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Kingdoms of Amalur: Reckoning thread - Page 20

Forum Index > General Games
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ApoNow
Profile Joined May 2010
Luxembourg100 Posts
February 15 2012 02:24 GMT
#381
On February 14 2012 14:31 ArmyOfPlatypi wrote:
Show nested quote +
On February 14 2012 14:01 ApoNow wrote:
How's the combat system like? Especially as a hybrid caster since that's what I usually play in RPGs. I love Skyrim for all its atmosphere, the huge world and explorer journeys that last for hours but its combat system is mind-numbingly boring. I'm aware that KoA isn't as big, nor as beautiful as Skyrim but my main motivation to buy this game would be a polished, well-paced combat system where you actually feel rewarded just by the way how you slayed that last boss.


Ever play Fable? That would give you a clear idea of the combat style.

Unfortunately, no. Didn't play Fable :/
A Tiamat tour is like Space Mountain in Disneyland… A roller coaster in the dark
daemir
Profile Joined September 2010
Finland8662 Posts
Last Edited: 2012-02-15 02:35:32
February 15 2012 02:33 GMT
#382
Somebody has to teach modern game designers that even if you put a guild for warrior/thief/mage/ratslayer/whatever in your game, you don't necessarily have to make the player character, the chosen demi god the "name your fantasy world here" to become the headarchmasterguruoverlordgrandhoncho within a tenday. It's totally OKAY if the PC can reach decent rank for obviously being super duper gifted as the chosen ones tend to be, and then put it in the epilogue that they eventually raise to the position of grand master whatever.

Seriously, it's so silly when you have the previous head masters and high ranks who probably have been studying half a century / several centuries depending their race and then this new guy around the block comes in and becomes the most bad ass in the order within a week. Sigh.

On other news, level 29 and still looking for challenge, not finding it. Have 4 million gold though, damn if I know what to spend it on. Finished 2 "main areas" still 2 or 3 to go, depending how the right side continent is structured. Combat is still nice and flashy, but at this point really repetetive and one dimensional. Oh hey ambush, meteor, lightning storm, oh loot..
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
February 15 2012 03:01 GMT
#383
On February 15 2012 11:33 daemir wrote:
Somebody has to teach modern game designers that even if you put a guild for warrior/thief/mage/ratslayer/whatever in your game, you don't necessarily have to make the player character, the chosen demi god the "name your fantasy world here" to become the headarchmasterguruoverlordgrandhoncho within a tenday. It's totally OKAY if the PC can reach decent rank for obviously being super duper gifted as the chosen ones tend to be, and then put it in the epilogue that they eventually raise to the position of grand master whatever.

Seriously, it's so silly when you have the previous head masters and high ranks who probably have been studying half a century / several centuries depending their race and then this new guy around the block comes in and becomes the most bad ass in the order within a week. Sigh.

On other news, level 29 and still looking for challenge, not finding it. Have 4 million gold though, damn if I know what to spend it on. Finished 2 "main areas" still 2 or 3 to go, depending how the right side continent is structured. Combat is still nice and flashy, but at this point really repetetive and one dimensional. Oh hey ambush, meteor, lightning storm, oh loot..

Haha, I agree. Same with skyrim. I was like... really? Like, there's one thing about being a hero/badass, but doing that shit makes the world seem really weak.

Also, if you don't want to be stupid easy, don't take meteor or the fire spells. They're stupid OP. Any form of lifesteal also makes the game really easy.
Celadan
Profile Joined September 2010
Norway471 Posts
February 15 2012 15:17 GMT
#384


angry joe reviewed this one, you might wanna check it out
спеціальна Тактика
D4V3Z02
Profile Joined April 2011
Germany693 Posts
Last Edited: 2012-02-15 15:22:56
February 15 2012 15:21 GMT
#385
-
http://www.twitch.tv/d4v3z02 all your base are belong to overlord
Zozo
Profile Blog Joined April 2010
Brazil2579 Posts
February 15 2012 15:36 GMT
#386
Best thing you can do in this game is never use fateshift, not only the hard fights will be good, but you will also be a bit underleveled.
EGM guides me
holdthephone
Profile Blog Joined August 2010
United States523 Posts
February 16 2012 01:24 GMT
#387
lol, the mage skill tree feels like a cheat code.

