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New Baldur's Gate - Page 13

Forum Index > General Games
Post a Reply
Prev 1 11 12 13 14 15 106 Next
disciple
Profile Blog Joined January 2008
9070 Posts
Last Edited: 2012-02-29 19:15:30
February 29 2012 19:14 GMT
#241
On March 01 2012 03:57 lol_Robot wrote:
Show nested quote +
On March 01 2012 03:28 dismiss wrote:

AD&D really just isn't that well suited for video games, to be honest nor are dice based combat mechanics in general. Having to reload over and over because you roll poorly on saving throws is just so annoying.



Possibly not the most popular, but I think the difficulty of it really makes the player value each accomplishment and level gained.

In Diablo, you level up to 2 when you kill maybe 5 enemies. In BG, or any strict DnD adaptation, it takes hours to level up to level 2. This encourages exploration, proper resource management, and more focus on the character than simple DPS.

That is what made BG1 so beloved; people had invested so much time and care into their character and party that when you finally FINALLY beat it, you really felt like you had had a worthwhile experience.

I agree that what you're talking about is frustrating, but I'm willing to take that as part of the game. How I long for an actual hardcore MMO based on strict DnD rules, although I don't know how 4th edition works.

The problem with DnD, from a video gaming viewpoint, and why I didn't care as much for Throne of Bhaal, was that it's based on characters staying dead once they die. A high level character has a good chance of being raised, but at low levels, forget about it. Thus, high level characters, items, and abilities are rare, wondrous, majestic things. Providing a challenge for a party of level 20 characters requires truly god-like opposition, and it's a really difficult proposition to scale from one extreme to the other like that.

This is the problem with games like WoW, that is, they become a grind for gear instead of being able to focus on true Role-Playing and continuous story, which is what make the BG series, or other DnD inspired titles like Planescape:Torment so wonderful and rare. I was extremely disappointed by Neverwinter Nights; the graphics and mechanics of the game were great, but the story was just terrible.


I for one love NWN and dont find the story bad at all. I liked the political aspect of the rivalry between Luskan and Neverwinter and some of the quests in the first act were really good in that regard. After that it more or less regressed to the typical RPG dullness of having ancient races and such but overall it was a good effort.
Administrator"I'm a big deal." - ixmike88
Coal
Profile Joined July 2011
Sweden1535 Posts
February 29 2012 19:14 GMT
#242
Man.... Orb on hard (Dark Alliance) was hard
In order to succeed, your desire for success should be greater than your fear of failure.
daemir
Profile Joined September 2010
Finland8662 Posts
February 29 2012 19:18 GMT
#243
On March 01 2012 04:11 MrTortoise wrote:
Show nested quote +
On March 01 2012 02:08 Krowser wrote:


It's like a book vs a movie. A book will always be better because all the time and effort is put into the story.



I agree but also disagree in a relevant way

Its about constraints. A book has less constraints on it in you r mind. A movie defines and fixes so much more than a book does. I think books are probably 'better' because you brain knows what it likes and creates things in its image ...

But yeah i think waaaay too much resource goes into eye candy.

Text based adventures are still highly absorbing ... i think that has been lost ... detailed world has become the definition of immersive. I dont think that is true though. Skyrim was very cool, but i dont think i was immersed after the first 8 hours or so.


100% agree

King of Dragon Pass, google it up. Didn't sell well, but it sure deserved to. Text based kingdom management game with a lot of roleplay and hand drawn picture per scene to just give an idea. Our own minds are always the best source of entertainment, reading well written story >>>>>>>> any graphical gimmick the "next gen pc title" ever brings out.

If I wanna see life-like graphics, I take a look outside the window...
If I want to get immersed in an adventure, I read a book.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
February 29 2012 19:18 GMT
#244
Hmm my favourite series of all time, don't hold much hope for it being very good considering the simplification of today's games though. Shame I'm already sold!
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
ELA
Profile Joined April 2010
Denmark4608 Posts
February 29 2012 19:27 GMT
#245
On March 01 2012 04:14 disciple wrote:
Show nested quote +
On March 01 2012 03:57 lol_Robot wrote:
On March 01 2012 03:28 dismiss wrote:

AD&D really just isn't that well suited for video games, to be honest nor are dice based combat mechanics in general. Having to reload over and over because you roll poorly on saving throws is just so annoying.



Possibly not the most popular, but I think the difficulty of it really makes the player value each accomplishment and level gained.

In Diablo, you level up to 2 when you kill maybe 5 enemies. In BG, or any strict DnD adaptation, it takes hours to level up to level 2. This encourages exploration, proper resource management, and more focus on the character than simple DPS.

