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Europa Universalis IV - Page 6

Forum Index > General Games
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Myles
Profile Blog Joined March 2010
United States5162 Posts
July 31 2013 02:36 GMT
#101
Not that I needed another reason to buy this, but they announced a save converter for CK2→EUIV. It actually converts the save to a EUIV mod so that it can create new tags/cultures/religions so you don't get a lot of the weirdness fan made one usually had to compromise with. Supposedly moddable as well so modders could tweak it to be compatible with their mod.

Moderator
Sub40APM
Profile Joined August 2010
6336 Posts
July 31 2013 06:20 GMT
#102
On July 31 2013 11:36 Myles wrote:
Not that I needed another reason to buy this, but they announced a save converter for CK2→EUIV. It actually converts the save to a EUIV mod so that it can create new tags/cultures/religions so you don't get a lot of the weirdness fan made one usually had to compromise with. Supposedly moddable as well so modders could tweak it to be compatible with their mod.


damnit, i was going to hold off until one of those -75 sales due to civ 5 filling me up but...wow. respect paradox, once again you get my money on release day.
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
July 31 2013 06:59 GMT
#103
I wish they made the combat model like HOI3. That combat system is excellent (and the whole game basically), I absolutely despise the EU3/Vic2/EU4 combat system... not to mention the AI is so stupid beyond imagining, in HOI3 it is atleast reasonably competent, even though they have a hard time grasping incomming large pinzer movements.
England will fight to the last American
MattBarry
Profile Joined March 2011
United States4006 Posts
July 31 2013 07:30 GMT
#104
On July 31 2013 15:59 KaiserJohan wrote:
I wish they made the combat model like HOI3. That combat system is excellent (and the whole game basically), I absolutely despise the EU3/Vic2/EU4 combat system... not to mention the AI is so stupid beyond imagining, in HOI3 it is atleast reasonably competent, even though they have a hard time grasping incomming large pinzer movements.

The way combat works makes good enough sense in EU3. They got bunched up and charged at each other. And combat in Vicky 2 works well enough, it simulates the slow arrival of trench warfare and it's swift demise at the hands of tanks pretty well. Only stupid thing is that standing armies are necessary in EU3, not many countries had standing armies in 1400
Platinum Support GOD
Simberto
Profile Blog Joined July 2010
Germany11508 Posts
July 31 2013 12:50 GMT
#105
You can just not pay your army if you are not at war and just act like you draft them once you prepare for a war by starting to actually pay them.

Also, HoI combat system in EU would be silly. HoI is all focussed on that combat system, while for EU the combat is, and should be, an afterthought. There is some tactical depth there, but the game is about managing a state through history, not trying to win a war history pressed onto you through age-long tactical battles.
beef42
Profile Blog Joined October 2008
Denmark1037 Posts
July 31 2013 12:57 GMT
#106
On July 31 2013 21:50 Simberto wrote:
You can just not pay your army if you are not at war and just act like you draft them once you prepare for a war by starting to actually pay them.

Also, HoI combat system in EU would be silly. HoI is all focussed on that combat system, while for EU the combat is, and should be, an afterthought. There is some tactical depth there, but the game is about managing a state through history, not trying to win a war history pressed onto you through age-long tactical battles.


Well in EU3 at least the military maintanence slider stopped at 50%... It's just annoying to historynerds to not have levies in 1400s. I'm sure you understand.

And I totally agree. HoI is a wargame, and needs detailed wars. EU isn't, and would get bogged down by too detailed wars IMHO.
Simberto
Profile Blog Joined July 2010
Germany11508 Posts
July 31 2013 13:01 GMT
#107
Well, those 50% (wasn't it actually 25%?) are to pay the janitor who keeps all the weapons closets clean. You can always roleplay around such stuff. Though it is true that i am probably not enough into history to actually be annoyed by that sort of thing.
Steveling
Profile Blog Joined January 2011
Greece10806 Posts
July 31 2013 13:44 GMT
#108
I tried this but it seems intimidating, all these details and stuff.
Is it worth learning the ropes?