i love broken balance in RPGs like this, but it shouldn't be a factor until much later in progression.
daemir
Profile Joined September 2010
Finland8662 Posts
February 16 2012 01:41 GMT
#388
I wonder, if there's a level cap in the game. I'm 2 levels off from being an archmage (37), but I just only finished the battle with that big one eyed meatbag, so I have 2 whole regions left and I skipped the travelers quest line so far.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
February 16 2012 02:19 GMT
#389
level cap should be 40
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
February 16 2012 05:35 GMT
#390
I was kind of disappointed with part of the game.
+ Show Spoiler [End of the Warsworn Quest Line] +
You have to kill a few of this guys disciples and then finally you meet the guy who was attempting to summon the Lord of Niskaru who would unleash an army of Niskaru to defeat the bad people (or that's what this guy believed), but you have to kill the guy summoning the Lord of Niskaru first, then the Lord of Niskaru talks to you directly, and he's like "If only I had a better person to help me" and then asks if you're willing to help. You then get the Thumbs Up (help him) or Thumbs Down (walk away). If you Thumbs Up, he asks you to kill all of the leaders of the Warsworn and then steal that item from the Warsworn's cache of loot. But for some reason, all you do is steal it and that's it, you get the fatecard for being a baller traitor and can no longer talk to the Warsworn NPCs as they attack you on sight. I went around like Anakin in Revenge of the Sith, killing all of the jedi in the temple and felt like a genuine bad ass. But then when I went back to the Niskaru guy, I wanted to summon him and then obviously betray him, because that's who I am. I get there and all that happens when I apporach his rock is "You don't need to come here, I am always with you" or some bullshit.

Granted I may have misunderstood the quest, but I was pretty sure these guys wanted to summon this super evil motherfucker, but when I try to be super evil. The guy is just like "lol thanks for doing all this, I'm not actually interested in being unleashed, please continue with the main quest."

After unleashing my fury upon all of the Warsworn and playing out the "evil" as far as I could, I went back to a save I made directly before fighting the guy summoning the Lord of Niskaru and chose the Thumbs Down "good" path.
holdthephone
Profile Blog Joined August 2010
United States523 Posts
February 16 2012 05:38 GMT
#391
what were you expecting? the writing is the game's weakest aspect.
Zooper31
Profile Joined May 2009
United States5713 Posts
February 16 2012 09:54 GMT
#392
On February 16 2012 14:35 Sprungjeezy wrote:
I was kind of disappointed with part of the game.
+ Show Spoiler [End of the Warsworn Quest Line] +
You have to kill a few of this guys disciples and then finally you meet the guy who was attempting to summon the Lord of Niskaru who would unleash an army of Niskaru to defeat the bad people (or that's what this guy believed), but you have to kill the guy summoning the Lord of Niskaru first, then the Lord of Niskaru talks to you directly, and he's like "If only I had a better person to help me" and then asks if you're willing to help. You then get the Thumbs Up (help him) or Thumbs Down (walk away). If you Thumbs Up, he asks you to kill all of the leaders of the Warsworn and then steal that item from the Warsworn's cache of loot. But for some reason, all you do is steal it and that's it, you get the fatecard for being a baller traitor and can no longer talk to the Warsworn NPCs as they attack you on sight. I went around like Anakin in Revenge of the Sith, killing all of the jedi in the temple and felt like a genuine bad ass. But then when I went back to the Niskaru guy, I wanted to summon him and then obviously betray him, because that's who I am. I get there and all that happens when I apporach his rock is "You don't need to come here, I am always with you" or some bullshit.

Granted I may have misunderstood the quest, but I was pretty sure these guys wanted to summon this super evil motherfucker, but when I try to be super evil. The guy is just like "lol thanks for doing all this, I'm not actually interested in being unleashed, please continue with the main quest."

After unleashing my fury upon all of the Warsworn and playing out the "evil" as far as I could, I went back to a save I made directly before fighting the guy summoning the Lord of Niskaru and chose the Thumbs Down "good" path.


Can't have it both ways. Kill the Warsworn or kill the Niskaru Lord.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Sprungjeezy
Profile Blog Joined June 2010
United States1313 Posts
February 16 2012 10:18 GMT
#393
On February 16 2012 18:54 Zooper31 wrote:
Show nested quote +
On February 16 2012 14:35 Sprungjeezy wrote:
I was kind of disappointed with part of the game.
+ Show Spoiler [End of the Warsworn Quest Line] +
You have to kill a few of this guys disciples and then finally you meet the guy who was attempting to summon the Lord of Niskaru who would unleash an army of Niskaru to defeat the bad people (or that's what this guy believed), but you have to kill the guy summoning the Lord of Niskaru first, then the Lord of Niskaru talks to you directly, and he's like "If only I had a better person to help me" and then asks if you're willing to help. You then get the Thumbs Up (help him) or Thumbs Down (walk away). If you Thumbs Up, he asks you to kill all of the leaders of the Warsworn and then steal that item from the Warsworn's cache of loot. But for some reason, all you do is steal it and that's it, you get the fatecard for being a baller traitor and can no longer talk to the Warsworn NPCs as they attack you on sight. I went around like Anakin in Revenge of the Sith, killing all of the jedi in the temple and felt like a genuine bad ass. But then when I went back to the Niskaru guy, I wanted to summon him and then obviously betray him, because that's who I am. I get there and all that happens when I apporach his rock is "You don't need to come here, I am always with you" or some bullshit.