That is what made BG1 so beloved; people had invested so much time and care into their character and party that when you finally FINALLY beat it, you really felt like you had had a worthwhile experience.

I agree that what you're talking about is frustrating, but I'm willing to take that as part of the game. How I long for an actual hardcore MMO based on strict DnD rules, although I don't know how 4th edition works.

The problem with DnD, from a video gaming viewpoint, and why I didn't care as much for Throne of Bhaal, was that it's based on characters staying dead once they die. A high level character has a good chance of being raised, but at low levels, forget about it. Thus, high level characters, items, and abilities are rare, wondrous, majestic things. Providing a challenge for a party of level 20 characters requires truly god-like opposition, and it's a really difficult proposition to scale from one extreme to the other like that.

This is the problem with games like WoW, that is, they become a grind for gear instead of being able to focus on true Role-Playing and continuous story, which is what make the BG series, or other DnD inspired titles like Planescape:Torment so wonderful and rare. I was extremely disappointed by Neverwinter Nights; the graphics and mechanics of the game were great, but the story was just terrible.


I for one love NWN and dont find the story bad at all. I liked the political aspect of the rivalry between Luskan and Neverwinter and some of the quests in the first act were really good in that regard. After that it more or less regressed to the typical RPG dullness of having ancient races and such but overall it was a good effort.


I must agree with lol_robot here - Neverwinter Nights was a huge letdown for me; It was marketed at the time, as a continuation of Baldurs Gate (You could even load your BG-characters into Neverwinter Nights). It's problem was (for me), that it completely took out the party-element - A couple of AI-controlled Henchmen was all it was really.

I agree that Neverwinter wasn't a bad game by any means, I enjoyed playing it, after swallowing that this wasn't a continuation of the Baldurs Gate series.

The 2d engine that was Infinity Engine was maybe very primitive, but it gave such a vibrant feel to the game: Every map and area you walked around in, was hand painted and had loads and loads of detail to it. It was quite a downgrade to play Neverwinter Nights for me, even though it switched to 3d - 3d is good, but it wasn't exactly detailed like the Baldurs Gate graphics were. To me, the Neverwinter Nights graphics looked very simple and 'empty' somehow, where as Baldurs Gate was filled to the brim with little details
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
Synche
Profile Joined May 2010
United States1345 Posts
February 29 2012 19:32 GMT
#246
On February 29 2012 09:11 Candadar wrote:
Show nested quote +
On February 29 2012 09:10 VoO wrote:
Shadowrun, Syndicate and now Baldur's Gate. Another game ruined.


All this negativity

A new fucking BG is coming out guys, be excited! If you go into it negative like "IT WILL NEVER BE GOOD IT'LL JUST BE CASUALIZED" you'll never like it no matter how good it is.


But it will. It's going to be a watered down version with new publishers, mergers, and the current trends in the gaming industry. They're trying to capitalize on the name recognition.

I'll keep my eye on it though it's going to be worth a look.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
February 29 2012 19:37 GMT
#247
On March 01 2012 01:51 ELA wrote:
LOL

Check this out guys:

[image loading]

It says in the source code:

Show nested quote +
Shadowy Figure- Raise Dead : Infinity Engine

For years, I clung to the memory of it. Then the memory of the memory.

And then... it returned. Better than it was before.

Pore over the tapestries and works of art hanging from our walls if you wish, Child of Bhaal... perhaps you will find a clue. But patience, ah... patience would reveal it all.


My english isn't the best, but im assuming that "Pore over the tapestries and works of art hanging from our walls if you wish, Child of Bhaal... perhaps you will find a clue" means that another hint is hidden within the background-portraits of the sites.. I'll try and mess around with the colors abit and see if i can find something )

So happy that its the good old Infinity Engine man... Hand drawn 2d areas are made out of sweet victory

Edit: I have played with every possible slider to change colors/contrasts etc. in PS for both the background and the logo.. Can't find anything


lol, Page 4 mate.
Administrator
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
February 29 2012 19:44 GMT
#248
Aah, time for a bit of the rough and tumble! :D
Traeon
Profile Joined July 2010
Austria366 Posts
February 29 2012 20:06 GMT
#249
On February 29 2012 13:11 Ganfei2 wrote:
BG2 is so far removed from current game standards that rather than be excited at this news I'm wary as to what exactly they'll be producing. Hopefully it can live up to the name.


