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Dark Souls - Prepare to Die (PC) - Page 75

Forum Index > General Games
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Kemy
Profile Joined November 2010
105 Posts
Last Edited: 2012-09-19 14:41:06
September 19 2012 14:38 GMT
#1481
On September 19 2012 23:19 gruff wrote:

Show nested quote +
On September 19 2012 23:16 Kemy wrote:
I feel like I'm the only one who does not enjoy this game at all. I played for ~3-4 hours and stopped playing after the first dragon encounter.

I even bought a 360 controller to play this game because the mouse + keyboard controls are terrible apparently and the reviews were so positive. I really don't mind a challenging game but all this repetition is just driving me crazy. I died a lot in the first few hours also due to me not being used to a gamepad at all but after the first hour I got somewhat the hang of it and barely took any damage apart from the bosses.

So the game has been like this for 3hours:

1. fight ~10-15 skeletons by waiting until they strike and counterattack
2. get to a miniboss/boss that 1-2 shots you because you have no idea what the pattern is
3. revive and go back to 1 until you figure out the pattern and kill the boss

It was fun figuring out how to beat the taurus boss even though i died at least 20 times but it was absolutely zero fun wasting 5 mins each time to get to him. The same skeletons over and over, doing the same fighting (blocking + countering) over and over... that's not challenging but tedious.


Mix up your attacks then? Try a different kind of character. Try parrying, magic, etc.



That's not the point. It's not the combat that annoys me because the combat is really really good and basically all this game is about. But doing the same 5 minutes of the game over and over again. There are only so many ways to kill these skeletons at the beginning of the game and after the third time you just want to get it over with and do it the fastest/easiest way.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 19 2012 14:40 GMT
#1482
On September 19 2012 23:16 Kemy wrote:
I feel like I'm the only one who does not enjoy this game at all. I played for ~3-4 hours and stopped playing after the first dragon encounter.

I even bought a 360 controller to play this game because the mouse + keyboard controls are terrible apparently and the reviews were so positive. I really don't mind a challenging game but all this repetition is just driving me crazy. I died a lot in the first few hours also due to me not being used to a gamepad at all but after the first hour I got somewhat the hang of it and barely took any damage apart from the bosses.

So the game has been like this for 3hours:

1. fight ~10-15 skeletons by waiting until they strike and counterattack
2. get to a miniboss/boss that 1-2 shots you because you have no idea what the pattern is
3. revive and go back to 1 until you figure out the pattern and kill the boss

It was fun figuring out how to beat the taurus boss even though i died at least 20 times but it was absolutely zero fun wasting 5 mins each time to get to him. The same skeletons over and over, doing the same fighting (blocking + countering) over and over... that's not challenging but tedious.

The early part was a huge pain for me, after a while I just wanted to quit the game because it wasnt fun at all. I was stuck in undead burg for more than 10 hours. You just have to get through it, seriously, after that the game gets so much more fun as tons of different routes open up to you and you can choose where to go. Get through that first part, it gets 10x better after that.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
dormer
Profile Joined October 2010
United States1314 Posts
September 19 2012 14:50 GMT
#1483
On September 19 2012 23:38 Kemy wrote:
Show nested quote +
On September 19 2012 23:19 gruff wrote:

On September 19 2012 23:16 Kemy wrote:
I feel like I'm the only one who does not enjoy this game at all. I played for ~3-4 hours and stopped playing after the first dragon encounter.

I even bought a 360 controller to play this game because the mouse + keyboard controls are terrible apparently and the reviews were so positive. I really don't mind a challenging game but all this repetition is just driving me crazy. I died a lot in the first few hours also due to me not being used to a gamepad at all but after the first hour I got somewhat the hang of it and barely took any damage apart from the bosses.

So the game has been like this for 3hours:

1. fight ~10-15 skeletons by waiting until they strike and counterattack
2. get to a miniboss/boss that 1-2 shots you because you have no idea what the pattern is
3. revive and go back to 1 until you figure out the pattern and kill the boss

It was fun figuring out how to beat the taurus boss even though i died at least 20 times but it was absolutely zero fun wasting 5 mins each time to get to him. The same skeletons over and over, doing the same fighting (blocking + countering) over and over... that's not challenging but tedious.


Mix up your attacks then? Try a different kind of character. Try parrying, magic, etc.