Granted I may have misunderstood the quest, but I was pretty sure these guys wanted to summon this super evil motherfucker, but when I try to be super evil. The guy is just like "lol thanks for doing all this, I'm not actually interested in being unleashed, please continue with the main quest."

After unleashing my fury upon all of the Warsworn and playing out the "evil" as far as I could, I went back to a save I made directly before fighting the guy summoning the Lord of Niskaru and chose the Thumbs Down "good" path.


Can't have it both ways. Kill the Warsworn or kill the Niskaru Lord.


+ Show Spoiler +
Lol, there is no Niskaru Lord to kill in either scenario. In one you choose NOT to summon him after killing his disciples, in the other you choose to ... help him.. again after killing his disciples but he is still not summoned... The second scenario ends with "thanks for the help, here is your fate card or whatever, but I don't actually want to be summoned, that other guy was just messin' around."
snowbird
Profile Blog Joined October 2005
Germany2044 Posts
February 16 2012 11:09 GMT
#394
I'm having a lot of fun with the game but don't know why.
The graphics are outdated and I absolutely hate the world of warcrafty style, the controls are clunky and not very PC friendly, the menu navigation is horrrrible, it annoys me to no end.

Still, I like the game and I'm having fun, it's really weird!

I went full might and blacksmithing but I'll probably respec because the game kind of has become to easy with crafted weapons. Just turn on relentless assault and kill everything with a few blows.

@riotsnowbird
daemir
Profile Joined September 2010
Finland8662 Posts
February 16 2012 13:38 GMT
#395
Well if you try to aim for challenge that the game really has none, you won't find it from sorcery. If might is swing a sword once or twice to kill shit, sorcery is "press meteor then press lightning storm and everything around you died"
Sometimes I summon my skeleton and watch him stand next to me doing nothing while enemies are attacking me. Sometimes I wonder where those little orbs I should get from my shield disappeared to. Sometimes I throw my chakrams around out of pure boredom.

In the end, I'll call in a meteor and move on anyway :x
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
February 16 2012 21:40 GMT
#396
Yeah, the fighting system has potential (I loved for example how some enemies apply different tactics, like wolves).

But it breaks easily. I tried re-roling different classes but in the end you only need to dodge sometimes and then just unleash whatever you have that does the most damage : [
Moderator<:3-/-<
Fiend13
Profile Joined September 2010
Germany140 Posts
Last Edited: 2012-02-16 21:53:15
February 16 2012 21:49 GMT
#397
On February 17 2012 06:40 IntoTheWow wrote:
Yeah, the fighting system has potential (I loved for example how some enemies apply different tactics, like wolves).

But it breaks easily. I tried re-roling different classes but in the end you only need to dodge sometimes and then just unleash whatever you have that does the most damage : [



Archer looks underpowered enough to be balanced. Try that if you like.
Also from the hints i figured there would be Diablo like immunities but I'm already level 30 and still everything is vulnerable to fire. That's a bit disappointing.
holdthephone
Profile Blog Joined August 2010
United States523 Posts
February 16 2012 22:46 GMT
#398
what's pulling you guys that late in the game to keep going? i have ~20 hours invested between 2 characters, and the experience only seems to worsen after you've tried all the cool new skills and weapons. it's getting quite dry for me, though the game was easily worth all the fun beforehand.
daemir
Profile Joined September 2010
Finland8662 Posts
February 16 2012 22:50 GMT
#399
I'm too much of a completionist in games like these, have to search every tiny bit of land. Almost at Alabastra now, lvl 39. crafted some new gear, my chakrams now deal almost comparable damage to my spells.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
February 16 2012 23:00 GMT
#400
On February 17 2012 06:49 Fiend13 wrote:
Show nested quote +
On February 17 2012 06:40 IntoTheWow wrote:
Yeah, the fighting system has potential (I loved for example how some enemies apply different tactics, like wolves).

But it breaks easily. I tried re-roling different classes but in the end you only need to dodge sometimes and then just unleash whatever you have that does the most damage : [



Archer looks underpowered enough to be balanced. Try that if you like.
Also from the hints i figured there would be Diablo like immunities but I'm already level 30 and still everything is vulnerable to fire. That's a bit disappointing.

Bow rapes at least as hard once you put enough skill points into it. Game is just too easy.
面白くない世の中, 面白くすればいいさ
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