The International 3 in...
My dick has shrunk to the point where it looks like I have 3 balls.
Simberto
Profile Blog Joined July 2010
Germany11508 Posts
July 31 2013 13:56 GMT
#109
Yes. At least in EU3 it was, and it is save to assume that it will be in EU4 too. Just start with an easy country like England on a lower difficulty level, or anything else that is both large and in western europe. That gives you a pretty large margin of error. Then just play and learn from your mistakes.

I have clocked ~ 500 hours in EU3, making this the single player game i played the most of in my life.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
July 31 2013 14:17 GMT
#110
In terms of complexity, if you can learn Civ 5, you can learn EU3 for sure (and when you do, it's a lot more satisfying to play). Paradox games have always been simpler than they appear, it's just that they are a bit challenged when it comes to UI design.

Their last couple of games have improved on that though.
mTwRINE
Profile Joined February 2006
Germany318 Posts
July 31 2013 14:28 GMT
#111
Same for me gamehourwise but I started my first game as small HRE (Saxony, its also elector which is good too) province, because you can learn economy, events, sliders, national ideas etc one step at a time while history advances around you without leaving you behind. There is no need to interact until you feel ready and Ai wont attack you because you are very protected. Not sure if that will work in EU4 because trade got changed and maybe HRE is tweaked too, but starting with a major is information overkill if you wanna understand most details.
Crushinator
Profile Joined August 2011
Netherlands2138 Posts
July 31 2013 14:55 GMT
#112
Very much looking forward to this, would have been great if it released like a month earlier though. Looks like I might have to sacrifice some EU4 playing for University
Simberto
Profile Blog Joined July 2010
Germany11508 Posts
July 31 2013 15:02 GMT
#113
Yeah, but as a major you can actually ignore things that you don't care about and still do fairly well, and you can always do what you want to do. Sure, most of the stuff you will do will be exceedingly stupid, but you will learn from that.

While as a minor you sometimes just have to advance 100 years not doing anything, and you don't really get any feedback if what you are doing is good or bad. Playing a minor as your first game is a really bad decision for most players, as you are just forced to be incredibly opportunistic. HRE minors especially. I remember my first game there. I spent so much effort into finally starting some war and winning it, just to have the emperor threaten me to give the stuff i just fought so hard for back. It was incredibly infuriating. Having to learn all of the HRE dynamics while also learning the game is pretty bad. Something large and safe gives you room for error and the freedom to set your own goals, and the means to achieve them.

Castille, England, France, maybe Austria, those are the nations you should start with as a beginner. You can still do anything you like, but failing in it will not immediately make you unable to do anything at all, and you can actually do things at any point, instead of having to wait for opportunities and actually noticing them as a small HRE nation.
Crushinator
Profile Joined August 2011
Netherlands2138 Posts
Last Edited: 2013-07-31 15:14:36
July 31 2013 15:13 GMT
#114
I am kind of hoping it will be more fun and more possible to survive when playing as native americans.
Simberto
Profile Blog Joined July 2010
Germany11508 Posts
July 31 2013 15:16 GMT
#115
It is already very much possible in EU3. I formed a great Cherokee nation which spanned all of the americas and also colonized spain. All on the highest difficulty level. Sure, the first few hundred years as natives are kind of silly, but once the europeans arrives, stuff gets interesting really quickly.
Crushinator
Profile Joined August 2011
Netherlands2138 Posts
July 31 2013 15:19 GMT
#116
On August 01 2013 00:16 Simberto wrote:
It is already very much possible in EU3. I formed a great Cherokee nation which spanned all of the americas and also colonized spain. All on the highest difficulty level. Sure, the first few hundred years as natives are kind of silly, but once the europeans arrives, stuff gets interesting really quickly.


