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Dark Souls - Prepare to Die (PC) - Page 141

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Simberto
Profile Blog Joined July 2010
Germany11720 Posts
January 16 2014 07:20 GMT
#2801
Don't you always have one?

To use a magic, whichever type, you need to have the magic, and the flame/talisman/whatever. You then go to a bonfire and attune the magic to a slot. The amount of slots you have depends on your attunement skill. Afterwards, you can select which of the magics you use with the dpad, and when you use the talisman like a weapon, magic happens.
Manit0u
Profile Blog Joined August 2004
Poland17613 Posts
January 16 2014 08:04 GMT
#2802
This game is completely unplayable on the PC. The usual problems with console ports are huge here, especially the controls are completely fucked if you're trying to play it using kb + mouse.
Time is precious. Waste it wisely.
Simberto
Profile Blog Joined July 2010
Germany11720 Posts
January 16 2014 08:04 GMT
#2803
The game is totally playable on PC, you just need to use a controller.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 16 2014 08:20 GMT
#2804
On January 14 2014 07:26 Omnishroud wrote:
Why do u guys all say newcomers go for slow weapons and heavy armor :o I must have done it wrong then. I was strolling around with <25% and drake sword / uchigatana dodge rolling everything.

I think i equipped heavy armor once for capra demon, got owned, went back to dodge rolling xD

Probably because it's far easier to block and tank damage than to dodge it, and it's far easier to beat a boss by blocking his attack then spamming a heavy mass-damage weapon, then to dodge it and only get a few hits in using weaker weapons, especially when you take more damage each time you mess up.

Capra demon is the one boss where going for block is a mistake since his strong attacks break you if you don't have massive endurance. For pretty much any other boss, it's safe to "tank n spank" so to speak. Lock on, hold up shield, strafe, mash attack after their attacks, watch out for their 1 or possibly 2 moves which can kill you while doing this.

Great for beginners, less so for people who are good enough to not take damage and can thus boost their damage stats instead of vit and end.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 16 2014 08:22 GMT
#2805
On January 16 2014 17:04 Manit0u wrote:
This game is completely unplayable on the PC. The usual problems with console ports are huge here, especially the controls are completely fucked if you're trying to play it using kb + mouse.

The game is actually quite a bit better on PC, as long as you use a controller and DSFix. No slowdown, better graphics, can skip intro, etc. Some people even like plaing with KB+mouse, as long as you use the mouse fix.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
January 16 2014 08:45 GMT
#2806
As ive said many times before, playing this game with just the keyboard works really well. If you dont like using the mouse, try controlling the camera with jkil. Ive played more than 100 hours with it and it works fine. That said, a controller still works best imo. Id just buy one if I were you.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Shottaz
Profile Joined December 2010
United Kingdom414 Posts
January 16 2014 09:06 GMT
#2807
On January 16 2014 17:45 solidbebe wrote:
As ive said many times before, playing this game with just the keyboard works really well. If you dont like using the mouse, try controlling the camera with jkil. Ive played more than 100 hours with it and it works fine. That said, a controller still works best imo. Id just buy one if I were you.


As if Dark Souls wasn't hard enough, you use jkil for the camera...
Praise the sun! \o/
ViperPL
Profile Joined March 2011
Poland1775 Posts
January 16 2014 09:27 GMT
#2808
I'm using k+m without any fixes and it works fine. It took some getting used to, but after a while I got hang of it. The only thing that can mess you up is if there are more than 1 targets and you lock on. Moving the mouse can make screen go crazy, switching targets all the time. But other than that it's totally viable. Although if I had a controller I'd switch immediately.
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Icapica
Profile Joined February 2011
Finland206 Posts
January 16 2014 09:30 GMT
#2809
On January 16 2014 10:37 JudicatorHammurabi wrote:
Everywhere else I like for the most part, although Demon Ruins and Lost Izalith were kind of lazy creations :/
Spam Capra, Taurus, tentacle, and fat demons, and giant dinosaurs, and call it a day :S

I heard that those two places were left unfinished due to time constraints or something. Shame. They both sound cool and Demon Ruins looks somewhat nice too (I haven't been to Lost Izalith yet).
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
January 16 2014 09:43 GMT
#2810
On January 16 2014 18:30 Icapica wrote:
Show nested quote +
On January 16 2014 10:37 JudicatorHammurabi wrote:
Everywhere else I like for the most part, although Demon Ruins and Lost Izalith were kind of lazy creations :/
Spam Capra, Taurus, tentacle, and fat demons, and giant dinosaurs, and call it a day :S

I heard that those two places were left unfinished due to time constraints or something. Shame. They both sound cool and Demon Ruins looks somewhat nice too (I haven't been to Lost Izalith yet).

