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Europa Universalis IV - Page 9

Forum Index > General Games
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mTwRINE
Profile Joined February 2006
Germany318 Posts
August 12 2013 23:11 GMT
#161
Warfare obviously is a complex topic, so just a few basics which might already help. Keep close to your unitlimit as standing army with minimum maintenance and increase that when war starts. Techlevel, Ideas, Leaders all factor into strength, also if someone attacks over river and other minor things.
Attrition is very costly for big stacks, keep 1k stacks on your borders, use scorched earth in your outer provinces when some major delcares war, fall back to gather and let them siege there a few month and 20k will go to 5k while you should wait with your single doomstack with x+1/x inf/cav somewhere in the back. Alliances are also pretty useful, the AI will put quite an effort to help you if they agree to and they also act smarter now, like stacking with your units.
rezoacken
Profile Joined April 2010
Canada2719 Posts
August 13 2013 00:21 GMT
#162
On August 13 2013 07:09 Tobberoth wrote:
As a newbie EU player, I would love some advice from more experienced players. Tried my hand at Austria in the demo, felt like it was going great until France decided to do some reconquesting and I couldn't do shit, their armies wiped me out immediately and I had to give them a very favorable peace treaty.

How does one best prepare for something like that? Is it possible to get a warning when a country that can kick your ass gets a CB on you, is it enough to try to improve relations, other ways to deter them?

As for HRE, what's the best way to get people voting yes on your reformations? I never actually got to 50%, but I was very close and yet the majority of princes would have voted no. I know you can check why they would vote no, but I found it unclear how to effectively change their mind, one obviously doesn't have enough diplomats to keep improving relations with every darn prince in the HRE, and relations seem to have quite a minor impact on their voting.


When you're small:
-Make alliances. Improve relations with said alliances. Your allies should be your biggest threat ennemies.
-Improve relations with said threat.
-If you lose a province because its a core of a far bigger nation, no problem. You'll take your revenge later when you're bigger or when they are fighting a difficult war. As long as you don't lose a ton of stuff that's not really an issue.
Either we are alone in the Universe or we are not. Both are equally terrifying.
Simberto
Profile Blog Joined July 2010
Germany11690 Posts
August 13 2013 00:27 GMT
#163
I haven't played the EU4 demo, but i have played EU3 quite extensively. Generally speaking, it is incredibly impotant to judge how strong others are when compared to you before wars even start. If they are stronger, try to take precautions to either avoid a war (sometimes to the extend of just giving them what they want if you really need to avoid that war), or make others get involved if they fight you. If they are weaker, seek wars whenever possible (in EU3 the restriction here was infamy and CBs). If they are roughly equal, seek wars if you can gain something good and they are temporarily weakened by some other war.

If you end up in a war with someone stronger, tactics will rarely save you unless you really know how to exploit them with stuff like scorched earth in EU3, or they are not a lot stronger. Don't fight a war that you will lose for sure. Try to maybe stall a bit and get a less bad peace, or get others involved. If you will lose the war, try to get out as fast as possible, no matter what you have to give them, though try giving them the smallest amount of stuff possible, or maybe stuff you don't really value that high. Try to get rid of stuff that gives them a CB against you if possible, otherwise they will come back after 5 years. And if you are losing, don't throw your soldiers away. Recruiting troops is expensive. Do guerilla stuff to delay them until you can get a peace you can accept. Losing your whole army means they get whatever they want AND your army is gone, so try to avoid that.
Ramong
Profile Joined March 2011
Denmark1706 Posts
August 13 2013 03:35 GMT
#164
On August 13 2013 04:49 GGTeMpLaR wrote:
Has anyone played enough Austria in the demo to know if the HRE unlawful territory mechanics are the same as they were in EU3?

It was pretty impossible to expand as a HRE member into the HRE if you didn't have cores because the penalty was so harsh.

You had to either claim throne expand or get lucky missions with cores.


I played France, took a few HRE povinces that I got missions on and BAM unlawful territory, opted not to return them and they got those nasty penalties like in EU3.

Yeah, I think it is as hard as it was in EU3 to expand in HRE, properly more so with overextention
"Yeah buddy"
Sermokala
Profile Blog Joined November 2010
United States14060 Posts
August 13 2013 03:38 GMT
#165
holy fuck man. when I wake up I'll be playing euIV. the long wait is finaly over.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
August 13 2013 04:43 GMT
#166
anyone playing it now? I'm on the fence about getting it
Sub40APM
Profile Joined August 2010
6336 Posts
August 13 2013 04:56 GMT
#167
On August 13 2013 13:43 zulu_nation8 wrote:
anyone playing it now? I'm on the fence about getting it

This game will unlock in approximately 9 hours
Yuljan
Profile Blog Joined March 2004
2196 Posts
August 13 2013 11:58 GMT
#168
Dont have steam here but is this really worth buying? It seems more like an expansion pack than a complete new game.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 13 2013 12:09 GMT
#169
On August 13 2013 20:58 Yuljan wrote:
Dont have steam here but is this really worth buying? It seems more like an expansion pack than a complete new game.

This is obviously going to be very individual and you really should try the demo if you're unsure, but in my opinion, the difference is actually quite massive and EU4 is far more enjoyable for me than EU3. Now that I own EU4, I seriously doubt I will ever touch EU3 again, I haven't run into anything so far which I find superior in EU3, but a ton of stuff I prefer in EU4.

