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Europa Universalis IV - Page 168

Forum Index > General Games
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419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-03-15 05:49:26
March 15 2016 05:38 GMT
#3341
I just brainstormed hilarious multiplayer strat.

Ok, so protectorate interaction "send officers" gives +20% morale +5% discipline for 33% army maintenance cost.

Start as horde -> convert to Catholic -> Protestant or Reformed -> reform to Chinese tech (because you're not Muslim) -> form Prussia -> get protectorated and enjoy Prussian troops with additional Elan and 5% discipline.

I have the feeling I'd get kicked from a multiplayer game if I started as Muscovy, took out 1 bajillion loans for +3 advisors, developed the crap out of hordelands then released a horde vassal though lol
?
Silvanel
Profile Blog Joined March 2003
Poland4736 Posts
March 15 2016 08:05 GMT
#3342
Playing Lithuania-->Commonwealth-->Russia strat. Aiming for my first WC. Right now its 1551 and i managed to pass Eiberkaiserraum (no revoke privligas due to shity 1 admin king ruling for 56 years). I think i am on good track since (last i checked) religious leagues do not appear when eiberkasiseruam was passed. So if i am right i will revoke in 10-15 years.

Any advice on how not to screw WC with revoked empire? Any nice tricks?
Pathetic Greta hater.
Velr
Profile Blog Joined July 2008
Switzerland10825 Posts
March 15 2016 09:24 GMT
#3343
On March 15 2016 14:38 419 wrote:
I just brainstormed hilarious multiplayer strat.

Ok, so protectorate interaction "send officers" gives +20% morale +5% discipline for 33% army maintenance cost.

Start as horde -> convert to Catholic -> Protestant or Reformed -> reform to Chinese tech (because you're not Muslim) -> form Prussia -> get protectorated and enjoy Prussian troops with additional Elan and 5% discipline.

I have the feeling I'd get kicked from a multiplayer game if I started as Muscovy, took out 1 bajillion loans for +3 advisors, developed the crap out of hordelands then released a horde vassal though lol


Or you are actually playing MP and your human neighbour will just kill you immediatly.

419
Profile Blog Joined December 2010
Russian Federation3631 Posts
March 15 2016 15:45 GMT
#3344
probably. But what is the point of this game if not to do interesting things, its not like MP can ever be balanced or anything
?
Silvanel
Profile Blog Joined March 2003
Poland4736 Posts
March 15 2016 20:25 GMT
#3345
Anyone knows what happens when You have female heir, dont want to pass pragmatic sanction and have passed the reform that same country always inherit the empire?
Pathetic Greta hater.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-03-16 05:44:46
March 16 2016 05:43 GMT
#3346
On March 16 2016 05:25 Silvanel wrote:
Anyone knows what happens when You have female heir, dont want to pass pragmatic sanction and have passed the reform that same country always inherit the empire?

you should keep it id think, if you lost it for some reason id have a random game crash and pass it.

On March 15 2016 17:05 Silvanel wrote:
Playing Lithuania-->Commonwealth-->Russia strat. Aiming for my first WC. Right now its 1551 and i managed to pass Eiberkaiserraum (no revoke privligas due to shity 1 admin king ruling for 56 years). I think i am on good track since (last i checked) religious leagues do not appear when eiberkasiseruam was passed. So if i am right i will revoke in 10-15 years.

Any advice on how not to screw WC with revoked empire? Any nice tricks?


you can truce break like fuck, should probably kill france/portugal/spain first tho, maybe take them as vassals when they get small.

honestly no one on earth can beat the vassal army so its pretty boring tbh.
just make sure you keep your army size up even if you arent doing anything with it besides afking or killing rebels
Artillery spawned from the forges of Hell
RvB
Profile Blog Joined December 2010
Netherlands6261 Posts
March 16 2016 06:49 GMT
#3347
On March 15 2016 17:05 Silvanel wrote:
Playing Lithuania-->Commonwealth-->Russia strat. Aiming for my first WC. Right now its 1551 and i managed to pass Eiberkaiserraum (no revoke privligas due to shity 1 admin king ruling for 56 years). I think i am on good track since (last i checked) religious leagues do not appear when eiberkasiseruam was passed. So if i am right i will revoke in 10-15 years.

