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Total War: Rome II - Page 64

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xDaunt
Profile Joined March 2010
United States17988 Posts
September 08 2013 16:40 GMT
#1261
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?
Gorsameth
Profile Joined April 2010
Netherlands21705 Posts
September 08 2013 16:46 GMT
#1262
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.
It ignores such insignificant forces as time, entropy, and death
BliptiX
Profile Joined April 2010
Canada324 Posts
Last Edited: 2013-09-08 22:11:58
September 08 2013 16:47 GMT
#1263
I can't find the answer anywhere but has anyone been unable to even tick off the "unlimited video memory" option? The game is downgrading everything to the 0-2 range.

My specs are:
GTX 560 Ti
AMD Phenom x4 965 3.6 GHz
8 GB RAM

I know the game isn't fully optimized yet but in its current state I still can't make the game look better than the first Rome Total War in regular campaign battles.

Edit: I just tried this and it seemed to help a decent amount. I'm still tweaking things to get this game to look acceptable.
xDaunt
Profile Joined March 2010
United States17988 Posts
September 08 2013 16:54 GMT
#1264
On September 09 2013 01:46 Gorsameth wrote:
Show nested quote +
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.

Very hard.
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2013-09-08 17:25:05
September 08 2013 16:54 GMT
#1265
Anyone have the problem where their siege weapons (in my case ballistae) will move forward a bit every time you issue an attack ground command? Theyll be in range and eventually get so close theyd march right up to the enemy if you let them.

On September 09 2013 00:56 cLAN.Anax wrote:
Show nested quote +
On September 09 2013 00:52 Cuce wrote:
game is nor in a playable state I think. it was always like this, kinda nature of the genre, after some point in campaign nothing can stop you. I'm ok with that, I except it alright, but in rome 2 that happens at round 20... by then -unless you are parthia wtich lacks a melee infantry thats not militia- you are sure to have a hoplite/legioner equaliviant full stack army, with a champion pumping xp to everyone.

It was always prime problem of tw's that nothing can defeat a full stacked army of player, but its silly in rome. you dont even get enough casuluties to matter more than 1 round, even agains 2 full stacked armies, or a stack in city. even if by some grace of gods you suffer %80 casuluties, it takes no more than 3 turns to bring you back to combat strength.

I'm ok with auto resupply, it didnt work in napeleon, it work in shogun 2 cause battles were usually really bloody, but both of those games were very limited in income unless you monopolize every single trade point in the map, so that kinda cancels out cos tof resupplying, but rome 2 has the highest and easiest income in series.

I think I'm gonna play with house rules, any other unit than militias are limited to your max army number in your whole empire. you can have 6 armies? well you cant have more than 6 hoplites in your whole empire. also no champion training. I cant see any other way to make this game meaningfull


Legendary difficulty? :-D Go after some of the really tough achievements, if not for the imaginary sticker, then for the sense of accomplishment. The one where you never auto-resolve and never lose a single battle might be worth your time.


That sounds like it would take a life time. Expansion would be so tediously slow trying to build the economy necessary to support an army at home that prevents the inevitable "trade" in settlements when the legendary AI rolls a carpet to their bare cities, and then turns around and ninja attacks a random undefended settlement by boat. :s
MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
Last Edited: 2013-09-08 17:31:00
September 08 2013 17:29 GMT
#1266
On September 09 2013 01:54 xDaunt wrote:
Show nested quote +
On September 09 2013 01:46 Gorsameth wrote:
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.

Very hard.