That's not the point. It's not the combat that annoys me because the combat is really really good and basically all this game is about. But doing the same 5 minutes of the game over and over again. There are only so many ways to kill these skeletons at the beginning of the game and after the third time you just want to get it over with and do it the fastest/easiest way.


If you're dying over 20 times to the first real boss, I don't think you can blame the repetition on the game. It may just be too hard for you. To be fair, though, it can take a while to adjust at the start and figure out what you're doing, so if you stick with it you might get good enough that you don't die quite that much.
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
Kemy
Profile Joined November 2010
105 Posts
Last Edited: 2012-09-19 15:06:31
September 19 2012 15:03 GMT
#1484
On September 19 2012 23:50 dormer wrote:
Show nested quote +
On September 19 2012 23:38 Kemy wrote:
On September 19 2012 23:19 gruff wrote:

On September 19 2012 23:16 Kemy wrote:
I feel like I'm the only one who does not enjoy this game at all. I played for ~3-4 hours and stopped playing after the first dragon encounter.

I even bought a 360 controller to play this game because the mouse + keyboard controls are terrible apparently and the reviews were so positive. I really don't mind a challenging game but all this repetition is just driving me crazy. I died a lot in the first few hours also due to me not being used to a gamepad at all but after the first hour I got somewhat the hang of it and barely took any damage apart from the bosses.

So the game has been like this for 3hours:

1. fight ~10-15 skeletons by waiting until they strike and counterattack
2. get to a miniboss/boss that 1-2 shots you because you have no idea what the pattern is
3. revive and go back to 1 until you figure out the pattern and kill the boss

It was fun figuring out how to beat the taurus boss even though i died at least 20 times but it was absolutely zero fun wasting 5 mins each time to get to him. The same skeletons over and over, doing the same fighting (blocking + countering) over and over... that's not challenging but tedious.


Mix up your attacks then? Try a different kind of character. Try parrying, magic, etc.



That's not the point. It's not the combat that annoys me because the combat is really really good and basically all this game is about. But doing the same 5 minutes of the game over and over again. There are only so many ways to kill these skeletons at the beginning of the game and after the third time you just want to get it over with and do it the fastest/easiest way.


If you're dying over 20 times to the first real boss, I don't think you can blame the repetition on the game. It may just be too hard for you. To be fair, though, it can take a while to adjust at the start and figure out what you're doing, so if you stick with it you might get good enough that you don't die quite that much.


So you agree that there is a lot of tedious repetition but I just have to suck less to avoid it? lol thanks. This game gives you no guidance at all. You will likely die 10 times just because you ran in the wrong direction into some bosses/monsters you should or can not fight at this point but how would you know if its lack of equipment/levels or just bad strategy. I guess i could just read up on a walkthrough and kill every encounter with the easiest strategy but that dumbs down the game to execution only which is not fun either.

I guess I'll force myself to finish the Undead Burg and see what's next.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
September 19 2012 15:29 GMT
#1485
On September 20 2012 00:03 Kemy wrote:
Show nested quote +
On September 19 2012 23:50 dormer wrote:
On September 19 2012 23:38 Kemy wrote:
On September 19 2012 23:19 gruff wrote:

On September 19 2012 23:16 Kemy wrote:
I feel like I'm the only one who does not enjoy this game at all. I played for ~3-4 hours and stopped playing after the first dragon encounter.

I even bought a 360 controller to play this game because the mouse + keyboard controls are terrible apparently and the reviews were so positive. I really don't mind a challenging game but all this repetition is just driving me crazy. I died a lot in the first few hours also due to me not being used to a gamepad at all but after the first hour I got somewhat the hang of it and barely took any damage apart from the bosses.

So the game has been like this for 3hours:

1. fight ~10-15 skeletons by waiting until they strike and counterattack
2. get to a miniboss/boss that 1-2 shots you because you have no idea what the pattern is
3. revive and go back to 1 until you figure out the pattern and kill the boss

It was fun figuring out how to beat the taurus boss even though i died at least 20 times but it was absolutely zero fun wasting 5 mins each time to get to him. The same skeletons over and over, doing the same fighting (blocking + countering) over and over... that's not challenging but tedious.


Mix up your attacks then? Try a different kind of character. Try parrying, magic, etc.



