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On November 29 2012 01:18 Manit0u wrote:Show nested quote +On November 29 2012 00:35 beef42 wrote: For reference, titles like BG, PS:T, IWD, Temple of Elemental Evil, NWN, KotOR (although the last two don't have enough party members, grr) etc. You know what I'm talking about here. In KotOR (and KotOR2) you had 9 party members, each with distinct and complex past, different personalities and overall great stories. Getting each-character's full background story was an awesome quest in and on itself. I'd rather have fewer but more detailed characters than many who bring nothing but new skills/spells/abilities to the table. But you could only bring 2 of them with you, right? The point is that I like full D&D style party battles, and they begin at 4-5 characters. And it's not like one rules out the other. PS:T had a full party and some pretty damn interesting characters to fill out the slots.
Another take is IWD series where you design every character yourself. It also has some nice aspects since you can do anything you like, like for example 6 wizards. Either way is cool.
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Release gate today \o/ Have not looked forward to playing a game this much in a long time. Have not played BG in 11 years or so and its a all time classic. Going back to a time when gameplay was king in games 
HF all who are playing BG after a long time or even better for those who never got the pleasure of playing the game previously.
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United States47024 Posts
On November 29 2012 01:18 Manit0u wrote:Show nested quote +On November 29 2012 00:35 beef42 wrote: For reference, titles like BG, PS:T, IWD, Temple of Elemental Evil, NWN, KotOR (although the last two don't have enough party members, grr) etc. You know what I'm talking about here. In KotOR (and KotOR2) you had 9 party members, each with distinct and complex past, different personalities and overall great stories. Getting each-character's full background story was an awesome quest in and on itself. I'd rather have fewer but more detailed characters than many who bring nothing but new skills/spells/abilities to the table. lol @ "distinct and complex past" for KotOR 1 party members.
Almost all of those 9 party members in KotOR 1 are rehashes of one-dimensional character archetypes. Honestly BG2 had better character development even with like 3x as many party members.
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So I'm not proud to admit that I've never played any BG game, as when they came out I was 12 and not hooked on computer games yet, let alone the RPG genre.
Thinking about picking this up because it seems well worth the price to discover a classic without dealing with a 15 year old game, but I know that people have modded it in the past. Is it possible, or even necessary, to mod the enhanced edition or has it smoothed out the issues that required fixing?
Can I just jump into it and start getting my ass kicked?
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You can just jump in. You will enjoy a playthrough or two without any mods.
If you are not bored after your first couple of games you will probably want to look into modding it.
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On November 29 2012 01:14 TheYango wrote:Show nested quote +On November 28 2012 23:50 -Archangel- wrote: Out of newer RPGs I really enjoyed Kotor 2 and NWN: HotU and NWN2: Storm of Zehir. Wait, you enjoyed HotU and SoZ, but not MotB? wut MotB had that terrible timer. I needed to turn that off after 2h of playtime. Combat was bad, almost 0 challenge, there was like 1-2 good combats in the game. But the worst offender was that it was supposed to be an adventure for Epic level characters but it felt stupid. Common enemies were just scaled up and they were trying to convince us that is normal. Setting had 0 immersion value. Only good thing were proper party members, only really good ones in whole NWN2. But again there were only a few and you could only have 1 or 2 of them following you. If that expansion was done for lower level characters and the setting made more sense I could have liked it. And without that terrible soul/timer mechanic. The game was also extremely linear which is not good in RPG games. It just failed on so many levels. I still shrudder how when you piss of the innkeeper he kicks your epic ass out of his Inn and there is nothing your earth changing, demon slaying character can do about it. Yes, you shapechange into Huge Dragons, summon Meteors from the skies, teleport go invisible and 100 other crazy stuff but one Innkeeper is all that is needed to put you in your place. Bah
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On November 29 2012 02:10 ZasZ. wrote: So I'm not proud to admit that I've never played any BG game, as when they came out I was 12 and not hooked on computer games yet, let alone the RPG genre.