Legendary / very hard doesnt matter.....30 turns ago i set it from very hard to legendary because its boring. in those 30 turns rome still didnt manage to create an army that has more than 2 untis of legionaires. 2 armies of gold/silver level spartan hoplits and pikemen was enough to steamroll the complete 8 roman settlements (yes rome had only 8 settlements after 70 turns)i was so disappointed. i set up a nice invasion army for rome with 3 full armies! expecting epic battles vs them. but they were so weak. funny thing is.when i attacked the first roman settlement a civil war broke out with 4 full armies of spartan hoplits pikemen etc ready to steamroll my home.. I was like "SHIT just when i attacked fucking rome." so i moved one army back and in the meantime i used my last armyslot to raise an army in athene and recruit 3 units of hoplits.
then the attack on athene happened with 2 full armies (5000 men) vs my general with 3 hoplit units and my garrisoned troops (both together almost 2000). my body was already rdy to lose athene.....BUT I FUCKING WON! and not because im the greatest general (still great though ) no because of the fucking AI.
They attacked 2 gates with 2500 men each. but instead of going through the holes in my wall, made by ballista, they waited until the agtes where burned down and went all through the gate only. so i had a small v-formation based greeting comitee in phalanx waiting behind each gate.... the masses flooded in....what happened?? they slowly overunned my small forces. but with overrun i dont mean rape em. they just walked THROUGH THEM. going straight for vic points.
at first i was like SHIETT im done for. but then i realized my complete overrun forces almost lost NOTHING while the ai lost more than a 3rd of their armies just by passing through my hungry small joke phalanx.
long story short i did it the same way with the next attack (again 5000 vs 2000), they where crippled, my from rome coming 3rd main army cleaned the civil war up while my 2 other armies killed whole rome alone......FUCKING BORING
"Your Razor sucks!" -Kuroky's Dad
Banishment
Profile Joined December 2011
Germany102 Posts
September 08 2013 17:42 GMT
#1267
Combat AI is one thing but that the Strategic Map AI is bad as well is just sad :X. Dont think i will spend money on this game.
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 08 2013 17:48 GMT
#1268
Grab the AI mods and changes on twcenter, major overhaul underway.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
TSORG
Profile Joined September 2012
293 Posts
September 08 2013 18:14 GMT
#1269
just whipped out rome 1 + EB. gawd what a relief! We had Rome2 all along :O

just too bad even such an awesome mod coudlnt fix a lacking battle ai and after a 100 turns fighting endless siege battles gets boring :S but its still an awesome challenge early on!
MaestroSC
Profile Blog Joined August 2009
United States2073 Posts
September 08 2013 18:32 GMT
#1270
On September 09 2013 02:29 MotherOfRunes wrote:
Show nested quote +
On September 09 2013 01:54 xDaunt wrote:
On September 09 2013 01:46 Gorsameth wrote:
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.

Very hard.

Legendary / very hard doesnt matter.....30 turns ago i set it from very hard to legendary because its boring. in those 30 turns rome still didnt manage to create an army that has more than 2 untis of legionaires. 2 armies of gold/silver level spartan hoplits and pikemen was enough to steamroll the complete 8 roman settlements (yes rome had only 8 settlements after 70 turns)i was so disappointed. i set up a nice invasion army for rome with 3 full armies! expecting epic battles vs them. but they were so weak. funny thing is.when i attacked the first roman settlement a civil war broke out with 4 full armies of spartan hoplits pikemen etc ready to steamroll my home.. I was like "SHIT just when i attacked fucking rome." so i moved one army back and in the meantime i used my last armyslot to raise an army in athene and recruit 3 units of hoplits.
then the attack on athene happened with 2 full armies (5000 men) vs my general with 3 hoplit units and my garrisoned troops (both together almost 2000). my body was already rdy to lose athene.....BUT I FUCKING WON! and not because im the greatest general (still great though ) no because of the fucking AI.
They attacked 2 gates with 2500 men each. but instead of going through the holes in my wall, made by ballista, they waited until the agtes where burned down and went all through the gate only. so i had a small v-formation based greeting comitee in phalanx waiting behind each gate.... the masses flooded in....what happened?? they slowly overunned my small forces. but with overrun i dont mean rape em. they just walked THROUGH THEM. going straight for vic points.
at first i was like SHIETT im done for. but then i realized my complete overrun forces almost lost NOTHING while the ai lost more than a 3rd of their armies just by passing through my hungry small joke phalanx.
long story short i did it the same way with the next attack (again 5000 vs 2000), they where crippled, my from rome coming 3rd main army cleaned the civil war up while my 2 other armies killed whole rome alone......FUCKING BORING


first time i held a base and this happened i was raging like "WTF THEYU JUST RAN STRAIGHT THROUGH ALL OF MY UNITS?!?!" but then i realized that it was the routing units that were running straight through
Perscienter
Profile Joined June 2010
957 Posts
September 08 2013 18:40 GMT
#1271
On September 09 2013 02:48 Disregard wrote:
Grab the AI mods and changes on twcenter, major overhaul underway.

