
November 03 2014 21:27 GMT
#1782
+ Show Spoiler +
[image loading]


Here's a fun trick for you guys. I carpet sieged the Mamluks, they had an Egyptian rebellion on one of the provinces I sieged. I peaced out of the war, but since the patriots are mine, it counts as already rebelling. The rebels stay on Cairo, and I can casually convert/lower autonomy my just conquered land cause there no chance of another rebellion occuring while this one is still in effect
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-11-03 21:39:33
November 03 2014 21:33 GMT
#1783
On November 04 2014 06:27 genericname92 wrote:
+ Show Spoiler +
[image loading]


Here's a fun trick for you guys. I carpet sieged the Mamluks, they had an Egyptian rebellion on one of the provinces I sieged. I peaced out of the war, but since the patriots are mine, it counts as already rebelling. The rebels stay on Cairo, and I can casually convert/lower autonomy my just conquered land cause there no chance of another rebellion occuring while this one is still in effect


Don't think that is true... provinces get a "recent uprising" -20 revolt risk, but if there is still revolt risk from other sources, the same rebels can have another revolt while the first is still alive.

Also has your Oromo migration started yet? It was really hilarious for me, I was all content "ah, Ethiopia is 100% Coptic", and then "half your country is now Animist with -8% missionary strength"
I am the Town Medic.
genericname92
Profile Joined October 2009
United States148 Posts
November 03 2014 22:01 GMT
#1784
On November 04 2014 06:33 Alzadar wrote:
Show nested quote +
On November 04 2014 06:27 genericname92 wrote:
+ Show Spoiler +
[image loading]


Here's a fun trick for you guys. I carpet sieged the Mamluks, they had an Egyptian rebellion on one of the provinces I sieged. I peaced out of the war, but since the patriots are mine, it counts as already rebelling. The rebels stay on Cairo, and I can casually convert/lower autonomy my just conquered land cause there no chance of another rebellion occuring while this one is still in effect


Don't think that is true... provinces get a "recent uprising" -20 revolt risk, but if there is still revolt risk from other sources, the same rebels can have another revolt while the first is still alive.

Also has your Oromo migration started yet? It was really hilarious for me, I was all content "ah, Ethiopia is 100% Coptic", and then "half your country is now Animist with -8% missionary strength"


Well here's a better picture to show what I mean then. Prior to exiting out of the game the Egyptian patriots showed on my rebel screen, but after reloading it disappeared. As for the Oromo migration, I haven't seen that event yet, so that'll be interesting for sure.

+ Show Spoiler +
[image loading]
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
November 03 2014 22:12 GMT
#1785
That is strange, seems like a bug. I wonder if revolt progress is still ticking but is just invisible because rebel stack is in another country?
I am the Town Medic.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
November 03 2014 22:18 GMT
#1786
On November 04 2014 02:36 Alzadar wrote:
Show nested quote +
On November 04 2014 01:05 Dangermousecatdog wrote:
They raise your land and naval force limits. Also production and trade income. And technically, you don't need to invest in an entire idea group just for Africa, because chances are, if you do invest in Exploration, you've colonised far more than just some African provinces. Plus having even one African province means that you can invade India or Asia just that much earlier/efficiently/cheaper.


Force limits, production and trade are all reduced by autonomy... literally every valuable stat is (except income from gold mines, I think).

In my case I'm playing Ethiopia, so colonizing won't get me any closer to India! It's about wanting to fill in the few gaps (especially the connection to western Africa), but seeing little incentive to do so at the cost of a whole idea group when I'd only get a bunch of 0.25 tax provinces for it.

The other bonuses still applied. Just the force limits boost will save you enough money to justify the colonisation. Even with pitiful 1 or 2 tax provinces, colonisation is cheaper than annexing provinces for the purposes of money and military power, so it really doesn't matter. Seems a bit odd that if you have a direct land connection that colonies will still have 50% autonomy minimum, but you are complaining about land you can get for comparitively less money, manpower and monarch points even with 50% autonomy minimum. If you only want the provinces next to you in Africa, why would you need the whole tree for? Just research one idea, or abandon the idea assuming you have art of war, or you really should had chosen Expansion if you wanted to complete an idea group.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
November 03 2014 22:21 GMT
#1787
Opening the tree, taking the first idea, grabbing some colonies and then abandoning the idea is actually something I hadn't even considered. I'll probably do that, the West Africans will never see me coming!
I am the Town Medic.
Silvanel
Profile Blog Joined March 2003
Poland4768 Posts
November 04 2014 18:53 GMT
#1788
On November 03 2014 20:54 TerransHill wrote:
Show nested quote +
On November 03 2014 20:36 Silvanel wrote:
I have. I tried to switch of things (like water, shades etc). Doesnt work. Changing the autosave settings helped briefly (for like two in game months). Also sometimes it seems like after loading the game runs better and then clumps up after few months.Dunno, what to do. The game is unplayable for me right now. I might put the game off, till the new patch or untill i get new hardware. (Or someone finds software related solution).