Thinking about picking this up because it seems well worth the price to discover a classic without dealing with a 15 year old game, but I know that people have modded it in the past. Is it possible, or even necessary, to mod the enhanced edition or has it smoothed out the issues that required fixing?
Can I just jump into it and start getting my ass kicked? You will probably not need to mod BGEE at all to enjoy it, that's what it was made for. You don't need to mod the original BG1 to enjoy it either, it just improves it a lot since the engine is really old, but this has been fixed in BGEE, so the only things mods would give you is more sidequests etc which you don't need the first times playing.
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Quite keen to give it a whirl but not sure i can cope without SCS. ETA 1 month for that!
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Preload 100% complete, can't waIIITTTT!!!! I just recently replayed BG2 and TOB just because I couldn't wait after BGE got delayed, and they were better than I remember them! Hoping BGE will do the same (I figure it will). OOOAAAHHHH
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On November 29 2012 01:42 TheYango wrote:Show nested quote +On November 29 2012 01:18 Manit0u wrote:On November 29 2012 00:35 beef42 wrote: For reference, titles like BG, PS:T, IWD, Temple of Elemental Evil, NWN, KotOR (although the last two don't have enough party members, grr) etc. You know what I'm talking about here. In KotOR (and KotOR2) you had 9 party members, each with distinct and complex past, different personalities and overall great stories. Getting each-character's full background story was an awesome quest in and on itself. I'd rather have fewer but more detailed characters than many who bring nothing but new skills/spells/abilities to the table. lol @ "distinct and complex past" for KotOR 1 party members. Almost all of those 9 party members in KotOR 1 are rehashes of one-dimensional character archetypes. Honestly BG2 had better character development even with like 3x as many party members.
Have you even delved into the character's past? Like, what drives them all and how they came to be what they are, including all the ugly truths they're hiding? They all sure look bland and one-dimensional when you first ask them about their past and they give you the basics and the "official" story, but then, as you keep talking with them about it and dig deeper you find a whole new layer of things.
And you have to admit that restoring HK's memory is one of the coolest things ever.
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United States47024 Posts
On November 29 2012 04:19 Manit0u wrote: Have you even delved into the character's past? Like, what drives them all and how they came to be what they are, including all the ugly truths they're hiding? They all sure look bland and one-dimensional when you first ask them about their past and they give you the basics and the "official" story, but then, as you keep talking with them about it and dig deeper you find a whole new layer of things.
Not so much. Even those "hidden" stories are fairly archetypical. Maybe they seem fresh to a genre newcomer, but all of them are more or less rehashes of themes taken from BG/BG2. Only real exception is HK.
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On November 29 2012 04:26 TheYango wrote:Show nested quote +On November 29 2012 04:19 Manit0u wrote: Have you even delved into the character's past? Like, what drives them all and how they came to be what they are, including all the ugly truths they're hiding? They all sure look bland and one-dimensional when you first ask them about their past and they give you the basics and the "official" story, but then, as you keep talking with them about it and dig deeper you find a whole new layer of things.
Not so much. Even those "hidden" stories are fairly archetypical. Maybe they seem fresh to a genre newcomer, but all of them are more or less rehashes of themes taken from BG/BG2. Only real exception is HK.
Which is still miles ahead of what we're getting in more modern titles.
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United States47024 Posts
On November 29 2012 04:28 Manit0u wrote:Show nested quote +On November 29 2012 04:26 TheYango wrote:On November 29 2012 04:19 Manit0u wrote: Have you even delved into the character's past? Like, what drives them all and how they came to be what they are, including all the ugly truths they're hiding? They all sure look bland and one-dimensional when you first ask them about their past and they give you the basics and the "official" story, but then, as you keep talking with them about it and dig deeper you find a whole new layer of things.