I wouldn't be surprised if that's true, it feels like there's far less lore-y things there, which is a damn shame because Lost Izalith is a really cool area, design-wise. Also, the designers have specifically stated they feel they failed with the Bed of Chaos boss, so it makes sense that they had to rush it since they never fixed it.
barth
Profile Joined March 2008
Ireland1272 Posts
January 16 2014 12:22 GMT
#2811
On January 16 2014 17:04 Manit0u wrote:
This game is completely unplayable on the PC. The usual problems with console ports are huge here, especially the controls are completely fucked if you're trying to play it using kb + mouse.

I actually kind of like it with keyboard and mouse, with the fix of course. I'm sure it's still inferior to a controller but it's definitely playable.
"Somebody you are talking to disappears mid sentence, and the universe shoots you because you talked to someone that wasn`t there." - MasterOfChaos
NukeD
Profile Joined October 2010
Croatia1612 Posts
January 16 2014 13:50 GMT
#2812
On January 16 2014 21:22 barth wrote:
Show nested quote +
On January 16 2014 17:04 Manit0u wrote:
This game is completely unplayable on the PC. The usual problems with console ports are huge here, especially the controls are completely fucked if you're trying to play it using kb + mouse.

I actually kind of like it with keyboard and mouse, with the fix of course. I'm sure it's still inferior to a controller but it's definitely playable.

I loved playing it with keyboard and mouse (DSMfix). I played without "target lockon" circle aswell as Im not too found of that.
sorry for dem one liners
ViperPL
Profile Joined March 2011
Poland1775 Posts
January 16 2014 16:37 GMT
#2813
Is it just me or are boss weapons really underwhelming? I changed halberd +10 into Lifehunt Scythe and it deals way less damage, and Quelaag's Furysword is super bad compared to Balder Side Sword +10. Or did I just make two weakest special weapons?
A dota player and lol player walk into a bar. The dota player says: "lol sucks". Lol player couldn't deny. http://i.imgur.com/FpLeTf1.gif
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-01-16 16:43:47
January 16 2014 16:42 GMT
#2814
On January 17 2014 01:37 ViperPL wrote:
Is it just me or are boss weapons really underwhelming? I changed halberd +10 into Lifehunt Scythe and it deals way less damage, and Quelaag's Furysword is super bad compared to Balder Side Sword +10. Or did I just make two weakest special weapons?

Well, they also aren't upgraded. You need to upgrade special weapons to get the most out of them just like normal weapons. Also be aware of what you're attacking with Quelaag's Fury because it does split damage normal/fire. Also it scales with the humanity you have slightly so it'll do more at 10 humanity than at 0.

Lots of variables. Never messed with Lifehunt myself but I can see that doing less damage at the trade off of its huge bleed effect.

That all being said, boss weapons are just more weapons. They are unique, but not necessarily better. Just like there's not "better" normal weapons and it's all preference, the same goes for boss weapons. They are just more to choose from, not better by default.
Altsa
Profile Blog Joined August 2010
Finland990 Posts
January 16 2014 18:17 GMT
#2815
Dont judge a weapon before you have upgraded it to the max.


Boss weapons often have unique movesets or features that you wont find in other weapons. They might not be the best thing there is but you might enjoy using one. Quick list of their main features below
+ Show Spoiler +

Quelaaqs Furysword: Quick Fire weapon that has stat scaling. Also scales with humanity
Chaos Blade: Bleed effect, unique moveset, decents scaling, deals some damage to user with each attack. Scales with humanity.
Moonlight Butterfly horn: Pure magic damage spear weapon
Crystal Ring Shield: Best magic block shield, unique ring attack(heavily nerfed since vanilla)
Golem axe: Unique wind blast attack
Dragon Bone Fist: Uppercut attack, enchantable
Dragonslayer Spear: lightning spear with faith scaling, lightning projectile attack
Smough´s hammer: FUCKING BIG HAMMER
Greatsword of Artorias/Abyss Greatsword/Cursed greatsword of Artorias: Scales with everything, unique moveset, cursed one can attack ghosts
Greatshield of Artorias: high block values, best stability shield in the game
Darkmoon Bow: fast bow with faith scaling
Tin Darkmoon Catalyst: Spell damage scales with faith
Lifehunt Scythe: Huge bleed effect
Great Lord Greatsword: Unique moveset, no real selling points
Manus Catalyst: Boosts power of dark sorceries, low stat requirement for 2nd highest damage.