Disregard Disregard. I don't hope for mods. Either the final product is already well thought out or the developers can do things to themselves I'm not allowed to write about.
MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
September 08 2013 18:53 GMT
#1272
On September 09 2013 03:32 MaestroSC wrote:
Show nested quote +
On September 09 2013 02:29 MotherOfRunes wrote:
On September 09 2013 01:54 xDaunt wrote:
On September 09 2013 01:46 Gorsameth wrote:
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.

Very hard.

Legendary / very hard doesnt matter.....30 turns ago i set it from very hard to legendary because its boring. in those 30 turns rome still didnt manage to create an army that has more than 2 untis of legionaires. 2 armies of gold/silver level spartan hoplits and pikemen was enough to steamroll the complete 8 roman settlements (yes rome had only 8 settlements after 70 turns)i was so disappointed. i set up a nice invasion army for rome with 3 full armies! expecting epic battles vs them. but they were so weak. funny thing is.when i attacked the first roman settlement a civil war broke out with 4 full armies of spartan hoplits pikemen etc ready to steamroll my home.. I was like "SHIT just when i attacked fucking rome." so i moved one army back and in the meantime i used my last armyslot to raise an army in athene and recruit 3 units of hoplits.
then the attack on athene happened with 2 full armies (5000 men) vs my general with 3 hoplit units and my garrisoned troops (both together almost 2000). my body was already rdy to lose athene.....BUT I FUCKING WON! and not because im the greatest general (still great though ) no because of the fucking AI.
They attacked 2 gates with 2500 men each. but instead of going through the holes in my wall, made by ballista, they waited until the agtes where burned down and went all through the gate only. so i had a small v-formation based greeting comitee in phalanx waiting behind each gate.... the masses flooded in....what happened?? they slowly overunned my small forces. but with overrun i dont mean rape em. they just walked THROUGH THEM. going straight for vic points.
at first i was like SHIETT im done for. but then i realized my complete overrun forces almost lost NOTHING while the ai lost more than a 3rd of their armies just by passing through my hungry small joke phalanx.
long story short i did it the same way with the next attack (again 5000 vs 2000), they where crippled, my from rome coming 3rd main army cleaned the civil war up while my 2 other armies killed whole rome alone......FUCKING BORING


first time i held a base and this happened i was raging like "WTF THEYU JUST RAN STRAIGHT THROUGH ALL OF MY UNITS?!?!" but then i realized that it was the routing units that were running straight through


well i had a second line behind my initial phalanx and they were already fighting enemies that walked past my first line without fighting them. they really just tried to press/walk through
"Your Razor sucks!" -Kuroky's Dad
rd
Profile Blog Joined July 2010
United States2586 Posts
Last Edited: 2013-09-08 19:09:49
September 08 2013 18:57 GMT
#1273
On September 09 2013 02:29 MotherOfRunes wrote:
Show nested quote +
On September 09 2013 01:54 xDaunt wrote:
On September 09 2013 01:46 Gorsameth wrote:
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.

Very hard.

Legendary / very hard doesnt matter.....30 turns ago i set it from very hard to legendary because its boring. in those 30 turns rome still didnt manage to create an army that has more than 2 untis of legionaires. 2 armies of gold/silver level spartan hoplits and pikemen was enough to steamroll the complete 8 roman settlements (yes rome had only 8 settlements after 70 turns)i was so disappointed. i set up a nice invasion army for rome with 3 full armies! expecting epic battles vs them. but they were so weak. funny thing is.when i attacked the first roman settlement a civil war broke out with 4 full armies of spartan hoplits pikemen etc ready to steamroll my home.. I was like "SHIT just when i attacked fucking rome." so i moved one army back and in the meantime i used my last armyslot to raise an army in athene and recruit 3 units of hoplits.
then the attack on athene happened with 2 full armies (5000 men) vs my general with 3 hoplit units and my garrisoned troops (both together almost 2000). my body was already rdy to lose athene.....BUT I FUCKING WON! and not because im the greatest general (still great though ) no because of the fucking AI.
They attacked 2 gates with 2500 men each. but instead of going through the holes in my wall, made by ballista, they waited until the agtes where burned down and went all through the gate only. so i had a small v-formation based greeting comitee in phalanx waiting behind each gate.... the masses flooded in....what happened?? they slowly overunned my small forces. but with overrun i dont mean rape em. they just walked THROUGH THEM. going straight for vic points.
at first i was like SHIETT im done for. but then i realized my complete overrun forces almost lost NOTHING while the ai lost more than a 3rd of their armies just by passing through my hungry small joke phalanx.
long story short i did it the same way with the next attack (again 5000 vs 2000), they where crippled, my from rome coming 3rd main army cleaned the civil war up while my 2 other armies killed whole rome alone......FUCKING BORING


