SimCity 5 - Page 19
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SafeWord
United States522 Posts
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holy_war
United States3590 Posts
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SafeWord
United States522 Posts
On March 06 2013 04:31 holy_war wrote: Ive been trying to figure out for a bit, but how the heck do you add a friend in sim city? Im already friends with them on origin, yet when i search for their id in sim city, I cant find it. Any possible advice? My friend was just ranting about that, you have to select a City Box and invite someone into that box, instead of just inviting them to my region and allowing YOU to choose which box. Stupid | ||
nihlon
Sweden5581 Posts
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nihlon
Sweden5581 Posts
http://i.imgur.com/vXCoLJZ.jpg | ||
rezoacken
Canada2719 Posts
I mean, this looks like a good game, but... really ? Sigh... PS: Oh and its a SP game always online and subject to server issues. Damn, I guess I'll pass, not willing to give my money, the lube AND the shaft. Is the white square the city limits on people streams ?? Lol. | ||
a176
Canada6688 Posts
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Snuggles
United States1865 Posts
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zulu_nation8
China26351 Posts
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LaNague
Germany9118 Posts
In previous games there was a background simulation too, but it worked more over statistics rather than their agents. But the statistical simulation was very sophisticated and things like traffic would actually look for the QUICKEST route. In the new simcity, the agents only look for the shortest route. This means they ignore completely empty avenues and other main traffic arteries and rather sit in a completely and hopelessly overfilled small road. This is the exact same simulation tropico 3 and 4 use, so much for a revolutionary glassbox engine. i wonder when other people will pick up on this major failure. | ||
Snuggles
United States1865 Posts
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Mysticesper
United States1183 Posts
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semantics
10040 Posts
On March 06 2013 10:34 zulu_nation8 wrote: sooo.. this is a no go? Depends if you like the genre then you'll like the game, h8ers are h8eing making the game seem much worse then it is. | ||
Eschaton
United States1245 Posts
On March 06 2013 11:12 Mysticesper wrote: SimCity 4 used the same traffic methods (shortest route) by default. Modding (NAM) helped fix this issue. Stuff like this just kills me. 1) SC4 developer includes a traffic model (shortest route) that is basically completely fucking broken in any real sense of creating a large functioning city, 2) the community creates a mod (NAM) that introduces better models fixing the mess made by developers 3) SC5 not only uses the original broken traffic mod, but doesn't allow mods. Only saving grace is that the city size is so limited, you might not even really feel the negative effects of their traffic model. | ||
Noocta
France12578 Posts
On March 06 2013 10:34 zulu_nation8 wrote: sooo.. this is a no go? - Very small cities size - Always on DRM - No Mods Your choice. I was looking to it but now I'm just going to reinstall SimCity and get onto simtropolis for a full experience without paying 5£ for a new building every week. | ||
Zooper31
United States5710 Posts
After 90mins of installing and updating I'm getting errors in claiming my city so I can't even start to play the game. Looks like I was correct in not wanting to support EA and their origin bullshit. Ffs this is a singleplayer game why can't I make a freagin city alrdy. | ||
semantics
10040 Posts
On March 06 2013 11:54 Noocta wrote: - Very small cities size - Always on DRM - No Mods Your choice. I was looking to it but now I'm just going to reinstall SimCity and get onto simtropolis for a full experience without paying 5£ for a new building every week. Small cities sizes isn't an issue play for the region or be very tedious with your cities. It's a different style. Always on DRM welcome to 2013 PC only games aren't coming out with that. no mods - really half a day old game has no mods amazing assertion. Really the problem with simcity atm besides typical release problems is some poor choices in some aspects of the game dealing with the simulation.Paying attention to what people say on release day teamliquid wouldn't be around. SC2013 is more about micromanagement for cities macro fr regions. | ||
ooni
Australia1498 Posts
