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Europa Universalis IV - Page 192

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zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 22 2017 21:35 GMT
#3821
It's probably harder without getting all of your cores back from the first war but I usually make sure to have enough WP or end the war with enough WS to accomplish the same. Afterwards it's just chipping away. Sometimes Turks ally France or another great power and it's more difficult but I've generally been able to make them break the alliance or declare when their allies can't help. I've gotten the Basileus achievement after maybe 15 or so tries but I wouldn't mind doing WC. I feel like I'm very inefficient and wasting my time between truces.
RvB
Profile Blog Joined December 2010
Netherlands6272 Posts
February 22 2017 21:45 GMT
#3822
On February 23 2017 06:19 Silvanel wrote:
Actually You can easily lose three first wars against Ottomans if You are not carefull. Its a myth its easy after first war, You need to play slow if You want to have 100% survival rate. Dont know whats Your goal but unless You are aiming at WC or something similiar You dont need to be rushing things.

You can still lose when you're bigger than they are. Ottomans are pretty OP in the first part of the game.
Fildun
Profile Joined December 2012
Netherlands4123 Posts
February 22 2017 23:12 GMT
#3823
I've been trying to do the Kinslayer achievement as Ryazan, but I just get killed by Muscovy over and over again. Usually I manage to annex most of Great Horde, but then the rest of the Sunni tribes just ally eachother and I can't get anybody to join my wars. I want to do it without too many tricks, but maybe they will be necessary. Anybody got any tips?
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2017-02-22 23:58:28
February 22 2017 23:52 GMT
#3824
+100 relations will cause Muscovy to lose hostile status on you then you can RM + ally them pretty easily even on VH.

I think because Muscovy's warning on you, you need to no-CB Theodoro and fight Crimea that way since they will never join against GH for the duration of the warning, but if you are still doing no loans its not easy to do that war.

If you don't have a quick kill on PLC or Muscovy you should go Sunni (imo), otherwise the hordelands become way too much a money sink. This is why I don't like starts in that area, there's just way too much incentive to go Sunni, everything else is very unviable in comparison unless you get lucky.

Been doing casual African Power on VH. Only have France-owned Arguin left but its gotten to the point where I could WC from this position so I'll call it effectively done. With tribal despotism + coptic we have reduced coring cost equivalent to Sunni mughals, so that's nice.

[image loading]

Thinking no-allies VH Ceylon next.
?
pfff
Profile Joined May 2004
Belgium1352 Posts
Last Edited: 2017-03-08 15:21:32
March 08 2017 15:17 GMT
#3825
[image loading]
[image loading]

[image loading]gif hosting

Can one of the very strong players on here please confirm that this is a 100% certain WC? Just to give me some peace of mind :-) This is normal ironman, not VH. Austria is the only major nation I really like to play because in between all the PUs/Burgundy/shadow empire/reformation it offers a few very cool challenges up until 1580 or so, but I really cannot be bothered to finish this game before the patch hits hehe. WC is simply not something for me, it becomes so boring so quickly.

Going to do a Lubeck run now --> break the sound toll quickly + conquer iceland by being opportunistic --> do super early colonization and get every 10 size colonial nation --> get huge trade income + fall into monarcy --> win HRE as protestant using 100% disciple mass mercenaries --> maybe complete the trade chain from SEA to the Lubeck node as well (via Ivory Coast) if I'm not bored yet
It ain’t no sin to be glad you’re alive
Silvanel
Profile Blog Joined March 2003
Poland4748 Posts
Last Edited: 2017-03-14 19:30:17
March 14 2017 18:58 GMT
#3826
Hey guys i need help!
I am super angry. I am doing "One Faith" as France. It's November 1811 and i have only few provinces remaning to convert. And shit happens. One of provinces i am colonizing gets event "religious minorities". It is now Reformed (i am Catholic) with a modifer -25% to misionary strenght lasting untill 1833. Putting me at -3,6% missionary strneght (i can still hire inquistor another +2% which would put me still at -1,6%).

Options? I am thinking about moving my capital to Asia, releasing this province as One Province Client State (which hopefully will be reformed - but i doubt that) and then breaking ties (can You break ties with Client State?) and then invading it and force converting.

This is a new colony in Asia so i cant release it as any other country. Cant also spawn any rebels other than particularists i think.

Other options? I can somehow count on my ruler getting +1% modifer and getting event which gives +1% (catholic) which would still not be enough and only +0,4%.

There is also event i think which changes religion of province to mine (but i dont recall its name or what triggers it) - does anyone know?

Help! I need ideas.
Pathetic Greta hater.
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
Last Edited: 2017-03-14 21:28:16
March 14 2017 21:23 GMT
#3827
On March 15 2017 03:58 Silvanel wrote:
Hey guys i need help!
I am super angry. I am doing "One Faith" as France. It's November 1811 and i have only few provinces remaning to convert. And shit happens. One of provinces i am colonizing gets event "religious minorities". It is now Reformed (i am Catholic) with a modifer -25% to misionary strenght lasting untill 1833. Putting me at -3,6% missionary strneght (i can still hire inquistor another +2% which would put me still at -1,6%).