Well firstly, if you can afford three full armies then youve probably already won the game. As for Rome only having eight setylements by turn 70, its a blessing and a curse. On the one hand, Rome should be expanding faster, but on the other, in rtw1 Rome pretty much rofl stomped everything. Which was fun for a little while, fighting Rome as an empire, but it also meant if you didnt pick a faction located near rome, youd never get the chance to encounter factions like the greeks, the gauls, or the carthaginians because they get wiped out so fast otherwise. Also battles against Rome in rtw1 were extremely tedious. Their units took forever to kill and required a lot of micro management to deal with. Spending the majority of the game dealing with legions when youre playing Parthia gets very boring.

Its probably an oversight in the AI, but i wouldnt mind not having to fight the roman *empire* every single campaign. Same went for the egyptians and britons who would conquer the entire map if rome was killed off early.
cLAN.Anax
Profile Blog Joined July 2012
United States2847 Posts
September 08 2013 19:05 GMT
#1274
On September 09 2013 01:54 rd wrote:
Anyone have the problem where their siege weapons (in my case ballistae) will move forward a bit every time you issue an attack ground command? Theyll be in range and eventually get so close theyd march right up to the enemy if you let them.

Show nested quote +
On September 09 2013 00:56 cLAN.Anax wrote:
On September 09 2013 00:52 Cuce wrote:
game is nor in a playable state I think. it was always like this, kinda nature of the genre, after some point in campaign nothing can stop you. I'm ok with that, I except it alright, but in rome 2 that happens at round 20... by then -unless you are parthia wtich lacks a melee infantry thats not militia- you are sure to have a hoplite/legioner equaliviant full stack army, with a champion pumping xp to everyone.

It was always prime problem of tw's that nothing can defeat a full stacked army of player, but its silly in rome. you dont even get enough casuluties to matter more than 1 round, even agains 2 full stacked armies, or a stack in city. even if by some grace of gods you suffer %80 casuluties, it takes no more than 3 turns to bring you back to combat strength.

I'm ok with auto resupply, it didnt work in napeleon, it work in shogun 2 cause battles were usually really bloody, but both of those games were very limited in income unless you monopolize every single trade point in the map, so that kinda cancels out cos tof resupplying, but rome 2 has the highest and easiest income in series.

I think I'm gonna play with house rules, any other unit than militias are limited to your max army number in your whole empire. you can have 6 armies? well you cant have more than 6 hoplites in your whole empire. also no champion training. I cant see any other way to make this game meaningfull


Legendary difficulty? :-D Go after some of the really tough achievements, if not for the imaginary sticker, then for the sense of accomplishment. The one where you never auto-resolve and never lose a single battle might be worth your time.


That sounds like it would take a life time. Expansion would be so tediously slow trying to build the economy necessary to support an army at home that prevents the inevitable "trade" in settlements when the legendary AI rolls a carpet to their bare cities, and then turns around and ninja attacks a random undefended settlement by boat. :s


You don't have to win militarily; there are two other victory types you can satisfy instead.

On September 09 2013 03:32 MaestroSC wrote:
Show nested quote +
On September 09 2013 02:29 MotherOfRunes wrote:
On September 09 2013 01:54 xDaunt wrote:
On September 09 2013 01:46 Gorsameth wrote:
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.

Very hard.