AoD
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
January 16 2014 19:02 GMT
#2816
On January 16 2014 18:30 Icapica wrote:
Show nested quote +
On January 16 2014 10:37 JudicatorHammurabi wrote:
Everywhere else I like for the most part, although Demon Ruins and Lost Izalith were kind of lazy creations :/
Spam Capra, Taurus, tentacle, and fat demons, and giant dinosaurs, and call it a day :S

I heard that those two places were left unfinished due to time constraints or something. Shame. They both sound cool and Demon Ruins looks somewhat nice too (I haven't been to Lost Izalith yet).

Kind of reminds me of Diablo 3. Act I and II were way better than III and IV.
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2014-01-16 19:39:39
January 16 2014 19:36 GMT
#2817
On January 16 2014 14:14 Duka08 wrote:
Show nested quote +
On January 14 2014 10:33 JudicatorHammurabi wrote:
On January 14 2014 08:42 Duka08 wrote:
Oh I wasn't implying slow weapons / heavy armor for beginners at all. The RANGE of the Halberd is nice for newer players that want to play more patiently and carefully. I think beginners definitely GRAVITATE to certain weapons and heavier armor, but I don't think that it's BETTER, per se.

Speaking of Halberds, for pure faith builds, Divine Halberd / Garg Halberd is actually really good. You'll do really good damage with that much scaling and basically have godly-powerful Wrath of the Gods. The disadvantage is you aren't using Darkmoon Blade / Sunlight Blade like you would be with a Str/Faith or Dex/Faith build, but the power of the Miracles makes up for it.

I might dick around with this this weekend. Never done PURE faith because I've always been under the (false?) impression that using a weapon buff (in either an Int or Faith build) ended up doing more damage than a divine/enchanted/etc. Even if you leave your str/dex at the minimum allowable to wield whatever weapon of choice.

Yeah going X str/dex with 30 faith, and using Darkmoon Blade will make your weapon ridiculously powerful. But it has tradeoffs with going 50 faith.

With 50 faith, you're probably going to have 16str/12dex in order to accommodate attunement, VIT, and END. The advantage is your Divine weapon's base strength is going to be very good due to weapon reinforcement and Faith scaling. You're also going to have a good number (at least 5 or 6) attunement slots. Also, your talismans will make miracles 2309823 times more powerful due to 50 faith. This allows you to be a very strong melee fighter and also have really powerful "attack" miracles.

When you're rolling X str / 30 faith, you can basically have a ridiculous broken +15 weapon buffed with Darkmoon Blade. But you're mainly benching off of your weapon in combat, with the use of a far more potent Wrath of the Gods ;D

On January 17 2014 01:37 ViperPL wrote:
Is it just me or are boss weapons really underwhelming? I changed halberd +10 into Lifehunt Scythe and it deals way less damage, and Quelaag's Furysword is super bad compared to Baller Swag Sword +10. Or did I just make two weakest special weapons?

FTFY
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-01-16 20:26:28
January 16 2014 20:07 GMT
#2818
On January 17 2014 04:36 JudicatorHammurabi wrote:
Show nested quote +
On January 16 2014 14:14 Duka08 wrote:
On January 14 2014 10:33 JudicatorHammurabi wrote:
On January 14 2014 08:42 Duka08 wrote:
Oh I wasn't implying slow weapons / heavy armor for beginners at all. The RANGE of the Halberd is nice for newer players that want to play more patiently and carefully. I think beginners definitely GRAVITATE to certain weapons and heavier armor, but I don't think that it's BETTER, per se.

Speaking of Halberds, for pure faith builds, Divine Halberd / Garg Halberd is actually really good. You'll do really good damage with that much scaling and basically have godly-powerful Wrath of the Gods. The disadvantage is you aren't using Darkmoon Blade / Sunlight Blade like you would be with a Str/Faith or Dex/Faith build, but the power of the Miracles makes up for it.

I might dick around with this this weekend. Never done PURE faith because I've always been under the (false?) impression that using a weapon buff (in either an Int or Faith build) ended up doing more damage than a divine/enchanted/etc. Even if you leave your str/dex at the minimum allowable to wield whatever weapon of choice.

Yeah going X str/dex with 30 faith, and using Darkmoon Blade will make your weapon ridiculously powerful. But it has tradeoffs with going 50 faith.

With 50 faith, you're probably going to have 16str/12dex in order to accommodate attunement, VIT, and END. The advantage is your Divine weapon's base strength is going to be very good due to weapon reinforcement and Faith scaling. You're also going to have a good number (at least 5 or 6) attunement slots. Also, your talismans will make miracles 2309823 times more powerful due to 50 faith. This allows you to be a very strong melee fighter and also have really powerful "attack" miracles.