Any advice on how not to screw WC with revoked empire? Any nice tricks?

Go into China as early as possible. Costs a lot of time to take all of it.
Silvanel
Profile Blog Joined March 2003
Poland4736 Posts
March 16 2016 07:50 GMT
#3348
Thanks for advices.
Actualy my female heir died, so didnt tested what will happen in this scenario (female +eiberkaisertum).

Some not nice shit happend and I revoked in 1584 ((. Already have setup for -50% coring cost in Asia ( i have a lot of expeirence in fighting India/China as Ottomans so i know how much it takes. I am more worried about new world. So i am going to kill, Spain,France,Portugal,England ASAP. Oh and again ruler with super low admin. Damn...
Pathetic Greta hater.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-03-17 07:26:42
March 17 2016 07:26 GMT
#3349
On March 16 2016 16:50 Silvanel wrote:
Thanks for advices.
Actualy my female heir died, so didnt tested what will happen in this scenario (female +eiberkaisertum).

Some not nice shit happend and I revoked in 1584 ((. Already have setup for -50% coring cost in Asia ( i have a lot of expeirence in fighting India/China as Ottomans so i know how much it takes. I am more worried about new world. So i am going to kill, Spain,France,Portugal,England ASAP. Oh and again ruler with super low admin. Damn...

maybe leave the colonizers with one province then vassal + annex so you get the colonial nations maybe
i think that works? so you can use colonies to go to war with the natives
or just take exploration ideas and do it yourself maybe

[image loading]

on a side note, i'm getting there
Artillery spawned from the forges of Hell
RvB
Profile Blog Joined December 2010
Netherlands6261 Posts
March 17 2016 08:54 GMT
#3350
No need to worry about the new world. You can conquer it in a few decades at most. A lot of it is 0% OE and you can leave the coring to your CNs. Just make sure to help them deal with their rebels.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-03-17 12:00:35
March 17 2016 11:57 GMT
#3351
real game, 6 adm (6/4/6) heir -> gets event killed when ruler is 60+ -> 1 adm 4 dip new dynasty crap legitimacy (ok that's semi playable) -> 1/0/2 heir

why do I even bother grinding WCs at this point, I'm sure I can still do it but goddamn

I absolutely loath administrative efficiency and how it makes lategame ruler variance so important. And its not only variance in three stats, its pretty much only the ADM roll that matters.
?
Silvanel
Profile Blog Joined March 2003
Poland4736 Posts
March 17 2016 13:28 GMT
#3352
Thats why i would love some events/decision influencing it. Like hiring advisors for shitton of money to tutor Young emperor/king (its one like that i think but i would like more of them). Sending him to uni. Chosing Your heir etc.
Pathetic Greta hater.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-03-17 15:02:20
March 17 2016 14:56 GMT
#3353
I feel it mostly comes down to A) overseas coring nerf (not being able to 1 adm/dev overseas land) which basically gutted non-RCC tags and B) general core cost increases in common sense.

I would like to be able to actually play games without being hardlocked into religious / administrative / influence but not picking those idea groups is just so bad in comparison at least for SP play.

Maybe instead of hyperblob style its time to do stupid things like "no allies East Frisia" challenge - if anyone has any suggestions for interesting campaign goals + handicaps I'd appreciate it. I realize that AI bonus exists but that often turns into ally abuse simulator.
?
SKC
Profile Joined October 2010
Brazil18828 Posts
March 17 2016 15:07 GMT
#3354
There is that shitty ideas guy run ddrJake did, he seemed to have fun with the challenge. Or achievement runs in general I guess. More interesting than WCing imo.
nimbim
Profile Blog Joined June 2009
Germany985 Posts
March 17 2016 17:12 GMT
#3355
On March 17 2016 23:56 419 wrote:
I feel it mostly comes down to A) overseas coring nerf (not being able to 1 adm/dev overseas land) which basically gutted non-RCC tags and B) general core cost increases in common sense.