Do you have an ATI graphic card aswell? Maybe it has sth. to do with that.
I am now around 1600 and it got unplayable for me aswell. But I also have laggs right from the start (still playable, but annoying).
I also realized that the game crashes alot when minimized. :/

edit: googled a bit and some say that the laggs stopped for them when they bought art oft war. Now that's what I call a sales strategy :D
can any1 confirm that?


I have geforce.

Can anyone confirm?? Does lag go away if You buy art of war? It kinda make sense in weird kind of way, since they probably didint bother with optimazing update for folks who doesnt buy art of war.
Pathetic Greta hater.
Yurie
Profile Blog Joined August 2010
12118 Posts
November 04 2014 18:58 GMT
#1789
On November 05 2014 03:53 Silvanel wrote:
Show nested quote +
On November 03 2014 20:54 TerransHill wrote:
On November 03 2014 20:36 Silvanel wrote:
I have. I tried to switch of things (like water, shades etc). Doesnt work. Changing the autosave settings helped briefly (for like two in game months). Also sometimes it seems like after loading the game runs better and then clumps up after few months.Dunno, what to do. The game is unplayable for me right now. I might put the game off, till the new patch or untill i get new hardware. (Or someone finds software related solution).


Do you have an ATI graphic card aswell? Maybe it has sth. to do with that.
I am now around 1600 and it got unplayable for me aswell. But I also have laggs right from the start (still playable, but annoying).
I also realized that the game crashes alot when minimized. :/

edit: googled a bit and some say that the laggs stopped for them when they bought art oft war. Now that's what I call a sales strategy :D
can any1 confirm that?


I have geforce.

Can anyone confirm?? Does lag go away if You buy art of war? It kinda make sense in weird kind of way, since they probably didint bother with optimazing update for folks who doesnt buy art of war.


I don't have lag before or after 1.8 (waiting for sale on AoW). So can't help, sorry.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
November 04 2014 19:02 GMT
#1790
On November 05 2014 03:53 Silvanel wrote:
Show nested quote +
On November 03 2014 20:54 TerransHill wrote:
On November 03 2014 20:36 Silvanel wrote:
I have. I tried to switch of things (like water, shades etc). Doesnt work. Changing the autosave settings helped briefly (for like two in game months). Also sometimes it seems like after loading the game runs better and then clumps up after few months.Dunno, what to do. The game is unplayable for me right now. I might put the game off, till the new patch or untill i get new hardware. (Or someone finds software related solution).


Do you have an ATI graphic card aswell? Maybe it has sth. to do with that.
I am now around 1600 and it got unplayable for me aswell. But I also have laggs right from the start (still playable, but annoying).
I also realized that the game crashes alot when minimized. :/

edit: googled a bit and some say that the laggs stopped for them when they bought art oft war. Now that's what I call a sales strategy :D
can any1 confirm that?


I have geforce.

Can anyone confirm?? Does lag go away if You buy art of war? It kinda make sense in weird kind of way, since they probably didint bother with optimazing update for folks who doesnt buy art of war.

I have GeForce and Art of War. The only time the game lags is when I try to open the ideas tab
EZ4ENCE
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
November 04 2014 20:46 GMT
#1791
I have a GTX 650, no noticeable lag except when auto-saving (just takes a second or so).

The new 5 year wait instead of warleader changes is a bit weird. Like trying to annex a 2 province Oman costs 100% warscore and needs a 5 year wait cause they're allied with a big Indian, but annexing their capital and making them return a core to Najd onlys cost like 15 warscore, but effectively removes them from the map.
I am the Town Medic.
URfavHO
Profile Blog Joined April 2010
United States514 Posts
November 04 2014 20:47 GMT
#1792
On November 05 2014 05:46 Alzadar wrote:
I have a GTX 650, no noticeable lag except when auto-saving (just takes a second or so).

The new 5 year wait instead of warleader changes is a bit weird. Like trying to annex a 2 province Oman costs 100% warscore and needs a 5 year wait cause they're allied with a big Indian, but annexing their capital and making them return a core to Najd onlys cost like 15 warscore, but effectively removes them from the map.

I have a R9 280X and get the same lag at autosaves, pretty sure that is normal. Aside from that, I have no issues interms of performance.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-11-05 04:49:31
November 05 2014 04:49 GMT
#1793
Anyone know why in an even numbers battle vs Ottomans I would drop from 5 to 3 morale within a few days of the battle starting (and then lose the battle outright within a week or two, before the second half of my army could arrive)?

