The one horde where forming Mughals is not a bad decision.
Europa Universalis IV - Page 162
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419
Russian Federation3631 Posts
The one horde where forming Mughals is not a bad decision. | ||
419
Russian Federation3631 Posts
On January 15 2016 08:34 IgnE wrote: Can you explain what that comment means? Also, I've only played two games so far, both on ironman mode. First was as England and I made it to the 18th century with huge colonies but they all rebelled and I fractured to pieces and quit in frustration. Second was as Ottomans and I completed the game stretching from Vienna to India. So my question is: is France fun to play or is it too similar to Ottomans? the concept is to drop autonomy, core the province, force a revolt, intentionally lose to rebels then reconquer them later. you end up reconquesting crap with 25% autonomy and zero separatism (you can immediately drop autonomy again too) | ||
arb
Noobville17921 Posts
On January 15 2016 10:33 IgnE wrote: Aren't the Timurids supposed to be doomed to extinction? I guess historically yes. so far ive had luck by immediatly raising autonomy in every province which butchers your income, but then vassalizing countries and kind of riding them to victory. only need 1 province for mughal formation though. | ||
Fildun
Netherlands4122 Posts
On January 15 2016 16:04 419 wrote: Timurids have some nasty event chains, terrible idea set (especially garbage compared to the excellent horde set or god-tier Kazan/Manchu sets), terrible rulers at the only point where ruler quality matters, and terrible terrain for horde play The one horde where forming Mughals is not a bad decision. Before Cossacks expansion it was pretty legit to do it with any horde right? Mughals idea set was pretty damn good as well last time I checked. Rip minghals :< | ||
arb
Noobville17921 Posts
On January 15 2016 21:02 Fildun wrote: Before Cossacks expansion it was pretty legit to do it with any horde right? Mughals idea set was pretty damn good as well last time I checked. Rip minghals :< they have as much tolerance as the ottomans i think. plus i believe muslim tech with indian units which is legit, the main thing that kills the timurids imo is the terrain, its pure retarded everything is mountains. half my game has been guessing where rebel stacks will pop up so i can get the terrain advantage over them managed to form around 1480, raised autonomy in every province and just blitzed india. since you dont get persian events as the mughals i think thats better imo. also better than releasing persia and having it shit on you. figured id conquer hordes till i catch up in tech since indian tech was cheaper long enough to make fights real difficult -_- | ||
zulu_nation8
China26351 Posts
Don't know if saves are transferable but here's my ironman save: https://www.dropbox.com/s/bloovrncrivcasn/p.eu4?dl=0 Latest patch, every expansion except for Cossacks. | ||
arb
Noobville17921 Posts
On January 17 2016 00:33 zulu_nation8 wrote: Should I worry about high inflation? I'm pretty much done with colonizing as Portugal at somewhere around the 1600s. I have two gold mines, Mexico and Peru, and a bunch of loans still from running higher level advisors as soon as I could. My inflation is around 50%. I have the major colonial trade nodes controlled, so during peace, my economy is functional with the lump sums the gold mines provide. Don't know if saves are transferable but here's my ironman save: https://www.dropbox.com/s/bloovrncrivcasn/p.eu4?dl=0 Latest patch, every expansion except for Cossacks. whats your inflation per year? | ||
zulu_nation8
China26351 Posts
119 income, 77 expenses, this is with army maintenance at a minimum and forts emptied. Year is 1637, I have the Caribbeans, Mexico, African nodes, and Southeast Asian nodes controlled. Just finished a war with Aragon and got Veneza out of it, made them release Catalonia. I have most of what was Castille, they no longer exist. | ||
nimbim
Germany983 Posts
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zulu_nation8
China26351 Posts
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arb
Noobville17921 Posts
On January 17 2016 00:46 zulu_nation8 wrote: Yea it sucks but I'd have to wait a long time to use admin points to decrease it. I have a 6/4/3 ruler so thinking of just staying put for the next 50 years or however long to use all my admin points. you shouldnt have took that many loans i dont think. ive never not managed not rushing lvl 3 advisors, i dont like taking out loans period, unless its 1-2 at max to get through a hard time. | ||
kornetka
Poland129 Posts
On January 14 2016 23:40 arb wrote: When you get those missions to give you imperial authority, are they supposed to add it to the HRE tab thing? cause none of them work for me I've got the same problem. I finish missions that are supposed to give me IA and don't get any reward. | ||
arb
Noobville17921 Posts
On January 17 2016 01:32 kornetka wrote: I've got the same problem. I finish missions that are supposed to give me IA and don't get any reward. it gives you a buff in the tab, but i dont think its accurate making progress, high development on indian territories makes it hard to take more than 4-5 at a time just finished a war with the kebabs, gonna make my goal to take Constantinople before the end of the game should be quite easy. actually have high enough tolerance im not getting rebels from ottoman territory which is good i think. slowed down by about 10 years of westernizing, but it isnt a huge deal | ||
419
Russian Federation3631 Posts
https://www.reddit.com/r/eu4/comments/41escp/that_was_easy_a_yeren_singletag_wc_by_1612/ | ||
TMG26
Portugal2017 Posts
On January 19 2016 01:44 419 wrote: One-tag WR now 1612: https://www.reddit.com/r/eu4/comments/41escp/that_was_easy_a_yeren_singletag_wc_by_1612/ And he says it's possible to take even more ten years out of it. | ||
RvB
Netherlands6203 Posts
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419
Russian Federation3631 Posts
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arb
Noobville17921 Posts
after that idk, i dont know if hoping hungary doesnt take a von habsburg is reliable enough, cause even poland + like bohemia + you/vassal cant hope to beat austro-hungary now the ottomans warn me every game, how many allies do you need to beat the kebabs? -_- | ||
IgnE
United States7681 Posts
Also is it worth always keeping your stability at 3? | ||
nimbim
Germany983 Posts
Spending the extra admin to increase stability to 3 is wasteful. At the start of the game I usually stay at 0 stab to save admin and hope for an event to get me +1 and later on I only go to +1 by spending admin. Catholic nations who convert a lot of land can easily stay at +3 stab all the time because of papal influence. If you're playing a republic it can be worth it to increase stability to +3 with adm points while close to 100 tradition, because it's significantly more expensive at low tradition to even increase to +1; you won't want to buy stab for a while when you start re-electing leaders. | ||
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