I would like to be able to actually play games without being hardlocked into religious / administrative / influence but not picking those idea groups is just so bad in comparison at least for SP play.

Maybe instead of hyperblob style its time to do stupid things like "no allies East Frisia" challenge - if anyone has any suggestions for interesting campaign goals + handicaps I'd appreciate it. I realize that AI bonus exists but that often turns into ally abuse simulator.

I used to do this by going for Theocracy or Noble Republic first, but they have removed the 20 provinces limit for the decision
I think if you just avoid influence and admin as idea groups, it's pretty clear that you won't do a WC. In my PLC game I just speed 5 the whole time and get super soldiers to fight the other blobs a bit.
RvB
Profile Blog Joined December 2010
Netherlands6261 Posts
March 17 2016 17:55 GMT
#3356
The randomness of MP is the mechanic I hate the most in EU4. Especially the fact that the only way to reliable gain more MP is to get bigger and hire better advisors. They should have just improved on the tech system of EU3 which actually benefitted small countries and keep all the mechanics split. Not have some random magical points.
nothingmuch
Profile Joined March 2015
448 Posts
Last Edited: 2016-03-17 23:24:25
March 17 2016 19:29 GMT
#3357
On March 17 2016 23:56 419 wrote:
Maybe instead of hyperblob style its time to do stupid things like "no allies East Frisia" challenge - if anyone has any suggestions for interesting campaign goals + handicaps I'd appreciate it. I realize that AI bonus exists but that often turns into ally abuse simulator.



The only arguably out of the box idea I've had for special goals is doing the one faith achievement but with some serious development cap on you and vassals (e.g. you can only control say 20% of provinces under your religion) so you actually have to adopt some kind of "puppetmaster" playstyle in which you (create and) support nations that convert the world for you.
But since you just recently did that achievement...
disformation
Profile Joined July 2009
Germany8352 Posts
March 17 2016 20:11 GMT
#3358
there is a guy named florryworry who does (or tries to) all kinds of crazy stuff.

includes, but not limited to:
  • one faith as jewish najd.
  • culture convert all of europe to the dutch culture. (as muscovy)
  • form france as cyprus.
  • combine norwegian wood with trying to get every coastal province in the world.


there are also tons of obscure achievements.
maybe that helps you to get an idea.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
March 18 2016 05:21 GMT
#3359
On March 18 2016 02:12 nimbim wrote:
Show nested quote +
On March 17 2016 23:56 419 wrote:
I feel it mostly comes down to A) overseas coring nerf (not being able to 1 adm/dev overseas land) which basically gutted non-RCC tags and B) general core cost increases in common sense.

I would like to be able to actually play games without being hardlocked into religious / administrative / influence but not picking those idea groups is just so bad in comparison at least for SP play.

Maybe instead of hyperblob style its time to do stupid things like "no allies East Frisia" challenge - if anyone has any suggestions for interesting campaign goals + handicaps I'd appreciate it. I realize that AI bonus exists but that often turns into ally abuse simulator.

I used to do this by going for Theocracy or Noble Republic first, but they have removed the 20 provinces limit for the decision
I think if you just avoid influence and admin as idea groups, it's pretty clear that you won't do a WC. In my PLC game I just speed 5 the whole time and get super soldiers to fight the other blobs a bit.

yes, I can appreciate a game where I have to not open adm/inf

I remember a naxos game (handicap, only islands) and actually being forced to pick maritime to survive
?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-03-18 07:14:10
March 18 2016 06:46 GMT
#3360
prolly have to restart my basileius run, since mamluks blobbed out of control and tech means nothing apparently.
2 military techs ahead double numbers, still lose even with a terrain advantage
okay

they are hella strong, would i be able to stall out and beat them with tech eventually?
bc they are fuckin huge and no one can even contest fighting them :S
Artillery spawned from the forges of Hell
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