• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:06
CET 17:06
KST 01:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)3Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Discovering the Best Deli and Sandwiches in Santa [Alpha Pro Series] Nice vs Cure Tenacious Turtle Tussle RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
[BSL21] Ro.16 Group Stage (C->B->A->D) Which season is the best in ASL? Data analysis on 70 million replays FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Thanks for the RSL
Hildegard
The Health Impact of Joining…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2151 users

Dark Souls - Prepare to Die (PC) - Page 69

Forum Index > General Games
Post a Reply
Prev 1 67 68 69 70 71 163 Next
Odoakar
Profile Joined May 2010
Croatia1837 Posts
September 15 2012 10:58 GMT
#1361
There's few thresholds for equip load, if you are below 25%, then you can do quick roll. Between 25%-50% you do a bit slower roll when evading, and above 50%, your roll is very slow. I think running speed also increases for every percentage less from your total carry capacity (meaning 35/80 will be faster than 38/80). I think that's true.
tyner
Profile Joined August 2012
176 Posts
September 15 2012 11:00 GMT
#1362
On September 15 2012 19:56 Corvi wrote:
Show nested quote +
On September 15 2012 19:46 tyner wrote:
Man I just got the Giant's Halberd right after the Iron Golem and it's flippin OP. Just 2shotting everything lol.

oh and how does Equip Load affect stamnia and speed? I can't quite tell.


check this: http://darksoulswiki.wikispaces.com/Equip Load


ooh thanks man nice wiki
Duka08
Profile Blog Joined July 2010
3391 Posts
September 15 2012 14:17 GMT
#1363
On September 15 2012 17:54 Odoakar wrote:
I had a situation where someone was trying to backstab me, I went into animation of backstab, but he was still running around. I took no damage from that.

Anyways, going through NG+, just finished Taurus. Does anyone have suggestion of what stats to take next (I'm plan to stop at lvl 120), I'm not sure if it's worth raising endurance above 40 (but on the other hand, more endurance is never a bad thing), or if I should focus on vitality. My character is a bit of a tank, so I will usually block rather then evade. Str seems useless as my weapon has no scaling (fire zwei+10).

Shield is Sunlight+15, I really love that shield, and what's best, it has the same balance as Black Iron shield+10, but is lighter for about 10 points.

http://i.imgur.com/HG4Ys.jpg

Nice character name ^-^
Odoakar
Profile Joined May 2010
Croatia1837 Posts
September 15 2012 14:38 GMT
#1364
On September 15 2012 23:17 Duka08 wrote:
Show nested quote +
On September 15 2012 17:54 Odoakar wrote:
I had a situation where someone was trying to backstab me, I went into animation of backstab, but he was still running around. I took no damage from that.

Anyways, going through NG+, just finished Taurus. Does anyone have suggestion of what stats to take next (I'm plan to stop at lvl 120), I'm not sure if it's worth raising endurance above 40 (but on the other hand, more endurance is never a bad thing), or if I should focus on vitality. My character is a bit of a tank, so I will usually block rather then evade. Str seems useless as my weapon has no scaling (fire zwei+10).

Shield is Sunlight+15, I really love that shield, and what's best, it has the same balance as Black Iron shield+10, but is lighter for about 10 points.

http://i.imgur.com/HG4Ys.jpg

Nice character name ^-^


shamelessly stolen from one of my favorite games, FFT (the main character is Ramza Beoulve).

Now that my pryo has 16 fireballs, things are going more steadily. Been farming Capra demon for a while to get my flame up:=)
Duka08
Profile Blog Joined July 2010
3391 Posts
September 15 2012 15:05 GMT
#1365
On September 15 2012 23:38 Odoakar wrote:
Show nested quote +
On September 15 2012 23:17 Duka08 wrote:
On September 15 2012 17:54 Odoakar wrote:
I had a situation where someone was trying to backstab me, I went into animation of backstab, but he was still running around. I took no damage from that.

Anyways, going through NG+, just finished Taurus. Does anyone have suggestion of what stats to take next (I'm plan to stop at lvl 120), I'm not sure if it's worth raising endurance above 40 (but on the other hand, more endurance is never a bad thing), or if I should focus on vitality. My character is a bit of a tank, so I will usually block rather then evade. Str seems useless as my weapon has no scaling (fire zwei+10).

Shield is Sunlight+15, I really love that shield, and what's best, it has the same balance as Black Iron shield+10, but is lighter for about 10 points.

http://i.imgur.com/HG4Ys.jpg

Nice character name ^-^


shamelessly stolen from one of my favorite games, FFT (the main character is Ramza Beoulve).