Options? I am thinking about moving my capital to Asia, releasing this province as One Province Client State (which hopefully will be reformed - but i doubt that) and then breaking ties (can You break ties with Client State?) and then invading it and force converting.

This is a new colony in Asia so i cant release it as any other country. Cant also spawn any rebels other than particularists i think.

Other options? I can somehow count on my ruler getting +1% modifer and getting event which gives +1% (catholic) which would still not be enough and only +0,4%.

There is also event i think which changes religion of province to mine (but i dont recall its name or what triggers it) - does anyone know?

Help! I need ideas.



Perhaps you can make a vassal which isn't catholic (initially giving it only that one province should do it), then give it several catholic provinces with a lot of unrest and get catholic rebels to spawn. Those can then force convert the non-Catholic province when they siege the province down.


Also, force converting through warfare only changes the state religion, not the religion of each province of the country.


edit: you could also build a church once the colony is finished. That gives +3%
Maybe this page could help:

http://www.eu4wiki.com/Religion#Missionary_strength
If you cannot win with 100 apm, win with 100 cpm.
Silvanel
Profile Blog Joined March 2003
Poland4748 Posts
Last Edited: 2017-03-15 08:48:26
March 14 2017 21:40 GMT
#3828
I cant assign it to Vassal since the only core that is there is mine (i can create Client State i think if i move my capital to Asia). I already built a cathedral.

Also:
I thought that when You force convert OPM it would change also province religion, but it isnt working always. There is some additional requirement for this i think (or was it changed in some patch)?

Anyway client state with reduced autonomy and catholic rebels sounds nice. Will think about it. Also the link actualy helped, i was sure CLergy Estate in some cases gave +2% missionary strength but wasn't sure when (it isnt written in tool tip). I can now get to +0,4% without events or counting on rulers trait (if get Clergy loyalty to 60%+). Still not enough but i am getting closer.

Is there some bonus to missionary strength from capital province?

Edit:
Thats what wiki says:
"""
A nation can force a heretic (but not a heathen) country to change their state religion as part of a peace deal. Without an appropriate casus belli such as "Cleansing of Heresy" or "Religious Conformance" (unique to the Holy Roman Emperor against HRE members), this will have the same war score cost as annexing the nation. When a country is converted this way, only the state religion and the capital province's religion change.
"""

So the question is now can i break control over client state? And if Client State will be of different religion?
Pathetic Greta hater.
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
March 14 2017 22:39 GMT
#3829
On March 15 2017 06:40 Silvanel wrote:
I cant assign it to Vassal since the only core that is there is mine (i can create Client State i think if i move my capital to Asia). I already built a cathedral.

Also:
I thought that when You force convert OPM it would change also province religion, but it isnt working always. There is some additional requirement for this i think (or was it changed in some patch)?

Anyway client state with reduced autonomy and catholic rebels sounds nice. Will think about it. Also the link actualy helped, i was sure in some cases gave +2% missionary strenght but wasn't sure when (it isnt written in tool tip). I can now get to +0,4% without events or counting on rulers trait (if get Clergy loyalty to 60%+). Still not enough but i am getting closer.

Is there some bonus to missionary strenght from capital province?

Edit:
Thats what wiki says:
"""
A nation can force a heretic (but not a heathen) country to change their state religion as part of a peace deal. Without an appropriate casus belli such as "Cleansing of Heresy" or "Religious Conformance" (unique to the Holy Roman Emperor against HRE members), this will have the same war score cost as annexing the nation. When a country is converted this way, only the state religion and the capital province's religion change.
"""

So the question is now can i break control over client state? And if Client State will be of different religion?


You can break vassalage if you don't have a truce with your vassal. Or you can release your vassal as part of an "offer tribute". If you win a war for 100%, a country will accept any "offer tribute", so just attack an OPM to break vassalage asap.
If you cannot win with 100 apm, win with 100 cpm.
Broetchenholer
Profile Joined March 2011
Germany1961 Posts
March 17 2017 10:09 GMT
#3830
Hey guys, i am currently on a vijayanagar run and got a simple question concerning trade. I formed Bharat and conquered all my cores, now proceeding east. When i had taken all provinces of the Indus trade note, even those outside of India, i changed my trading capital to Ahmednabad and expected to get filthy rich. However, i am quite unhappy with the result. While central doab, bengal, Ceylon and goa all flood mostly completely into Indus (can't steer kashmir yet), from the 33 trade value there i can only collect about 2/3. The rest is leached off by people in Samarkand, Hormuz and Golf of Aden. Basically by existing. I took the two centers of trade in Hormuz to cripple Omans power, however, i am kind of unwilling to invest time into conquering Samarkand and the Gulf of Aden as well. I thought about building markets in every province but the tradepower i would get is laughable. I am at my naval limit and i am not yet ready to force my diplomatic power into mercantilism. Is there a mechanism i could use to secure moar of my money?

