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Dark Souls - Prepare to Die (PC) - Page 67

Forum Index > General Games
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Prev 1 65 66 67 68 69 163 Next
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
September 14 2012 14:08 GMT
#1321
when should i stop getting my sl up in order to not isolate myself from pvp?
Irrelevant Label
Profile Joined January 2012
United States596 Posts
September 14 2012 14:16 GMT
#1322
100 is becoming the new trend for arena purposes, old rule was/is 120 for invasions.
Duka08
Profile Blog Joined July 2010
3391 Posts
September 14 2012 14:24 GMT
#1323
On September 14 2012 17:18 ffreakk wrote:
Show nested quote +
On September 14 2012 14:12 myopia wrote:
Are all heavy weapons useless for PvP?


Not sure about the Metagame now, but back when i was still playing, Sorcery was a little short of useless imho. Short of ambushing him from a blindspot (which often isn't possible if he is careful), that shit never hits. And in close quarter, a good forward roll rapes u hard. In standard duels (where people bow n stuff) i don't think i ve ever been hit unless i screw up badly. And even then those guys usually are bad and get stomped anw.

Sorcery in vanilla Dark Souls is extremely easy to dodge. I play on console also; however, I've been watching quite a bit of PvP vids from the PC version, and the new Dark sorceries from the "future DLC" content seem much more effective. Mostly just in harder to evade. The new "homing" spell goes very slow but chases like a smart bomb, which means you're forced to use terrain or obstacles to block it, or roll away frantically until the spell fades. There's also a new "spear" type spell that appears to fire a cone of projectiles too, rather than just one directly forward. So the Dark stuff seems to be much more effective. I'm a little afraid myself haha. We'll see. One of the frequent posters in this thread has posted numerous recorded PvP videos, some on a sorcery character, so you can check those out for an idea.
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
Last Edited: 2012-09-14 14:25:39
September 14 2012 14:24 GMT
#1324
hmm, im 110 duel arena is empty for me (no red circles), but i get invated from time to time. i guess i stop lvling up then.
FlamingForce
Profile Joined September 2011
Netherlands701 Posts
September 14 2012 16:20 GMT
#1325
YES
Killed Ornstein and Smough

*Happy dance*
Skilledblob
Profile Joined April 2011
Germany3392 Posts
September 14 2012 17:02 GMT
#1326
On September 14 2012 23:24 Duka08 wrote:
Show nested quote +
On September 14 2012 17:18 ffreakk wrote:
On September 14 2012 14:12 myopia wrote:
Are all heavy weapons useless for PvP?


Not sure about the Metagame now, but back when i was still playing, Sorcery was a little short of useless imho. Short of ambushing him from a blindspot (which often isn't possible if he is careful), that shit never hits. And in close quarter, a good forward roll rapes u hard. In standard duels (where people bow n stuff) i don't think i ve ever been hit unless i screw up badly. And even then those guys usually are bad and get stomped anw.

Sorcery in vanilla Dark Souls is extremely easy to dodge. I play on console also; however, I've been watching quite a bit of PvP vids from the PC version, and the new Dark sorceries from the "future DLC" content seem much more effective. Mostly just in harder to evade. The new "homing" spell goes very slow but chases like a smart bomb, which means you're forced to use terrain or obstacles to block it, or roll away frantically until the spell fades. There's also a new "spear" type spell that appears to fire a cone of projectiles too, rather than just one directly forward. So the Dark stuff seems to be much more effective. I'm a little afraid myself haha. We'll see. One of the frequent posters in this thread has posted numerous recorded PvP videos, some on a sorcery character, so you can check those out for an idea.


the new dark spells deal physical dmg so they are not that scary
Silidons
Profile Blog Joined September 2010
United States2813 Posts
September 14 2012 17:21 GMT
#1327
On September 15 2012 02:02 Skilledblob wrote:
Show nested quote +
On September 14 2012 23:24 Duka08 wrote:
On September 14 2012 17:18 ffreakk wrote:
On September 14 2012 14:12 myopia wrote:
Are all heavy weapons useless for PvP?


Not sure about the Metagame now, but back when i was still playing, Sorcery was a little short of useless imho. Short of ambushing him from a blindspot (which often isn't possible if he is careful), that shit never hits. And in close quarter, a good forward roll rapes u hard. In standard duels (where people bow n stuff) i don't think i ve ever been hit unless i screw up badly. And even then those guys usually are bad and get stomped anw.