The graphics are dated by now but everything else is still excellent even by today's standards, seriously! It's the modern RPG's that compare poorly in many aspects.
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
February 29 2012 20:10 GMT
#250
On March 01 2012 05:06 Traeon wrote:
Show nested quote +
On February 29 2012 13:11 Ganfei2 wrote:
BG2 is so far removed from current game standards that rather than be excited at this news I'm wary as to what exactly they'll be producing. Hopefully it can live up to the name.


The graphics are dated by now but everything else is still excellent even by today's standards, seriously! It's the modern RPG's that compare poorly in many aspects.


I think he's implying that modern games are shit and he's worried BG3 will be a "modern" game.
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
February 29 2012 20:11 GMT
#251
On March 01 2012 05:06 Traeon wrote:
Show nested quote +
On February 29 2012 13:11 Ganfei2 wrote:
BG2 is so far removed from current game standards that rather than be excited at this news I'm wary as to what exactly they'll be producing. Hopefully it can live up to the name.


The graphics are dated by now but everything else is still excellent even by today's standards, seriously! It's the modern RPG's that compare poorly in many aspects.


I think (hope!) he meant that BG2 was created with a completely different approach to quality and attention to detail than modern games are. It's a game from a time without DLCs, without outsourced support, where companies actually created finished products and major publishers hadn't yet swallowed and suffocated countless developers and franchises. And even by those standards, it was a jewel.
ELA
Profile Joined April 2010
Denmark4608 Posts
February 29 2012 20:13 GMT
#252
Source code message has changed - It is now:

<!-- February 29, 2012 -->
<!-- Shadowy Figure- Raise Dead : Infinity Engine -->

<!-- Take heart fellow adventurers, for you have curried the favor of Boo, the only miniature giant space hamster in the Realm! -->
The first link of chain forged, the first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably.
lol_Robot
Profile Joined November 2011
United States66 Posts
February 29 2012 20:16 GMT
#253
On March 01 2012 04:14 disciple wrote:

I for one love NWN and dont find the story bad at all. I liked the political aspect of the rivalry between Luskan and Neverwinter and some of the quests in the first act were really good in that regard. After that it more or less regressed to the typical RPG dullness of having ancient races and such but overall it was a good effort.


Perhaps my dislike of the story is due to the voice acting and dialogue. Everything was overacted and lacked subtlety, as did the characters. Oh, grouchy guard captain who doesn't like you? (I had to look up his name: Desther is who I was thinking of) To avoid spoilers, let me just say that the way his character developed had me facepalm SO hard.
bzzzzzt. CTL: Team Guns 'n' Roaches
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
Last Edited: 2012-02-29 20:22:27
February 29 2012 20:19 GMT
#254
Comment at the bottom of the source today:
"<!-- I can teach you how to use your wrath. -->"

And the one from yesterday that seems to have been missed at the bottom of the source:
"<!-- Love is a lie. Only hate endures. -->"
Without a community, we're all just a bunch of geeks.
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
February 29 2012 20:29 GMT
#255
I'll do it -
for a turnip
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2012-02-29 20:47:18
February 29 2012 20:47 GMT
#256
On March 01 2012 03:28 dismiss wrote:
although I don't know how 4th edition works.


Let me tell you how it works. It doesn't.

It's like a generic video game RPG system written down on paper.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
February 29 2012 21:07 GMT
#257
On March 01 2012 05:19 Battleaxe wrote:
Comment at the bottom of the source today:
"<!-- I can teach you how to use your wrath. -->"

And the one from yesterday that seems to have been missed at the bottom of the source:
"<!-- Love is a lie. Only hate endures. -->"

Interesting, the line above wasn't there when I looked at the source yesterday.
Administrator
Krowser
Profile Joined August 2007
Canada788 Posts
Last Edited: 2012-02-29 21:15:57
February 29 2012 21:08 GMT
#258
On March 01 2012 05:29 leveller wrote:
I'll do it -
for a turnip


Now pay attention, you take one o’ these babies and chuck it at average Joe Orc, close your eyes real tight and WHOOSH!, he’s running around in circles cluthing at his eyeballs and screaming and yelling like Uncle Sven after three days on a turnip beer bender…
D3 and Pho, the way to go. http://www.teamliquid.net/forum/viewmessage.php?topic_id=340709
TheRhox
Profile Joined March 2011
Canada868 Posts
February 29 2012 21:10 GMT
#259
WAIT WHAT?! OMG that theme almost made me cry
RockStrongo
Profile Joined August 2010
Sweden4 Posts
February 29 2012 21:15 GMT
#260
I don´t care, if there is a sequel I will buy it for the 1% chance that it will be half as good as BG2
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