When you're rolling X str / 30 faith, you can basically have a ridiculous broken +15 weapon buffed with Darkmoon Blade. But you're mainly benching off of your weapon in combat, with the use of a far more potent Wrath of the Gods ;D

I figured you'd lose melee damage over a 40stat/30 faith buff build, but you make up for it with more powerful miracles. Makes sense.

However, then my question is/would be, other than using an attunement slot, does an X stat / 50 faith weapon buff STILL out damage a maxed divine weapon @ 50 faith?

My point being, you say "When you're rolling X str / 30 faith, you can basically have a ridiculous broken +15 weapon buffed with Darkmoon Blade", is this not ALSO the case at 50 faith? Why switch to divine at this level if a buff is still going to do more damage? Obviously when you're weeding through the normal enemies you can't always stay buffed, but for bosses I'm unsure as to the advantage over just using a +15 with buff.

Even with minimum str/dex, the weapon buffs are (or at least, always seemed) SO powerful that they STILL beat out magic/enchanted in an int build or divine in a faith build. Or is this just my own misconception, and I am totally underrating magic/ench/divine?? Which is both highly possible as well as exciting.

These are genuine curiosity questions; hopefully I'm not coming across as critical! That is not my intent at all. Questions and discussion get confusing with all the numbers and stats being thrown around. I'll probably give this all a go this weekend for shits n giggles. Looking forward to it.

Edit: forgot about Sunlight Spears! A must, I assume? My interest is rising. At first I was like, idk faith doesn't have that many fun spells besides WotG, but...
Deleted User 183001
Profile Joined May 2011
2939 Posts
Last Edited: 2014-01-16 20:58:23
January 16 2014 20:52 GMT
#2819
On January 17 2014 05:07 Duka08 wrote:
Show nested quote +
On January 17 2014 04:36 JudicatorHammurabi wrote:
On January 16 2014 14:14 Duka08 wrote:
On January 14 2014 10:33 JudicatorHammurabi wrote:
On January 14 2014 08:42 Duka08 wrote:
Oh I wasn't implying slow weapons / heavy armor for beginners at all. The RANGE of the Halberd is nice for newer players that want to play more patiently and carefully. I think beginners definitely GRAVITATE to certain weapons and heavier armor, but I don't think that it's BETTER, per se.

Speaking of Halberds, for pure faith builds, Divine Halberd / Garg Halberd is actually really good. You'll do really good damage with that much scaling and basically have godly-powerful Wrath of the Gods. The disadvantage is you aren't using Darkmoon Blade / Sunlight Blade like you would be with a Str/Faith or Dex/Faith build, but the power of the Miracles makes up for it.

I might dick around with this this weekend. Never done PURE faith because I've always been under the (false?) impression that using a weapon buff (in either an Int or Faith build) ended up doing more damage than a divine/enchanted/etc. Even if you leave your str/dex at the minimum allowable to wield whatever weapon of choice.

Yeah going X str/dex with 30 faith, and using Darkmoon Blade will make your weapon ridiculously powerful. But it has tradeoffs with going 50 faith.

With 50 faith, you're probably going to have 16str/12dex in order to accommodate attunement, VIT, and END. The advantage is your Divine weapon's base strength is going to be very good due to weapon reinforcement and Faith scaling. You're also going to have a good number (at least 5 or 6) attunement slots. Also, your talismans will make miracles 2309823 times more powerful due to 50 faith. This allows you to be a very strong melee fighter and also have really powerful "attack" miracles.

When you're rolling X str / 30 faith, you can basically have a ridiculous broken +15 weapon buffed with Darkmoon Blade. But you're mainly benching off of your weapon in combat, with the use of a far more potent Wrath of the Gods ;D

I figured you'd lose melee damage over a 40stat/30 faith buff build, but you make up for it with more powerful miracles. Makes sense.

However, then my question is/would be, other than using an attunement slot, does an X stat / 50 faith weapon buff STILL out damage a maxed divine weapon @ 50 faith?

My point being, you say "When you're rolling X str / 30 faith, you can basically have a ridiculous broken +15 weapon buffed with Darkmoon Blade", is this not ALSO the case at 50 faith? Why switch to divine at this level if a buff is still going to do more damage? Obviously when you're weeding through the normal enemies you can't always stay buffed, but for bosses I'm unsure as to the advantage over just using a +15 with buff.

Even with minimum str/dex, the weapon buffs are (or at least, always seemed) SO powerful that they STILL beat out magic/enchanted in an int build or divine in a faith build. Or is this just my own misconception, and I am totally underrating magic/ench/divine?? Which is both highly possible as well as exciting.