That's not the point. It's not the combat that annoys me because the combat is really really good and basically all this game is about. But doing the same 5 minutes of the game over and over again. There are only so many ways to kill these skeletons at the beginning of the game and after the third time you just want to get it over with and do it the fastest/easiest way.


If you're dying over 20 times to the first real boss, I don't think you can blame the repetition on the game. It may just be too hard for you. To be fair, though, it can take a while to adjust at the start and figure out what you're doing, so if you stick with it you might get good enough that you don't die quite that much.


So you agree that there is a lot of tedious repetition but I just have to suck less to avoid it? lol thanks. This game gives you no guidance at all. You will likely die 10 times just because you ran in the wrong direction into some bosses/monsters you should or can not fight at this point but how would you know if its lack of equipment/levels or just bad strategy. I guess i could just read up on a walkthrough and kill every encounter with the easiest strategy but that dumbs down the game to execution only which is not fun either.

I guess I'll force myself to finish the Undead Burg and see what's next.


Getting stuck at a point happens in every game ever.

There actually is no wrong direction, Dark Souls is very nonlinear. There are only minimal areas that need certain things to unlock. I often go through the catacombs first, ring the lower bell before the upper one, beat four kings before getting lordvessel, etc. If you are dying a lot, you either have a shit weapon or are just failing at combat a lot, most of it just depends on the how well you are playing. Levels and armor are just extras(It's more than possible to beat the game at lvl 1 or in less than 30 minutes). The first time you play the game, you will die a lot, and there will be repitition because of it until you get used to how to play. That's only natural though, people don't complain that they can't beat a fighting games arcade mode on hard after only 3-4 hours practicing a char, it takes quite a lot more to actually be familiar with everything. Just hang in there, once you get past the learning/dying curve it becomes a lot easier to manage and very fun to approach the combat however you want to.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Odoakar
Profile Joined May 2010
Croatia1837 Posts
September 19 2012 20:43 GMT
#1486
As a gravelord servant, do you get any souls when your phantoms kill the invaded player ih his world? Or do you only get them, together with eyes of death, when the affected players invades you through gravelord sign and you kill him?
antelope591
Profile Joined October 2007
Canada820 Posts
September 19 2012 20:58 GMT
#1487
On September 20 2012 00:03 Kemy wrote:
Show nested quote +
On September 19 2012 23:50 dormer wrote:
On September 19 2012 23:38 Kemy wrote:
On September 19 2012 23:19 gruff wrote:

On September 19 2012 23:16 Kemy wrote:
I feel like I'm the only one who does not enjoy this game at all. I played for ~3-4 hours and stopped playing after the first dragon encounter.

I even bought a 360 controller to play this game because the mouse + keyboard controls are terrible apparently and the reviews were so positive. I really don't mind a challenging game but all this repetition is just driving me crazy. I died a lot in the first few hours also due to me not being used to a gamepad at all but after the first hour I got somewhat the hang of it and barely took any damage apart from the bosses.

So the game has been like this for 3hours:

1. fight ~10-15 skeletons by waiting until they strike and counterattack
2. get to a miniboss/boss that 1-2 shots you because you have no idea what the pattern is
3. revive and go back to 1 until you figure out the pattern and kill the boss

It was fun figuring out how to beat the taurus boss even though i died at least 20 times but it was absolutely zero fun wasting 5 mins each time to get to him. The same skeletons over and over, doing the same fighting (blocking + countering) over and over... that's not challenging but tedious.


Mix up your attacks then? Try a different kind of character. Try parrying, magic, etc.



That's not the point. It's not the combat that annoys me because the combat is really really good and basically all this game is about. But doing the same 5 minutes of the game over and over again. There are only so many ways to kill these skeletons at the beginning of the game and after the third time you just want to get it over with and do it the fastest/easiest way.


If you're dying over 20 times to the first real boss, I don't think you can blame the repetition on the game. It may just be too hard for you. To be fair, though, it can take a while to adjust at the start and figure out what you're doing, so if you stick with it you might get good enough that you don't die quite that much.


So you agree that there is a lot of tedious repetition but I just have to suck less to avoid it? lol thanks. This game gives you no guidance at all. You will likely die 10 times just because you ran in the wrong direction into some bosses/monsters you should or can not fight at this point but how would you know if its lack of equipment/levels or just bad strategy. I guess i could just read up on a walkthrough and kill every encounter with the easiest strategy but that dumbs down the game to execution only which is not fun either.