On March 06 2013 13:05 semantics wrote: Small cities sizes isn't an issue play for the region or be very tedious with your cities. It's a different style. Always on DRM welcome to 2013 PC only games aren't coming out with that. no mods - really half a day old game has no mods amazing assertion. Really the problem with simcity atm besides typical release problems is some poor choices in some aspects of the game dealing with the simulation.Paying attention to what people say on release day teamliquid wouldn't be around. Region size is a problem, many Sim City users play Sim City for building actual cities. Even EA have stated the regions will get bigger at some point, it is obvious a technical restriction, and even EA view it as a restriction. DRM, it is pretty terrible. It restricts you from playing this game say in 150 years or so. So is Sim City worth $60? No Because I do not get the unlimited play licence I get with other $60 titles. Mods, there are already mods out, light mods, makes city lights better. Great, but hell if EA will let you mod so a city could have a new building or new mechanic, they want to sell you more DLC. Speaking of which, the bigger region will be DLC no doubt. Worth $60? Maybe for some, but for the future bullshit you have deal with, bigger regions and so on, no. I recommend skip. | ||
NicolBolas
United States1388 Posts
On March 06 2013 13:05 semantics wrote: Small cities sizes isn't an issue play for the region or be very tedious with your cities. It's a different style. Um, yes. That's the point: it's not a SimCity style. It's like the differences between WC3 and SC1: yes, they're both RTS's, but they are very different RTS's. If SC2 had been a WC3-style RTS, you know people would be going up the fucking walls. As well they should. If EA wanted to make a "different style" of city simulator, they could have given it a new name. TownSim, for example. On March 06 2013 13:05 semantics wrote: Always on DRM welcome to 2013 PC only games aren't coming out with that. Bullshit. There are plenty of PC games in 2013, even among major studio releases, that don't require that. It's a bullshit limitation for bullshit reasons. My Steam single-player games can be played off-line. On March 06 2013 13:23 ooni wrote: Region size is a problem, many Sim City users play Sim City for building actual cities. Even EA have stated the regions will get bigger at some point, it is obvious a technical restriction, and even EA view it as a restriction. DRM, it is pretty terrible. It restricts you from playing this game say in 150 years or so. So is Sim City worth $60? No Because I do not get the unlimited play licence I get with other $60 titles. ...what? I'm pretty sure the lack of available hardware will prevent you from playing it "in 150 years or so" far more than the DRM. Or do you think backwards compatibility lasts forever? The DRM issue is bad in that it actively stops people who want to play the game and legally are able to do so from playing it, all because of an arbitrary decision made by EA. | ||
ooni
Australia1498 Posts
On March 06 2013 13:52 NicolBolas wrote: Um, yes. That's the point: it's not a SimCity style. It's like the differences between WC3 and SC1: yes, they're both RTS's, but they are very different RTS's. If SC2 had been a WC3-style RTS, you know people would be going up the fucking walls. As well they should. If EA wanted to make a "different style" of city simulator, they could have given it a new name. TownSim, for example. Bullshit. There are plenty of PC games in 2013, even among major studio releases, that don't require that. It's a bullshit limitation for bullshit reasons. My Steam single-player games can be played off-line. ...what? I'm pretty sure the lack of available hardware will prevent you from playing it "in 150 years or so" far more than the DRM. Or do you think backwards compatibility lasts forever? The DRM issue is bad in that it actively stops people who want to play the game and legally are able to do so from playing it, all because of an arbitrary decision made by EA. I do not think you understand what you are paying for. A price for a licence that you can use for 2 years is and should be different to a licence that can last indefinitely. I am not talking about backward compatibility. Many game licences, charge you $60 so you can play the game for a long period of time, say 20 years from now, they have the option to do so. Now compare it with a licence that allows you to play for the life time of a server. I say 10 years max, even with all the DLC, maybe more but in the end, you cannot justify making a person pay $60 for both sets of games, one that lasts for 10 years and one you may use it until you die. There is a huge difference, and as I stated before the price should be different for these licences. DRM is terrible, it restricts you from playing in the future (legally, by licence agreement). DRM makes your ownership of that licence much much less than it really is. | ||
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