Sorcery in vanilla Dark Souls is extremely easy to dodge. I play on console also; however, I've been watching quite a bit of PvP vids from the PC version, and the new Dark sorceries from the "future DLC" content seem much more effective. Mostly just in harder to evade. The new "homing" spell goes very slow but chases like a smart bomb, which means you're forced to use terrain or obstacles to block it, or roll away frantically until the spell fades. There's also a new "spear" type spell that appears to fire a cone of projectiles too, rather than just one directly forward. So the Dark stuff seems to be much more effective. I'm a little afraid myself haha. We'll see. One of the frequent posters in this thread has posted numerous recorded PvP videos, some on a sorcery character, so you can check those out for an idea.


the new dark spells deal physical dmg so they are not that scary

silver pendant makes them do nothing also

and - my connection issues are solved. i forgot that the other day my net failed, so i had to reset the router. i did not open up the ports again...lol
"God fights on the side with the best artillery." - Napoleon Bonaparte
Odoakar
Profile Joined May 2010
Croatia1837 Posts
September 14 2012 19:06 GMT
#1328
Seems Kiln is very active pvp area (I'm lvl 91), I'm getting invaded by both darkmoon and darkwraiths. Had a lot of fun with darkmoon, usually very cool guys, but darkwraiths almost always just go for backstabs.

As a sunbro, so far I've killed Gwyn 3 times, will probably rack few more kills before I take him on myself and proceed to NG+.
Medrea
Profile Joined May 2011
10003 Posts
September 14 2012 19:59 GMT
#1329
Ok so upgrading.

From what people are saying, +15 normal plus a weapon buff is the best. +10 normal/+5 lightning is also really good (Im guessing because of the communally imposed limit of soul level 100, thus inhibiting you from getting 30 faith).

Do I have this right?
twitch.tv/medrea
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2012-09-14 20:34:39
September 14 2012 20:17 GMT
#1330
On September 15 2012 04:59 Medrea wrote:
Ok so upgrading.

From what people are saying, +15 normal plus a weapon buff is the best. +10 normal/+5 lightning is also really good (Im guessing because of the communally imposed limit of soul level 100, thus inhibiting you from getting 30 faith).

Do I have this right?


+15 is always best if you have a good amount in the scaling stat, with or without a buff(you can always use resin if you don't have faith, but some people still go 30 faith). They nerfed elemental weapons a bit, but the big issue is that they do 2 sets of smaller damage, rather than one large set of damage, so two sets of defenses do quite a bit of mitigation against them, but much much less against large single amounts of damage. The thing that makes Lightning/Fire/Chaos good is that you don't need any stats besides enough to use the weapon, but they will always be worse in terms of the actual real damage they do to a target. Lightning is usually more popular than fire or chaos in those low stat builds, because good lightning shields(and to a lesser extent defense) are harder to come by. But generally elemental weapons are only for if you don't plan on raising str, dex, or using int/faith buffs.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Medrea
Profile Joined May 2011
10003 Posts
September 14 2012 21:03 GMT
#1331
So does applying a buff remove the scaling or do I not have to worry about that?
twitch.tv/medrea
crms
Profile Joined February 2010
United States11933 Posts
September 14 2012 21:47 GMT
#1332
On September 15 2012 06:03 Medrea wrote:
So does applying a buff remove the scaling or do I not have to worry about that?


depends on the buff.

fire/lightning/chaos all remove stat scaling.

divine: adds scaling with faith

crystal: removes? can't remember.

You should look up the weapon you want to upgrade on darksouls wiki for a full stat rundown.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Odoakar
Profile Joined May 2010
Croatia1837 Posts
Last Edited: 2012-09-14 22:06:57
September 14 2012 22:03 GMT
#1333
Finally finished the game after 70h of playtime. It's not often that I just sit and think about how great experience this was after finishing a game. Maybe the best one I've played.

Anyways, I'm starting a pure caster character now, I'm going for pyromancy, so does anyone have any experience or suggestion regarding what stats to aim for and where to go early in the game to get good caster equipment?

Also, regarding weapon upgrades, for me the biggest problem is that I haven't found anywhere credible data showing how much damage increases for one point of str when the weapon has scaling S, scaling A and so on...It would be much easier to plan the final build, but as it is now, it' really hard to say if for example Zwei+15 with C str scaling with 34 str will be stronger or not than fire zwei+10.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2012-09-14 22:59:42
September 14 2012 22:54 GMT
#1334
pyromancy does not use stats. The damage for your pyromancies is based on the level of your pyromancy flame. You can upgrade the flame at Laurentius, Quelana and Eingyi.
So what you'll wanna do is hoard souls so when you get to Blighttown you are able to upgrade your pyromancy flame. In the best case scenario after you killed quelaag you are able to upgrade to +10 so you can see Quelana and buy her spells.