I guess I'll force myself to finish the Undead Burg and see what's next.


The first part of the game is by far the hardest the first time through. By the third playtrough u can easily get through the burg with no deaths and wonder how u ever found it so hard. Its up to u if you decide to keep playing to that point though. Its definetly daunting the first time you play without a walkthrough tho...I went through the same things you mention but stuck through and Im glad for it.
Kemy
Profile Joined November 2010
105 Posts
Last Edited: 2012-09-19 21:22:21
September 19 2012 21:15 GMT
#1488
Alright, played for another 2-3 hours and it's definitely better now. Beat everything in the burg and bossfights were awesome, apart from the boar which ran into one of these burning things and instantly died without me really touching it O_o. I feel like i'm still blocking too much and don't dodge enough but I guess I'll have to learn that when there are more ennemies which can't be blocked. In general It feels like I'm moving too slow to get behind them after their hit animation.

The smith made life a lot easier and after browsing the wiki for a bit i ended up with a +5 uchigata and got lucky with the gargoyle helmet. I tried to summon the npcs to help with the gargoyles but for some reason there were no marks on the ground even though i was human and talked to both. Couldn't see a single summon mark from other players too. Is this a bug?

Would you suggest to go through the swamp/forest like region which is accessible from the smiths workshop after beating the demon or catacombs/other bell first? I died twice in both directions when I tried to scout them
myopia
Profile Blog Joined June 2009
United States2928 Posts
September 19 2012 21:40 GMT
#1489
You can go anywhere you like, but where you're 'supposed' to go next is through the lower burg -> depths -> blighttown for the second bell. The door to lower burg is at the start of the bridge with the firebreathing drake. You should've found the key to it in the parish.
it's my first day
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2012-09-19 21:48:11
September 19 2012 21:41 GMT
#1490
On September 20 2012 06:15 Kemy wrote:
Alright, played for another 2-3 hours and it's definitely better now. Beat everything in the burg and bossfights were awesome, apart from the boar which ran into one of these burning things and instantly died without me really touching it O_o. I feel like i'm still blocking too much and don't dodge enough but I guess I'll have to learn that when there are more ennemies which can't be blocked. In general It feels like I'm moving too slow to get behind them after their hit animation.

The smith made life a lot easier and after browsing the wiki for a bit i ended up with a +5 uchigata and got lucky with the gargoyle helmet. I tried to summon the npcs to help with the gargoyles but for some reason there were no marks on the ground even though i was human and talked to both. Couldn't see a single summon mark from other players too. Is this a bug?

Would you suggest to go through the swamp/forest like region which is accessible from the smiths workshop after beating the demon or catacombs/other bell first? I died twice in both directions when I tried to scout them


Hmm, not sure why Solaire's sign didn't appear, you may have to talk to him again, but you generally won't see a lot of summon signs if you are in the wrong place or wrong level for the area. For the gargoyles I see a ton just outside the parish next to the bridge that leads to the smith. Right in front of the boss door is not usually where you want to look for player summon signs(though that's where Solaire's is for the gargoyles). Getting behind enemies after they hit is not easy unless you actually deflect their blow and it bounces off your shield (regular shields and greatshields have higher deflection).

The next suggested area is lower undead burg/the depths, then blighttown(bring blooming purple moss). At the start of the dragon bridge(near solaire) is a locked door that leads down there. You may have to go back through the front of undead burg to reach it easily if getting past the dragon is a problem, though you can make him fly onto the bridge and then make a break for it.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
FlamingForce
Profile Joined September 2011
Netherlands701 Posts
September 19 2012 21:47 GMT
#1491
On September 20 2012 06:15 Kemy wrote:
Alright, played for another 2-3 hours and it's definitely better now. Beat everything in the burg and bossfights were awesome, apart from the boar which ran into one of these burning things and instantly died without me really touching it O_o. I feel like i'm still blocking too much and don't dodge enough but I guess I'll have to learn that when there are more ennemies which can't be blocked. In general It feels like I'm moving too slow to get behind them after their hit animation.