It's all up to what you consider a "complete new game" and an expansion. It a completely different game from EU3? Nope. Is it a completely improved game from EU3? In my opinion yes. In my mind, there's no doubt that EU4 is improved enough that it's worth the money.
Leporello
Profile Joined January 2011
United States2845 Posts
August 13 2013 12:20 GMT
#170
Couple hours until install time.

Vive la France!
Big water
myzael
Profile Blog Joined November 2008
Poland605 Posts
August 13 2013 12:53 GMT
#171
If I can make an opinion just playing the demo, there are few notable improvements (bi-directional relations, monarch point system, diplomacy, trade). Combat is virtually the same, cultural/religious conversion and coring are MUCH easier to the point of absurd. The potential is there though, and with proper modding this could be one of the best and most immersive strategy games you've played.

The demo gives a pretty good grip of the new mechanics (colonisation-Portugal, diplomacy-Austria, trade-Venice, expansion/warfare-Ottomans), so if you are unsure, try that first.
Yuljan
Profile Blog Joined March 2004
2196 Posts
August 13 2013 13:02 GMT
#172
On August 13 2013 21:53 myzael wrote:
If I can make an opinion just playing the demo, there are few notable improvements (bi-directional relations, monarch point system, diplomacy, trade). Combat is virtually the same, cultural/religious conversion and coring are MUCH easier to the point of absurd. The potential is there though, and with proper modding this could be one of the best and most immersive strategy games you've played.

The demo gives a pretty good grip of the new mechanics (colonisation-Portugal, diplomacy-Austria, trade-Venice, expansion/warfare-Ottomans), so if you are unsure, try that first.


Thanks for your analysis. I guess ill wait for decent mods then. Seems to be easy mode for any veteran of the previous games like most of the native versions from paradox.
Myles
Profile Blog Joined March 2010
United States5162 Posts
August 13 2013 13:19 GMT
#173
I'd argue that conversion and coring, while quicker in many cases, actually isn't easier than before. You have to spend the monarch points, and for religion, can only do as many provinces as you have missionaries, so country-wide conversion it might not even be faster compared to spamming missionaries like before. The hard decisions in this game are going to be deciding where to use your monarch points instead of just waiting for things like coring, culture, technology to happen, and dealing with the consequences in the meantime.

I'll agree that culture change speed needs to be adjusted, though. Removing North Africa from overseas would be a good start.
Moderator
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2013-08-13 13:45:53
August 13 2013 13:41 GMT
#174
Agreed with the above. There's a lot more interesting decisions to make in EU4. It might seem super easy to just spend points and have immediate positive feedback, but then you realize you are falling behind on tech because you spend all your admin points coring, or you're not making any progress with ideas, etc. EU4 largely leaves it to the player to control his own rate of expansion and balance between expansion and progress, whereas in EU3 it was all managed via some built-in constants.

The only real problem I have with EU4 so far is that small nations are nigh-impossible to play. In EU3 you could make a game out of any one-province nation with just a little bit of luck at the very start. In EU4, if you're small and on someone's target list - you're just done. There seems to be no way to make them not attack you, especially if they're inherently Hostile.
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-08-13 13:56:29
August 13 2013 13:54 GMT
#175
EU4 has a lot more "Accumulate points, spend points" mechanics and less "Just wait X years" like in EU3. That's a better chance imo that doesn't really affect difficulty unless made too easy to accumulate points without enough areas to carefully spend them.

And anyway modding will be a big part of EU4 like every paradox games so it ain't a surprise some of us will probably enjoy it even more with mods.
Either we are alone in the Universe or we are not. Both are equally terrifying.
MoltkeWarding
Profile Joined November 2003
5195 Posts
August 13 2013 14:11 GMT
#176
Is anyone looking to form a multiplayer group for this game?
mTwRINE
Profile Joined February 2006
Germany318 Posts
August 13 2013 14:33 GMT
#177
I would indeed like to test multiplayer, not a full game, just 1-2 hours to get a feeling how it works right now.

Not sure if someone already did, but just made a TL group for EU4 : http://steamcommunity.com/groups/EU4TL
Maybe update the OP or create new topic soon to cover groupdetails, ongoing multiplayergames/times etc.

OP can reply whether he wants to do the new topic otherwise I would go forward in few days to do so.

Lets see how replys are and maybe try to get 20CEST for 2h going for today to test things?

20CEST for 2h Testing Multiplayer if at least another persons wants to!
TL Group: http://steamcommunity.com/groups/EU4TL

Feel free to join. Ill update things there too.
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
August 13 2013 15:34 GMT
#178
ahahaha

Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2013-08-13 19:21:20
August 13 2013 19:15 GMT
#179
Okay, I haven't played in a while but I don't remember EU3 AI being this bad during wars.

First Castille "forgets" a 22 size stack landlocked in England forever, now Brittany keeps feeding warscore to England (who has zero ground units) by trying to go through the English fleet with their pathetic 8 ships over and over again just to conquer Munster.

Also for some reason I can't ask for the provinces that my allies conquered in war.
MarklarMarklarr
Profile Blog Joined January 2013
Fiji226 Posts
August 13 2013 19:21 GMT
#180
On August 14 2013 04:15 Talin wrote:
Okay, I haven't played in a while but I don't remember EU3 AI being this bad during wars.

First Castille "forgets" a 22 size stack landlocked in England forever, now Brittany keeps feeding warscore to England (who has zero ground units) by trying to go through the English fleet with their pathetic 8 ships over and over again just to conquer Munster.


There's always flaws in a new game bro
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