I know that's why I noticed haha. My favorite game.

Been grinding a lot of Kiln PvP and maybe I'm just inexperienced with heavier weapons since this is my first char with any significant amounts of Strength, but the Gravelord's Sword plays way better than I expected it to. Decent reach, poisons fast, and I really like a few of it's animations. Specifically the speed of its 2H Heavy attack, the short charge THRUST; and its running attack, which is very fast and can catch people off-guard to push them into stunlock with constant R1 followup. Maybe a lot of heavy weapons work like this, pretty excited to try more. It's fun to play smart with them and find the hidden techniques, instead of just swinging for the fences.
DrGreen
Profile Joined July 2010
Poland708 Posts
September 15 2012 16:12 GMT
#1366
So I started playing like yesterday, played few hours and I'm not really sure what to think.
Obviously I'm really early into the game, but I chose to play Thief, got to level 14 (still in the first fortress area, didn't kill the boss on the wall yet) [I took a health ring for starter item coz it said it gives hp REGEN, it doesnt, I'm mad]

So basically I like the idea of huge bosses, redoing areas after death etc. But I feel like the game is telling me to stay on those Undead guys forever (or at least for too long). Even those skeletons in the starting area are almost impossible to kill when normal undeads are dying in 2 hits. Not even talking about the guy in the dungeon when you go outside the fortress (who just one hits me if I don't dodge, but I guess it's how it should be), or the Sauron guy near the blue ring.

I feel like the only thing I can do is dodge and land few hits every now and then (and firebombs, cool). I can do that in Diablo too. Sure I can use shield vs lesser guys but I'm a frikkin thief. I don't feel like I have enough mechanics to use to gain advantage over my enemies. Also killing harder monsters would be fine if you didn't need to repeat it every time you die. Maybe I just need to farm a lot more?
Do you actually get some better moves as the game goes on? Is the game getting better with time?

And all the minor technical things like not-smooth-at-all camera(which makes your head hurt after couple of hours) or mouse cursor not hidden (have to use 3rd party to hide it)

Please someone convince me to play
Fyrewolf
Profile Joined January 2010
United States1533 Posts
September 15 2012 16:38 GMT
#1367
On September 15 2012 19:46 tyner wrote:
Man I just got the Giant's Halberd right after the Iron Golem and it's flippin OP. Just 2shotting everything lol.

oh and how does Equip Load affect stamnia and speed? I can't quite tell.


Others have mentioned the run/roll speed already, but stamina is affected by which armor you wear. Heavy armors will reduce your stamina regeneration, and each piece has a reduction. It's most noticable with Havel's set since it really slows your stamina regen a lot. The stamina regen boosters(grass crest shield, mask of child, green blossom, power within) work really well with heavy armor though.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Infernal_dream
Profile Joined September 2011
United States2359 Posts
September 15 2012 16:47 GMT
#1368
On September 16 2012 01:12 DrGreen wrote:
So I started playing like yesterday, played few hours and I'm not really sure what to think.
Obviously I'm really early into the game, but I chose to play Thief, got to level 14 (still in the first fortress area, didn't kill the boss on the wall yet) [I took a health ring for starter item coz it said it gives hp REGEN, it doesnt, I'm mad]

So basically I like the idea of huge bosses, redoing areas after death etc. But I feel like the game is telling me to stay on those Undead guys forever (or at least for too long). Even those skeletons in the starting area are almost impossible to kill when normal undeads are dying in 2 hits. Not even talking about the guy in the dungeon when you go outside the fortress (who just one hits me if I don't dodge, but I guess it's how it should be), or the Sauron guy near the blue ring.

I feel like the only thing I can do is dodge and land few hits every now and then (and firebombs, cool). I can do that in Diablo too. Sure I can use shield vs lesser guys but I'm a frikkin thief. I don't feel like I have enough mechanics to use to gain advantage over my enemies. Also killing harder monsters would be fine if you didn't need to repeat it every time you die. Maybe I just need to farm a lot more?
Do you actually get some better moves as the game goes on? Is the game getting better with time?