Not so much. Even those "hidden" stories are fairly archetypical. Maybe they seem fresh to a genre newcomer, but all of them are more or less rehashes of themes taken from BG/BG2. Only real exception is HK. Which is still miles ahead of what we're getting in more modern titles. True, but the point is that having only 9 potential party members didn't add to Bioware's ability to develop all their characters properly. Which is the reason you brought it into the discussion.
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On November 29 2012 04:29 TheYango wrote:Show nested quote +On November 29 2012 04:28 Manit0u wrote:On November 29 2012 04:26 TheYango wrote:On November 29 2012 04:19 Manit0u wrote: Have you even delved into the character's past? Like, what drives them all and how they came to be what they are, including all the ugly truths they're hiding? They all sure look bland and one-dimensional when you first ask them about their past and they give you the basics and the "official" story, but then, as you keep talking with them about it and dig deeper you find a whole new layer of things.
Not so much. Even those "hidden" stories are fairly archetypical. Maybe they seem fresh to a genre newcomer, but all of them are more or less rehashes of themes taken from BG/BG2. Only real exception is HK. Which is still miles ahead of what we're getting in more modern titles. True, but the point is that having only 9 potential party members didn't add to Bioware's ability to develop all their characters properly. Which is the reason you brought it into the discussion.
I'm biased because I enjoyed KotOR series way more than BG series. Both of those are much grander than what we get in newer titles, where it seems that the only thing people are interested in is "how to have sex with character x" and developers oblige by adding "romance" options including both hetero- and homosexual possibilities (video cutscenes of said acts are a bonus).
While it makes sense for some titles (The Witcher, which tries to portray a gritty, dark and down-to-earth fantasy with hookers and everything) I have no idea why all of the sudden players started demanding this in every single RPG...
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On November 29 2012 05:12 Manit0u wrote:Show nested quote +On November 29 2012 04:29 TheYango wrote:On November 29 2012 04:28 Manit0u wrote:On November 29 2012 04:26 TheYango wrote:On November 29 2012 04:19 Manit0u wrote: Have you even delved into the character's past? Like, what drives them all and how they came to be what they are, including all the ugly truths they're hiding? They all sure look bland and one-dimensional when you first ask them about their past and they give you the basics and the "official" story, but then, as you keep talking with them about it and dig deeper you find a whole new layer of things.
Not so much. Even those "hidden" stories are fairly archetypical. Maybe they seem fresh to a genre newcomer, but all of them are more or less rehashes of themes taken from BG/BG2. Only real exception is HK. Which is still miles ahead of what we're getting in more modern titles. True, but the point is that having only 9 potential party members didn't add to Bioware's ability to develop all their characters properly. Which is the reason you brought it into the discussion. I'm biased because I enjoyed KotOR series way more than BG series. Both of those are much grander than what we get in newer titles, where it seems that the only thing people are interested in is "how to have sex with character x" and developers oblige by adding "romance" options including both hetero- and homosexual possibilities (video cutscenes of said acts are a bonus). While it makes sense for some titles (The Witcher, which tries to portray a gritty, dark and down-to-earth fantasy with hookers and everything) I have no idea why all of the sudden players started demanding this in every single RPG... Same reason why nude mods are all the rage in Bethesda titles - male user basis from 14-30.
So when is the game going to come out? 28th is...today lol.
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I caved. It's BG afterall :/
However, they are having server issues. This would not of happened if they had put it on Steam... :p
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On November 29 2012 05:33 hzflank wrote: I caved. It's BG afterall :/
However, they are having server issues. This would not of happened if they had put it on Steam... :p i am a very upset nerd right now! edit: I stole this from AnthonyPaulO's comment in baldurs gate: EE forum, so not original source: Trent Oster on twitter: "The update is uploading. We had to patch close to 100 mb to fix a few bugs so it will take a bit of time. Please be patient. Please?"
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I blame the miniature giant space hamsters that they must have powering their servers.
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how long till it starts ?
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