Ottos have one level tech advantage, 20 vs 19
We both have Offensive ideas, our national ideas both give 5% Discipline
My 3/5 General vs his 4/2.

Is it just unit type differences?

I think my Ethiopia game has hit a Turkish wall, I can't expand in any direction without either attacking the Ottomans directly or attacking Sunnis, with Ottomans being Defender of the Faith. And whether I declare on them or not, they're after me. Hungary is gone, Austria is weak and France is not interested. For some reason Portugal, England and Spain have all rivaled me even though we've had no interactions.

As a side note, is it now a thing that you have military access on 3rd party provinces occupied by your war enemy? I thought I was safe on Timurid territory since it's a separate war and Ottos don't have access, but they squashed me just the same.
I am the Town Medic.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
November 05 2014 05:11 GMT
#1794
what are their max morale vs. yours? remember that any discrepancy in max morale is effectively doubled due to the way morale damage is calculated (if you have half the max morale, you'll take 4 times more morale damage you'll deal with even casualties)

ottomans might have janissary modifiers too (which give infantry combat ability)
?
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
November 05 2014 13:20 GMT
#1795
It was like 5.36 max morale for them vs 5.20 for me. Surely nothing to justify such a landslide loss of morale.
I am the Town Medic.
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
November 05 2014 13:44 GMT
#1796
Sometimes the roll of the dice has a huge effect on the outcome of battles.

The infantry combat ability bonus from Jannisaries is also quite strong, and not displayed in any way on actual battle stats. The different unit types is also an important factor.

I had a recent battle where I had the clear advantage in troops, my general was better, and tech was comparable. But because my army was still set up for a focus on shock over fire, whereas the opposition had infantry with more fire pips and a general with a 5 in fire to my 2 - my army was nearly destroyed. They were hit hard in shock, but had such an advantage, combined with good rolls in the fire phases that I stod little chance.

Dice rolls combined with a substantial advantage in one single important aspect can make a world of difference.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
Fildun
Profile Joined December 2012
Netherlands4123 Posts
November 05 2014 13:46 GMT
#1797
Does the AI get some kind of manpower bonus? They do all kinds of stupid stuff but they never seem to run out, while I'm constantly hurting for manpower even when taking great care with my armies. Might also be because I'm playing Uzbek and the supply limits are really damn low, but still.

Also, how exactly does the tech stealing thing work? I currently own like all of northern Asia but my units are so shit it doesn't really matter.
Zaphod Beeblebrox
Profile Joined December 2010
Denmark697 Posts
November 05 2014 14:21 GMT
#1798
The AI does indeed get bonusses to manpower retention and ship attrition if I'm not mistaken. This is due to the troubles the AI has with giving consistant and efficient orders to units. It would be far too easy to trick an AI into killing itself with attrition if it didn't.
Go try StarBow on the Arcade. TL thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=440661
Bojas
Profile Joined December 2010
Netherlands2397 Posts
November 05 2014 14:32 GMT
#1799
On November 01 2014 00:03 Alzadar wrote:
According to the Wiki:

Show nested quote +
AI does not get naval attrition. It does avoid going too far out of range with most of its naval operations though, to somewhat simulate it.
AI can see through fog of war, but pretends it can't in most cases.
AI gets +1 diplomat that it reserves for non-maintained actions because the diplomatic AI 'ticks' means that it can't do the recall-send strategy that players do with maintained diplomats.
AI gets +1 free leader pool because it's not nearly as good as a human at planning out when it will need leaders and needs to keep them on hand always.
AI does not pay hiring costs for advisors, only maintenance, because their hiring code isn't that good and otherwise they waste a lot of money.
AI can reassign admirals to a fleet that is at sea.
AI gets slightly fewer revolts in its home owner area (the provinces connected to its capital).
AI gets less native uprisings, because it is less than optimal at keeping its colonies garrisoned.


This is in addition to Lucky bonuses for some nations.

Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
November 06 2014 05:05 GMT
#1800
Example (this is a different war):

+ Show Spoiler +
[image loading]


This is still the very first battle phase (the battle began January 12th, aka today). Ottomans do have a 10% Discipline advantage, it's true. And their Morale is 5.5 to my 5.2

But why do I start the battle at 3.76/5.49 morale? My troops were not on forced march and this the first time they even fight a battle in this war.

I actually lost this battle. Gusho Ambo, the mighty 6/5 Ethiopian legend, lost a battle to a leaderless Turkish army (ok maybe a 3 star Turkish General reinforced halfway through, but I was losing to begin).

Side-note: has anyone seen Ottoman-Spain-Austria triple alliance before? France and I have our work cut out for us.
I am the Town Medic.
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