And all the minor technical things like not-smooth-at-all camera(which makes your head hurt after couple of hours) or mouse cursor not hidden (have to use 3rd party to hide it)

Please someone convince me to play


Riposte is your friend.
Fyrewolf
Profile Joined January 2010
United States1533 Posts
September 15 2012 16:53 GMT
#1369
On September 16 2012 01:12 DrGreen wrote:
So I started playing like yesterday, played few hours and I'm not really sure what to think.
Obviously I'm really early into the game, but I chose to play Thief, got to level 14 (still in the first fortress area, didn't kill the boss on the wall yet) [I took a health ring for starter item coz it said it gives hp REGEN, it doesnt, I'm mad]

So basically I like the idea of huge bosses, redoing areas after death etc. But I feel like the game is telling me to stay on those Undead guys forever (or at least for too long). Even those skeletons in the starting area are almost impossible to kill when normal undeads are dying in 2 hits. Not even talking about the guy in the dungeon when you go outside the fortress (who just one hits me if I don't dodge, but I guess it's how it should be), or the Sauron guy near the blue ring.

I feel like the only thing I can do is dodge and land few hits every now and then (and firebombs, cool). I can do that in Diablo too. Sure I can use shield vs lesser guys but I'm a frikkin thief. I don't feel like I have enough mechanics to use to gain advantage over my enemies. Also killing harder monsters would be fine if you didn't need to repeat it every time you die. Maybe I just need to farm a lot more?
Do you actually get some better moves as the game goes on? Is the game getting better with time?

And all the minor technical things like not-smooth-at-all camera(which makes your head hurt after couple of hours) or mouse cursor not hidden (have to use 3rd party to hide it)

Please someone convince me to play


You have access to all the moves at the start of the game, it just takes a lot of practice to get used to the combat. I'd almost liken it to a fighting game, where if you don't know how to play or do any combos you probably won't do very well at first, but once you learn how to play you become quite powerful and can take advantage of enemies and punish them a lot easier, parry and dodge are extremely powerful and op when you can use them correctly. The game gets technically gets better with time, as it gets better when you get more practiced with the combat.

You really need to upgrade your weapon, and equipment. The first blacksmith is pretty early in the game, near the undead parish. I also noticed the description for that ring is still bugged in the opening, but the gift you choose is not that important, all of them are obtainable in game.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Medrea
Profile Joined May 2011
10003 Posts
September 15 2012 18:15 GMT
#1370
Well unlike most fighting games Dark Souls buffers inputs for way too long. My character will totally do a move I input ages ago (video game ages), giving the action a slight sluggish tang to everything.
twitch.tv/medrea
Fyrewolf
Profile Joined January 2010
United States1533 Posts
Last Edited: 2012-09-15 18:35:37
September 15 2012 18:20 GMT
#1371
On September 16 2012 03:15 Medrea wrote:
Well unlike most fighting games Dark Souls buffers inputs for way too long. My character will totally do a move I input ages ago (video game ages), giving the action a slight sluggish tang to everything.


The fact that it can buffer inputs at all is part of what makes it feel like a fighting game to me, just with longer actions and recoveries. It also really discourages button mashing in favor of more deliberate inputs and timing, as you'll roll twice when you only want to roll once if you are just buttonmashing. Theres a lot of small timing things you can do with the inputs, like rolling when you land from a fall that would stun you and not being stunned, drinking two sips from your flask without putting it down(or after an attack drinking estus faster when you would normally be in recovery), changing directions in the middle of an attack(with curved sword forward+attack cartwheels, you can turn around after the input to cartwheel forwards and be in position to backstab), toggle canceling a stunlock, partial parries to avoid stun and a lot of the damage(all attacks in the game can be partial parried, even magic), power block to block and move, instant dash for running attack, etc.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Medrea
Profile Joined May 2011
10003 Posts
Last Edited: 2012-09-15 18:33:32
September 15 2012 18:32 GMT
#1372
You can have all of that without blocking inputs after an input has already been entered, and instead take the last valid input when a new event is available.

Fighting games (the good ones) have been doing this for decades now. This is solved territory.
twitch.tv/medrea
Fyrewolf
Profile Joined January 2010
United States1533 Posts
September 15 2012 18:36 GMT
#1373
On September 16 2012 03:32 Medrea wrote:
You can have all of that without blocking inputs after an input has already been entered, and instead take the last valid input when a new event is available.

Fighting games (the good ones) have been doing this for decades now. This is solved territory.


That just encourages button mashing and changing your input if you made a mistake though. Dark Souls is about punishing you for your mistakes.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Medrea
Profile Joined May 2011
10003 Posts
September 15 2012 18:37 GMT
#1374
I dont see the two as mutually exclusive.
twitch.tv/medrea
heishe
Profile Blog Joined June 2009
Germany2284 Posts
September 15 2012 19:01 GMT
#1375
On September 16 2012 03:37 Medrea wrote:
I dont see the two as mutually exclusive.