I honestly dont know how this is possible without reloading a whole lot. But respect for that anyway.
Simberto
Profile Blog Joined July 2010
Germany11508 Posts
July 31 2013 16:03 GMT
#117
I think a few reloads were involved, though no absurd amounts of safescumming.

You mostly have to abuse scorched earth and avoid having coastal provinces before you westernize. Once you are fully westernized you have won. I think i also somehow convinced the english to be my allies, which distracted a lot of the attention of my enemies to those closer provinces (and completely devastated the brits). You will basically never get a lasting peace with europeans who do not like you, so you just have to slowly kill the troops in your territory by cutting off their supplies and having them starve on scorched earth, then finally destroying the last thousand people with great losses on your side. You need to be a bit lucky with getting the right leaders at the right time, the longer it takes for you to get the necessary leader the longer you have to hold against the europeans.
mTwRINE
Profile Joined February 2006
Germany318 Posts
Last Edited: 2013-08-08 17:02:32
August 08 2013 17:02 GMT
#118
Demo got released: LINK
Deleted User 45971
Profile Blog Joined April 2009
533 Posts
Last Edited: 2013-08-08 18:44:32
August 08 2013 18:43 GMT
#119
It is silly how small things can have such a big impact sometimes. After playing the demo I'm really bothered by some graphical things.

First off the water is really annoying and have these cloud reflections which are pretty to look at for 5 sec but then you start playing and it's just annoying due to that the game pushes you to playing zoomed out, and in western/northern/southern Europe that means water will be on your screen, this gets on my nerves.

Then there's the cloud shadows moving across the terrain but it doesn't even look good because the clouds all look the same pretty much, same size and shapes. They also irritate my eyes, especially combined with the water reflections.

There's also the issue of the fog of war being quite dark, at least for me, when zoomed in the entire screen outside of your country goes dark. When you zoom out it disappears, but then I'm more zoomed out than what I'd like and then you get to see even more of the stupid water and stupid cloud shadows everywhere.

Then there's the font. Not all of us get to have good genetics and have 20/20, and I like to sit back in my chair and relax while playing, and the extremely tiny font while readable is too small for me to feel comfortable playing after about an hour of play while leaned back in my chair. Lowering the resolution doesn't quite work since it makes everything fuzzy/blurry at the borders of corners including the font though this might be my computer/monitors fault, I dunno. It's more playable but still not comfortable for longer play-sessions sitting leaned back in my chair.

Oh and the year is 2013 and there is still no windowed fullscreen!!! This game really really need to have windowed fullscreen for multiplayer when you can't just speed up the game. Why is this feature so seemingly impossibly hard to implement, it seems to me that it ought to be a trivial thing to implement, especially when it's so hugely beneficial to the game as in the case of Paradox games? Very few games have it but you would think it would make the games significantly easier to test for developers so that they would implement it if only for their own benefit.

The actual game on the other hand is really fun. They improved a lot of aspects and the fresh UI makes it feel different to EU3 yet it's still the same old Europa Universalis. I just wish the game was more playable for me personally
Fiallach
Profile Joined October 2012
France38 Posts
August 08 2013 18:54 GMT
#120
I'm really excited about this game. I've followed Paradox's games for ages. Smartest games out there in multiplayer, i think.

However, i feel paradox is going in the wrong direction. Day 1 DLCs, and a "deluxe" version? If only it was cosmetic only i would be ok with it,or if it was neat thingys like the converter ( honestly i never finished any paradox game, since i get bored after i feel i've "won", and i'm too powerfull to be defeated. Vic being the exception, since i don't conquer i this game, and enjoy politics at home) but a lot of event are not in the base game. This infuriates me.

Events are a core part of Paradox games. This prevented me from buying day one ( a first since HOI2), and wait for a pricedrop on the game plus DLC. Pdox always end up dropping prices dramatically, just be patient.
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