The smith made life a lot easier and after browsing the wiki for a bit i ended up with a +5 uchigata and got lucky with the gargoyle helmet. I tried to summon the npcs to help with the gargoyles but for some reason there were no marks on the ground even though i was human and talked to both. Couldn't see a single summon mark from other players too. Is this a bug?

Would you suggest to go through the swamp/forest like region which is accessible from the smiths workshop after beating the demon or catacombs/other bell first? I died twice in both directions when I tried to scout them


Do you actually have the White Soapstone? You need to talk to Solaire twice to get it from him.
Kemy
Profile Joined November 2010
105 Posts
Last Edited: 2012-09-19 22:06:57
September 19 2012 22:06 GMT
#1492
On September 20 2012 06:47 FlamingForce wrote:
Show nested quote +
On September 20 2012 06:15 Kemy wrote:
Alright, played for another 2-3 hours and it's definitely better now. Beat everything in the burg and bossfights were awesome, apart from the boar which ran into one of these burning things and instantly died without me really touching it O_o. I feel like i'm still blocking too much and don't dodge enough but I guess I'll have to learn that when there are more ennemies which can't be blocked. In general It feels like I'm moving too slow to get behind them after their hit animation.

The smith made life a lot easier and after browsing the wiki for a bit i ended up with a +5 uchigata and got lucky with the gargoyle helmet. I tried to summon the npcs to help with the gargoyles but for some reason there were no marks on the ground even though i was human and talked to both. Couldn't see a single summon mark from other players too. Is this a bug?

Would you suggest to go through the swamp/forest like region which is accessible from the smiths workshop after beating the demon or catacombs/other bell first? I died twice in both directions when I tried to scout them


Do you actually have the White Soapstone? You need to talk to Solaire twice to get it from him.


Mh, I'm not sure but i have talked to him multiple times. Since I have to go back there anyway to go to the lower undead burg I'll talk to him again to make sure (if he's still there after the gargoyles are defeated).
antelope591
Profile Joined October 2007
Canada820 Posts
September 20 2012 01:11 GMT
#1493
On September 20 2012 06:15 Kemy wrote:
Alright, played for another 2-3 hours and it's definitely better now. Beat everything in the burg and bossfights were awesome, apart from the boar which ran into one of these burning things and instantly died without me really touching it O_o. I feel like i'm still blocking too much and don't dodge enough but I guess I'll have to learn that when there are more ennemies which can't be blocked. In general It feels like I'm moving too slow to get behind them after their hit animation.

The smith made life a lot easier and after browsing the wiki for a bit i ended up with a +5 uchigata and got lucky with the gargoyle helmet. I tried to summon the npcs to help with the gargoyles but for some reason there were no marks on the ground even though i was human and talked to both. Couldn't see a single summon mark from other players too. Is this a bug?

Would you suggest to go through the swamp/forest like region which is accessible from the smiths workshop after beating the demon or catacombs/other bell first? I died twice in both directions when I tried to scout them


Make sure youre always under 50% equipment load otherwise u get severe movement penalties. 25% is even better but wouldn't recommend it for your playstile. Honestly you dont need to dodge THAT much in this game. Its sufficient to pump endurance and wear havy armor with a big shield. Then you can block 90% of attacks np
dmnum
Profile Blog Joined April 2011
Brazil6910 Posts
September 20 2012 02:32 GMT
#1494
Nexus just launched a site just for dark souls:
http://darksouls.nexusmods.com
There's very few mods yet on the site, and most of them are not so great, but hopefully with time we will see some good stuff.
semantics
Profile Blog Joined November 2009
10040 Posts
September 20 2012 03:47 GMT
#1495
anyone else find it the hardest thing in the world to make the jump in the firelink shrine in order to reach the nest. Perhaps its just me
Shatter
Profile Joined October 2009
United States1401 Posts
September 20 2012 04:02 GMT
#1496
On September 20 2012 12:47 semantics wrote:
anyone else find it the hardest thing in the world to make the jump in the firelink shrine in order to reach the nest. Perhaps its just me
You can just roll since you are up higher. It is a lot more accurate.
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
September 20 2012 05:51 GMT
#1497
On September 18 2012 08:14 CrazyF1r3f0x wrote:
Show nested quote +
On September 18 2012 08:12 DrGreen wrote:
On September 18 2012 08:01 mordk wrote:
Damnit I can't stop playing

GAME LET ME GO!!!