Indeed. A buttonmasher will get punished anyways.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Shatter
Profile Joined October 2009
United States1401 Posts
Last Edited: 2012-09-15 19:57:18
September 15 2012 19:56 GMT
#1376
On September 16 2012 01:12 DrGreen wrote:
So I started playing like yesterday, played few hours and I'm not really sure what to think.
Obviously I'm really early into the game, but I chose to play Thief, got to level 14 (still in the first fortress area, didn't kill the boss on the wall yet) [I took a health ring for starter item coz it said it gives hp REGEN, it doesnt, I'm mad]

So basically I like the idea of huge bosses, redoing areas after death etc. But I feel like the game is telling me to stay on those Undead guys forever (or at least for too long). Even those skeletons in the starting area are almost impossible to kill when normal undeads are dying in 2 hits. Not even talking about the guy in the dungeon when you go outside the fortress (who just one hits me if I don't dodge, but I guess it's how it should be), or the Sauron guy near the blue ring.

I feel like the only thing I can do is dodge and land few hits every now and then (and firebombs, cool). I can do that in Diablo too. Sure I can use shield vs lesser guys but I'm a frikkin thief. I don't feel like I have enough mechanics to use to gain advantage over my enemies. Also killing harder monsters would be fine if you didn't need to repeat it every time you die. Maybe I just need to farm a lot more?
Do you actually get some better moves as the game goes on? Is the game getting better with time?

And all the minor technical things like not-smooth-at-all camera(which makes your head hurt after couple of hours) or mouse cursor not hidden (have to use 3rd party to hide it)

Please someone convince me to play
Don't get too hung up on the fact that you started as a thief. Starting classes really mean nothing other than the stats and gear you begin with. Do not think that you are going to be able to run up and backstab every enemy in the game because it won't work. What build you are going for is not going to really matter until you get to a higher level. For starting out, I would just get the minimum stats to use your weapon and shield and then get some vitality and endurance. As you level up, you can then later start putting points in int/faith/melee centric stats as you wish.
semantics
Profile Blog Joined November 2009
10040 Posts
September 15 2012 20:47 GMT
#1377
accidentally arrgoed the blacksmith while i was dicking around. Worst part is i can't even kill him mofo is tuff and fast
DrGreen
Profile Joined July 2010
Poland708 Posts
September 15 2012 20:51 GMT
#1378
On September 16 2012 04:56 Shatter wrote:
Show nested quote +
On September 16 2012 01:12 DrGreen wrote:
So I started playing like yesterday, played few hours and I'm not really sure what to think.
Obviously I'm really early into the game, but I chose to play Thief, got to level 14 (still in the first fortress area, didn't kill the boss on the wall yet) [I took a health ring for starter item coz it said it gives hp REGEN, it doesnt, I'm mad]

So basically I like the idea of huge bosses, redoing areas after death etc. But I feel like the game is telling me to stay on those Undead guys forever (or at least for too long). Even those skeletons in the starting area are almost impossible to kill when normal undeads are dying in 2 hits. Not even talking about the guy in the dungeon when you go outside the fortress (who just one hits me if I don't dodge, but I guess it's how it should be), or the Sauron guy near the blue ring.

I feel like the only thing I can do is dodge and land few hits every now and then (and firebombs, cool). I can do that in Diablo too. Sure I can use shield vs lesser guys but I'm a frikkin thief. I don't feel like I have enough mechanics to use to gain advantage over my enemies. Also killing harder monsters would be fine if you didn't need to repeat it every time you die. Maybe I just need to farm a lot more?
Do you actually get some better moves as the game goes on? Is the game getting better with time?

And all the minor technical things like not-smooth-at-all camera(which makes your head hurt after couple of hours) or mouse cursor not hidden (have to use 3rd party to hide it)

Please someone convince me to play
Don't get too hung up on the fact that you started as a thief. Starting classes really mean nothing other than the stats and gear you begin with. Do not think that you are going to be able to run up and backstab every enemy in the game because it won't work. What build you are going for is not going to really matter until you get to a higher level. For starting out, I would just get the minimum stats to use your weapon and shield and then get some vitality and endurance. As you level up, you can then later start putting points in int/faith/melee centric stats as you wish.