Dexterity is very important because it improves your casting speed. So imo the important stats are

Dexterity
Vitality
Endurance
Magic Attunement

I picked a Rapier as a weapon but I think all Dex weapons are fine it depends on which moveset you prefer. For armor I use the Gold Hemmed Set that you can loot from the body near Ceaseless Discharge. He can be beaten easily on any level

+ Show Spoiler +
when you picked up the set he will start attacking, then just run back all the way to the fog gate and he will grab onto the ledge where you stand because he fell over the cliff. Then just poke him a few times doesnt matter how much damage oyu deal and he falls down the cliff and dies. This only works once. If he kills you before you get to the fog gate you have to fight him normally.
Duka08
Profile Blog Joined July 2010
3391 Posts
September 14 2012 22:56 GMT
#1335
On September 15 2012 07:03 Odoakar wrote:
Finally finished the game after 70h of playtime. It's not often that I just sit and think about how great experience this was after finishing a game. Maybe the best one I've played.

Anyways, I'm starting a pure caster character now, I'm going for pyromancy, so does anyone have any experience or suggestion regarding what stats to aim for and where to go early in the game to get good caster equipment?

Also, regarding weapon upgrades, for me the biggest problem is that I haven't found anywhere credible data showing how much damage increases for one point of str when the weapon has scaling S, scaling A and so on...It would be much easier to plan the final build, but as it is now, it' really hard to say if for example Zwei+15 with C str scaling with 34 str will be stronger or not than fire zwei+10.

Pyromancy alone is a poor choice for a pure caster, since it scales ONLY with the upgrades on your Pyro Glove and NOT with INT/FAITH at all. Miracles (cast with Talismans) scale with Faith primarily, and Sorceries (Catalysts) scale with Int. Pyromancy is kind of the poverty magic, something one can use in a pinch no matter what your stats/builds/weapons are.

And yes, unfortunately little is known about exactly how weapons scale per stat point. I really wish there was a list of [dmg increase per stat @ S/A/B/... scaling] for each weapon. Just a laborious task.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
September 14 2012 23:02 GMT
#1336
pfff poverty magic .... pyromancy is great especially against idiots who try to roll around you, just toast them with combustion :D
Duka08
Profile Blog Joined July 2010
3391 Posts
September 14 2012 23:07 GMT
#1337
On September 15 2012 08:02 Skilledblob wrote:
pfff poverty magic .... pyromancy is great especially against idiots who try to roll around you, just toast them with combustion :D

I didn't mean it in a bad way! I use pyromancy on almost all my chars, PvP or otherwise ^^
crms
Profile Joined February 2010
United States11933 Posts
September 14 2012 23:15 GMT
#1338
i'm like lv46 or so and have no clue about magic. I don't have 1 spell. I have pyro gloves and I think I have some pyro scrolls but I have no idea how to equip them etc. I try to 'use item' and it doesn't do anything whether i have the gloves on or not. I'll just stick to melee smashin' fools!

I plan to roll a full caster ult on next play through to really learn the system.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Duka08
Profile Blog Joined July 2010
3391 Posts
September 14 2012 23:27 GMT
#1339
On September 15 2012 08:15 crms wrote:
i'm like lv46 or so and have no clue about magic. I don't have 1 spell. I have pyro gloves and I think I have some pyro scrolls but I have no idea how to equip them etc. I try to 'use item' and it doesn't do anything whether i have the gloves on or not. I'll just stick to melee smashin' fools!

I plan to roll a full caster ult on next play through to really learn the system.

When you rest at a bonfire, you go to Attune Magic and choose the spells you want in your slots out of all the ones you've learned
crms
Profile Joined February 2010
United States11933 Posts
September 14 2012 23:51 GMT
#1340
On September 15 2012 08:27 Duka08 wrote:
Show nested quote +
On September 15 2012 08:15 crms wrote:
i'm like lv46 or so and have no clue about magic. I don't have 1 spell. I have pyro gloves and I think I have some pyro scrolls but I have no idea how to equip them etc. I try to 'use item' and it doesn't do anything whether i have the gloves on or not. I'll just stick to melee smashin' fools!

I plan to roll a full caster ult on next play through to really learn the system.

When you rest at a bonfire, you go to Attune Magic and choose the spells you want in your slots out of all the ones you've learned


if i have them on a scroll does that mean I've learned them? Can I learn anything I have in my inventory or is it limited?
http://i.imgur.com/fAUOr2c.png | Fighting games are great
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