Legendary / very hard doesnt matter.....30 turns ago i set it from very hard to legendary because its boring. in those 30 turns rome still didnt manage to create an army that has more than 2 untis of legionaires. 2 armies of gold/silver level spartan hoplits and pikemen was enough to steamroll the complete 8 roman settlements (yes rome had only 8 settlements after 70 turns)i was so disappointed. i set up a nice invasion army for rome with 3 full armies! expecting epic battles vs them. but they were so weak. funny thing is.when i attacked the first roman settlement a civil war broke out with 4 full armies of spartan hoplits pikemen etc ready to steamroll my home.. I was like "SHIT just when i attacked fucking rome." so i moved one army back and in the meantime i used my last armyslot to raise an army in athene and recruit 3 units of hoplits.
then the attack on athene happened with 2 full armies (5000 men) vs my general with 3 hoplit units and my garrisoned troops (both together almost 2000). my body was already rdy to lose athene.....BUT I FUCKING WON! and not because im the greatest general (still great though ) no because of the fucking AI.
They attacked 2 gates with 2500 men each. but instead of going through the holes in my wall, made by ballista, they waited until the agtes where burned down and went all through the gate only. so i had a small v-formation based greeting comitee in phalanx waiting behind each gate.... the masses flooded in....what happened?? they slowly overunned my small forces. but with overrun i dont mean rape em. they just walked THROUGH THEM. going straight for vic points.
at first i was like SHIETT im done for. but then i realized my complete overrun forces almost lost NOTHING while the ai lost more than a 3rd of their armies just by passing through my hungry small joke phalanx.
long story short i did it the same way with the next attack (again 5000 vs 2000), they where crippled, my from rome coming 3rd main army cleaned the civil war up while my 2 other armies killed whole rome alone......FUCKING BORING


first time i held a base and this happened i was raging like "WTF THEYU JUST RAN STRAIGHT THROUGH ALL OF MY UNITS?!?!" but then i realized that it was the routing units that were running straight through


Is anyone else having a much harder time killing routed units to farm exp? I've sent cavalry at routed infantry but only get a couple dozen kills, as opposed to hundreds.
┬─┬___(ツ)_/¯ 彡┻━┻ I am the 4%. "I cant believe i saw ANAL backwards before i saw the word LAN." - Capped
rezoacken
Profile Joined April 2010
Canada2719 Posts
Last Edited: 2013-09-08 19:18:00
September 08 2013 19:15 GMT
#1275
On September 09 2013 02:48 Disregard wrote:
Grab the AI mods and changes on twcenter, major overhaul underway.


Are there any yet ?

On September 09 2013 03:40 Perscienter wrote:
Show nested quote +
On September 09 2013 02:48 Disregard wrote:
Grab the AI mods and changes on twcenter, major overhaul underway.

Disregard Disregard. I don't hope for mods. Either the final product is already well thought out or the developers can do things to themselves I'm not allowed to write about.


Are you new to total war games ? Or Paradox games ? As shitty as it is both these licenses have a reputation for having to rely on modders. Paradox has made progress though with CK2 and EU4, CA not really.
What really sucks about Total War games is that they still release half finished games but don't improve their moddability...
Either we are alone in the Universe or we are not. Both are equally terrifying.
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 08 2013 19:19 GMT
#1276
On September 09 2013 03:40 Perscienter wrote:
Show nested quote +
On September 09 2013 02:48 Disregard wrote:
Grab the AI mods and changes on twcenter, major overhaul underway.

Disregard Disregard. I don't hope for mods. Either the final product is already well thought out or the developers can do things to themselves I'm not allowed to write about.


You must be new to the Total War series then, nothing more than I can say.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Disregard
Profile Blog Joined March 2007
China10252 Posts
September 08 2013 19:23 GMT
#1277
I've had no problem capturing routed units with cavalry, make sure you envelope the routed enemy unit before attacking them.
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
MotherOfRunes
Profile Joined December 2010
Germany2862 Posts
Last Edited: 2013-09-08 19:39:13
September 08 2013 19:35 GMT
#1278
On September 09 2013 03:57 rd wrote:
Show nested quote +
On September 09 2013 02:29 MotherOfRunes wrote:
On September 09 2013 01:54 xDaunt wrote:
On September 09 2013 01:46 Gorsameth wrote:
On September 09 2013 01:40 xDaunt wrote:
Slaughtering hordes of tier 1 trash troops gets old. Why wasn't the AI programmed to make good armies and upgrade old troops?

What difficulty? cause in my current legendary game i am definitely seeing the AI include more advanced unit as time gos by.
*Playing as Parthia my neighbor Parthava now has army's of mostly Thorax Swordman instead of the earlier Eastern Spearman.

Very hard.