They way i understand the system, the downstream nodes are automatically pulling my hard earned money away, if i conquered all 3 completely, i could take 100% out of Indus as the nodes even more downstream would only leech from them and not Indian trade. But that is so illogical as i would basically throw away the trade income of those provinces with it.
Silvanel
Profile Blog Joined March 2003
Poland4748 Posts
March 17 2017 11:18 GMT
#3831
There is no point trying too hard to go near 100% power in a node. The later the game goes the stronger light ships are (cause You can field more of them and they give more trade power). Assigngning merchant to collect trade ( in a node You collect automatically) will give You 10% increase in collected amount. Other then that You can try to collect in several different nodes? Also the costs for going overforcelimit in navy are much lower than in army. You can also try to privateer some rich nodes downstream.

Also unless You are doing some specific goal there is no point in expanding only one way. Expand in all directions! Earth is Yours to take.
Pathetic Greta hater.
Broetchenholer
Profile Joined March 2011
Germany1961 Posts
March 17 2017 11:38 GMT
#3832
Well, i am not the ottomans, coring comes at a cost And stabbing through indonesia and south east asia as quickly as possible to avoid coalitions from the massive AE gain forces me to focus on it because fighting even weak coalitions is stupid. My goal is to drink all the asian trade in India and if then i have to give a third of it away, it's stupid. It's more of a rant i guess, having around 2000 Tradepower in my Indian nodes and then giving a third of my trade value away to 120 downstream tradepower feels wrong.
Archeon
Profile Joined May 2011
3265 Posts
March 18 2017 02:11 GMT
#3833
did you try to just take over the lower node with your lightships? If the difference in trade power is that big, your fleet will likely have a large impact.

Btw expanding into different directions massively reduces AE.
low gravity, yes-yes!
TMG26
Profile Joined July 2012
Portugal2017 Posts
April 05 2017 13:14 GMT
#3834
Since there is no thread for it, did anyone here tried out HoI4?
How does it compare to this game?
Supporter of the situational Blink Dagger on Storm.
Sermokala
Profile Blog Joined November 2010
United States14104 Posts
Last Edited: 2017-04-05 14:21:43
April 05 2017 14:20 GMT
#3835
On April 05 2017 22:14 TMG26 wrote:
Since there is no thread for it, did anyone here tried out HoI4?
How does it compare to this game?

I'd wait for it to go on sale personaly. It's good but it's got a lot of early paradox game problems and they spent their first expansion on a largely secondary feature without really doing anything good in the process.

Stelarius has a bit more hope with me and the next expansion looks pretty good.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
TMG26
Profile Joined July 2012
Portugal2017 Posts
April 05 2017 14:37 GMT
#3836
Is the game still fun for countries that did not historically joined the war? Could a Portugal run be interesting?

Sorry I know pretty much nothing about the HoI game mechanics.
Supporter of the situational Blink Dagger on Storm.
Simberto
Profile Blog Joined July 2010
Germany11798 Posts
April 05 2017 19:29 GMT
#3837
On April 05 2017 23:37 TMG26 wrote:
Is the game still fun for countries that did not historically joined the war? Could a Portugal run be interesting?

Sorry I know pretty much nothing about the HoI game mechanics.


I'd suggest watching a letsplay on youtube if you are on the fence about it.

Afaik you can play pretty ahistorical in HoI 4, so you could easily be portugese, become communist, and fight fascist spain. Or something along those lines.

HoI has a focus that lies much more on actual war strategy and even tactics rather than big picture alliance and economics dealings like EU4. Of course you still mostly deal with big picture stuff, but very focused on the war. You decide how your troops should look like, what type of gear they get, if you want to build and/or research more tanks, more planes, more guns, or whatever else. Then you decide where to deploy them, and you can do some nifty micro if you want to, otherwise you can let the AI handle that stuff.

While in EU 4, you decide questions like "Who should i ally with? Which minor has not protection and can be crushed? Is it worth making people around me angry to do that? How can i grab as much stuff as possible in an inconspicuous way? Should i try to turn all of europe reformed? How do i deal with all of these muslims in the countries i have conquered?"

In HoI 4 you deal with questions like "Do i need these new troops in africa or in france? Do i rather build a bunch of infantry guns and build new infantry troops, or a few tanks and one smaller tank army, which doesn't need as many people to handle it? Should i research fast light tanks or strong big slow tanks? How do i get the supplies i need to britain when everything is full of german submarines? Can russia defend against the germans on its own, or does it need help? Do i need more fighters or more close air supports? Or even more strategic bombers? Can i afford not building guns to build those, or will my troops run out?"
darthfoley
Profile Blog Joined February 2011
United States8004 Posts
April 05 2017 20:06 GMT
#3838
i've become so unmotivated to play eu4 cuz i feel like every time i get into a juicy game, a big patch hits in the 1600s and I lose hours of work. meh
watch the wall collide with my fist, mostly over problems that i know i should fix
Silvanel
Profile Blog Joined March 2003
Poland4748 Posts
April 05 2017 20:22 GMT
#3839
You can revert the update and still play out Your save. I have done this myself.
Pathetic Greta hater.
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
April 05 2017 21:38 GMT
#3840
I'm really looking forward to Mandate of heaven, bit scared about Ming though they are gonna be such a powerhouse with no autonomy floor anymore.

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