Just lose 17000 souls and alt+f4.
Easy.
(fucking doors hatin' on my sword)

Only time I ever raged quit was when I got cursed for like the 3rd time in a row.


I actually returned the game the second time I got cursed. Probably the most poorly designed mechanic in any game, ever.
Hark!
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2012-09-20 05:58:13
September 20 2012 05:56 GMT
#1498
On September 20 2012 12:47 semantics wrote:
anyone else find it the hardest thing in the world to make the jump in the firelink shrine in order to reach the nest. Perhaps its just me

it's 10x harder if you're fast rolling i realized. mid or fat roll is a lot easier actually.
On September 20 2012 14:51 Deadlyhazard wrote:
Show nested quote +
On September 18 2012 08:14 CrazyF1r3f0x wrote:
On September 18 2012 08:12 DrGreen wrote:
On September 18 2012 08:01 mordk wrote:
Damnit I can't stop playing

GAME LET ME GO!!!


Just lose 17000 souls and alt+f4.
Easy.
(fucking doors hatin' on my sword)

Only time I ever raged quit was when I got cursed for like the 3rd time in a row.


I actually returned the game the second time I got cursed. Probably the most poorly designed mechanic in any game, ever.

thats a stupid reason to quit, considering it barely take any time to get enough souls to get a purge stone.

also, i never understood the problem in the depths, the 1st time i ever went through there i didn't even know the frogs cursed you and i made it all the way through without dying.
"God fights on the side with the best artillery." - Napoleon Bonaparte
Deadlyhazard
Profile Joined May 2010
United States1177 Posts
Last Edited: 2012-09-20 06:18:31
September 20 2012 06:18 GMT
#1499
On September 20 2012 14:56 Silidons wrote:
Show nested quote +
On September 20 2012 12:47 semantics wrote:
anyone else find it the hardest thing in the world to make the jump in the firelink shrine in order to reach the nest. Perhaps its just me

it's 10x harder if you're fast rolling i realized. mid or fat roll is a lot easier actually.
Show nested quote +
On September 20 2012 14:51 Deadlyhazard wrote:
On September 18 2012 08:14 CrazyF1r3f0x wrote:
On September 18 2012 08:12 DrGreen wrote:
On September 18 2012 08:01 mordk wrote:
Damnit I can't stop playing

GAME LET ME GO!!!


Just lose 17000 souls and alt+f4.
Easy.
(fucking doors hatin' on my sword)

Only time I ever raged quit was when I got cursed for like the 3rd time in a row.


I actually returned the game the second time I got cursed. Probably the most poorly designed mechanic in any game, ever.

thats a stupid reason to quit, considering it barely take any time to get enough souls to get a purge stone.

also, i never understood the problem in the depths, the 1st time i ever went through there i didn't even know the frogs cursed you and i made it all the way through without dying.


What? Where I was at, it would take a couple hours to grind the souls enough to get it banished by the guy on the church. I only have one or two hours to play of games a day, I'm not going to waste my time grinding because of a poorly designed game mechanic. I don't see how that's a stupid reason to quit -- not wanting to waste time on grinding.

If there's any easier way than what I said (I was at the part before the gaping dragon) please do tell. If I ever consider buying the game again I don't want to have to go through the horse shit of grinding a couple hours worth of souls...
Hark!
Caryc
Profile Joined September 2010
Germany330 Posts
Last Edited: 2012-09-20 06:28:17
September 20 2012 06:25 GMT
#1500
wood farming gives 4-7k per run (depending on luck with the mob AI)
1 run is about 1 minute long. you can get lvl 50+ quite fast,i even did lvl 99 with NG wood farming.

i guess you can find on youtube how it works.

besides that,you dont have to do the depths at all,just go through londo ruins to blighttown and kill the boss.
depths is purely optional,i think there arent even any good items (there are some in early blighttown for certain specs tho,but you can always get that later on.)

edit :
if you cant access wood yet (20k souls needed),
do dragon runs on the bridge.

climb up the ladder at the undead area(burg?)
-> run up to the bridge
-> turn around
-> run back down
-> repeat
=550 souls /30 secs

edit2 :
finally found some1 good to pvp who beat the shit out of me !
need to get in shape again =D

ps :
fuck spears ^_^
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