Legendary / very hard doesnt matter.....30 turns ago i set it from very hard to legendary because its boring. in those 30 turns rome still didnt manage to create an army that has more than 2 untis of legionaires. 2 armies of gold/silver level spartan hoplits and pikemen was enough to steamroll the complete 8 roman settlements (yes rome had only 8 settlements after 70 turns)i was so disappointed. i set up a nice invasion army for rome with 3 full armies! expecting epic battles vs them. but they were so weak. funny thing is.when i attacked the first roman settlement a civil war broke out with 4 full armies of spartan hoplits pikemen etc ready to steamroll my home.. I was like "SHIT just when i attacked fucking rome." so i moved one army back and in the meantime i used my last armyslot to raise an army in athene and recruit 3 units of hoplits.
then the attack on athene happened with 2 full armies (5000 men) vs my general with 3 hoplit units and my garrisoned troops (both together almost 2000). my body was already rdy to lose athene.....BUT I FUCKING WON! and not because im the greatest general (still great though ) no because of the fucking AI.
They attacked 2 gates with 2500 men each. but instead of going through the holes in my wall, made by ballista, they waited until the agtes where burned down and went all through the gate only. so i had a small v-formation based greeting comitee in phalanx waiting behind each gate.... the masses flooded in....what happened?? they slowly overunned my small forces. but with overrun i dont mean rape em. they just walked THROUGH THEM. going straight for vic points.
at first i was like SHIETT im done for. but then i realized my complete overrun forces almost lost NOTHING while the ai lost more than a 3rd of their armies just by passing through my hungry small joke phalanx.
long story short i did it the same way with the next attack (again 5000 vs 2000), they where crippled, my from rome coming 3rd main army cleaned the civil war up while my 2 other armies killed whole rome alone......FUCKING BORING


Well firstly, if you can afford three full armies then youve probably already won the game. As for Rome only having eight setylements by turn 70, its a blessing and a curse. On the one hand, Rome should be expanding faster, but on the other, in rtw1 Rome pretty much rofl stomped everything. Which was fun for a little while, fighting Rome as an empire, but it also meant if you didnt pick a faction located near rome, youd never get the chance to encounter factions like the greeks, the gauls, or the carthaginians because they get wiped out so fast otherwise. Also battles against Rome in rtw1 were extremely tedious. Their units took forever to kill and required a lot of micro management to deal with. Spending the majority of the game dealing with legions when youre playing Parthia gets very boring.

Its probably an oversight in the AI, but i wouldnt mind not having to fight the roman *empire* every single campaign. Same went for the egyptians and britons who would conquer the entire map if rome was killed off early.

well its not the 8 settlements im disappointed by (maybe a bitQ) its more that they didnt have a single strong army/units after 70 turns. and ye i dont want a rome that rapes the whole map but sitting on 8 settlements and not having a war with anybody?! on legendary?
and well ye i guess i have won the game i prolly dont evenw aste the time to conquer up north to test the germans strength. and the 3 full armies where just the rome conquer armies. not counting my 4th full army in the far east just in case a suicidal barbarian tribe declares war and my 2 small armies for occupying conquered settlemnts to shut down rebellions and help getting the public order back on route! :D regarding my income i prolly could support 6 full armies +2 fleets + 3small logistic/defence armies at around 80 turns
"Your Razor sucks!" -Kuroky's Dad
cLAN.Anax
Profile Blog Joined July 2012
United States2847 Posts
September 08 2013 19:42 GMT
#1279
Streaming again today. Had enough of the campaign, so I'll be slogging through multiplayer. Anyone who wants to join with me, jump in or tune in.

http://www.twitch.tv/anaxofrhodes
┬─┬___(ツ)_/¯ 彡┻━┻ I am the 4%. "I cant believe i saw ANAL backwards before i saw the word LAN." - Capped
Noam
Profile Joined September 2010
Israel2209 Posts
September 08 2013 20:07 GMT
#1280
On September 09 2013 04:42 cLAN.Anax wrote:
Streaming again today. Had enough of the campaign, so I'll be slogging through multiplayer. Anyone who wants to join with me, jump in or tune in.

http://www.twitch.tv/anaxofrhodes

Geez you're quick.

I feel like a person that only played the SC campaign and then turned on a pro stream...
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