I noticed that. I'm running around with a sword (holding it in 2 hands, cause I don't give a single fuck about shields, lol)
I just want a better weapon...
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
September 15 2012 21:02 GMT
#1379
On September 16 2012 05:51 DrGreen wrote:
Show nested quote +
On September 16 2012 04:56 Shatter wrote:
On September 16 2012 01:12 DrGreen wrote:
So I started playing like yesterday, played few hours and I'm not really sure what to think.
Obviously I'm really early into the game, but I chose to play Thief, got to level 14 (still in the first fortress area, didn't kill the boss on the wall yet) [I took a health ring for starter item coz it said it gives hp REGEN, it doesnt, I'm mad]

So basically I like the idea of huge bosses, redoing areas after death etc. But I feel like the game is telling me to stay on those Undead guys forever (or at least for too long). Even those skeletons in the starting area are almost impossible to kill when normal undeads are dying in 2 hits. Not even talking about the guy in the dungeon when you go outside the fortress (who just one hits me if I don't dodge, but I guess it's how it should be), or the Sauron guy near the blue ring.

I feel like the only thing I can do is dodge and land few hits every now and then (and firebombs, cool). I can do that in Diablo too. Sure I can use shield vs lesser guys but I'm a frikkin thief. I don't feel like I have enough mechanics to use to gain advantage over my enemies. Also killing harder monsters would be fine if you didn't need to repeat it every time you die. Maybe I just need to farm a lot more?
Do you actually get some better moves as the game goes on? Is the game getting better with time?

And all the minor technical things like not-smooth-at-all camera(which makes your head hurt after couple of hours) or mouse cursor not hidden (have to use 3rd party to hide it)

Please someone convince me to play
Don't get too hung up on the fact that you started as a thief. Starting classes really mean nothing other than the stats and gear you begin with. Do not think that you are going to be able to run up and backstab every enemy in the game because it won't work. What build you are going for is not going to really matter until you get to a higher level. For starting out, I would just get the minimum stats to use your weapon and shield and then get some vitality and endurance. As you level up, you can then later start putting points in int/faith/melee centric stats as you wish.


I noticed that. I'm running around with a sword (holding it in 2 hands, cause I don't give a single fuck about shields, lol)
I just want a better weapon...

Give a fuck about shields, it makes the game ten times easier.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
myopia
Profile Blog Joined June 2009
United States2928 Posts
Last Edited: 2012-09-15 21:04:54
September 15 2012 21:04 GMT
#1380
On September 16 2012 05:47 semantics wrote:
accidentally arrgoed the blacksmith while i was dicking around. Worst part is i can't even kill him mofo is tuff and fast

You really, really do not want to kill him. Get your sins absolved by the priest that appears in the gargoyle belltower, and hostile NPC's will forgive you.
it's my first day
Prev 1 67 68 69 70 71 163 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #232
SteadfastSC395
iHatsuTV 21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 395
LamboSC2 277
ProTech128
BRAT_OK 43
RushiSC 20
MindelVK 12
StarCraft: Brood War
Calm 4178
Bisu 2637
Horang2 2553
Flash 1668
Stork 798
Shuttle 731
Soma 656
Mini 634
Light 491
hero 480
[ Show more ]
ZerO 355
BeSt 277
Snow 245
Rush 241
Hyun 107
Soulkey 80
Backho 61
sorry 51
Mind 36
Terrorterran 34
ToSsGirL 31
soO 29
SilentControl 26
zelot 25
Aegong 18
scan(afreeca) 17
HiyA 14
Rock 14
ajuk12(nOOB) 12
ivOry 8
Hm[arnc] 8
NaDa 6
Dota 2
Gorgc5749
singsing3191
qojqva2375
BananaSlamJamma147
syndereN136
capcasts5
Counter-Strike
fl0m8099
zeus2466
Foxcn148
oskar90
Other Games
B2W.Neo2079
Beastyqt629
crisheroes384
Fuzer 297
RotterdaM163
DeMusliM124
FrodaN102
ArmadaUGS92
KnowMe81
XaKoH 74
QueenE65
Trikslyr36
ZerO(Twitch)15
Organizations
Dota 2
PGL Dota 2 - Main Stream153
Other Games
BasetradeTV79
StarCraft: Brood War
Kim Chul Min (afreeca) 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• LUISG 18
• poizon28 2
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2352
• TFBlade1134
Other Games
• WagamamaTV206
Upcoming Events
Tenacious Turtle Tussle
7h 54m
The PondCast
17h 54m
Replay Cast
1d 6h
OSC
2 days
LAN Event
2 days
Replay Cast
2 days
Replay Cast
2 days
WardiTV Korean Royale
2 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
[ Show More ]
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
StarCraft2.fi
5 days
Replay Cast
5 days
Wardi Open
5 days
StarCraft2.fi
6 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.