These are genuine curiosity questions; hopefully I'm not coming across as critical! That is not my intent at all. Questions and discussion get confusing with all the numbers and stats being thrown around. I'll probably give this all a go this weekend for shits n giggles. Looking forward to it.


There's two questions to discuss.
1) Do min str/dex and 50 faith Divine weapon beat 40 str or dex with a well-scaling normal +15 weapon buffed with DMB +3?
Not at all. Depending on a weapon's scaling and the level of the coordinating attribute, the Normal weapon is better as well. In fact, with a decently scaling weapon and optimal stats (27/40 for quality build like for Claymore/Zwei, 40 dex/min str for Uchigatana, etc.), Normal weapons wreck any Modified weapons in attack rating. Also, they can be buffed

2) Is a char with 50 faith and min str/dex better with a fully upgraded Divine weapon better than with a Normal +15 DMB buffed weapon?
This I'd honestly have to try out. I'm curious myself. I kinda went off of what all the builds/discussions have said that 99% of the time prefer using a fully-up'd Divine/Occult weapon when rolling with a 50 faith build. I think you are very correct though, but let's look at some math.

Using mugenmonkey's calculator, with 40 dex, the +15 Uchigatana has an attack rating of 420 (lol).

First case: 30 faith, 40 dex +15 Normal Uchigatana:

Now, let's say you also have 30 faith. At this level, the Canvas Talisman is your best Talisman with MagAdj of 172.

With DMB +3 you get 2.1 * MagAdj = 361. As a result, you get an attack rating of 761.

+ Show Spoiler +
http://mugenmonkey.com/darksouls/?b=d2FycmlvciwxMSwxOSwxMiwyMCw0MCwxMSw5LDMwLDAsMCwwLDAsMCwwLDAsMTI1LDQ1LDAsMCxub3JtYWwsbm9ybWFsLG5vcm1hbCxub3JtYWwsMCw2MSwwLDAsMCwwLDAsMCwwLDAsMCwwLDAsMyx3b29kZW4sd29vZGVuLHdvb2Rlbix3b29kZW4sMSwwLDAsMCwwLDAsMCww



Second case: 50 faith, 14 dex +15 Normal Uchigatana

At this level of faith, your best talisman is the Darkmoon Talisman with a MagAdj of 226. The Uchigatana has an attack rating of 268 (scale solely with Dex, which at 14 is very low).

Buff with DMB +3, you get 2.1 * MagAdj = 474. This brings your AR up to 700.


Now the third case, to finish the discussion: 50 faith, 14 dex +10 Divine Uchigatana:

Again, use the Darkmoon Talisman. The +10 Divine Uchiganta's AR is 456. It cannot be buffed with DMB, SLB, pine resin, etc. since it is not a Normal weapon.

+ Show Spoiler +
http://mugenmonkey.com/darksouls/?b=d2FycmlvciwxMSwxOSwxMiwxNCwxNCwxMSw5LDUwLDAsMCwwLDAsMCwwLDAsMTI5LDQ1LDAsMCxub3JtYWwsZGV2aW5lLG5vcm1hbCxub3JtYWwsMCw2MSwwLDAsMCwwLDAsMCwwLDAsMCwwLDAsMyx3b29kZW4sd29vZGVuLHdvb2Rlbix3b29kZW4sMSwwLDAsMCwwLDAsMCww


Even at 50 faith and min dex/str, DMB buff on a +15 Normal weapon still outclass +10 Divine/Occult weapons by a huge margin.
However, DMB is a limited time effect. What's the solution?

Carry two versions of the weapon. A +15 Normal for buffing and use at the beginning of the fight, and a +10 Divine for when the buff expires.

EDIT:
With high faith and Darkmoon Talisman, sunlight spears are broken in PvE and the strongest of the 3 throwing lightning spears. However, good luck hitting anyone in PvP :/ You need to be a SunBro in order to use it though.
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-01-16 22:29:38
January 16 2014 22:25 GMT
#2820
Ah perfect, that's both what I expected, and extremely informative! Thanks for the discussion, and doing the math!

I'm honestly surprised at how small the gap between 40/30 and min/50 is when both using buffs though! Sure mileage will vary a bit depending on the scaling of the base weapon, but that still means using a +15 normal with buff for bosses will be great. I had a hunch having two (normal +15 and divine +10) would be the best option, and that settles it. Cool stuff. Excited to play!

Now the real question is, if I want to get some sunlight medals and sunbro, should I play on PC or Xbox hehe. The PvP experience I've had on PC is a lot slower than Xbox, even this long after release, but that's only red phantom invasions. Haven't tried any coop. Bout to find out!
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